User:Yoriven/SpaceWorld/Learnsets2: Difference between revisions

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(Created page with "=1997 SpaceWorld demo= Here are the learnsets for all of the pokemon who never made it to the final game. ==Hanamogura== ===Lear...")
 
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====By [[Level|leveling up]]====
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{{learnlist/levelh|Kotora|electric|electric|2|7}}
{{learnlist/levelh|Kotora|electric|electric|2|7}}
{{learnlist/level2|1|Thundershock|Electric|40|100|30||'''}}
{{learnlist/level2|1|Thunder Shock|Electric|40|100|30||'''}}
{{learnlist/level2|6|Leer|Normal|—|100|30}}
{{learnlist/level2|6|Leer|Normal|—|100|30}}
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Raitora|electric|electric|2|7}}
{{learnlist/levelh|Raitora|electric|electric|2|7}}
{{learnlist/level2|1|Thundershock|Electric|40|100|30||'''}}
{{learnlist/level2|1|Thunder Shock|Electric|40|100|30||'''}}
{{learnlist/level2|7|Leer|Normal|—|100|30}}
{{learnlist/level2|7|Leer|Normal|—|100|30}}
{{learnlist/level2|13|Roar|Normal|—|100|20}}
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{{learnlist/level2|1|Scratch|Normal|40|100|30}}
{{learnlist/level2|1|Scratch|Normal|40|100|30}}
{{learnlist/level2|10|Thundershock|Electric|40|100|30||'''}}
{{learnlist/level2|10|Thunder Shock|Electric|40|100|30||'''}}
{{learnlist/level2|19|Quick Attack|Normal|40|100|30}}
{{learnlist/level2|19|Quick Attack|Normal|40|100|30}}
{{learnlist/level2|29|Focus Energy|Normal|—|—|30}}
{{learnlist/level2|29|Focus Energy|Normal|—|—|30}}

Latest revision as of 14:54, 25 January 2020

1997 SpaceWorld demo

Here are the learnsets for all of the pokemon who never made it to the final game.


Hanamogura

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growth Normal 0000 —}}—% 40
088 Leech Seed Grass 0000 090}}90% 10
1313 Razor Leaf Grass 05555 095}}95% 25
1919 Stun Spore Grass 0000 075}}75% 30
2626 Sleep Powder Grass 0000 075}}75% 15
3434 Slam Normal 08080 075}}75% 20
4343 PoisonPowder Poison 0000 075}}75% 35
5353 Morning Sun Normal 0000 —}}—% 10
6464 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Hanamogura
  • Italic indicates a move that gets STAB only when used by an Evolution of Hanamogura

Honōguma

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
055 Leer Normal 0000 100}}100% 30
099 Ember Fire 04040 100}}100% 25
1414 Roar Normal 0000 100}}100% 20
1919 Bite Normal 06060 100}}100% 25
2525 Rest Psychic 0000 —}}—% 10
3131 Flame Wheel Fire 06060 100}}100% 25
3838 Scary Face Normal 0000 100}}100% 10
4545 Fury Swipes Normal 01818 080}}80% 15
5353 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Honōguma
  • Italic indicates a move that gets STAB only when used by an Evolution of Honōguma

Borubeā

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
066 Leer Normal 0000 100}}100% 30
1111 Roar Normal 0000 100}}100% 20
1717 Ember Fire 04040 100}}100% 25
2323 Bite Normal 06060 100}}100% 25
3030 Rest Psychic 0000 —}}—% 10
3737 Flame Wheel Fire 06060 100}}100% 25
4545 Scary Face Normal 0000 100}}100% 10
5353 Fury Swipes Normal 01818 080}}80% 15
6262 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Borubeā
  • Italic indicates a move that gets STAB only when used by an Evolution of Borubeā

Dainabea

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
077 Leer Normal 0000 100}}100% 30
1313 Roar Normal 0000 100}}100% 20
2020 Ember Fire 04040 100}}100% 25
2727 Bite Normal 06060 100}}100% 25
3535 Rest Psychic 0000 —}}—% 10
4343 Flame Wheel Fire 06060 100}}100% 25
5252 Scary Face Normal 0000 100}}100% 10
6161 Fury Swipes Normal 01818 080}}80% 15
7171 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Dainabea
  • Italic indicates a move that gets STAB only when used by an Evolution of Dainabea

Kurusu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growl Normal 0000 100}}100% 40
088 Water Gun Water 04040 100}}100% 25
1313 Bite Normal 06060 100}}100% 25
1919 Mist Ice 0000 —}}—% 30
2626 Aurora Beam Ice 06565 100}}100% 20
3434 Safeguard Normal 0000 —}}—% 10
4343 Body Slam Normal 08585 100}}100% 15
5353 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Kurusu
  • Italic indicates a move that gets STAB only when used by an Evolution of Kurusu

Akua

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growl Normal 0000 100}}100% 40
1010 Water Gun Water 04040 100}}100% 25
1616 Bite Normal 06060 100}}100% 25
2323 Mist Ice 0000 —}}—% 30
3131 Aurora Beam Ice 06565 100}}100% 20
4040 Safeguard Normal 0000 —}}—% 10
5050 Body Slam Normal 08585 100}}100% 15
6161 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Akua
  • Italic indicates a move that gets STAB only when used by an Evolution of Akua

Akueria

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 Growl Normal 0000 100}}100% 40
1212 Water Gun Water 04040 100}}100% 25
1919 Bite Normal 06060 100}}100% 25
2727 Mist Ice 0000 —}}—% 30
3636 Aurora Beam Ice 06565 100}}100% 20
4646 Safeguard Normal 0000 —}}—% 10
5757 Body Slam Normal 08585 100}}100% 15
6969 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Akueria
  • Italic indicates a move that gets STAB only when used by an Evolution of Akueria

Bōbō

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
044 Tackle Normal 03535 095}}95% 35
088 Foresight Normal 0000 —}}—% 10
1313 Hypnosis Psychic 0000 060}}60% 20
1919 Wing Attack Flying 06060 095}}95% 35
2626 Megahorn Normal 0000 085}}85% 40
3535 Moonlight Normal 0000 —}}—% 10
4646 Take Down Normal 09090 085}}85% 20
4949 Mean Look Psychic 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Bōbō
  • Italic indicates a move that gets STAB only when used by an Evolution of Bōbō

Mikon

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tail Whip Normal 0000 100}}100% 30
044 Quick Attack Normal 04040 100}}100% 30
077 Roar Normal 0000 100}}100% 20
1111 Ember Fire 04040 100}}100% 25
1515 Foresight Normal 0000 —}}—% 10
2020 Fire Spin Fire 01515 070}}70% 15
2525 Confuse Ray Ghost 0000 100}}100% 10
3131 Double Team Normal 0000 —}}—% 15
3737 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Mikon
  • Italic indicates a move that gets STAB only when used by an Evolution of Mikon

Monja

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Constrict Normal 01010 100}}100% 35
044 Absorb Grass 02020 100}}100% 20
088 Bind Normal 01515 075}}75% 20
1313 Growth Normal 0000 —}}—% 40
1919 Vine Whip Grass 03535 100}}100% 20
2323 Sleep Powder Grass 0000 075}}75% 15
2626 Stun Spore Grass 0000 075}}75% 30
2929 PoisonPowder Poison 0000 075}}75% 35
3434 Night Shade Ghost 0000 100}}100% 15
4343 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Monja
  • Italic indicates a move that gets STAB only when used by an Evolution of Monja

Jaranra

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Constrict Normal 01010 100}}100% 35
077 Absorb Grass 02020 100}}100% 20
1414 Bind Normal 01515 075}}75% 20
2222 Growth Normal 0000 —}}—% 40
3131 Vine Whip Grass 03535 100}}100% 20
3636 Sleep Powder Grass 0000 075}}75% 15
4141 Stun Spore Grass 0000 075}}75% 30
4646 PoisonPowder Poison 0000 075}}75% 35
5252 Night Shade Ghost 0000 100}}100% 15
6464 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Jaranra
  • Italic indicates a move that gets STAB only when used by an Evolution of Jaranra

Hanēi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
1010 Water Gun Water 04040 100}}100% 25
1919 Flail Normal 0000 100}}100% 10
2929 Confuse Ray Ghost 0000 100}}100% 10
3939 Thrash Normal 09090 100}}100% 20
5050 Slam Normal 08080 075}}75% 20
6161 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Hanēi
  • Italic indicates a move that gets STAB only when used by an Evolution of Hanēi

