Terrain Pulse (move): Difference between revisions

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Terrain Pulse's type changes depending on the [[terrain]] at the time it is used.
Terrain Pulse's type changes depending on the [[terrain]] at the time it is used.
* {{type|Electric}} if the terrain is [[Electric Terrain (move)|electric]].
* {{type|Electric}} if the battlefield is {{m|Electric Terrain}}.
* {{type|Grass}} if the terrain is [[Grassy Terrain (move)|grassy]].
* {{type|Grass}} if the battlefield is {{m|Grassy Terrain}}.
* {{type|Fairy}} if the terrain is [[Misty Terrain (move)|misty]].
* {{type|Fairy}} if the battlefield is {{m|Misty Terrain}}.
* {{type|Psychic}} if the terrain is [[Psychic Terrain (move)|psychic]].
* {{type|Psychic}} if the battlefield is {{m|Psychic Terrain}}.


==Description==
==Description==

Revision as of 14:07, 19 June 2020

Terrain Pulse
だいちのはどう Terrain Pulse
Type  Normal
Category  Special
PP  10 (max. 16)
Power  50
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Terrain Pulse (Japanese: だいちのはどう Terrain Pulse) is a damage-dealing Normal-type move introduced in Generation VIII.

Effect

This move effect may be in need of research.
Reason: Is this a pulse move? Does Mega Launcher affect base power?
You can discuss this on the talk page.

Terrain Pulse deals damage. When there is no terrain active, Terrain Pulse is a Normal-type move. Under any type of terrain, Terrain Pulse's power doubles to 100 (type power-ups from the terrain will be put into effect in addition to this boost).

Terrain Pulse's type changes depending on the terrain at the time it is used.

Description

Games Description
SwSh The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.


Learnset

By Move Tutor

# Pokémon Types Egg Groups Game
SwSh SwSh
EP
BDSP LA
0003 Venusaur
Monster Grass
0009 Blastoise Monster Water 1
0103 Exeggutor
Grass Grass
103A Exeggutor
Exeggutor
Alolan Form

Grass Grass
0108 Lickitung Monster Monster
0115 Kangaskhan Monster Monster
0143 Snorlax Monster Monster
0151 Mew style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0206 Dunsparce Field Field
0295 Exploud Monster Field
0448 Lucario
Field Human-Like
0463 Lickilicky Monster Monster
618G Stunfisk
Stunfisk
Galarian Form

Water 1 Amorphous
0692 Clauncher Water 1 Water 3
0693 Clawitzer Water 1 Water 3
0765 Oranguru
Field Field
0770 Palossand
Amorphous Amorphous
0772 Type: Null style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0773 Silvally style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0876 Indeedee
Fairy Fairy
876F Indeedee
Indeedee
Female

Fairy Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Chinese Cantonese 大地波動 Daaihdeih Bōduhng
Mandarin 大地波動 / 大地波动 Dàdì Bō​dòng​
French Champlification
German Feldimpuls
Italian Campopulsar
Korean 대지의파동 Daeji-ui Padong
Spanish Pulso de Campo


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.