Bronzor (Pokémon)/Generation VIII learnset: Difference between revisions

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Created page with "{{pokelinkback|436|Bronzor|8}} Bronzor is available in {{pkmn|Sword and Shield}}, {{pkmn|Brilliant Diamond and Shining Pearl}}, and Pokémon Legends: Arceus. ====By Le..."
 
m Update LA learnsets
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{{gameabbrev8|LA}}
{{gameabbrev8|LA}}
{{learnlist/levelh/PLA|Bronzor|Steel|Psychic|4}}
{{learnlist/levelh/LA|Bronzor|Steel|Psychic|4}}
{{learnlist/levelPLA|1|10|Tackle|Normal|Physical|40|100|30||}}
{{learnlist/levelLA|1|10|Tackle|Normal|Physical|40|50|30|100|100|30||}}
{{learnlist/levelPLA|6|15|Confusion|Psychic|Special|50|100|20||'''}}
{{learnlist/levelLA|6|15|Confusion|Psychic|Special|50|60|40|100|100|20||'''}}
{{learnlist/levelPLA|11|20|Iron Defense|Steel|Status|—|—|20||}}
{{learnlist/levelLA|11|20|Iron Defense|Steel|Status|—|—|—|—||20||}}
{{learnlist/levelPLA|18|28|Hex|Ghost|Special|65|100|15||}}
{{learnlist/levelLA|18|28|Hex|Ghost|Special|65|80|50|100|100|15||}}
{{learnlist/levelPLA|25|35|Hypnosis|Psychic|Status|—|70|20||}}
{{learnlist/levelLA|25|35|Hypnosis|Psychic|Status|—|—|—|70|90|20||}}
{{learnlist/levelPLA|34|45|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/levelLA|34|45|Flash Cannon|Steel|Special|80|100|60|100|100|10||'''}}
{{learnlist/levelPLA|43|54|Extrasensory|Psychic|Special|70|100|15||'''}}
{{learnlist/levelLA|43|54|Extrasensory|Psychic|Special|70|85|55|100|100|15||'''}}
{{learnlist/levelf/8|Bronzor|Steel|Psychic|4}}
{{learnlist/levelf/8|Bronzor|Steel|Psychic|4}}


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{{gameabbrev8|BDSP}}
{{gameabbrev8|BDSP}}
{{learnlist/tmh/8|Bronzor|Steel|Psychic|4}}
{{learnlist/tmh/8|Bronzor|Steel|Psychic|4}}
{{learnlist/tm8|TM04|Calm Mind|Psychic|Status|—|—|20||}}
{{learnlist/tm8|TM04|Calm Mind|Psychic|Status|||20||}}
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|||5||}}
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|—|—|30||}}
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|||30||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|||5||}}
{{learnlist/tm8|TM20|Safeguard|Normal|Status|—|—|25||}}
{{learnlist/tm8|TM20|Safeguard|Normal|Status|||25||}}
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||}}
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||}}
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm8|TM33|Reflect|Psychic|Status|—|—|20||}}
{{learnlist/tm8|TM33|Reflect|Psychic|Status|||20||}}
{{learnlist/tm8|TM37|Sandstorm|Rock|Status|—|—|10||}}
{{learnlist/tm8|TM37|Sandstorm|Rock|Status|||10||}}
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm8|TM48|Skill Swap|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM48|Skill Swap|Psychic|Status|||10||}}
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|||10||}}
{{learnlist/tm8|TM66|Payback|Dark|Physical|50|100|10||}}
{{learnlist/tm8|TM66|Payback|Dark|Physical|50|100|10||}}
{{learnlist/tm8|TM67|Recycle|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM67|Recycle|Normal|Status|||10||}}
{{learnlist/tm8|TM69|Rock Polish|Rock|Status|—|—|20||}}
{{learnlist/tm8|TM69|Rock Polish|Rock|Status|||20||}}
{{learnlist/tm8|TM70|Flash|Normal|Status|—|100|20||}}
{{learnlist/tm8|TM70|Flash|Normal|Status||100|20||}}
{{learnlist/tm8|TM74|Gyro Ball|Steel|Physical|—|100|5||'''}}
{{learnlist/tm8|TM74|Gyro Ball|Steel|Physical||100|5||'''}}
{{learnlist/tm8|TM76|Stealth Rock|Rock|Status|—|—|20||}}
{{learnlist/tm8|TM76|Stealth Rock|Rock|Status|||20||}}
{{learnlist/tm8|TM77|Psych Up|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM77|Psych Up|Normal|Status|||10||}}
{{learnlist/tm8|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm8|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|||10||}}
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||}}
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||}}
{{learnlist/tm8|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm8|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|—|100|20||}}
{{learnlist/tm8|TM86|Grass Knot|Grass|Special||100|20||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status|—|85|15||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status||85|15||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm8|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm8|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm8|TM92|Trick Room|Psychic|Status|—|—|5||}}
{{learnlist/tm8|TM92|Trick Room|Psychic|Status|||5||}}
{{learnlist/tmf/8|Bronzor|Steel|Psychic|4}}
{{learnlist/tmf/8|Bronzor|Steel|Psychic|4}}


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{{learnlist/tutorPLA|Flash Cannon|Steel|Special|80|100|60|100|100|10||'''}}
{{learnlist/tutorPLA|Flash Cannon|Steel|Special|80|100|60|100|100|10||'''}}
{{learnlist/tutorPLA|Psychic|Psychic|Special|80|100|60|100|100|10||'''}}
{{learnlist/tutorPLA|Psychic|Psychic|Special|80|100|60|100|100|10||'''}}
{{learnlist/tutorPLA|Rest|Psychic|Status|—|—|—|—|—|10||}}
{{learnlist/tutorPLA|Rest|Psychic|Status||||||10||}}
{{learnlist/tutorPLA|Rock Slide|Rock|Physical|75|90|60|90|100|10||}}
{{learnlist/tutorPLA|Rock Slide|Rock|Physical|75|90|60|90|100|10||}}
{{learnlist/tutorPLA|Shadow Ball|Ghost|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Shadow Ball|Ghost|Special|80|100|60|100|100|10||}}

Revision as of 07:43, 17 November 2022

← Bronzor Bronzor

Bronzor is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Confusion Psychic Special 05050 100100% 25
044 Confuse Ray Ghost Status 0000 100100% 10
088 Payback Dark Physical 05050 100100% 10
1212 Imprison Psychic Status 0000 00——% 10
1616 Gyro Ball Steel Physical 0000 100100% 5
2020 Hypnosis Psychic Status 0000 06060% 20
2424 Safeguard Normal Status 0000 00——% 25
2828 Extrasensory Psychic Special 08080 100100% 20
3232 Heavy Slam Steel Physical 0000 100100% 10
3636 Iron Defense Steel Status 0000 00——% 15
4040 Metal Sound Steel Status 0000 08585% 40
4444 Future Sight Psychic Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Tackle Normal Physical 40 50 30 100% 100% 30
6 15 Confusion Psychic Special 50 60 40 100% 100% 20
11 20 Iron Defense Steel Status —% —% 20
18 28 Hex Ghost Special 65 80 50 100% 100% 15
25 35 Hypnosis Psychic Status 70% 90% 20
34 45 Flash Cannon Steel Special 80 100 60 100% 100% 10
43 54 Extrasensory Psychic Special 70 85 55 100% 100% 15
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM32
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Imprison Psychic Status 0000 00—}}—% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM60
TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61
TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM62
TM62 Speed Swap Psychic Status 0000 00—}}—% 10
TM70
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR46
TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR76
TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR83
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04
TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM11
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM16
TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17
TM17 Protect Normal Status 0000 00—}}—% 10
TM18
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20
TM20 Safeguard Normal Status 0000 00—}}—% 25
TM22
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM29
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 00—}}—% 15
TM33
TM33 Reflect Psychic Status 0000 00—}}—% 20
TM37
TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 00—}}—% 10
TM48
TM48 Skill Swap Psychic Status 0000 00—}}—% 10
TM57
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58
TM58 Endure Normal Status 0000 00—}}—% 10
TM66
TM66 Payback Dark Physical 05050 100}}100% 10
TM67
TM67 Recycle Normal Status 0000 00—}}—% 10
TM69
TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM70
TM70 Flash Normal Status 0000 100}}100% 20
TM74
TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM76
TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TM77
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82
TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM85
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 00—}}—% 10
TM91
TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM92
TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Bronzor in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bronzor in that game.
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
Sw Sh EP BD SP Steel Beam Steel Special 140 95% 5
Sw Sh EP BD SP Steel Roller Steel Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Flash Cannon Steel Special 80 100 60 100% 100% 10
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Stealth Rock Rock Physical 40 50 30 100% 100% 20
LA Steel Beam Steel Special 120 140 100 95% 100% 5
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Ancient Power Rock Special 06060 100}}100% 5
IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
IV V VI VII Flash × Normal Status 0000 100}}100% 20
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Gravity Psychic Status 0000 00—}}—% 5
IV V VI VII Heal Block × Psychic Status 0000 100}}100% 15
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
IV V VI VII Psywave × Psychic Special 0000 100}}100% 15
IV V VI VII Recycle Normal Status 0000 00—}}—% 10
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Rock Polish Rock Status 0000 00—}}—% 20
IV V VI VII Rollout Rock Physical 03030 090}}90% 20
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Bronzor
  • Italic indicates a move that gets STAB only when used by an Evolution of Bronzor
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations