Buneary (Pokémon)/Generation VIII learnset: Difference between revisions

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(Created page with "{{pokelinkback|427|Buneary|8}} Buneary is available in {{pkmn|Sword and Shield}} Version 1.2.0+, {{pkmn|Brilliant Diamond and Shining Pearl}}, and [[Pokémon Legends: Arceus]...")
 
m (Update LA learnsets)
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{{gameabbrev8|LA}}
{{gameabbrev8|LA}}
{{learnlist/levelh/PLA|Buneary|Normal|Normal|4}}
{{learnlist/levelh/LA|Buneary|Normal|Normal|4}}
{{learnlist/levelPLA|1|9|Quick Attack|Normal|Physical|40|100|20||'''}}
{{learnlist/levelLA|1|9|Quick Attack|Normal|Physical|40|50|30|100|100|20||'''}}
{{learnlist/levelPLA|5|14|Baby-Doll Eyes|Fairy|Status|—|100|20||}}
{{learnlist/levelLA|5|14|Baby-Doll Eyes|Fairy|Status|—|—|—|100|100|20||}}
{{learnlist/levelPLA|10|19|Swift|Normal|Special|60|—|20||'''}}
{{learnlist/levelLA|10|19|Swift|Normal|Special|60|75|45|—|—|20||'''}}
{{learnlist/levelPLA|16|26|Draining Kiss|Fairy|Special|50|100|15||}}
{{learnlist/levelLA|16|26|Draining Kiss|Fairy|Special|50|60|40|100|100|15||}}
{{learnlist/levelPLA|23|33|Double Hit|Normal|Status|—|—|10||}}
{{learnlist/levelLA|23|33|Double Hit|Normal|Status||—|—|—|—|10||}}
{{learnlist/levelPLA|31|42|Play Rough|Fairy|Physical|85|90|10||}}
{{learnlist/levelLA|31|42|Play Rough|Fairy|Physical|85|105|65|90|100|10||}}
{{learnlist/levelPLA|40|52|Double-Edge|Normal|Physical|100|100|5||'''}}
{{learnlist/levelLA|40|52|Double-Edge|Normal|Physical|100|120|80|100|100|5||'''}}
{{learnlist/levelf/8|Buneary|Normal|Normal|4}}
{{learnlist/levelf/8|Buneary|Normal|Normal|4}}


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{{learnlist/tm8|TM01|Focus Punch|Fighting|Physical|150|100|20||}}
{{learnlist/tm8|TM01|Focus Punch|Fighting|Physical|150|100|20||}}
{{learnlist/tm8|TM03|Water Pulse|Water|Special|60|100|20||}}
{{learnlist/tm8|TM03|Water Pulse|Water|Special|60|100|20||}}
{{learnlist/tm8|TM10|Work Up|Normal|Status|—|—|30||}}
{{learnlist/tm8|TM10|Work Up|Normal|Status|||30||}}
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|||5||}}
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|||5||}}
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}
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{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||}}
{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||}}
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm8|TM34|Shock Wave|Electric|Special|60|—|20||}}
{{learnlist/tm8|TM34|Shock Wave|Electric|Special|60||20||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm8|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm8|TM45|Attract|Normal|Status||100|15||}}
{{learnlist/tm8|TM56|Fling|Dark|Physical|—|100|10||}}
{{learnlist/tm8|TM56|Fling|Dark|Physical||100|10||}}
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|||10||}}
{{learnlist/tm8|TM60|Drain Punch|Fighting|Physical|75|100|10||}}
{{learnlist/tm8|TM60|Drain Punch|Fighting|Physical|75|100|10||}}
{{learnlist/tm8|TM66|Payback|Dark|Physical|50|100|10||}}
{{learnlist/tm8|TM66|Payback|Dark|Physical|50|100|10||}}
{{learnlist/tm8|TM73|Thunder Wave|Electric|Status|—|90|20||}}
{{learnlist/tm8|TM73|Thunder Wave|Electric|Status||90|20||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|||10||}}
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|—|100|20||}}
{{learnlist/tm8|TM86|Grass Knot|Grass|Special||100|20||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status|—|85|15||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status||85|15||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||'''}}
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||'''}}
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}
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{{learnlist/breedh/8|Buneary|Normal|Normal|4}}
{{learnlist/breedh/8|Buneary|Normal|Normal|4}}
{{learnlist/breed8|{{MSP/BDSP|235|Smeargle}}|Circle Throw|Fighting|Physical|60|90|10||}}
{{learnlist/breed8|{{MSP/BDSP|235|Smeargle}}|Circle Throw|Fighting|Physical|60|90|10||}}
{{learnlist/breed8|{{MSP/BDSP|122|Mr. Mime}}{{MSP/BDSP|133|Eevee}}{{MSP/BDSP|134|Vaporeon}}{{MSP/BDSP|135|Jolteon}}{{MSP/BDSP|136|Flareon}}{{MSP/BDSP|196|Espeon}}<br>{{MSP/BDSP|197|Umbreon}}{{MSP/BDSP|470|Leafeon}}{{MSP/BDSP|471|Glaceon}}{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}{{MSP/BDSP|327|Spinda}}<br>{{MSP/BDSP|448|Lucario}}|Copycat|Normal|Status|&mdash;|&mdash;|20||}}
{{learnlist/breed8|{{MSP/BDSP|122|Mr. Mime}}{{MSP/BDSP|133|Eevee}}{{MSP/BDSP|134|Vaporeon}}{{MSP/BDSP|135|Jolteon}}{{MSP/BDSP|136|Flareon}}{{MSP/BDSP|196|Espeon}}<br>{{MSP/BDSP|197|Umbreon}}{{MSP/BDSP|470|Leafeon}}{{MSP/BDSP|471|Glaceon}}{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}{{MSP/BDSP|327|Spinda}}<br>{{MSP/BDSP|448|Lucario}}|Copycat|Normal|Status|||20||}}
{{learnlist/breed8|{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}|Cosmic Power|Psychic|Status|&mdash;|&mdash;|20|*|}}
{{learnlist/breed8|{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}|Cosmic Power|Psychic|Status|||20|*|}}
{{learnlist/breed8|{{MSP/BDSP|190|Aipom}}{{MSP/BDSP|424|Ambipom}}{{MSP/BDSP|203|Girafarig}}{{MSP/BDSP|418|Buizel}}{{MSP/BDSP|419|Floatzel}}{{MSP/BDSP|473|Mamoswine}}|Double Hit|Normal|Physical|35|90|10||'''}}
{{learnlist/breed8|{{MSP/BDSP|190|Aipom}}{{MSP/BDSP|424|Ambipom}}{{MSP/BDSP|203|Girafarig}}{{MSP/BDSP|418|Buizel}}{{MSP/BDSP|419|Floatzel}}{{MSP/BDSP|473|Mamoswine}}|Double Hit|Normal|Physical|35|90|10||'''}}
{{learnlist/breed8|{{MSP/BDSP|086|Seel}}{{MSP/BDSP|087|Dewgong}}{{MSP/BDSP|122|Mr. Mime}}{{MSP/BDSP|287|Slakoth}}{{MSP/BDSP|288|Vigoroth}}{{MSP/BDSP|289|Slaking}}<br>{{MSP/BDSP|313|Volbeat}}{{MSP/BDSP|363|Spheal}}{{MSP/BDSP|364|Sealeo}}{{MSP/BDSP|365|Walrein}}|Encore|Normal|Status|&mdash;|100|5||}}
{{learnlist/breed8|{{MSP/BDSP|086|Seel}}{{MSP/BDSP|087|Dewgong}}{{MSP/BDSP|122|Mr. Mime}}{{MSP/BDSP|287|Slakoth}}{{MSP/BDSP|288|Vigoroth}}{{MSP/BDSP|289|Slaking}}<br>{{MSP/BDSP|313|Volbeat}}{{MSP/BDSP|363|Spheal}}{{MSP/BDSP|364|Sealeo}}{{MSP/BDSP|365|Walrein}}|Encore|Normal|Status||100|5||}}
{{learnlist/breed8|{{MSP/BDSP|052|Meowth}}{{MSP/BDSP|053|Persian}}{{MSP/BDSP|106|Hitmonlee}}{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|237|Hitmontop}}{{MSP/BDSP|274|Nuzleaf}}<br>{{MSP/BDSP|275|Shiftry}}{{MSP/BDSP|296|Makuhita}}{{MSP/BDSP|297|Hariyama}}{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}{{MSP/BDSP|302|Sableye}}<br>{{MSP/BDSP|431|Glameow}}{{MSP/BDSP|432|Purugly}}|Fake Out|Normal|Physical|40|100|10||'''}}
{{learnlist/breed8|{{MSP/BDSP|052|Meowth}}{{MSP/BDSP|053|Persian}}{{MSP/BDSP|106|Hitmonlee}}{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|237|Hitmontop}}{{MSP/BDSP|274|Nuzleaf}}<br>{{MSP/BDSP|275|Shiftry}}{{MSP/BDSP|296|Makuhita}}{{MSP/BDSP|297|Hariyama}}{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}{{MSP/BDSP|302|Sableye}}<br>{{MSP/BDSP|431|Glameow}}{{MSP/BDSP|432|Purugly}}|Fake Out|Normal|Physical|40|100|10||'''}}
{{learnlist/breed8|{{MSP/BDSP|216|Teddiursa}}{{MSP/BDSP|217|Ursaring}}{{MSP/BDSP|303|Mawile}}|Fake Tears|Dark|Status|&mdash;|100|20||}}
{{learnlist/breed8|{{MSP/BDSP|216|Teddiursa}}{{MSP/BDSP|217|Ursaring}}{{MSP/BDSP|303|Mawile}}|Fake Tears|Dark|Status||100|20||}}
{{learnlist/breed8|{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|126|Magmar}}{{MSP/BDSP|467|Magmortar}}{{MSP/BDSP|181|Ampharos}}{{MSP/BDSP|257|Blaziken}}{{MSP/BDSP|308|Medicham}}|Fire Punch|Fire|Physical|75|100|15||}}
{{learnlist/breed8|{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|126|Magmar}}{{MSP/BDSP|467|Magmortar}}{{MSP/BDSP|181|Ampharos}}{{MSP/BDSP|257|Blaziken}}{{MSP/BDSP|308|Medicham}}|Fire Punch|Fire|Physical|75|100|15||}}
{{learnlist/breed8|{{MSP/BDSP|206|Dunsparce}}{{MSP/BDSP|220|Swinub}}{{MSP/BDSP|221|Piloswine}}{{MSP/BDSP|473|Mamoswine}}{{MSP/BDSP|231|Phanpy}}{{MSP/BDSP|232|Donphan}}<br>{{MSP/BDSP|263|Zigzagoon}}{{MSP/BDSP|264|Linoone}}{{MSP/BDSP|287|Slakoth}}{{MSP/BDSP|288|Vigoroth}}{{MSP/BDSP|289|Slaking}}{{MSP/BDSP|327|Spinda}}|Flail|Normal|Physical|&mdash;|100|15||'''}}
{{learnlist/breed8|{{MSP/BDSP|206|Dunsparce}}{{MSP/BDSP|220|Swinub}}{{MSP/BDSP|221|Piloswine}}{{MSP/BDSP|473|Mamoswine}}{{MSP/BDSP|231|Phanpy}}{{MSP/BDSP|232|Donphan}}<br>{{MSP/BDSP|263|Zigzagoon}}{{MSP/BDSP|264|Linoone}}{{MSP/BDSP|287|Slakoth}}{{MSP/BDSP|288|Vigoroth}}{{MSP/BDSP|289|Slaking}}{{MSP/BDSP|327|Spinda}}|Flail|Normal|Physical||100|15||'''}}
{{learnlist/breed8|{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15||}}
{{learnlist/breed8|{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15||}}
{{learnlist/breed8|{{MSP/BDSP|056|Mankey}}{{MSP/BDSP|057|Primeape}}{{MSP/BDSP|066|Machop}}{{MSP/BDSP|067|Machoke}}{{MSP/BDSP|068|Machamp}}{{MSP/BDSP|106|Hitmonlee}}<br>{{MSP/BDSP|125|Electabuzz}}{{MSP/BDSP|466|Electivire}}{{MSP/BDSP|126|Magmar}}{{MSP/BDSP|467|Magmortar}}{{MSP/BDSP|307|Meditite}}{{MSP/BDSP|308|Medicham}}|Low Kick|Fighting|Physical|&mdash;|100|20||}}
{{learnlist/breed8|{{MSP/BDSP|056|Mankey}}{{MSP/BDSP|057|Primeape}}{{MSP/BDSP|066|Machop}}{{MSP/BDSP|067|Machoke}}{{MSP/BDSP|068|Machamp}}{{MSP/BDSP|106|Hitmonlee}}<br>{{MSP/BDSP|125|Electabuzz}}{{MSP/BDSP|466|Electivire}}{{MSP/BDSP|126|Magmar}}{{MSP/BDSP|467|Magmortar}}{{MSP/BDSP|307|Meditite}}{{MSP/BDSP|308|Medicham}}|Low Kick|Fighting|Physical||100|20||}}
{{learnlist/breed8|{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|390|Chimchar}}{{MSP/BDSP|391|Monferno}}{{MSP/BDSP|392|Infernape}}{{MSP/BDSP|448|Lucario}}|Power-Up Punch|Fighting|Physical|40|100|20||}}
{{learnlist/breed8|{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|390|Chimchar}}{{MSP/BDSP|391|Monferno}}{{MSP/BDSP|392|Infernape}}{{MSP/BDSP|448|Lucario}}|Power-Up Punch|Fighting|Physical|40|100|20||}}
{{learnlist/breed8|{{MSP/BDSP|025|Pikachu}}{{MSP/BDSP|026|Raichu}}{{MSP/BDSP|417|Pachirisu}}|Sweet Kiss|Fairy|Status|&mdash;|75|10||}}
