Appendix:Black and White walkthrough/Section 17: Difference between revisions

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== Undella Town ==
==Undella Town==
[[File:Undella Town.png|thumb|350px|right|Undella Town]]
[[File:Undella Town Spring BW.png|thumb|350px|Undella Town]]


[[Undella Town]] is an elegant place to beat the heat, and a handful of villas line the beach. During the summer months, the town is a hot vacation spot. The large villa on the west side of town is home to a wealthy family of Trainers who are always looking for a tough opponent. When you are done in town, wade out into the water to reach [[Undella Bay]].
[[Undella Town]] is an elegant place to beat the heat, and a handful of villas line the beach. During the summer months, the town is a hot vacation spot. The large villa on the west side of town is home to a wealthy family of Trainers who are always looking for a tough opponent. When you are done in town, wade out into the water to reach [[Undella Bay]].


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
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{{catch/entry5|279|Pelipper|yes|yes|no|Surf|25-55|all=10%|type1=Water|type2=Flying}}
{{catch/entry5|279|Pelipper|yes|yes|no|Surf|25-55|all=10%|type1=Water|type2=Flying}}
{{catch/div|ocean|Rippling Water}}
{{catch/div|ocean|Rippling Water}}
{{catch/entry5|320|Wailmer|yes|yes|no|Surf|25-60|all=60%|type1=Water}}
{{catch/entry5|320|Wailmer|yes|yes|no|Rippling|25-60|all=60%|type1=Water}}
{{catch/entry5|222|Corsola|yes|yes|no|Surf|25-60|all=30%|type1=Water}}
{{catch/entry5|222|Corsola|yes|yes|no|Rippling|25-60|all=30%|type1=Water}}
{{catch/entry5|226|Mantine|yes|yes|no|Surf|25-60|all=10%|type1=Water|type2=Flying}}
{{catch/entry5|226|Mantine|yes|yes|no|Rippling|25-60|all=10%|type1=Water|type2=Flying}}
{{catch/div|ocean|Fishing}}
{{catch/div|ocean|Fishing}}
{{catch/entry5|223|Remoraid|yes|yes|no|Fishing|35-55|all=65%|type1=Water}}
{{catch/entry5|223|Remoraid|yes|yes|no|Fishing|35-55|all=65%|type1=Water}}
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{{catch/entry5|370|Luvdisc|yes|yes|no|Fishing|35-55|all=5%|type1=Water}}
{{catch/entry5|370|Luvdisc|yes|yes|no|Fishing|35-55|all=5%|type1=Water}}
{{catch/div|ocean|Rippling Water}}
{{catch/div|ocean|Rippling Water}}
{{catch/entry5|090|Shellder|yes|yes|no|Fishing|35-60|all=60%|type1=Water}}
{{catch/entry5|090|Shellder|yes|yes|no|Rippling|35-60|all=60%|type1=Water}}
{{catch/entry5|370|Luvdisc|yes|yes|no|Fishing|35-60|all=30%|type1=Water}}
{{catch/entry5|370|Luvdisc|yes|yes|no|Rippling|35-60|all=30%|type1=Water}}
{{catch/entry5|091|Cloyster|yes|yes|no|Fishing|35-70|all=5%|type1=Water|type2=Ice}}
{{catch/entry5|091|Cloyster|yes|yes|no|Rippling|35-70|all=5%|type1=Water|type2=Ice}}
{{catch/entry5|224|Octillery|yes|yes|no|Fishing|35-60|all=5%|type1=Water}}
{{catch/entry5|224|Octillery|yes|yes|no|Rippling|35-60|all=5%|type1=Water}}
{{catch/div|sand|Special}}
{{catch/div|sand|Special}}
{{catch/entry5|446|Munchlax|yes|yes|no|Trade|60|-|One|-|-|type1=Normal|tradenum=573|tradename=Cinccino}}
{{catch/entry5|446|Munchlax|yes|yes|no|Trade|60|-|One|-|-|type1=Normal|tradenum=573|tradename=Cinccino}}
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|  
|  
{{itlisth|sand}}
{{itlisth|sand}}
{{itlistbod|HM Water|From the girl in front of the eastern-most villa|BW|display={{HM|06|Dive}}}}
{{Itemlist|HM Water|From the girl in front of the eastern-most villa|Bl=yes|W=yes|display={{HM|06|Dive}}}}
{{itlistbod|Big Nugget|Right side of the large villa, behind the hedges|BW|display={{DL|Valuable item|Big Nugget}}}}
{{Itemlist|Big Nugget|Right side of the large villa, behind the hedges|Bl=yes|W=yes}}
{{itlistbod|Prism Scale|From a person in the Pokémon Center|BW|display={{DL|Evolution-inducing held item|Prism Scale}}}}
{{Itemlist|Prism Scale|From a person in the Pokémon Center|Bl=yes|W=yes}}
{{itlistbod|Stardust|East of the Pokémon Center (hidden)|BW|display={{DL|Valuable item|Stardust}}}}
{{Itemlist|Stardust|East of the Pokémon Center (hidden)|Bl=yes|W=yes}}
{{itlistbod|Pearl|East of the Pokémon Center (hidden)|BW|display={{DL|Valuable item|Pearl}}}}
{{Itemlist|Pearl|East of the Pokémon Center (hidden)|Bl=yes|W=yes|display={{i|Pearl}}}}
{{itlistfoot|sand}}
{{itlistfoot|sand}}
|}
|}




=== One Last HM ===
===One Last HM===
On the plateau to the west of the Pokémon Center is a girl, staring out to sea. Speak to her to obtain the final HM of the game, {{HM|06|Dive}}. There aren't many places where the move can be used outside of battle, but it will be important to have when hunting for treasure in the underwater ruins.
On the plateau to the west of the Pokémon Center is a girl, staring out to sea. Speak to her to obtain the final HM of the game, {{HM|06|Dive}}. There aren't many places where the move can be used outside of battle, but it will be important to have when hunting for treasure in the underwater ruins.


=== Meet Cynthia, Champion of Sinnoh ===
===Meet Cynthia, Champion of Sinnoh===
In the first villa to the west of the Poké Center is where you meet [[Cynthia]], Champion of the [[Sinnoh]] region. When you first meet her, she will battle you regardless of the season. After that, she will only battle you during the spring. Her Pokémon are very high-leveled, so train against her team while you can. Her Pokémon will aim for your weaknesses, so be sure to do the same to them. Just remember that her {{p|Spiritomb}} and {{p|Eelektross}} have no weaknesses. {{t|Normal}}-, {{t|Fighting}}-, and {{type2|Psychic}} attacks have no effect on Spiritomb, and {{type2|Ground}} attacks don't work on Eelektross.
In the first villa to the west of the Poké Center is where you meet [[Cynthia]], Champion of the [[Sinnoh]] region. When you first meet her, she will battle you regardless of the season. After that, she will only battle you during the spring. Her Pokémon are very high-leveled, so train against her team while you can. Her Pokémon will aim for your weaknesses, so be sure to do the same to them. Just remember that her {{p|Spiritomb}} and {{p|Eelektross}} have no weaknesses. {{t|Normal}}-, {{t|Fighting}}-, and {{type|Psychic}} attacks have no effect on Spiritomb, and {{type|Ground}} attacks don't work on Eelektross.