Shibirefugu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Poison Sting Poison 01515 100}}100% 35
077 Tail Whip Normal 0000 100}}100% 30
1414 Water Gun Water 04040 100}}100% 25
2222 Selfdestruct Normal 200200 100}}100% 5
3131 Thunder Wave Electric 0000 100}}100% 20
4141 Pin Missile Bug 01414 085}}85% 20
5252 SmokeScreen Normal 0000 100}}100% 20
6464 Explosion Normal 250250 100}}100% 5
  • Bold indicates a move that gets STAB when used by Shibirefugu
  • Italic indicates a move that gets STAB only when used by an Evolution of Shibirefugu

Gyopin

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
033 Tail Whip Normal 0000 100}}100% 30
066 Supersonic Normal 0000 055}}55% 20
1010 Flail Normal 0000 100}}100% 10
1515 Horn Attack Normal 06565 100}}100% 25
2121 Fury Attack Normal 01515 085}}85% 20
2828 Horn Drill Normal 0000 030}}30% 5
3636 Waterfall Water 08080 100}}100% 15
4545 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Gyopin
  • Italic indicates a move that gets STAB only when used by an Evolution of Gyopin

Manbō1

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
055 Leer Normal 0000 100}}100% 30
1010 Rage Normal 02020 100}}100% 20
1515 Water Gun Water 04040 100}}100% 25
2020 Slam Normal 08080 075}}75% 20
2525 Double Team Normal 0000 —}}—% 15
3030 Scary Face Normal 0000 085}}85% 40
3535 Thrash Normal 09090 100}}100% 20
4040 Iron Tail Steel 06060 100}}100% 10
4545 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Manbō1
  • Italic indicates a move that gets STAB only when used by an Evolution of Manbō1

Ikari

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 Leer Normal 0000 100}}100% 30
1212 Rage Normal 02020 100}}100% 20
1818 Water Gun Water 04040 100}}100% 25
2424 Slam Normal 08080 075}}75% 20
3030 Double Team Normal 0000 —}}—% 15
3636 Scary Face Normal 0000 085}}85% 40
4242 Thrash Normal 09090 100}}100% 20
4848 Iron Tail Steel 06060 100}}100% 10
5454 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Gurotesu
  • Italic indicates a move that gets STAB only when used by an Evolution of Gurotesu

Gurotesu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Leer Normal 0000 100}}100% 30
1414 Rage Normal 02020 100}}100% 20
2121 Water Gun Water 04040 100}}100% 25
2828 Slam Normal 08080 075}}75% 20
3535 Double Team Normal 0000 —}}—% 15
4343 Scary Face Normal 0000 085}}85% 40
4949 Thrash Normal 09090 100}}100% 20
5656 Iron Tail Steel 06060 100}}100% 10
6363 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Gurotesu
  • Italic indicates a move that gets STAB only when used by an Evolution of Gurotesu

Para

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
033 Stun Spore Grass 0000 075}}75% 30
066 Leech Life Bug 02020 100}}100% 15
1010 PoisonPowder Poison 0000 075}}75% 35
1515 Growth Normal 0000 —}}—% 40
2121 Fury Swipes Normal 01818 080}}80% 15
2828 Slash Normal 07070 100}}100% 20
3636 Spore Grass 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Para
  • Italic indicates a move that gets STAB only when used by an Evolution of Para

Tsūheddo

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
055 String Shot Bug 0000 095}}95% 40
1010 Poison Sting Poison 01515 100}}100% 35
1616 Confusion Psychic 05050 100}}100% 25
2323 Bind Normal 01515 075}}75% 20
3131 Bite Normal 06060 100}}100% 25
4040 Spider Web Bug 0000 —}}—% 10
5050 Night Shade Ghost 0000 100}}100% 15
6161 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Tsūheddo
  • Italic indicates a move that gets STAB only when used by an Evolution of Tsūheddo

Animon

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Transform Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Animon
  • Italic indicates a move that gets STAB only when used by an Evolution of Animon

