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| {{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes|Clever|4|0}} | | {{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes|Clever|4|0}} |
| {{learnlist/tutorf/6|Illumise|Bug|Bug|3}} | | {{learnlist/tutorf/6|Illumise|Bug|Bug|3}} |
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| | [[zh:甜甜萤/第六世代招式表]] |
Revision as of 08:06, 10 February 2017
← Illumise
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- Bold indicates a move that gets STAB when used by Illumise
- Italic indicates a move that gets STAB only when used by an Evolution of Illumise
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Illumise
- Italic indicates a move that gets STAB only when used by an Evolution of Illumise
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Illumise in Generation VI
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Illumise in that game.
- Bold indicates a move that gets STAB when used by Illumise
- Italic indicates a move that gets STAB only when used by an Evolution of Illumise
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Illumise can be tutored the move in that game
- A colored abbreviation in a white box indicates that Illumise cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Illumise
- Italic indicates a move that gets STAB only when used by an Evolution of Illumise
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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