{{learnlist/breed8|{{MSP/BDSP|025|Pikachu}}{{MSP/BDSP|026|Raichu}}{{MSP/BDSP|417|Pachirisu}}|Sweet Kiss|Fairy|Status||75|10||}}
{{learnlist/breed8|{{MSP/BDSP|053|Persian}}{{MSP/BDSP|097|Hypno}}{{MSP/BDSP|264|Linoone}}|Switcheroo|Dark|Status|&mdash;|100|10||}}
{{learnlist/breed8|{{MSP/BDSP|053|Persian}}{{MSP/BDSP|097|Hypno}}{{MSP/BDSP|264|Linoone}}|Switcheroo|Dark|Status||100|10||}}
{{learnlist/breed8|{{MSP/BDSP|122|Mr. Mime}}{{MSP/BDSP|326|Grumpig}}{{MSP/BDSP|327|Spinda}}|Teeter Dance|Normal|Status|&mdash;|100|20||}}
{{learnlist/breed8|{{MSP/BDSP|122|Mr. Mime}}{{MSP/BDSP|326|Grumpig}}{{MSP/BDSP|327|Spinda}}|Teeter Dance|Normal|Status||100|20||}}
{{learnlist/breed8|{{MSP/BDSP|026|Raichu}}{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|125|Electabuzz}}{{MSP/BDSP|466|Electivire}}{{MSP/BDSP|181|Ampharos}}{{MSP/BDSP|308|Medicham}}|Thunder Punch|Electric|Physical|75|100|15||}}
{{learnlist/breed8|{{MSP/BDSP|026|Raichu}}{{MSP/BDSP|107|Hitmonchan}}{{MSP/BDSP|125|Electabuzz}}{{MSP/BDSP|466|Electivire}}{{MSP/BDSP|181|Ampharos}}{{MSP/BDSP|308|Medicham}}|Thunder Punch|Electric|Physical|75|100|15||}}
{{learnlist/breedf/8|Buneary|Normal|Normal|4}}
{{learnlist/breedf/8|Buneary|Normal|Normal|4}}
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{{gameabbrev8|LA}}
{{gameabbrev8|LA}}
{{learnlist/tutorh/PLA|Buneary|Normal|Normal|4}}
{{learnlist/tutorh/PLA|Buneary|Normal|Normal|4}}
{{learnlist/tutorPLA|Baby-Doll Eyes|Fairy|Status|&mdash;|&mdash;|&mdash;|100|100|20||}}
{{learnlist/tutorPLA|Baby-Doll Eyes|Fairy|Status||||100|100|20||}}
{{learnlist/tutorPLA|Charge Beam|Electric|Special|50|60|40|90|100|15||}}
{{learnlist/tutorPLA|Charge Beam|Electric|Special|50|60|40|90|100|15||}}
{{learnlist/tutorPLA|Drain Punch|Fighting|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Drain Punch|Fighting|Physical|75|90|60|100|100|10||}}
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{{learnlist/tutorPLA|Ice Beam|Ice|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Ice Beam|Ice|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Ice Punch|Ice|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Ice Punch|Ice|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Iron Tail|Steel|Physical|100|120|85|75|90|5||}}
{{learnlist/tutorPLA|Iron Tail|Steel|Physical|100|120|80|75|90|5||}}
{{learnlist/tutorPLA|Play Rough|Fairy|Physical|85|90|65|90|100|10||}}
{{learnlist/tutorPLA|Play Rough|Fairy|Physical|85|105|65|90|100|10||}}
{{learnlist/tutorPLA|Rest|Psychic|Status|&mdash;|&mdash;|&mdash;|&mdash;|&mdash;|10||}}
{{learnlist/tutorPLA|Rest|Psychic|Status||||||10||}}
{{learnlist/tutorPLA|Rock Smash|Fighting|Physical|40|50|30|100|100|20||}}
{{learnlist/tutorPLA|Rock Smash|Fighting|Physical|40|50|30|100|100|20||}}
{{learnlist/tutorPLA|Shadow Ball|Ghost|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Shadow Ball|Ghost|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Swift|Normal|Special|60|75|45|&mdash;|&mdash;|20||'''}}
{{learnlist/tutorPLA|Swift|Normal|Special|60|75|45|||20||'''}}
{{learnlist/tutorPLA|Thunderbolt|Electric|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Thunderbolt|Electric|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Thunder Punch|Electric|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Thunder Punch|Electric|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Water Pulse|Water|Special|60|75|45|&mdash;|&mdash;|20||}}