Hināzu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
055 Peck Flying 03535 100}}100% 35
099 Quick Attack Normal 04040 100}}100% 30
1414 Rage Normal 02020 100}}100% 20
1919 Pursuit Normal 04040 100}}100% 10
2525 Fury Attack Normal 01515 085}}85% 20
3131 Agility Psychic 0000 —}}—% 30
3838 Tri Attack Normal 08080 100}}100% 10
4545 Drill Peck Flying 08080 100}}100% 20
  • Bold indicates a move that gets STAB when used by Hināzu
  • Italic indicates a move that gets STAB only when used by an Evolution of Hināzu

Tsuinzu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Double Kick Fighting 03030 100}}100% 30
066 Growl Normal 0000 100}}100% 20
1111 Sand-Attack Normal 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Tsuinzu
  • Italic indicates a move that gets STAB only when used by an Evolution of Tsuinzu

Kōnya

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Growl Normal 0000 100}}100% 40
077 Tail Whip Normal 0000 100}}100% 30
1111 Sand-Attack Normal 0000 100}}100% 15
1515 Pay Day Normal 04040 100}}100% 20
2020 Bite Normal 06060 100}}100% 25
2525 Fury Swipes Normal 01818 080}}80% 15
3131 Thief Dark 04040 100}}100% 10
3737 Screech Normal 0000 085}}85% 40
4444 Slash Normal 07070 100}}100% 20
5151 Coin Hurl Normal 04040 100}}100% 10
  • Bold indicates a move that gets STAB when used by Kōnya
  • Italic indicates a move that gets STAB only when used by an Evolution of Kōnya

Rinrin

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Growl Normal 0000 100}}100% 40
088 Tail Whip Normal 0000 100}}100% 30
1212 Heal Bell Normal 0000 —}}—% 10
1919 Faint Attack Dark 06060 —}}—% 10
2626 Screech Normal 0000 085}}85% 40
3434 Lovely Kiss Normal 0000 075}}75% 10
3434 Sweet Kiss Normal 0000 100}}100% 10
4343 Fury Swipes Normal 01818 080}}80% 15
5353 Attract Normal 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Rinrin
  • Italic indicates a move that gets STAB only when used by an Evolution of Rinrin

Berurun

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
055 Growl Normal 0000 100}}100% 40
1010 Tail Whip Normal 0000 100}}100% 30
1616 Heal Bell Normal 0000 —}}—% 10
2323 Faint Attack Dark 06060 —}}—% 10
3131 Screech Normal 0000 085}}85% 40
4040 Lovely Kiss Normal 0000 075}}75% 10
4040 Sweet Kiss Normal 0000 100}}100% 10
5050 Fury Swipes Normal 01818 080}}80% 15
6161 Attract Normal 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Berurun
  • Italic indicates a move that gets STAB only when used by an Evolution of Berurun

Mitsuboshi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Agility Psychic 0000 —}}—% 30
011 Quick Attack Normal 04040 100}}100% 30
011 Bite Normal 06060 100}}100% 25
  • Bold indicates a move that gets STAB when used by Mitsuboshi
  • Italic indicates a move that gets STAB only when used by an Evolution of Mitsuboshi

Puchikōn

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tail Whip Normal 0000 100}}100% 30
088 Ember Fire 04040 100}}100% 25
1616 Quick Attack Normal 04040 100}}100% 30
2424 Growl Normal 0000 100}}100% 40
3232 Stomp Normal 06565 100}}100% 20
4040 Flame Wheel Fire 06060 100}}100% 10
4848 Agility Psychic 0000 —}}—% 30
5656 Fire Spin Fire 01515 070}}70% 15
6464 Take Down Normal 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Puchikōn
  • Italic indicates a move that gets STAB only when used by an Evolution of Puchikōn

Tāban(Pokémon)

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Harden Normal 0000 —}}—% 30
011 Body Slam Normal 08585 100}}100% 15
011 Water Gun Water 04040 100}}100% 25
  • Bold indicates a move that gets STAB when used by Tāban
  • Italic indicates a move that gets STAB only when used by an Evolution of Tāban

Betobebī

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
022 Poison Gas Poison 0000 055}}55% 40
044 Disable Normal 0000 055}}55% 20
077 Acid Poison 04040 100}}100% 30
1111 Minimize Normal 0000 —}}—% 20
1616 Harden Normal 0000 —}}—% 30
2222 Sludge Poison 06565 100}}100% 20
2929 Haze Ice 0000 —}}—% 30
3737 Screech Normal 0000 085}}85% 40
4646 Acid Armor Poison 0000 —}}—% 40
5656 Sludge Bomb Poison 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Betobebī
  • Italic indicates a move that gets STAB only when used by an Evolution of Betobebī

Gongu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
  • Bold indicates a move that gets STAB when used by Gongu
  • Italic indicates a move that gets STAB only when used by an Evolution of Gongu

Pudi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Ember Fire 04040 100}}100% 25
055 Roar Normal 0000 100}}100% 20
099 Quick Attack Normal 04040 100}}100% 30
1414 Bite Normal 06060 100}}100% 25
1919 Leer Normal 0000 100}}100% 30
2525 Sacred Fire Fire 08080 100}}100% 10
3131 Take Down Normal 09090 085}}85% 20
3838 Agility Psychic 0000 —}}—% 30
4545 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Pudi
  • Italic indicates a move that gets STAB only when used by an Evolution of Pudi

Barirīna

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Confusion Psychic 05050 100}}100% 25
066 Barrier Psychic 0000 —}}—% 30
1212 Encore Normal 0000 100}}100% 10
1818 DoubleSlap Normal 01515 085}}85% 10
2424 Light Screen Psychic 0000 —}}—% 30
2424 Reflect Psychic 0000 —}}—% 20
2424 Safeguard Normal 0000 —}}—% 10
3030 Psybeam Psychic 06565 100}}100% 20
3636 Baton Pass Normal 0000 —}}—% 10
4242 Meditate Psychic 0000 —}}—% 40
4848 Substitute Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Barirīna
  • Italic indicates a move that gets STAB only when used by an Evolution of Barirīna

Tsubomitto

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Wrap Normal 01515 085}}85% 20
011 PoisonPowder Poison 0000 075}}75% 35
011 Acid Poison 04040 100}}100% 30
011 Razor Leaf Grass 05555 095}}95% 25
  • Bold indicates a move that gets STAB when used by Tsubomitto
  • Italic indicates a move that gets STAB only when used by an Evolution of Tsubomitto

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
Bellsprout (Pokémon)/Generation II learnsetWeepinbell (Pokémon)/Generation II learnset Growth Normal —% 40
Bellsprout (Pokémon)/Generation II learnsetWeepinbell (Pokémon)/Generation II learnset Vine Whip Grass 35 100% 20
Bellsprout (Pokémon)/Generation II learnsetWeepinbell (Pokémon)/Generation II learnset Sleep Powder Grass 75% 15
Bellsprout (Pokémon)/Generation II learnsetWeepinbell (Pokémon)/Generation II learnset Stun Spore Grass 75% 30
Bellsprout (Pokémon)/Generation II learnsetWeepinbell (Pokémon)/Generation II learnset False Swipe Normal 40 100% 20
Bellsprout (Pokémon)/Generation II learnsetWeepinbell (Pokémon)/Generation II learnset Slam Normal 80 75% 20
  • Bold indicates a move that gets STAB when used by Tsubomitto
  • Italic indicates a move that gets STAB only when used by an Evolution of Tsubomitto

Bomushikā

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
099 Tail Whip Normal 0000 100}}100% 30
1717 Water Gun Water 04040 100}}100% 25
2525 Barrage Normal 01515 085}}85% 20
3333 Flame Wheel Fire 06060 100}}100% 10
4141 Smog Poison 02020 070}}70% 20
4949 Take Down Normal 09090 085}}85% 20
5757 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Bomushikā
  • Italic indicates a move that gets STAB only when used by an Evolution of Bomushikā

Kotora

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Thunder Shock Electric 04040 100}}100% 30
066 Leer Normal 0000 100}}100% 30
1111 Roar Normal 0000 100}}100% 20
1717 Quick Attack Normal 04040 100}}100% 30
2323 Pursuit Normal 04040 100}}100% 10
3030 Bite Normal 06060 100}}100% 25
3737 Scary Face Normal 0000 085}}85% 40
4545 Thunder Electric 120120 070}}70% 10
5353 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Kotora
  • Italic indicates a move that gets STAB only when used by an Evolution of Kotora

Raitora

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Thunder Shock Electric 04040 100}}100% 30
077 Leer Normal 0000 100}}100% 30
1313 Roar Normal 0000 100}}100% 20
2020 Quick Attack Normal 04040 100}}100% 30
2727 Pursuit Normal 04040 100}}100% 10
3535 Bite Normal 06060 100}}100% 25
4343 Scary Face Normal 0000 085}}85% 40
5252 Thunder Electric 120120 070}}70% 10
6161 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Raitora
  • Italic indicates a move that gets STAB only when used by an Evolution of Raitora

Madāmu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
077 Sand-Attack Normal 0000 100}}100% 15
1313 Leer Normal 0000 100}}100% 30
1919 Fury Attack Normal 01515 085}}85% 20
2525 Wing Attack Flying 06060 100}}100% 35
3131 Swords Dance Normal 0000 —}}—% 30
3737 False Swipe Normal 04040 100}}100% 20
4343 Agility Psychic 0000 —}}—% 30
4949 Slash Normal 07070 100}}100% 20
5555 Fury Cutter Bug 02525 100}}100% 20
  • Bold indicates a move that gets STAB when used by Madāmu
  • Italic indicates a move that gets STAB only when used by an Evolution of Madāmu

Norowara

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
088 Disable Normal 0000 055}}55% 20
1616 Destiny Bond Ghost 0000 &mdash}}&mdash% 5
2525 Spite Ghost 0000 100}}100% 5
3535 Confusion Psychic 05050 100}}100% 25
4646 Night Shade Ghost 0000 100}}100% 15
5858 Substitute Normal 0000 —}}—% 10
7171 Psychic Psychic 09090 100}}100% 10
8585 Pain Split Normal 0000 —}}—% 5
100100 Curse Ghost 04040 —}}—% 10
  • Bold indicates a move that gets STAB when used by Norowara
  • Italic indicates a move that gets STAB only when used by an Evolution of Norowara

Kyonpan

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
088 Disable Normal 0000 055}}55% 20
1616 Splash Normal 0000 —}}—% 40
2525 Spite Ghost 0000 100}}100% 5
3535 Stomp Normal 06565 100}}100% 20
4646 Night Shade Ghost 0000 100}}100% 15
5858 Substitute Normal 0000 —}}—% 10
7171 Body Slam Normal 08585 100}}100% 15
8585 Pain Split Normal 0000 —}}—% 5
100100 Confuse Ray Ghost 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Kyonpan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyonpan

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
Norowara (Pokémon)/Generation II learnset Destiny Bond Ghost &mdash% 5
Norowara (Pokémon)/Generation II learnset Confusion Psychic 50 100% 25
Norowara (Pokémon)/Generation II learnset Psychic Psychic 90 100% 10
Norowara (Pokémon)/Generation II learnset Curse Ghost 40 —% 10
  • Bold indicates a move that gets STAB when used by Kyonpan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kyonpan

Happī

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
066 Tail Whip Normal 0000 100}}100% 30
1212 Growl Normal 0000 100}}100% 40
1919 Defense Curl Normal 0000 —}}—% 40
2727 DoubleSlap Normal 01515 085}}85% 10
3636 Sing Normal 0000 055}}55% 15
4646 Minimize Normal 0000 —}}—% 20
5757 Light Screen Psychic 0000 —}}—% 30
6969 Double-Edge Normal 100100 100}}100% 15
8282 Pain Split Normal 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Happī
  • Italic indicates a move that gets STAB only when used by an Evolution of Happī

Purakkusu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 ViceGrip Normal 05555 100}}100% 30
077 Focus Energy Normal 0000 —}}—% 30
1414 Harden Normal 0000 —}}—% 30
2222 Seismic Toss Fighting 0000 100}}100% 20
3131 Endure Normal 0000 —}}—% 10
4141 Slash Normal 07070 100}}100% 20
5252 Cross Chop Bug 05050 100}}100% 10
6464 Swords Dance Normal 0000 —}}—% 30
7777 Guillotine Normal 0000 030}}30% 5
  • Bold indicates a move that gets STAB when used by Purakkusu
  • Italic indicates a move that gets STAB only when used by an Evolution of Purakkusu

Urufuman

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
077 Powder Snow Ice 04040 100}}100% 10
1414 Tail Whip Normal 0000 100}}100% 30
2121 Safeguard Normal 0000 —}}—% 10
2828 Fury Swipes Normal 01818 080}}80% 15
3535 Slash Normal 07070 100}}100% 20
4242 Screech Normal 0000 085}}85% 40
4949 Confuse Ray Ghost 0000 100}}100% 20
5656 Blizzard Ice 120120 090}}90% 5
  • Bold indicates a move that gets STAB when used by Urufuman
  • Italic indicates a move that gets STAB only when used by an Evolution of Urufuman

Wāurufu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
088 Powder Snow Ice 04040 100}}100% 10
1616 Tail Whip Normal 0000 100}}100% 30
2424 Safeguard Normal 0000 —}}—% 10
3232 Fury Swipes Normal 01818 080}}80% 15
4040 Slash Normal 07070 100}}100% 20
4848 Screech Normal 0000 085}}85% 40
5656 Confuse Ray Ghost 0000 100}}100% 20
6464 Blizzard Ice 120120 090}}90% 5
  • Bold indicates a move that gets STAB when used by Wāurufu
  • Italic indicates a move that gets STAB only when used by an Evolution of Wāurufu

Namēru

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Lick Ghost 02020 100}}100% 30
077 Supersonic Normal 0000 055}}55% 20
1414 Disable Normal 0000 055}}55% 20
2222 Stomp Normal 06565 100}}100% 20
3131 Wrap Normal 01515 085}}85% 20
4141 Defense Curl Normal 0000 —}}—% 40
5252 Slam Normal 08080 075}}75% 20
6464 Amnesia Psychic 0000 —}}—% 20
7777 Screech Normal 0000 085}}85% 40
  • Bold indicates a move that gets STAB when used by Namēru
  • Italic indicates a move that gets STAB only when used by an Evolution of Namēru

Rai

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
1010 Thunder Shock Electric 04040 100}}100% 30
1919 Quick Attack Normal 04040 100}}100% 30
2929 Focus Energy Normal 0000 —}}—% 30
3939 Bite Normal 06060 100}}100% 25
5050 Fury Swipes Normal 01818 080}}80% 15
6161 Thunderbolt Electric 09595 100}}100% 15
7373 Detect Normal 0000 —}}—% 10
8585 Thunder Electric 120120 070}}70% 10
  • Bold indicates a move that gets STAB when used by Rai
  • Italic indicates a move that gets STAB only when used by an Evolution of Rai

En

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
1010 Ember Fire 04040 100}}100% 25
1919 Quick Attack Normal 04040 100}}100% 30
2929 Focus Energy Normal 0000 —}}—% 30
3939 Bite Normal 06060 100}}100% 25
5050 Fury Swipes Normal 01818 080}}80% 15
6161 Flamethrower Fire 09595 100}}100% 15
7373 Endure Normal 0000 —}}—% 10
8585 Fire Blast Fire 120120 085}}85% 5
  • Bold indicates a move that gets STAB when used by En
  • Italic indicates a move that gets STAB only when used by an Evolution of En

Sui

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
1010 Water Gun Water 04040 100}}100% 25
1919 Quick Attack Normal 04040 100}}100% 30
2929 Focus Energy Normal 0000 —}}—% 30
3939 Bite Normal 06060 100}}100% 25
5050 Fury Swipes Normal 01818 080}}80% 15
6161 BubbleBeam Water 06565 100}}100% 20
7373 Mind Reader Normal 0000 —}}—% 10
8585 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Sui
  • Italic indicates a move that gets STAB only when used by an Evolution of Sui

Rīfi

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Sand-Attack Normal 0000 100}}100% 15
1414 Quick Attack Normal 04040 100}}100% 30
2121 Tail Whip Normal 0000 100}}100% 30
2828 Absorb Grass 02020 100}}100% 20
3535 Razor Leaf Grass 05555 095}}95% 25
4242 Growth Normal 0000 —}}—% 40
4949 Morning Sun Normal 0000 —}}—% 10
5656 Wrap Normal 01515 085}}85% 20
6363 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Rīfi
  • Italic indicates a move that gets STAB only when used by an Evolution of Rīfi

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
Eevee (Pokémon)/Generation II learnset Mud-Slap Normal 20 100% 10
Eevee (Pokémon)/Generation II learnset Take Down Normal 90 85% 20
  • Bold indicates a move that gets STAB when used by Rīfi
  • Italic indicates a move that gets STAB only when used by an Evolution of Rīfi