{| align="center"
{| align="center"
|
|
{{Party|
{{Party/Single|
|color={{black color}}
|color={{cynthia color}}
|bordercolor={{black color dark}}
|bordercolor={{cynthia color dark}}
|headcolor={{black color light}}
|headcolor={{cynthia color light}}
|sprite=Spr BW Cynthia.png
|sprite=Spr BW Cynthia.png
|prize={{Pdollar}}15400
|prize={{Pdollar}}15400
Line 65: Line 65:
|location=Undella Town
|location=Undella Town
|pokemon=6
|pokemon=6
|pokemon1={{Pokémon
}}|{{Pokémon/5
|gen=5
|game=Black
|game=Black
|ndex=442
|ndex=442
Line 79: Line 78:
|move4=Double Team|move4type=Normal|move4cat=Status
|move4=Double Team|move4type=Normal|move4cat=Status
}}
}}
|pokemon2={{Pokémon
|{{Pokémon/5
|gen=5
|ndex=604
|ndex=604
|pokemon=Eelektross
|pokemon=Eelektross
Line 93: Line 91:
|move4=Flamethrower|move4type=Fire|move4cat=Special
|move4=Flamethrower|move4type=Fire|move4cat=Special
}}
}}
|pokemon3={{Pokémon
|{{Pokémon/5
|gen=5
|ndex=350
|ndex=350
|pokemon=Milotic
|pokemon=Milotic
Line 108: Line 105:
|move4=Dragon Tail|move4type=Dragon|move4cat=Physical
|move4=Dragon Tail|move4type=Dragon|move4cat=Physical
}}
}}
|pokemon4={{Pokémon
{{Party/Div|color={{cynthia color}}}}
|gen=5
|{{Pokémon/5
|ndex=628
|ndex=628
|pokemon=Braviary
|pokemon=Braviary
Line 122: Line 119:
|move4=Retaliate|move4type=Normal|move4cat=Physical
|move4=Retaliate|move4type=Normal|move4cat=Physical
}}
}}
|pokemon5={{Pokémon
|{{Pokémon/5
|gen=5
|ndex=448
|ndex=448
|pokemon=Lucario
|pokemon=Lucario
Line 136: Line 132:
|move4=Aura Sphere|move4type=Fighting|move4cat=Special
|move4=Aura Sphere|move4type=Fighting|move4cat=Special
}}
}}
|pokemon6={{Pokémon
|{{Pokémon/5
|gen=5
|ndex=445
|ndex=445
|pokemon=Garchomp  
|pokemon=Garchomp  
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|move4=Stone Edge|move4type=Rock|move4cat=Physical
|move4=Stone Edge|move4type=Rock|move4cat=Physical
}}
}}
}}
{{Party/Footer}}
|}
|}


=== A Battle with the Riches ===
===A Battle with the Riches===
The large villa in the west belongs to {{tc|The Riches}}, a wealthy family. Talk to the youngest member, Draco, outside and he will challenge you to a battle. If you stop by on another day and talk to him inside the villa, the number of family members you can battle will increase every time, until you can fight all six. After defeating Draco the first time, you will fight each of them with no break in-between. When you finally defeat Miles, the head of the family, the challenge is over. The Riches give out a lot of prize money anyway, but if one of your Pokémon has the {{DL|In-battle effect item|Amulet Coin}}, you'll end up with a ton of cash!
The large villa in the west belongs to {{tc|The Riches}}, a wealthy family. Talk to the youngest member, Draco, outside and he will challenge you to a battle. If you stop by on another day and talk to him inside the villa, the number of family members you can battle will increase every time, until you can fight all six. After defeating Draco the first time, you will fight each of them with no break in-between. When you finally defeat Miles, the head of the family, the challenge is over. The Riches give out a lot of prize money anyway, but if one of your Pokémon has the [[Amulet Coin]], you'll end up with a ton of cash!


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
Line 178: Line 173:




==== The Billionaire Collector ====
====The Billionaire Collector====
Inside the large villa's west room is the billionaire father of the family. Rather than battle you, this collector offers to buy your rare items, like the flutes you get from the treasure hunter on {{rt|13|Unova}}. Talk to him when you get these items.
Inside the large villa's west room is the billionaire father of the family. Rather than battle you, this collector offers to buy your rare items, like the flutes you get from the treasure hunter on {{rt|13|Unova}}. Talk to him when you get these items.


=== Undella Bay ===
===Undella Bay===
[[File:Undella Bay.png|thumb|right|Undella Bay]]
[[File:Undella Bay BW.png|thumb|Undella Bay]]


Visitors flock to [[Undella Town]] to swim in the beautiful [[Undella Bay]]. There isn't much of interest on the surface, but if you explore beneath the waves, you'll find the mysterious [[Abyssal Ruins]] spread out over the seafloor. Dive down into one of the four spots of darker water and enter the submerged ruins.
Visitors flock to [[Undella Town]] to swim in the beautiful [[Undella Bay]]. There isn't much of interest on the surface, but if you explore beneath the waves, you'll find the mysterious [[Abyssal Ruins]] spread out over the seafloor. Dive down into one of the four spots of darker water and enter the submerged ruins.


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
Line 198: Line 193:
{{trainerentry|Spr BW Swimmer F.png|Swimmer|Larissa|1040|1|222|Corsola|♀|65|None}}
{{trainerentry|Spr BW Swimmer F.png|Swimmer|Larissa|1040|1|222|Corsola|♀|65|None}}
{{trainerdiv|ocean}}
{{trainerdiv|ocean}}
{{trainerentry|Spr BW Swimmer F.png|Swimmer|Rebecca|1008|3|090|Shellder|♀|63|None|170|Chinchou|♀|63|None|593|Jellicent|♀|63|None}}
{{trainerentry|Spr BW Swimmer F.png|Swimmer|Rebecca|1008|3|090|Shellder|♀|63|None|170|Chinchou|♀|63|None|593F|Jellicent|♀|63|None}}
{{trainerdiv|ocean}}
{{trainerdiv|ocean}}
{{trainerentry|Spr BW Swimmer M.png|Swimmer|Matt|1024|2|320|Wailmer|♂|64|None|320|Wailmer|♂|64|None}}
{{trainerentry|Spr BW Swimmer M.png|Swimmer|Matt|1024|2|320|Wailmer|♂|64|None|320|Wailmer|♂|64|None}}
Line 216: Line 211:
{{catch/entry5|279|Pelipper|yes|yes|no|Surf|25-55|all=10%|type1=Water|type2=Flying}}
{{catch/entry5|279|Pelipper|yes|yes|no|Surf|25-55|all=10%|type1=Water|type2=Flying}}
{{catch/div|ocean|Rippling Water}}
{{catch/div|ocean|Rippling Water}}
{{catch/entry5|320|Wailmer|yes|yes|no|Surf|25-60|90%|90%|90%|60%|type1=Water}}
{{catch/entry5|320|Wailmer|yes|yes|no|Rippling|25-60|90%|90%|90%|60%|type1=Water}}
{{catch/entry5|364|Sealeo|yes|yes|no|Surf|25-60|-|-|-|30%|type1=Ice|type2=Water}}
{{catch/entry5|364|Sealeo|yes|yes|no|Rippling|25-60|-|-|-|30%|type1=Ice|type2=Water}}
{{catch/entry5|226|Mantine|yes|yes|no|Surf|25-60|5%|5%|5%|-|type1=Water|type2=Flying}}
{{catch/entry5|226|Mantine|yes|yes|no|Rippling|25-60|5%|5%|5%|-|type1=Water|type2=Flying}}
{{catch/entry5|365|Walrein|yes|yes|no|Surf|25-60|-|-|-|5%|type1=Ice|type2=Water}}
{{catch/entry5|365|Walrein|yes|yes|no|Rippling|25-60|-|-|-|5%|type1=Ice|type2=Water}}
{{catch/entry5|321|Wailord|yes|yes|no|Surf|25-60|all=5%|type1=Water}}
{{catch/entry5|321|Wailord|yes|yes|no|Rippling|25-60|all=5%|type1=Water}}
{{catch/div|ocean|Fishing}}
{{catch/div|ocean|Fishing}}
{{catch/entry5|223|Remoraid|yes|yes|no|Fishing|35-55|all=65%|type1=Water}}
{{catch/entry5|223|Remoraid|yes|yes|no|Fishing|35-55|all=65%|type1=Water}}
Line 226: Line 221:
{{catch/entry5|370|Luvdisc|yes|yes|no|Fishing|35-55|all=5%|type1=Water}}
{{catch/entry5|370|Luvdisc|yes|yes|no|Fishing|35-55|all=5%|type1=Water}}
{{catch/div|ocean|Rippling Water}}
{{catch/div|ocean|Rippling Water}}
{{catch/entry5|090|Shellder|yes|yes|no|Fishing|35-60|all=60%|type1=Water}}
{{catch/entry5|090|Shellder|yes|yes|no|Rippling|35-60|all=60%|type1=Water}}
{{catch/entry5|370|Luvdisc|yes|yes|no|Fishing|35-60|all=30%|type1=Water}}
{{catch/entry5|370|Luvdisc|yes|yes|no|Rippling|35-60|all=30%|type1=Water}}
{{catch/entry5|091|Cloyster|yes|yes|no|Fishing|35-60|all=5%|type1=Water|type2=Ice}}
{{catch/entry5|091|Cloyster|yes|yes|no|Rippling|35-60|all=5%|type1=Water|type2=Ice}}
{{catch/entry5|224|Octillery|yes|yes|no|Fishing|35-70|all=5%|type1=Water}}
{{catch/entry5|224|Octillery|yes|yes|no|Rippling|35-70|all=5%|type1=Water}}
{{catch/footer|ocean}}
{{catch/footer|ocean}}
|}
|}
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|  
|  
{{itlisth|ocean}}
{{itlisth|ocean}}
{{itlistbod|Stardust|On the western shore (hidden, reappears occasionally)|BW|display={{DL|Valuable item|Stardust}}}}
{{Itemlist|Stardust|On the western shore (hidden, reappears occasionally)|Bl=yes|W=yes}}
{{itlistbod|Pearl|On the western shore (hidden, reappears occasionally)|BW|display={{DL|Valuable item|Pearl}}}}
{{Itemlist|Pearl|On the western shore (hidden, reappears occasionally)|Bl=yes|W=yes|display={{i|Pearl}}}}
{{itlistbod|Heart Scale|Northeast of Swimmer♀ Tyra (hidden)|BW|display={{DL|Exchangeable item|Heart Scale}}}}
{{Itemlist|Heart Scale|Northeast of Swimmer♀ Tyra (hidden)|Bl=yes|W=yes}}
{{itlistfoot|ocean}}
{{itlistfoot|ocean}}
|}
|}


{{clear}}
{{clear}}
==== Abyssal Ruins ====
====Abyssal Ruins====
[[File:Abyssal Ruins.png|thumb|right|Abyssal Ruins]]
[[File:Abyssal Ruins BW.png|thumb|right|Abyssal Ruins]]


The [[Abyssal Ruins]] are believed to be the remains of an ancient temple that sank beneath the waves. No one knows who built it or why, but an explanation may lie with the odd symbols etched into the walls. When you {{m|dive}} down to the ruins, hold down the Control Pad as you descend, or the currents will take you back to the surface. To be fully prepared, you need a team with {{m|Dive}}, {{m|Surf}}, {{m|Strength}}, and {{m|Flash}}.
The [[Abyssal Ruins]] are believed to be the remains of an ancient temple that sank beneath the waves. No one knows who built it or why, but an explanation may lie with the odd symbols etched into the walls. When you {{m|dive}} down to the ruins, hold down the Control Pad as you descend, or the currents will take you back to the surface. To be fully prepared, you need a team with {{m|Dive}}, {{m|Surf}}, {{m|Strength}}, and {{m|Flash}}.


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
Line 257: Line 252:
{{itlisth|underwater}}
{{itlisth|underwater}}
{{catch/div|underwater|1F}}
{{catch/div|underwater|1F}}
{{itlistbod|Dread Plate|North of the western entrance|BW|display={{DL|Plate|Dread Plate}}}}
{{Itemlist|Dread Plate|North of the western entrance|Bl=yes|W=yes}}
{{itlistbod|Earth Plate|Southeast quadrant|BW|display={{DL|Plate|Earth Plate}}}}
{{Itemlist|Earth Plate|Southeast quadrant|Bl=yes|W=yes}}
{{itlistbod|Fist Plate|Southwest corner|BW|display={{DL|Plate|Fist Plate}}}}
{{Itemlist|Fist Plate|Southwest corner|Bl=yes|W=yes}}
{{itlistbod|Flame Plate|West of the room's center|BW|display={{DL|Plate|Flame Plate}}}}
{{Itemlist|Flame Plate|West of the room's center|Bl=yes|W=yes}}
{{itlistbod|Icicle Plate|South of the room's center|BW|display={{DL|Plate|Icicle Plate}}}}
{{Itemlist|Icicle Plate|South of the room's center|Bl=yes|W=yes}}
{{itlistbod|Insect Plate|Near the northeast corner|BW|display={{DL|Plate|Insect Plate}}}}
{{Itemlist|Insect Plate|Near the northeast corner|Bl=yes|W=yes}}
{{itlistbod|Iron Plate|Northwest quadrant|BW|display={{DL|Plate|Iron Plate}}}}
{{Itemlist|Iron Plate|Northwest quadrant|Bl=yes|W=yes}}
{{itlistbod|Meadow Plate|Southwest quadrant|BW|display={{DL|Plate|Meadow Plate}}}}
{{Itemlist|Meadow Plate|Southwest quadrant|Bl=yes|W=yes}}
{{itlistbod|Mind Plate|North of the room's center|BW|display={{DL|Plate|Mind Plate}}}}
{{Itemlist|Mind Plate|North of the room's center|Bl=yes|W=yes}}
{{itlistbod|Sky Plate|North of the eastern entrance|BW|display={{DL|Plate|Sky Plate}}}}
{{Itemlist|Sky Plate|North of the eastern entrance|Bl=yes|W=yes}}
{{itlistbod|Spooky Plate|Southeast quadrant|BW|display={{DL|Plate|Spooky Plate}}}}
{{Itemlist|Spooky Plate|Southeast quadrant|Bl=yes|W=yes}}
{{itlistbod|Stone Plate|Near the northern entrance|BW|display={{DL|Plate|Stone Plate}}}}
{{Itemlist|Stone Plate|Near the northern entrance|Bl=yes|W=yes}}
{{itlistbod|Toxic Plate|Southeast corner|BW|display={{DL|Plate|Toxic Plate}}}}
{{Itemlist|Toxic Plate|Southeast corner|Bl=yes|W=yes}}
{{itlistbod|Zap Plate|South of the western entrance|BW|display={{DL|Plate|Zap Plate}}}}
{{Itemlist|Zap Plate|South of the western entrance|Bl=yes|W=yes}}
{{itlistbod|Relic Gold|
{{Itemlist|Relic Gold|
* Near the northwest corner
* Near the northwest corner
* Southwest quadrant
* Southwest quadrant
* East of the room's center|BW|display={{DL|Valuable item|Relic Gold}} ×3}}
* East of the room's center|Bl=yes|W=yes|display=[[Relic Gold]] ×3}}
{{itlistbod|Relic Silver|
{{Itemlist|Relic Silver|
* Northwest quadrant
* Northwest quadrant
* Northeast quadrant
* Northeast quadrant
* Southeast quadrant|BW|display={{DL|Valuable item|Relic Silver}} ×3}}
* Southeast quadrant|Bl=yes|W=yes|display=[[Relic Silver]] ×3}}
{{itlistbod|Relic Copper|
{{Itemlist|Relic Copper|
* Inside the northern entrance
* Inside the northern entrance
* Inside the eastern entrance
* Inside the eastern entrance
* Inside the southern entrance
* Inside the southern entrance
* Southwest of the western entrance|BW|display={{DL|Valuable item|Relic Copper}} ×4}}
* Southwest of the western entrance|Bl=yes|W=yes|display=[[Relic Copper]] ×4}}
{{itlistbod|Relic Statue|Just north of the room's center|BW|display={{DL|Valuable item|Relic Statue}}}}
{{Itemlist|Relic Statue|Just north of the room's center|Bl=yes|W=yes}}
{{itlistbod|Relic Vase|Southeast quadrant|BW|display={{DL|Valuable item|Relic Vase}}}}
{{Itemlist|Relic Vase|Southeast quadrant|Bl=yes|W=yes}}
{{catch/div|underwater|2F}}
{{catch/div|underwater|2F}}
{{itlistbod|Relic Gold|
{{Itemlist|Relic Gold|
* Northwest quadrant
* Northwest quadrant
* Northeast quadrant
* Northeast quadrant
* Along the east wall|BW|display={{DL|Valuable item|Relic Gold}} ×3}}
* Along the east wall|Bl=yes|W=yes|display=[[Relic Gold]] ×3}}
{{itlistbod|Relic Silver|
{{Itemlist|Relic Silver|
* Northeast quadrant
* Northeast quadrant
* Southwest quadrant|BW|display={{DL|Valuable item|Relic Silver}} ×2}}
* Southwest quadrant|Bl=yes|W=yes|display=[[Relic Silver]] ×2}}
{{itlistbod|Relic Copper|
{{Itemlist|Relic Copper|
* Southwest quadrant
* Southwest quadrant
* Near the entrance from 1F|BW|display={{DL|Valuable item|Relic Copper}} ×2}}
* Near the entrance from 1F|Bl=yes|W=yes|display=[[Relic Copper]] ×2}}
{{itlistbod|Relic Statue|Southwest corner|BW|display={{DL|Valuable item|Relic Statue}}}}
{{Itemlist|Relic Statue|Southwest corner|Bl=yes|W=yes}}
{{itlistbod|Relic Vase|Northwest corner|BW|display={{DL|Valuable item|Relic Vase}}}}
{{Itemlist|Relic Vase|Northwest corner|Bl=yes|W=yes}}
{{itlistbod|Relic Band|
{{Itemlist|Relic Band|
* Southeast corner
* Southeast corner
* Northeast quadrant|BW|display={{DL|Valuable item|Relic Band}} ×2}}
* Northeast quadrant|Bl=yes|W=yes|display=[[Relic Band]] ×2}}
{{catch/div|underwater|3F}}
{{catch/div|underwater|3F}}
{{itlistbod|Relic Gold|Southwest corner|BW|display={{DL|Valuable item|Relic Gold}}}}
{{Itemlist|Relic Gold|Southwest corner|Bl=yes|W=yes}}
{{itlistbod|Relic Silver|South side|BW|display={{DL|Valuable item|Relic Silver}}}}
{{Itemlist|Relic Silver|South side|Bl=yes|W=yes}}
{{itlistbod|Relic Statue|Northwest corner|BW|display={{DL|Valuable item|Relic Statue}}}}
{{Itemlist|Relic Statue|Northwest corner|Bl=yes|W=yes}}
{{itlistbod|Relic Vase|
{{Itemlist|Relic Vase|
* Northeast corner
* Northeast corner
* Along the west wall|BW|display={{DL|Valuable item|Relic Vase}} ×2}}
* Along the west wall|Bl=yes|W=yes|display=[[Relic Vase]] ×2}}
{{itlistbod|Relic Band|
{{Itemlist|Relic Band|
* Northeast quadrant
* Northeast quadrant
* Southeast quadrant
* Southeast quadrant
* In the room's center|BW|display={{DL|Valuable item|Relic Band}} ×3}}
* In the room's center|Bl=yes|W=yes|display=[[Relic Band]] ×3}}
{{catch/div|underwater|4F}}
{{catch/div|underwater|4F}}
{{itlistbod|Relic Crown|In the center of the room|BW|display={{DL|Valuable item|Relic Crown}}}}
{{Itemlist|Relic Crown|In the center of the room|Bl=yes|W=yes}}
{{itlistfoot|underwater}}
{{itlistfoot|underwater}}
|}
|}




===== 1F =====
=====1F=====
Each of the four dive points connect to the same large room on the first floor. All items can be reached from any entrance. Upon entering the rubble, the sound of a switch can be heard. You will only be able to explore about 500 steps before the currents rush you back to the surface. To reach the second floor, you must reach the center of the room in 190 steps or less. Inspect the purple pillar there and it slides out of the way. Behind it is a spot where you can float up to the second floor.
Each of the four dive points connect to the same large room on the first floor. All items can be reached from any entrance. Upon entering the rubble, the sound of a switch can be heard. You will only be able to explore about 500 steps before the currents rush you back to the surface. To reach the second floor, you must reach the center of the room in 190 steps or less. Inspect the purple pillar there and it slides out of the way. Behind it is a spot where you can float up to the second floor.


===== 2F =====
=====2F=====
The second floor is a lot smaller than the first. Swim to the south and take the second right. Work your way up to the northeast corner, and swim along the north wall. Head south then west to reach a purple pillar; use {{m|Flash}} directly beside it and it will move out of the way. Go either north or south to reach the third floor.
The second floor is a lot smaller than the first. Swim to the south and take the second right. Work your way up to the northeast corner, and swim along the north wall. Head south then west to reach a purple pillar; use {{m|Flash}} directly beside it and it will move out of the way. Go either north or south to reach the third floor.


===== 3F =====
=====3F=====
Behind you to the west is a {{DL|Valuable item|Relic Vase}}. To the north is a {{DL|Valuable item|Relic Statue}}, and to the south, a {{DL|Valuable item|Relic Gold}}. A {{DL|Valuable item|Relic Band}} lies in the center of the room, and a {{DL|Valuable item|Relic Silver}} is off to the south. Two more Relic Bands and a {{DL|Valuable item|Relic Vase}} lie to the east. To ascend to the final floor, stand at the purple pillar in the center of the east wall and use {{m|Strength}}.
Behind you to the west is a [[Relic Vase]]. To the north is a [[Relic Statue]], and to the south, a [[Relic Gold]]. A [[Relic Band]] lies in the center of the room, and a [[Relic Silver]] is off to the south. Two more Relic Bands and a [[Relic Vase]] lie to the east. To ascend to the final floor, stand at the purple pillar in the center of the east wall and use {{m|Strength}}.


===== 4F =====
=====4F=====
There's almost nothing here, except for a few more purple pillars and a single item in the middle of the room — the {{DL|Valuable item|Relic Crown}}. This is the last of the ruins' treasures, so just wander around a bit until the currents wash you to the surface. All totaled, the relics housed here can be sold to the collector in the large villa for a combined {{pdollar}}1,706,000!
There's almost nothing here, except for a few more purple pillars and a single item in the middle of the room — the [[Relic Crown]]. This is the last of the ruins' treasures, so just wander around a bit until the currents wash you to the surface. All totaled, the relics housed here can be sold to the collector in the large villa for a combined {{pdollar}}1,706,000!


{{clear}}
{{clear}}
== Route 14 ==
[[File:Unova Route 14.png|thumb|right|Route 14]]


{{rt|14|Unova}} is a wooded multi-level area with a majestic river flowing west to east. The spray from the river turns into mist, so the route is almost always covered with fog. The Abundant Shrine lies in the trees to the west, and you'll need access to {{m|Surf}} and {{m|Waterfall}} to navigate the entire route.
==Route 14==
[[File:Unova Route 14 Winter BW.png|thumb|Route 14]]
 
{{rt|14|Unova}} is a wooded multi-level area with a majestic river flowing west to east. The spray from the river turns into mist, so the route is almost always covered with fog. The Abundant Shrine lies in the trees to the west, and you'll need access to {{m|Surf}} and {{m|Waterfall}} to navigate the entire route.


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
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{{catch/entry5|213|Shuckle|yes|yes|no|Grass|49|all=5%|type1=Bug|type2=Rock}}
{{catch/entry5|213|Shuckle|yes|yes|no|Grass|49|all=5%|type1=Bug|type2=Rock}}
{{catch/div|forest|Dark grass}}
{{catch/div|forest|Dark grass}}
{{catch/entry5|039|Jigglypuff|yes|yes|no|Grass|58|all=20%|type1=Normal}}
{{catch/entry5|039|Jigglypuff|yes|yes|no|Dark|58|all=20%|type1=Normal}}
{{catch/entry5|055|Golduck|yes|yes|no|Grass|57|all=20%|type1=Water}}
{{catch/entry5|055|Golduck|yes|yes|no|Dark|57|all=20%|type1=Water}}
{{catch/entry5|357|Tropius|yes|yes|no|Grass|58-60|all=15%|type1=Grass|type2=Flying}}
{{catch/entry5|357|Tropius|yes|yes|no|Dark|58-60|all=15%|type1=Grass|type2=Flying}}
{{catch/entry5|334|Altaria|yes|yes|no|Grass|59|all=10%|type1=Dragon|type2=Flying}}
{{catch/entry5|334|Altaria|yes|yes|no|Dark|59|all=10%|type1=Dragon|type2=Flying}}
{{catch/entry5|426|Drifblim|yes|yes|no|Grass|59|all=10%|type1=Ghost|type2=Flying}}
{{catch/entry5|426|Drifblim|yes|yes|no|Dark|59|all=10%|type1=Ghost|type2=Flying}}
{{catch/entry5|606|Beheeyem|yes|yes|no|Grass|58-60|all=10%|type1=Psychic}}
{{catch/entry5|606|Beheeyem|yes|yes|no|Dark|58-60|all=10%|type1=Psychic}}
{{catch/entry5|620|Mienshao|yes|yes|no|Grass|59|all=10%|type1=Fighting}}
{{catch/entry5|620|Mienshao|yes|yes|no|Dark|59|all=10%|type1=Fighting}}
{{catch/entry5|213|Shuckle|yes|yes|no|Grass|59|all=5%|type1=Bug|type2=Rock}}
{{catch/entry5|213|Shuckle|yes|yes|no|Dark|59|all=5%|type1=Bug|type2=Rock}}
{{catch/div|forest|Rustling grass}}
{{catch/div|forest|Rustling grass}}
{{catch/entry5|531|Audino|yes|yes|no|Grass|47-50|all=85%|type1=normal}}
{{catch/entry5|531|Audino|yes|yes|no|Rustling|47-50|all=85%|type1=normal}}
{{catch/entry5|587|Emolga|yes|yes|no|Grass|48|all=10%|type1=electric}}
{{catch/entry5|587|Emolga|yes|yes|no|Rustling|48|all=10%|type1=electric}}
{{catch/entry5|040|Wigglytuff|yes|yes|no|Grass|50|all=5%|type1=normal}}
{{catch/entry5|040|Wigglytuff|yes|yes|no|Rustling|50|all=5%|type1=normal}}
{{catch/div|water|Surfing}}
{{catch/div|water|Surfing}}
{{catch/entry5|550|Basculin|yes|no|no|Surf|25-55|all=70%|type1=Water}}
{{catch/entry5|550|Basculin|yes|no|no|Surf|25-55|all=70%|type1=Water}}
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{{catch/entry5|418|Buizel|yes|yes|no|Surf|25-55|all=30%|type1=Water}}
{{catch/entry5|418|Buizel|yes|yes|no|Surf|25-55|all=30%|type1=Water}}
{{catch/div|water|Rippling Water}}
{{catch/div|water|Rippling Water}}
{{catch/entry5|418|Buizel|yes|yes|no|Surf|25-60|all=60%|type1=Water}}
{{catch/entry5|418|Buizel|yes|yes|no|Rippling|25-60|all=60%|type1=Water}}
{{catch/entry5|550B|Basculin|yes|no|no|Surf|25-55|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|yes|no|no|Rippling|25-55|all=30%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Surf|25-55|all=30%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Rippling|25-55|all=30%|type1=Water}}
{{catch/entry5|419|Floatzel|yes|yes|no|Surf|35-70|all=10%|type1=Water}}
{{catch/entry5|419|Floatzel|yes|yes|no|Rippling|35-70|all=10%|type1=Water}}
{{catch/div|water|Fishing}}
{{catch/div|water|Fishing}}
{{catch/entry5|118|Goldeen|yes|yes|no|Fish Super|35-55|all=70%|type1=Water}}
{{catch/entry5|118|Goldeen|yes|yes|no|Fish Super|35-55|all=70%|type1=Water}}
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{{catch/entry5|550B|Basculin|no|yes|no|Fish Super|35-55|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|no|yes|no|Fish Super|35-55|all=30%|type1=Water}}
{{catch/div|water|Rippling Water}}
{{catch/div|water|Rippling Water}}
{{catch/entry5|118|Goldeen|yes|yes|no|Fish Super|35-60|all=60%|type1=Water}}
{{catch/entry5|118|Goldeen|yes|yes|no|Rippling|35-60|all=60%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Fish Super|35-60|all=30%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Rippling|35-60|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|yes|no|no|Fish Super|35-60|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|yes|no|no|Rippling|35-60|all=30%|type1=Water}}
{{catch/entry5|119|Seaking|yes|yes|no|Fish Super|45-70|all=10%|type1=Water}}
{{catch/entry5|119|Seaking|yes|yes|no|Rippling|45-70|all=10%|type1=Water}}
{{catch/div|forest|Special}}
{{catch/div|forest|Special}}
{{catch/entry5|193|Yanma|yes|yes|no|Swarm|15-55|all=40%|type1=Bug|type2=Flying}}
{{catch/entry5|193|Yanma|yes|yes|no|Swarm|15-55|all=40%|type1=Bug|type2=Flying}}
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|  
|  
{{itlisth|forest}}
{{itlisth|forest}}
{{itlistbod|Ultra Ball|On a cliff west of Fisherman Sid|BW|display={{DL|Poké Ball|Ultra Ball}}}}
{{Itemlist|Ultra Ball|On a cliff west of Fisherman Sid|Bl=yes|W=yes}}
{{itlistbod|Max Elixir|On the river's north bank, east of Fisherman Sid (hidden)|BW|display={{DL|Ether|Max Elixir}}}}
{{Itemlist|Max Elixir|On the river's north bank, east of Fisherman Sid (hidden)|Bl=yes|W=yes}}
{{itlistbod|Reaper Cloth|On a cliff west of Black Belt Jay|BW|display={{DL|Evolution-inducing held item|Reaper Cloth}}}}
{{Itemlist|Reaper Cloth|On a cliff west of Black Belt Jay|Bl=yes|W=yes}}
{{itlistbod|TM Fighting|From Giallo before being arrested|BW|display={{TM|08|Bulk Up}}}}
{{Itemlist|TM Fighting|From Giallo before being arrested|Bl=yes|W=yes|display={{TM|08|Bulk Up}}}}
{{itlistfoot|forest}}
{{itlistfoot|forest}}
|}
|}




Leave the sands of [[Undella Town]] behind and head south across the first bridge. Climb the waterfall near the second bridge to find an {{DL|Poké Ball|Ultra Ball}} at the top. Go south across the water and through the tall grass to find a {{DL|Evolution-inducing held item|Reaper Cloth}}.
Leave the sands of [[Undella Town]] behind and head south across the first bridge. Climb the waterfall near the second bridge to find an [[Ultra Ball]] at the top. Go south across the water and through the tall grass to find a [[Reaper Cloth]].


Climb the waterfall west of here to find Giallo, the last of the [[Seven Sages]]. He speaks to you briefly before handing over {{TM|08|Bulk Up}}. [[Looker]] arrives and arrests him, and as he leaves he mentions that someone has sighted a person matching [[N]]'s description on a dragon Pokémon in a faraway land, and leaves to investigate.
Climb the waterfall west of here to find Giallo, the last of the [[Seven Sages]]. He speaks to you briefly before handing over {{TM|08|Bulk Up}}. [[Looker]] arrives and arrests him, and as he leaves he mentions that someone has sighted a person matching [[N]]'s description on a dragon Pokémon in a faraway land, and leaves to investigate.


Go west past Hiker Jebediah and ride down the waterfall. Climb out on the west bank to reach the Abundant Shrine.
Go west past Hiker Jebediah and ride down the waterfall. Climb out on the west bank to reach the Abundant Shrine.


=== Abundant Shrine ===
===Abundant Shrine===
[[File:Abundant Shrine.png|thumb|right|Abundant Shrine]]
[[File:Abundant Shrine Winter BW.png|thumb|Abundant Shrine]]


The [[Abundant Shrine]] is comprised of the remains of an old village. People no longer live here, but the land still shows the remnants from that time. A small shrine stands at the top of the hill, and is dedicated to a Pokémon that used to protect this place.
The [[Abundant Shrine]] is comprised of the remains of an old village. People no longer live here, but the land still shows the remnants from that time. A small shrine stands at the top of the hill, and is dedicated to a Pokémon that used to protect this place.


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
Line 461: Line 457:
{{catch/entry5|200|Misdreavus|no|yes|no|Grass|48|all=5%|type1=Ghost}}
{{catch/entry5|200|Misdreavus|no|yes|no|Grass|48|all=5%|type1=Ghost}}
{{catch/div|land|Dark Grass}}
{{catch/div|land|Dark Grass}}
{{catch/entry5|358|Chimecho|yes|yes|no|Grass|57-59|all=30%|type1=Psychic}}
{{catch/entry5|358|Chimecho|yes|yes|no|Dark|57-59|all=30%|type1=Psychic}}
{{catch/entry5|037|Vulpix|yes|yes|no|Grass|57|all=20%|type1=Fire}}
{{catch/entry5|037|Vulpix|yes|yes|no|Dark|57|all=20%|type1=Fire}}
{{catch/entry5|164|Noctowl|yes|yes|no|Grass|58-60|all=15%|type1=Normal|type2=Flying}}
{{catch/entry5|164|Noctowl|yes|yes|no|Dark|58-60|all=15%|type1=Normal|type2=Flying}}
{{catch/entry5|234|Stantler|yes|yes|no|Grass|58|all=10%|type1=Normal}}
{{catch/entry5|234|Stantler|yes|yes|no|Dark|58|all=10%|type1=Normal}}
{{catch/entry5|437|Bronzong|yes|yes|no|Grass|58-60|all=10%|type1=Steel|type2=Psychic}}
{{catch/entry5|437|Bronzong|yes|yes|no|Dark|58-60|all=10%|type1=Steel|type2=Psychic}}
{{catch/entry5|546|Cottonee|yes|no|no|Grass|58|all=10%|type1=Grass}}
{{catch/entry5|546|Cottonee|yes|no|no|Dark|58|all=10%|type1=Grass}}
{{catch/entry5|548|Petilil|no|yes|no|Grass|58|all=10%|type1=Grass}}
{{catch/entry5|548|Petilil|no|yes|no|Dark|58|all=10%|type1=Grass}}
{{catch/entry5|198|Murkrow|yes|no|no|Grass|58|all=5%|type1=Dark|type2=Flying}}
{{catch/entry5|198|Murkrow|yes|no|no|Dark|58|all=5%|type1=Dark|type2=Flying}}
{{catch/entry5|200|Misdreavus|no|yes|no|Grass|58|all=5%|type1=Ghost}}
{{catch/entry5|200|Misdreavus|no|yes|no|Dark|58|all=5%|type1=Ghost}}
{{catch/div|land|Rustling Grass}}
{{catch/div|land|Rustling Grass}}
{{catch/entry5|531|Audino|yes|yes|no|Grass|47-50|all=75%|type1=Normal}}
{{catch/entry5|531|Audino|yes|yes|no|Rustling|47-50|all=75%|type1=Normal}}
{{catch/entry5|587|Emolga|yes|yes|no|Grass|48|all=10%|type1=Electric|type2=Flying}}
{{catch/entry5|587|Emolga|yes|yes|no|Rustling|48|all=10%|type1=Electric|type2=Flying}}
{{catch/entry5|038|Ninetales|yes|yes|no|Grass|50|all=5%|type1=Fire}}
{{catch/entry5|038|Ninetales|yes|yes|no|Rustling|50|all=5%|type1=Fire}}
{{catch/entry5|429|Mismagius|no|yes|no|Grass|50|all=5%|type1=Ghost}}
{{catch/entry5|429|Mismagius|no|yes|no|Rustling|50|all=5%|type1=Ghost}}
{{catch/entry5|430|Honchkrow|yes|no|no|Grass|50|all=5%|type1=Dark|type2=Flying}}
{{catch/entry5|430|Honchkrow|yes|no|no|Rustling|50|all=5%|type1=Dark|type2=Flying}}
{{catch/entry5|547|Whimsicott|yes|no|no|Grass|50|all=5%|type1=Grass}}
{{catch/entry5|547|Whimsicott|yes|no|no|Rustling|50|all=5%|type1=Grass}}
{{catch/entry5|549|Lilligant|no|yes|no|Grass|50|all=5%|type1=Grass}}
{{catch/entry5|549|Lilligant|no|yes|no|Rustling|50|all=5%|type1=Grass}}
{{catch/div|water|Surfing}}
{{catch/div|water|Surfing}}
{{catch/entry5|550|Basculin|yes|no|no|Surf|25-55|all=70%|type1=Water}}
{{catch/entry5|550|Basculin|yes|no|no|Surf|25-55|all=70%|type1=Water}}
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{{catch/entry5|079|Slowpoke|yes|yes|no|Surf|25-55|all=30%|type1=Water|type2=Psychic}}
{{catch/entry5|079|Slowpoke|yes|yes|no|Surf|25-55|all=30%|type1=Water|type2=Psychic}}
{{catch/div|water|Rippling Water}}
{{catch/div|water|Rippling Water}}
{{catch/entry5|079|Slowpoke|yes|yes|no|Surf|25-60|all=60%|type1=Water|type2=Psychic}}
{{catch/entry5|079|Slowpoke|yes|yes|no|Rippling|25-60|all=60%|type1=Water|type2=Psychic}}
{{catch/entry5|550B|Basculin|yes|no|no|Surf|25-60|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|yes|no|no|Rippling|25-60|all=30%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Surf|25-60|all=30%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Rippling|25-60|all=30%|type1=Water}}
{{catch/entry5|080|Slowbro|yes|yes|no|Surf|35-70|all=5%|type1=Water|type2=Psychic}}
{{catch/entry5|080|Slowbro|yes|yes|no|Rippling|35-70|all=5%|type1=Water|type2=Psychic}}
{{catch/entry5|199|Slowking|yes|yes|no|Surf|35-70|all=5%|type1=Water|type2=Psychic}}
{{catch/entry5|199|Slowking|yes|yes|no|Rippling|35-70|all=5%|type1=Water|type2=Psychic}}
{{catch/div|water|Fishing}}
{{catch/div|water|Fishing}}
{{catch/entry5|118|Goldeen|yes|yes|no|Fish Super|35-55|all=70%|type1=Water}}
{{catch/entry5|118|Goldeen|yes|yes|no|Fish Super|35-55|all=70%|type1=Water}}
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{{catch/entry5|550B|Basculin|no|yes|no|Fish Super|35-55|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|no|yes|no|Fish Super|35-55|all=30%|type1=Water}}
{{catch/div|water|Rippling Water}}
{{catch/div|water|Rippling Water}}
{{catch/entry5|118|Goldeen|yes|yes|no|Fish Super|35-60|all=60%|type1=Water}}
{{catch/entry5|118|Goldeen|yes|yes|no|Rippling|35-60|all=60%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Fish Super|35-60|all=30%|type1=Water}}
{{catch/entry5|550|Basculin|no|yes|no|Rippling|35-60|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|yes|no|no|Fish Super|35-60|all=30%|type1=Water}}
{{catch/entry5|550B|Basculin|yes|no|no|Rippling|35-60|all=30%|type1=Water}}
{{catch/entry5|119|Seaking|yes|yes|no|Fish Super|45-70|all=10%|type1=Water}}
{{catch/entry5|119|Seaking|yes|yes|no|Rippling|45-70|all=10%|type1=Water}}
{{catch/div|land|Special}}
{{catch/div|land|Special}}
{{catch/entry5|645|Landorus|yes|yes|no|Special|70|all=One|type1=Ground|type2=Flying}}
{{catch/entry5|645|Landorus|yes|yes|no|Special|70|all=One|type1=Ground|type2=Flying}}
Line 507: Line 503:
|  
|  
{{Itlisth|land}}
{{Itlisth|land}}
{{Itlistbod|TM Fire|West of the house near the entrance|BW|display={{TM|35|Flamethrower}}}}
{{Itemlist|TM Fire|West of the house near the entrance|Bl=yes|W=yes|display={{TM|35|Flamethrower}}}}
{{Itlistbod|BalmMushroom|On the northern bank of the pond west of the house ''(hidden)''|BW|display={{DL|Valuable item|BalmMushroom}}}}
{{Itemlist|Balm Mushroom|On the northern bank of the pond west of the house ''(hidden)''|Bl=yes|W=yes|display=[[Balm Mushroom|BalmMushroom]]}}
{{Itlistbod|Hyper Potion|North-east of Youngster Wes|BW|display={{DL|Potion|Hyper Potion}}}}
{{Itemlist|Hyper Potion|North-east of Youngster Wes|Bl=yes|W=yes}}
{{Itlistbod|Razor Fang|South-west of Lass Maki|BW|display={{DL|Evolution-inducing held item|Razor Fang}}}}
{{Itemlist|Razor Fang|South-west of Lass Maki|Bl=yes|W=yes}}
{{Itlistbod|Rare Candy|South-east of Youngster Lester|BW|display={{DL|Vitamin|Rare Candy}}}}
{{Itemlist|Rare Candy|South-east of Youngster Lester|Bl=yes|W=yes}}
{{Itlistbod|TM Psychic|South-east of Landorus's shrine|BW|display={{TM|92|Trick Room}}}}
{{Itemlist|TM Psychic|South-east of Landorus's shrine|Bl=yes|W=yes|display={{TM|92|Trick Room}}}}
{{Itlistbod|TinyMushroom|
{{Itemlist|Tiny Mushroom|
* North of Youngster Wes ''(hidden)''
* North of Youngster Wes ''(hidden)''
* South-west of Lass Lurleen ''(hidden)''
* South-west of Lass Lurleen ''(hidden)''
* West of Landorus's shrine ''(hidden)''|BW|display={{DL|Valuable item|TinyMushroom}} ×3}}
* West of Landorus's shrine ''(hidden)''|Bl=yes|W=yes|display=[[Tiny Mushroom|TinyMushroom]] ×3}}
{{Itlistbod|Big Mushroom|East of Landorus's shrine ''(hidden)''|BW|display={{DL|Valuable item|Big Mushroom}}}}
{{Itemlist|Big Mushroom|East of Landorus's shrine ''(hidden)''|Bl=yes|W=yes}}
{{Itlistfoot|land}}
{{Itlistfoot|land}}
|}
|}




Go west from the entrance to find {{TM|35|Flamethrower}} on the far side of the pond. Near the second field north of the entrance is a {{DL|Potion|Hyper Potion}}, and all the way to the west is a {{DL|Evolution-inducing held item|Razor Fang}}. East of Youngster Lester is a {{DL|Vitamin|Rare Candy}}. North of here is the shrine.
Go west from the entrance to find {{TM|35|Flamethrower}} on the far side of the pond. Near the second field north of the entrance is a [[Hyper Potion]], and all the way to the west is a [[Razor Fang]]. East of Youngster Lester is a [[Rare Candy]]. North of here is the shrine.


If you have caught {{p|Tornadus}}{{sup|Bl}} or {{p|Thundurus}}{{sup|Wh}}, you will find a group of kids arguing about {{p|Landorus}}. According to legend, Landorus punished Tornadus and Thundurus for damaging property across the region with their strong storms. If you bring the two troublemakers to the shrine, Landorus will appear. Start off with {{t|Water}} attacks to lower its health quickly, then wear it down with {{t|Fighting}}-, {{t|Poison}}-, or {{type2|Bug}} attacks. Keep tossing Ultra Balls until you catch it.
If you have caught {{p|Tornadus}}{{sup/5|Bl}} or {{p|Thundurus}}{{sup/5|Wh}}, you will find a group of kids arguing about {{p|Landorus}}. According to legend, Landorus punished Tornadus and Thundurus for damaging property across the region with their strong storms. If you bring the two troublemakers to the shrine, Landorus will appear. Start off with {{t|Water}} attacks to lower its health quickly, then wear it down with {{t|Fighting}}-, {{t|Poison}}-, or {{type|Bug}} attacks. Keep tossing Ultra Balls until you catch it.


{| align="center"
{| align="center"
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{{Pokémon/5
{{Pokémon/5
|gen=5
|game=Black and White
|game=Black and White
|ndex=645
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East of the shrine, across the pond, is {{TM|92|Trick Room}}. Step out onto Route 14 again and surf east along the river. Jump the ledge and go southwest to reach either [[Black City]] or [[White Forest]].
East of the shrine, across the pond, is {{TM|92|Trick Room}}. Step out onto Route 14 again and surf east along the river. Jump the ledge and go southwest to reach either [[Black City]] or [[White Forest]].





Latest revision as of 17:28, 28 May 2023

Undella Town

Undella Town

Undella Town is an elegant place to beat the heat, and a handful of villas line the beach. During the summer months, the town is a hot vacation spot. The large villa on the west side of town is home to a wealthy family of Trainers who are always looking for a tough opponent. When you are done in town, wade out into the water to reach Undella Bay.


One Last HM

On the plateau to the west of the Pokémon Center is a girl, staring out to sea. Speak to her to obtain the final HM of the game, HM06 (Dive). There aren't many places where the move can be used outside of battle, but it will be important to have when hunting for treasure in the underwater ruins.

Meet Cynthia, Champion of Sinnoh

In the first villa to the west of the Poké Center is where you meet Cynthia, Champion of the Sinnoh region. When you first meet her, she will battle you regardless of the season. After that, she will only battle you during the spring. Her Pokémon are very high-leveled, so train against her team while you can. Her Pokémon will aim for your weaknesses, so be sure to do the same to them. Just remember that her Spiritomb and Eelektross have no weaknesses. Normal-, Fighting-, and Psychic-type attacks have no effect on Spiritomb, and Ground-type attacks don't work on Eelektross.



A Battle with the Riches

The large villa in the west belongs to The Riches, a wealthy family. Talk to the youngest member, Draco, outside and he will challenge you to a battle. If you stop by on another day and talk to him inside the villa, the number of family members you can battle will increase every time, until you can fight all six. After defeating Draco the first time, you will fight each of them with no break in-between. When you finally defeat Miles, the head of the family, the challenge is over. The Riches give out a lot of prize money anyway, but if one of your Pokémon has the Amulet Coin, you'll end up with a ton of cash!


The Billionaire Collector

Inside the large villa's west room is the billionaire father of the family. Rather than battle you, this collector offers to buy your rare items, like the flutes you get from the treasure hunter on Route 13. Talk to him when you get these items.

Undella Bay

Undella Bay

Visitors flock to Undella Town to swim in the beautiful Undella Bay. There isn't much of interest on the surface, but if you explore beneath the waves, you'll find the mysterious Abyssal Ruins spread out over the seafloor. Dive down into one of the four spots of darker water and enter the submerged ruins.


Abyssal Ruins

Abyssal Ruins

The Abyssal Ruins are believed to be the remains of an ancient temple that sank beneath the waves. No one knows who built it or why, but an explanation may lie with the odd symbols etched into the walls. When you dive down to the ruins, hold down the Control Pad as you descend, or the currents will take you back to the surface. To be fully prepared, you need a team with Dive, Surf, Strength, and Flash.


1F

Each of the four dive points connect to the same large room on the first floor. All items can be reached from any entrance. Upon entering the rubble, the sound of a switch can be heard. You will only be able to explore about 500 steps before the currents rush you back to the surface. To reach the second floor, you must reach the center of the room in 190 steps or less. Inspect the purple pillar there and it slides out of the way. Behind it is a spot where you can float up to the second floor.

2F

The second floor is a lot smaller than the first. Swim to the south and take the second right. Work your way up to the northeast corner, and swim along the north wall. Head south then west to reach a purple pillar; use Flash directly beside it and it will move out of the way. Go either north or south to reach the third floor.

3F

Behind you to the west is a Relic Vase. To the north is a Relic Statue, and to the south, a Relic Gold. A Relic Band lies in the center of the room, and a Relic Silver is off to the south. Two more Relic Bands and a Relic Vase lie to the east. To ascend to the final floor, stand at the purple pillar in the center of the east wall and use Strength.

4F

There's almost nothing here, except for a few more purple pillars and a single item in the middle of the room — the Relic Crown. This is the last of the ruins' treasures, so just wander around a bit until the currents wash you to the surface. All totaled, the relics housed here can be sold to the collector in the large villa for a combined $1,706,000!


Route 14

Route 14

Route 14 is a wooded multi-level area with a majestic river flowing west to east. The spray from the river turns into mist, so the route is almost always covered with fog. The Abundant Shrine lies in the trees to the west, and you'll need access to Surf and Waterfall to navigate the entire route.


Leave the sands of Undella Town behind and head south across the first bridge. Climb the waterfall near the second bridge to find an Ultra Ball at the top. Go south across the water and through the tall grass to find a Reaper Cloth.

Climb the waterfall west of here to find Giallo, the last of the Seven Sages. He speaks to you briefly before handing over TM08 (Bulk Up). Looker arrives and arrests him, and as he leaves he mentions that someone has sighted a person matching N's description on a dragon Pokémon in a faraway land, and leaves to investigate.

Go west past Hiker Jebediah and ride down the waterfall. Climb out on the west bank to reach the Abundant Shrine.

Abundant Shrine

Abundant Shrine

The Abundant Shrine is comprised of the remains of an old village. People no longer live here, but the land still shows the remnants from that time. A small shrine stands at the top of the hill, and is dedicated to a Pokémon that used to protect this place.


Go west from the entrance to find TM35 (Flamethrower) on the far side of the pond. Near the second field north of the entrance is a Hyper Potion, and all the way to the west is a Razor Fang. East of Youngster Lester is a Rare Candy. North of here is the shrine.

If you have caught TornadusB or ThundurusW, you will find a group of kids arguing about Landorus. According to legend, Landorus punished Tornadus and Thundurus for damaging property across the region with their strong storms. If you bring the two troublemakers to the shrine, Landorus will appear. Start off with Water attacks to lower its health quickly, then wear it down with Fighting-, Poison-, or Bug-type attacks. Keep tossing Ultra Balls until you catch it.

Spr 5b 645.png
Types:
Ground Flying
Ability:
Sand Force
Held item:
Noimage.png None Noimage.png
Landorus Lv.70
Rock Slide
Rock Physical
Earthquake
Ground Physical
Sandstorm
Rock Status
Fissure
Ground Physical


East of the shrine, across the pond, is TM92 (Trick Room). Step out onto Route 14 again and surf east along the river. Jump the ledge and go southwest to reach either Black City or White Forest.


← Part 16 Route 11, Village Bridge, Route 12, Lacunosa Town, Route 13, Giant Chasm
Black and White
walkthrough
Black City & White Forest, Route 15, Marvelous Bridge, Route 16, Lostlorn Forest Part 18 →


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