Candy (GO)
Candy (Japanese: アメ Candy) is a type of currency in Pokémon GO. Each evolutionary line has its own kind of Candy, usually named after the lowest stage of each evolutionary line, which can only be used on members of that line. For example, Bulbasaur, Ivysaur, and Venusaur all require Bulbasaur Candy to power up. The Nidoran♀ and Nidoran♂ evolutionary lines have separate Candies. Each Candy has its own color scheme based on the Pokémon it is named after. Prior to the addition of Generation II Pokémon, Hitmonlee and Hitmonchan had their own Candies, which were later converted into Tyrogue Candy.
On December 7, 2020, the level cap was increased from 40 to 50. Candy XL was introduced as a requirement for powering up Pokémon beyond level 40, taking the place of standard Candy. Players could start acquiring Candy XL after reaching level 40. Candy XL is acquired randomly through most other activities that reward Candy. Players may also convert 100 regular Candy into one Candy XL. On June 1, 2022 at 10 a.m. local time, the level cap for Candy XL was reduced to level 31.
Acquisition
There are several ways to earn Candy. Most of these methods also have a chance of also rewarding Candy XL for level 31 and higher players. In addition to the listed methods, using a Rare Candy or Rare Candy XL on a Pokémon yields a Candy or Candy XL, respectively, for that Pokémon's evolutionary line.
Method | Candy | Candy XL |
---|---|---|
Catching Pokémon | ||
Unevolved Pokémon | 3 | 0 - 3 |
Second-stage Pokémon | 5 | 1 - 4 |
Third-stage Pokémon | 10 | 2 - 5 |
Legendary Pokémon Mythical Pokémon Ultra Beast |
3 | 3 - 6 |
Using a Pinap Berry | ×2 | N/A |
Using a Silver Pinap Berry | ×2.3334 | |
Active Mega-Evolution Bonus (Base or High Level) | +1 | |
Active Mega-Evolution Bonus (Max Level) | +2 | |
Hatching Eggs | ||
Hatch a 2 km Egg | 5 - 10 | 0 - 8 |
Hatch a 5 km Egg | 10 - 21 | 0 - 16 |
Hatch a 7 km Egg | ||
Hatch a 10 km Egg | 16 - 32 | 0 - 24 |
Hatch a 12 km Egg | ||
Trading Pokémon | ||
Obtained <10 km apart | 1 | 0 - 1 |
Obtained ≥10 km and <100 km apart | 2 | 0 - 1 |
Obtained ≥100 km apart | 3 | 1 |
Transferring Pokémon | ||
Transfer Pokémon to Professor Willow | 1 | 0 - 1 |
Transfer Pokémon to Let's Go, Pikachu! or Let's Go, Eevee! or HOME | ||
Other | ||
Evolve a Pokémon | 1 | 0 - 1 |
Walk a Buddy Pokémon a certain distance (1, 3, 5, or 20 km) | 1 | 0 - 1 |
Feed a Berry to a Gym defender | 0 - 1 | 0 - 1 |
Prior to February 16, 2017, all Pokémon gave 3 when captured.
Pokémon that can evolve from Baby Pokémon, except Togetic and Lucario, are considered to be unevolved Pokémon, so only award 3 when caught, and their evolved forms only award 5 when caught.
Candy XL
The amount of Candy XL that can be randomly received has been observed to follow a weighted coin-toss model with two parameters: a maximum number of coin tosses (or maximum number of random Candy XL), n, and the probability of receiving a Candy XL for each coin toss, P.
Catching and Evolving Pokémon
For catching Pokémon, n is fixed at 3, and P depends on the wild Pokémon's level.[1]
The probability of obtaining Candy XL from evolving a Pokémon scales similarly to catching, except n is fixed at 1.
Since April 28, 2022, having an active Mega-Evolved Pokémon may increases P for Pokémon that share at least one of the Mega Evolution's types, depending on its Mega Level. P is increased by 10% for a High-Level Mega Evolution and 25% for a Max-Level Mega Evolution.
In addition to the above, catching evolved, Legendary, or Mythical Pokémon reward a guaranteed base amount of Candy XL.
- 1 for second-stage Pokémon (maximum 4)
- 2 for third-stage Pokémon (maximum 5)
- 3 for Legendary and Mythical Pokémon (maximum 6)
Transferring and Buddy Pokémon
For transferring Pokémon and walking buddy Pokémon, n is fixed at 1, and P depends on the Pokémon's level.[2][3]
Level | n | P |
---|---|---|
1 - 14 | 1 | 0.025 |
15 - 19 | 0.125 | |
20 - 22 | 0.25 | |
23 - 25 | 0.375 | |
26 - 30 | 0.5 | |
31 - 50 | 0.75 |
Hatching Eggs
For hatching Eggs, P is fixed at 0.2 for all distances, and n depends on hatch distance.[4]
Distance | n | P | Average |
---|---|---|---|
2 km | 8 | 0.2 | 1.6 |
5 km 7 km |
16 | 3.2 | |
10 km 12 km |
24 | 4.8 |
Trading
For trading Pokémon, n is fixed at 1, and P depends on the distance between the locations of origin of the traded Pokémon.[5]
Distance | n | P |
---|---|---|
<10 km | 1 | 0.1 |
≥10 km and <100 km | 0.25 | |
≥100 km | 1 |
Feeding Gym Defenders
When feeding a Gym defender, if a regular Candy is obtained, then there is a small chance (≈4%) that a Candy XL will also be obtained.[6]
Uses
Evolution
- Main article: List of Pokémon by evolutionary line in Pokémon GO
With the exception of Gimmighoul, Candy is required for Pokémon to evolve. The cost in Candy to evolve a Pokémon is typically based on its number of Evolution stages, but with some exceptions:
- Two-stage lines usually require 50.
- Three-stage lines require 25 for the first Evolution and 100 for the second.
- Baby Pokémon require 25 to evolve for the first Evolution and 50 for the second, if any.
- Marill only requires 25 to evolve.
- All two-stage Baby Pokémon introduced in Generation IV require 50 to evolve.
- Regardless of the above, all Pokémon that may evolve using a Sinnoh Stone require 100 to evolve.
- Regardless of the above, Pokémon introduced in Generation V or VI that are eligible for a trade Evolution cost reduction require 50 to evolve into the middle stage, if any, and 200 to evolve into the final stage, if not traded.
Generation II Evolutions which require a Sun Stone or Evolution item in the core series games also require that same item in Pokémon GO (in addition to Candy). Most Pokémon with cross-generational Evolutions introduced in Generation IV require a Sinnoh Stone and 100 to evolve. For evolutionary lines introduced prior to Generation V, other Evolution stones (including the Ice Stone) are not required in Pokémon GO. The Unova Stone is required for all Unova-based Evolutions that require some Evolution stone, except for Cottonee and Petilil, which require a Sun Stone instead. Helioptile also requires a Sun Stone to evolve, currently being the only Generation VI Pokémon to require an Evolution item in Pokémon GO.
In past updates, two-stage Pokémon that cost 50 to evolve have their cost reduced to 25 whenever a cross-generational third-stage is added, such as Zubat and Duskull. Snorunt's Evolution cost was increased when Froslass became available: due to it requiring a Sinnoh Stone to evolve into Froslass (and all Sinnoh Stone Evolutions cost 100), the cost to evolve into Glalie was increased to match.
Purified Pokémon require 10% less Candy to evolve, with costs rounded down. For instance, a Purified Rattata, which would normally cost 25 to evolve, would instead only require 22.
Power up
- Main article: Power up → Levels
Powering Up Pokémon costs both Stardust and Candy. The cost to power up increases with the power up level. If a Pokémon were to be Powered Up from level 1 all the way to the maximum level 40, it would require 304 total (not including any used for Evolution).
Shadow Pokémon require 1.2× Candy and Stardust to power up at all levels. Once purified, they require 10% less Candy and Stardust to power up than normal (with decimals of 0.5 or lower rounded down).
New Attack
- Main article: Move (GO)
The player can spend Stardust and Candy to teach a Pokémon a second Charged Attack. In addition, Wobbuffet, Smeargle, Taillow, and any Pokémon that learns Struggle cannot learn a second Charged Attack, except for Shadow or Purified forms that already know Frustration or Return.
The cost varies depending on the Pokémon species and largely corresponds with the distance needed to walk for a Buddy Pokémon to find a Candy. In addition Shadow Pokémon, compared to their base forms, requires 1.2× Stardust and Candy to learn a second Charged Attack, while Purified Pokémon require 0.8× the base amounts.
Buddy distance | Stardust | Candy |
---|---|---|
1 km | 10,000 | 25 |
3 km | 50,000 | 50 |
5 km | 75,000 | 75 |
20 km | 100,000 | 100 |
In addition, these are the exceptions to the above:
- All first partner Pokémon and their evolutionary relatives require 10,000 + 25
- All baby Pokémon require 10,000 + 25
- Leafeon and Glaceon require 75,000 + 50
- Ferroseed and Ferrothorn require 75,000 + 75
- Obstagoon requires 10,000 + 25
Purification
Purifying a Shadow Pokémon requires both Stardust and Candy, with the amount required proportional to the Shadow Pokémon's Buddy distance.
Adventure Effects
- Main article: Adventure Effects
Some moves, like Roar of Time, can be used outside of battles for additional effects outside of battle. Each Adventure Effect costs a certain amount of a certin Pokémon candy and Stardust.
Max Moves
- Main article: Dynamax (GO)
Pokémon capable of Dynamax can use Candy and Candy XL to learn Max Moves, as well as power them up. It costs 400 Max Particles and 50 Candy to learn a Max Move, 600 Max Particles and 100 Candy to power up a Max Move, and 800 Max Particles and 40 Candy XL to Power Up a Max Move a second time.
Appearance
- Main article: List of Candy (GO)
Trivia
- In pre-release screenshots of Pokémon GO, Evolution Shards (Japanese: 進化のカケラ Evolution Shards) take the role of Candy, being earned by catching multiple instances of the same Pokémon and being used to evolve Pokémon. They did not have unique names or designs for each evolutionary line.
- The maximum possible amount of Candy that can potentially be used on a single Pokémon in GO is 804 on Melmetal, which include:
- Prior to their removal from Pokémon GO, Hitmonlee Candy and Hitmonchan Candy had the following appearances.
Hitmonlee Candy | Hitmonchan Candy |
In other languages
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References
- ↑ A Guide to Candy XL: Part 2 – Catching | The Silph Road
- ↑ A Guide to Candy XL: Part 3 – Transferring | The Silph Road
- ↑ An Early Look at Buddy Candy XL Rates | The Silph Road
- ↑ A Guide to Candy XL: Part 1 - Egg Hatching | The Silph Road
- ↑ A Guide to Candy XL Part 4: Trading | The Silph Road
- ↑ Reddit: I feed 10,000 berries and got a total of 5 XL Candy
See also
This article is part of both Project Sidegames and Project ItemDex, Bulbapedia projects that, together, aim to write comprehensive articles on items in the sidegames. |