Baton Pass (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generations II to IV=== | ===Generations II to IV=== | ||
Baton Pass switches out the user, passing all temporary [[stats]] increases and decreases on to the Pokémon that replaces it in battle. Most [[Status condition#Volatile status|volatile status conditions]] (such as {{status|confusion}}, {{status|seeding}}, and {{status|curse}}, but not {{status|infatuation}}) and {{DL|Status condition|volatile battle status}}es (such as {{m|Substitute}}, {{m|Lock-On}}, and {{m|Ingrain}}) can also be passed. | Baton Pass [[Recall|switches out]] the user, passing all temporary [[stats]] increases and decreases on to the Pokémon that replaces it in battle. Most [[Status condition#Volatile status|volatile status conditions]] (such as {{status|confusion}}, {{status|seeding}}, and {{status|curse}}, but not {{status|infatuation}}) and {{DL|Status condition|volatile battle status}}es (such as {{m|Substitute}}, {{m|Lock-On}}, and {{m|Ingrain}}) can also be passed. The move will fail if the user is the only Pokémon in the [[party]] that is able to battle. | ||
No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. | No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. |
Revision as of 07:48, 4 April 2016
Baton Pass バトンタッチ Baton Touch | ||||||||||||
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Baton Pass (Japanese: バトンタッチ Baton Touch) is a non-damaging Normal-type move introduced in Generation II.
Effect
Generations II to IV
Baton Pass switches out the user, passing all temporary stats increases and decreases on to the Pokémon that replaces it in battle. Most volatile status conditions (such as confusion, seeding, and curse, but not infatuation) and volatile battle statuses (such as Substitute, Lock-On, and Ingrain) can also be passed. The move will fail if the user is the only Pokémon in the party that is able to battle.
No matter what type of Poké Ball the user was captured in, the animation will always display a normal Poké Ball.
Baton Pass will not trigger Pursuit.
Generation V
The effects of moves that prevent ordinary switching, such as Mean Look, are no longer passed on to the incoming Pokémon; this does not include the effects of Ingrain.
The correct type of Poké Ball the user was caught with is now displayed in the animation.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
122 | Mr. Mime | Psychic | Fairy | 41 | 49 | 47 | 46 | 46 | 46 | |||||
133 | Eevee | Normal | 36 | 36 | 36 | 36 | 33 | 33 | ||||||
151 | Mew | Psychic | 80 | 80 | 80 | |||||||||
161 | Sentret | Normal | 39 | 39 | 39 | |||||||||
162 | Furret | Normal | 46 | 46 | 46 | |||||||||
165 | Ledyba | Bug | Flying | 29 | 29 | 22 | 22 | 22 | ||||||
166 | Ledian | Bug | Flying | 33 | 33 | 24 | 24 | 24 | ||||||
175 | Togepi | Fairy | 41 | 42 | 41 | 41 | ||||||||
176 | Togetic | Fairy | Flying | 41 | 42 | 41 | 41 | |||||||
190 | Aipom | Normal | 12 | 18 | 11 | 11 | 11 | |||||||
203 | Girafarig | Normal | Psychic | 30 | 37 | 23 | 23 | 23 41 | ||||||
251 | Celebi | Psychic | Grass | 40 | 40 | 37 | 37 | 37 | ||||||
283 | Surskit | Bug | Water | 43 | 43 | 43 35 | ||||||||
291 | Ninjask | Bug | Flying | 45 | 45 | 45 | 45 35 | |||||||
303 | Mawile | Steel | Fairy | 31 | 31 | 31 | 31 25 | |||||||
311 | Plusle | Electric | 40 | 42 | 44 | 44 34 | ||||||||
312 | Minun | Electric | 40 | 42 | 44 | 44 34 | ||||||||
367 | Huntail | Water | 43 | 33 | 33 | 33 29 | ||||||||
368 | Gorebyss | Water | 43 | 33 | 33 | 33 29 | ||||||||
424 | Ambipom | Normal | 11 | 11 | 11 | |||||||||
425 | Drifloon | Ghost | Flying | 33 | 38 | 44 | 44 | |||||||
426 | Drifblim | Ghost | Flying | 37 | 44 | 52 | 52 | |||||||
427 | Buneary | Normal | 26 | 26 | 26 | |||||||||
428 | Lopunny | Normal | 26 | 26 | 26 | |||||||||
439 | Mime Jr. | Psychic | Fairy | 46 | 46 | 46 | ||||||||
504 | Patrat | Normal | 33 | 33 | ||||||||||
505 | Watchog | Normal | 39 | 39 | ||||||||||
545 | Scolipede | Bug | Poison | 30 | 30 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
048 | Venonat | Bug | Poison | |||||||||||
123 | Scyther | Bug | Flying | |||||||||||
167 | Spinarak | Bug | Poison | |||||||||||
207 | Gligar | Ground | Flying | |||||||||||
255 | Torchic | Fire | ||||||||||||
300 | Skitty | Normal | ||||||||||||
307 | Meditite | Fighting | Psychic | |||||||||||
313 | Volbeat | Bug | ||||||||||||
314 | Illumise | Bug | ||||||||||||
327 | Spinda | Normal | ||||||||||||
359 | Absol | Dark | ||||||||||||
418 | Buizel | Water | ||||||||||||
517 | Munna | Psychic | ||||||||||||
540 | Sewaddle | Bug | Grass | |||||||||||
585 | Deerling | Normal | Grass | |||||||||||
587 | Emolga | Electric | Flying | |||||||||||
616 | Shelmet | Bug | ||||||||||||
619 | Mienfoo | Fighting | ||||||||||||
632 | Durant | Bug | Steel | |||||||||||
701 | Hawlucha | Fighting | Flying | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation II
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Generation III
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Generation IV
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Generation V
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In other games
Pokémon Mystery Dungeon series
Baton Pass makes the user switch places with another Pokémon in the room. If the user has any stat changes, those effects will be copied to the other Pokémon.
Description
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In the manga
In the Pokémon Adventures manga
The user touches the opponent, passing on their increases to the target. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Aipom touches the target with the hand on its tail, passing on their stat increases to the target. | |||
Gold's Aibo | The Last Battle VI | Debut | |
Ledian raises its hands into the air and goes back into its Poké Ball. When the next Pokémon is sent out, all of Ledian's stat changes are added to the next sent out Pokémon. | |||
The Battle Factory's Ledian | Outlasting Ledian | None |
In the Pokémon Battle Frontier manga
The user transfers their stat increases to the target. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Illumise transfers its stat increases to the target. | |||
Enta's Illumise | Aim for the Top! | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |