Smelling Salts (move): Difference between revisions
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{{Movehead/Level|Normal|3}} | {{Movehead/Level|Normal|3}} | ||
{{Moveentry/7|296|Makuhita|type=Fighting|1|Human-Like|Human-Like|31|22|22|22{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|}} | {{Moveentry/7|296|Makuhita|type=Fighting|1|Human-Like|Human-Like|31|22|22|22{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|}} | ||
{{Moveentry/7|297|Hariyama|type=Fighting|1|Human-Like|Human-Like|33|22|22|22{{sup/6|XY}}<br> | {{Moveentry/7|297|Hariyama|type=Fighting|1|Human-Like|Human-Like|33|22|22|22{{sup/6|XY}}<br>30{{sup/6|ORAS}}|30|}} | ||
{{Movefoot|Normal|7}} | {{Movefoot|Normal|7}} | ||
Revision as of 21:09, 4 February 2023
Smelling Salts きつけ Resuscitation | ||||||||||||
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Range
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Smelling Salts (Japanese: きつけ Resuscitation), named SmellingSalt prior to Pokémon X and Y, is a damage-dealing Normal-type move introduced in Generation III. It is the signature move of Makuhita and Hariyama.
Effect
Generation III to V
SmellingSalt deals damage. Its base power of 60 will double against a paralyzed target, but it will also cure the target of paralysis. If the target has a substitute, it only does normal damage (paralysis cannot be cured and power is not doubled).
Generations VI and VII
The name of this move was changed from SmellingSalt to Smelling Salts.
The base power of Smelling Salts is increased to 70.
Smelling Salts can also be used as part of a Contest Spectacular combination, giving the user an extra three appeal points if a certain move (Force Palm, Glare, Nuzzle, Stun Spore, Thunder Wave or Zap Cannon) was used in the prior turn.
Generation VIII onwards
Smelling Salts cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
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III | IV | V | VI | VII | VIII | IX | ||||||
0296 | ![]() |
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Human-Like | 31 | 22 | 22 | 22XY 28ORAS |
28 | ||||
0297 | ![]() |
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Human-Like | 33 | 22 | 22 | 22XY 30ORAS |
30 | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
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III | IV | V | VI | VII | VIII | IX | ||||||
0056 | ![]() |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0066 | ![]() |
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Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0108 | ![]() |
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Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0209 | ![]() |
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Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0255 | ![]() |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0293 | ![]() |
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Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0304 | ![]() |
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Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0327 | ![]() |
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Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0331 | ![]() |
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Grass | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||
0453 | ![]() |
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Human-Like | ✔ | ✔ | ✔ | ✔ | |||||
0532 | ![]() |
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Human-Like | ✔ | ✔ | ✔ | ||||||
0619 | ![]() |
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Field | Human-Like | ✔ | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, SmellingSalt is a move with 12 base power, 88% accuracy, and 15 PP. The user attacks enemy in the front. If the target is paralyzed, the move's damage is doubled and the target is cured of its paralysis.
Pokémon Rumble Rush
Description
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In the manga
Pokémon Adventures
[show] |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Despite real-life smelling salts restoring consciousness, Smelling Salts cures paralysis. Another move, Wake-Up Slap, does this instead.
In other languages
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Variations of the move Smelling Salts | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Smart moves
- Physical moves
- Generation III moves
- Moves in Pokémon Rumble Rush
- Moves that can jam
- Signature moves
- Moves that power up
- Moves that can heal non-volatile status conditions
- Moves unusable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Rescue Team DX