{{learnlist/tutorPLA|Water Pulse|Water|Special|60|75|45|||20||}}
{{learnlist/tutorf/8|Buneary|Normal|Normal|4}}
{{learnlist/tutorf/8|Buneary|Normal|Normal|4}}



Revision as of 07:40, 17 November 2022

← Buneary Buneary

Buneary is available in Sword and Shield Version 1.2.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Splash Normal Status 0000 00——% 40
011 Pound Normal Physical 04040 100100% 35
044 Defense Curl Normal Status 0000 00——% 40
088 Baby-Doll Eyes Fairy Status 0000 100100% 30
1212 After You Normal Status 0000 00——% 15
1616 Quick Attack Normal Physical 04040 100100% 30
2020 Double Kick Fighting Physical 03030 100100% 30
2424 Charm Fairy Status 0000 100100% 20
2828 Baton Pass Normal Status 0000 00——% 40
3232 Headbutt Normal Physical 07070 100100% 15
3636 Agility Psychic Status 0000 00——% 30
4040 Entrainment Normal Status 0000 100100% 15
4444 Flatter Dark Status 0000 100100% 15
4848 Bounce Flying Physical 08585 08585% 5
5252 Healing Wish Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Quick Attack Normal Physical 40 50 30 100% 100% 20
5 14 Baby-Doll Eyes Fairy Status 100% 100% 20
10 19 Swift Normal Special 60 75 45 —% —% 20
16 26 Draining Kiss Fairy Special 50 60 40 100% 100% 15
23 33 Double Hit Normal Status —% —% 10
31 42 Play Rough Fairy Physical 85 105 65 90% 100% 10
40 52 Double-Edge Normal Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
Bag TM Fire SwSh Sprite.png
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
Bag TM Electric SwSh Sprite.png
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM11
Bag TM Grass SwSh Sprite.png
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
Bag TM Electric SwSh Sprite.png
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
Bag TM Ground SwSh Sprite.png
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM29
Bag TM Fairy SwSh Sprite.png
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
Bag TM Normal SwSh Sprite.png
TM40 Swift Normal Special 06060 00—}}—% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM47
Bag TM Dark SwSh Sprite.png
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM52
Bag TM Flying SwSh Sprite.png
TM52 Bounce Flying Physical 08585 085}}85% 5
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
Bag TM Dark SwSh Sprite.png
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
Bag TM Fighting SwSh Sprite.png
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM75
Bag TM Fighting SwSh Sprite.png
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM79
Bag TM Normal SwSh Sprite.png
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR05
Bag TR Ice Sprite.png
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR07
Bag TR Fighting Sprite.png
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
Bag TR Electric Sprite.png
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR12
Bag TR Psychic Sprite.png
TR12 Agility Psychic Status 0000 00—}}—% 30
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29
Bag TR Normal Sprite.png
TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30
Bag TR Normal Sprite.png
TR30 Encore Normal Status 0000 100}}100% 5
TR31
Bag TR Steel Sprite.png
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
Bag TR Ghost Sprite.png
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR42
Bag TR Normal Sprite.png
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR44
Bag TR Psychic Sprite.png
TR44 Cosmic Power Psychic Status 0000 00—}}—% 20
TR77
Bag TR Grass Sprite.png
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
Bag TR Normal Sprite.png
TR85 Work Up Normal Status 0000 00—}}—% 30
TR90
Bag TR Fairy Sprite.png
TR90 Play Rough Fairy Physical 09090 090}}90% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
Bag TM Fighting SwSh Sprite.png
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03
Bag TM Water SwSh Sprite.png
TM03 Water Pulse Water Special 06060 100}}100% 20
TM10
Bag TM Normal SwSh Sprite.png
TM10 Work Up Normal Status 0000 00—}}—% 30
TM11
Bag TM Fire SwSh Sprite.png
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13
Bag TM Ice SwSh Sprite.png
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM17
Bag TM Normal SwSh Sprite.png
TM17 Protect Normal Status 0000 00—}}—% 10
TM18
Bag TM Water SwSh Sprite.png
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM22
Bag TM Grass SwSh Sprite.png
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23
Bag TM Steel SwSh Sprite.png
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24
Bag TM Electric SwSh Sprite.png
TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM27
Bag TM Fighting SwSh Sprite.png
TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28
Bag TM Ground SwSh Sprite.png
TM28 Dig Ground Physical 08080 100}}100% 10
TM30
Bag TM Ghost SwSh Sprite.png
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32
Bag TM Normal SwSh Sprite.png
TM32 Double Team Normal Status 0000 00—}}—% 15
TM34
Bag TM Electric SwSh Sprite.png
TM34 Shock Wave Electric Special 06060 00—}}—% 20
TM42
Bag TM Normal SwSh Sprite.png
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45
Bag TM Normal SwSh Sprite.png
TM45 Attract Normal Status 0000 100}}100% 15
TM56
Bag TM Dark SwSh Sprite.png
TM56 Fling Dark Physical 0000 100}}100% 10
TM57
Bag TM Electric SwSh Sprite.png
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58
Bag TM Normal SwSh Sprite.png
TM58 Endure Normal Status 0000 00—}}—% 10
TM60
Bag TM Fighting SwSh Sprite.png
TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM66
Bag TM Dark SwSh Sprite.png
TM66 Payback Dark Physical 05050 100}}100% 10
TM73
Bag TM Electric SwSh Sprite.png
TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM82
Bag TM Normal SwSh Sprite.png
TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM86
Bag TM Grass SwSh Sprite.png
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87
Bag TM Normal SwSh Sprite.png
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
Bag TM Normal SwSh Sprite.png
TM90 Substitute Normal Status 0000 00—}}—% 10
TM93
Bag TM Normal SwSh Sprite.png
TM93 Cut Normal Physical 05050 095}}95% 30
TM98
Bag TM Fighting SwSh Sprite.png
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
ThrohPanchamPangoro
Circle Throw Fighting Physical 60 90% 10
Mr. MimeMr. MimeMr. RimeEeveeVaporeonJolteon
FlareonEspeonUmbreonLeafeonGlaceonSylveon
LucarioWoolooDubwool
Copycat Normal Status —% 20
MamoswineThwackeyRillaboom
Double Hit Normal Physical 35 90% 10
MeowthMeowthMeowthPersianPersianPerrserker
HitmonleeHitmonchanHitmontopNuzleafShiftrySableye
PurrloinLiepardMienfooMienshaoEspurrMeowstic
ImpidimpMorgremGrimmsnarl
Fake Out Normal Physical 40 100% 10
DunsparceSwinubPiloswineMamoswineZigzagoonLinoone
CubchooBearticBunnelbyDiggersbyStuffulBewear
ToxtricityToxtricity
Flail Normal Physical 100% 15
HitmonchanTimburrGurdurrConkeldurrScraggyScrafty
Focus Punch Fighting Physical 150 100% 20
PikachuRaichuRaichu
Sweet Kiss Fairy Status 75% 10
PersianPersianLinooneLinooneObstagoon
Switcheroo Dark Status 100% 10
Mr. MimeMr. MimeMr. Rime
Teeter Dance Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Buneary in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buneary in that game.
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Smeargle
Circle Throw Fighting Physical 60 90% 10
Mr. MimeEeveeVaporeonJolteonFlareonEspeon
UmbreonLeafeonGlaceonSkittyDelcattySpinda
Lucario
Copycat Normal Status —% 20
SkittyDelcatty
Cosmic Power* Psychic Status —% 20
AipomAmbipomGirafarigBuizelFloatzelMamoswine
Double Hit Normal Physical 35 90% 10
SeelDewgongMr. MimeSlakothVigorothSlaking
VolbeatSphealSealeoWalrein
Encore Normal Status 100% 5
MeowthPersianHitmonleeHitmonchanHitmontopNuzleaf
ShiftryMakuhitaHariyamaSkittyDelcattySableye
GlameowPurugly
Fake Out Normal Physical 40 100% 10
TeddiursaUrsaringMawile
Fake Tears Dark Status 100% 20
HitmonchanMagmarMagmortarAmpharosBlazikenMedicham
Fire Punch Fire Physical 75 100% 15
DunsparceSwinubPiloswineMamoswinePhanpyDonphan
ZigzagoonLinooneSlakothVigorothSlakingSpinda
Flail Normal Physical 100% 15
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MankeyPrimeapeMachopMachokeMachampHitmonlee
ElectabuzzElectivireMagmarMagmortarMedititeMedicham
Low Kick Fighting Physical 100% 20
HitmonchanChimcharMonfernoInfernapeLucario
Power-Up Punch Fighting Physical 40 100% 20
PikachuRaichuPachirisu
Sweet Kiss Fairy Status 75% 10
PersianHypnoLinoone
Switcheroo Dark Status 100% 10
Mr. MimeGrumpigSpinda
Teeter Dance Normal Status 100% 20
RaichuHitmonchanElectabuzzElectivireAmpharosMedicham
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Buneary in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buneary in that game.
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Triple Axel Ice Physical 20 90% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Drain Punch Fighting Physical 75 90 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Play Rough Fairy Physical 85 105 65 90% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Thunderbolt Electric Special 80 100 60 100% 100% 10
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Captivate × Normal Status 0000 100}}100% 20
IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Covet Normal Physical 06060 100}}100% 25
IV V VI VII Cut Normal Physical 05050 095}}95% 30
IV V VI VII Dizzy Punch × Normal Physical 07070 100}}100% 10
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Endeavor Normal Physical 0000 100}}100% 5
IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Heal Bell Normal Status 0000 00—}}—% 5
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Jump Kick × Fighting Physical 100100 095}}95% 10
IV V VI VII Last Resort Normal Physical 140140 100}}100% 5
IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
IV V VI VII Sky Uppercut × Fighting Physical 08585 090}}90% 15
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations