Soak (move): Difference between revisions

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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Water|5}}
{{Movehead/Level|Water|5}}
{{Moveentry/5|054|Psyduck|type=Water|2|Water 1|Field|35{{sup/5|BW}}<br>36{{sup/5|B2W2}}|36|31|27|27}}
{{Moveentry/5|0054|Psyduck|type=Water|2|Water 1|Field|35{{sup/5|BW}}<br>36{{sup/5|B2W2}}|36|31|27|27}}
{{Moveentry/5|055|Golduck|type=Water|2|Water 1|Field|37{{sup/5|BW}}<br>38{{sup/5|B2W2}}|38|31|27|27}}
{{Moveentry/5|0055|Golduck|type=Water|2|Water 1|Field|37{{sup/5|BW}}<br>38{{sup/5|B2W2}}|38|31|27|27}}
{{Moveentry/5|118|Goldeen|type=Water|1|Water 2|Water 2|51|50{{sup/6|XY}}<br>40{{sup/6|ORAS}}|40|40}}
{{Moveentry/5|0118|Goldeen|type=Water|1|Water 2|Water 2|51|50{{sup/6|XY}}<br>40{{sup/6|ORAS}}|40|40}}
{{Moveentry/5|119|Seaking|type=Water|1|Water 2|Water 2|63|63{{sup/6|XY}}<br>46{{sup/6|ORAS}}|46|44}}
{{Moveentry/5|0119|Seaking|type=Water|1|Water 2|Water 2|63|63{{sup/6|XY}}<br>46{{sup/6|ORAS}}|46|44}}
{{Moveentry/5|223|Remoraid|type=Water|2|Water 1|Water 2|49{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50|50|40}}
{{Moveentry/5|0223|Remoraid|type=Water|2|Water 1|Water 2|49{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50|50|40}}
{{Moveentry/5|224|Octillery|type=Water|2|Water 1|Water 2|61{{sup/5|BW}}<br>64{{sup/5|B2W2}}|64|64|48}}
{{Moveentry/5|0224|Octillery|type=Water|2|Water 1|Water 2|61{{sup/5|BW}}<br>64{{sup/5|B2W2}}|64|64|48}}
{{Moveentry/5|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|1|1|1|1|1}}
{{Moveentry/5|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|1|1|1|1|1}}
{{Moveentry/5|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||||14{{sup/8|BDSP}}|14}}
{{Moveentry/5|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||||14{{sup/8|BDSP}}|14}}
{{Moveentry/5|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug||||14{{sup/8|BDSP}}|1}}
{{Moveentry/5|0284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug||||14{{sup/8|BDSP}}|1}}
{{Moveentry/5|321|Wailord|type=Water|2|Field|Water 2|||1|1}}
{{Moveentry/5|0321|Wailord|type=Water|2|Field|Water 2|||1|1}}
{{Moveentry/5|370|Luvdisc|type=Water|1|Water 2|Water 2|||42|42{{sup/8|BDSP}}|42}}
{{Moveentry/5|0370|Luvdisc|type=Water|1|Water 2|Water 2|||42|42{{sup/8|BDSP}}|42}}
{{Moveentry/5|418|Buizel|type=Water|2|Water 1|Field|||||7}}
{{Moveentry/5|0418|Buizel|type=Water|2|Water 1|Field|||||7}}
{{Moveentry/5|419|Floatzel|type=Water|2|Water 1|Field|||||1}}
{{Moveentry/5|0419|Floatzel|type=Water|2|Water 1|Field|||||1}}
{{Moveentry/5|456|Finneon|type=Water|1|Water 2|Water 2|54|54|54|54{{sup/8|BDSP}}|54}}
{{Moveentry/5|0456|Finneon|type=Water|1|Water 2|Water 2|54|54|54|54{{sup/8|BDSP}}|54}}
{{Moveentry/5|457|Lumineon|type=Water|1|Water 2|Water 2|66|1, 66|1, 66|1, 66{{sup/8|BDSP}}|1}}
{{Moveentry/5|0457|Lumineon|type=Water|1|Water 2|Water 2|66|1, 66|1, 66|1, 66{{sup/8|BDSP}}|1}}
{{Moveentry/5|501|Oshawott|type=Water|1|Field|Field|||||11}}
{{Moveentry/5|0501|Oshawott|type=Water|1|Field|Field|||||11}}
{{Moveentry/5|502|Dewott|type=Water|1|Field|Field|||||1}}
{{Moveentry/5|0502|Dewott|type=Water|1|Field|Field|||||1}}
{{Moveentry/5|503|Samurott|type=Water|1|Field|Field|||||1}}
{{Moveentry/5|0503|Samurott|type=Water|1|Field|Field|||||1}}
{{Moveentry/5|550|Basculin|type=Water|1|Water 2|Water 2|32|32|23|28{{sup/8|SwSh}}|28}}
{{Moveentry/5|0550|Basculin|type=Water|1|Water 2|Water 2|32|32|23|28{{sup/8|SwSh}}|28}}
{{Moveentry/5|550W|Basculin|type=Water|1|Water 2|Water 2|form=White-Striped Form|||||28}}
{{Moveentry/5|0550|formsig=W|Basculin|type=Water|1|Water 2|Water 2|form=White-Striped Form|||||28}}
{{Moveentry/5|594|Alomomola|type=Water|2|Water 1|Water 2|33|33|33||33}}
{{Moveentry/5|0594|Alomomola|type=Water|2|Water 1|Water 2|33|33|33||33}}
{{Moveentry/5|746|Wishiwashi|type=Water|1|Water 2|Water 2|||46|24{{sup/8|SwSh}}}}
{{Moveentry/5|0746|Wishiwashi|type=Water|1|Water 2|Water 2|||46|24{{sup/8|SwSh}}}}
{{Moveentry/5|751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug||||28{{sup/8|SwSh}}}}
{{Moveentry/5|0751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug||||28{{sup/8|SwSh}}}}
{{Moveentry/5|752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||1|32{{sup/8|SwSh}}}}
{{Moveentry/5|0752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||1|32{{sup/8|SwSh}}}}
{{Moveentry/5|771|Pyukumuku|type=Water|1|Water 1|Water 1|||41|50{{sup/8|SwSh}}}}
{{Moveentry/5|0771|Pyukumuku|type=Water|1|Water 1|Water 1|||41|50{{sup/8|SwSh}}}}
{{Moveentry/5|788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||20|70{{sup/8|SwSh}}}}
{{Moveentry/5|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||20|70{{sup/8|SwSh}}}}
{{Moveentry/5|816|Sobble|type=Water|2|Water 1|Field||||32{{sup/8|SwSh}}|32}}
{{Moveentry/5|0816|Sobble|type=Water|2|Water 1|Field||||32{{sup/8|SwSh}}|32}}
{{Moveentry/5|817|Drizzile|type=Water|2|Water 1|Field||||42{{sup/8|SwSh}}|42}}
{{Moveentry/5|0817|Drizzile|type=Water|2|Water 1|Field||||42{{sup/8|SwSh}}|42}}
{{Moveentry/5|818|Inteleon|type=Water|2|Water 1|Field||||46{{sup/8|SwSh}}|46}}
{{Moveentry/5|0818|Inteleon|type=Water|2|Water 1|Field||||46{{sup/8|SwSh}}|46}}
{{Moveentry/5|902|Basculegion|type=Water|type2=Ghost|1|Water 2|Water 2|||||28}}
{{Moveentry/5|0902|Basculegion|type=Water|type2=Ghost|1|Water 2|Water 2|||||28}}
{{Moveentry/5|977|Dondozo|type=Water|1|Water 2|Water 2|||||30}}
{{Moveentry/5|0977|Dondozo|type=Water|1|Water 2|Water 2|||||30}}
{{Moveentry/5|978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|||||23}}
{{Moveentry/5|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|||||23}}
{{Movefoot|Water|5}}
{{Movefoot|Water|5}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Water|5}}
{{Movehead/Breed|Water|5}}
{{Moveentry/5|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||✔|✔|✔}}
{{Moveentry/5|0170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||✔|✔|✔}}
{{Moveentry/5|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||||✔}}
{{Moveentry/5|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||||✔}}
{{Moveentry/5|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying||✔|✔|✔|✔}}
{{Moveentry/5|0278|Wingull|type=Water|type2=Flying|2|Water 1|Flying||✔|✔|✔|✔}}
{{Moveentry/5|298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy|✔|✔|✔|✔|✔}}
{{Moveentry/5|0298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy|✔|✔|✔|✔|✔}}
{{Moveentry/5|320|Wailmer|type=Water|2|Field|Water 2|✔|✔|✔|✔}}
{{Moveentry/5|0320|Wailmer|type=Water|2|Field|Water 2|✔|✔|✔|✔}}
{{Moveentry/5|418|Buizel|type=Water|2|Water 1|Field||✔|✔|✔{{sup/8|BDSP}}}}
{{Moveentry/5|0418|Buizel|type=Water|2|Water 1|Field||✔|✔|✔{{sup/8|BDSP}}}}
{{Moveentry/5|852|Clobbopus|type=Fighting|2|Water 1|Human-Like||||✔{{sup/8|SwSh}}}}
{{Moveentry/5|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like||||✔{{sup/8|SwSh}}}}
{{Moveentry/5|875|Eiscue|type=Ice|2|Water 1|Field||||✔{{sup/8|SwSh}}|✔}}
{{Moveentry/5|0875|Eiscue|type=Ice|2|Water 1|Field||||✔{{sup/8|SwSh}}|✔}}
{{Moveentry/5|938|Tadbulb|type=Electric|1|Water 1|Water 1|||||✔}}
{{Moveentry/5|0938|Tadbulb|type=Electric|1|Water 1|Water 1|||||✔}}
{{Movefoot|Water|5}}
{{Movefoot|Water|5}}



Revision as of 18:05, 19 August 2023

This article is about the move Soak. For the Field Move in Pokémon Ranger games, see Field Move.

Soak
みずびたし Waterlog
Type  Water
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cute
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that the audience has high expectations of.

Soak (Japanese: みずびたし Waterlog) is a non-damaging Water-type move introduced in Generation V.

Effect

Generation V

Soak changes the target's type to pure Water-type. The effect lasts as long as the target remains in battle; however, changing form or transforming overrides the effect. Soak succeeds even if the target is already a pure Water-type Pokémon.

Soak fails if used on a substitute or a Pokémon with Multitype.

Type-changing effects cannot be Baton Passed.

Generation VI onwards

If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed. Soak fails if used on a Pokémon with RKS System.

Soak can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if the move Rain Dance was used in the prior turn.

If powered up by a Waterium Z into Z-Soak, the user's Special Attack stat rises by one stage.

Generation IX

Soak fails if used on a Terastallized Pokémon.

Description

Games Description
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
The user shoots a torrent of water at the target and changes the target's type to Water.
SV The user shoots a torrent of water that changes the target's type to Water.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0054 Psyduck Water 1 Field 35BW
36B2W2
36 31 27 27
0055 Golduck Water 1 Field 37BW
38B2W2
38 31 27 27
0118 Goldeen Water 2 Water 2 51 50XY
40ORAS
40 40
0119 Seaking Water 2 Water 2 63 63XY
46ORAS
46 44
0223 Remoraid Water 1 Water 2 49BW
50B2W2
50 50 40
0224 Octillery Water 1 Water 2 61BW
64B2W2
64 64 48
0279 Pelipper
Water 1 Flying 1 1 1 1 1
0283 Surskit
Water 1 Bug 14BDSP 14
0284 Masquerain
Water 1 Bug 14BDSP 1
0321 Wailord Field Water 2 1 1
0370 Luvdisc Water 2 Water 2 42 42BDSP 42
0418 Buizel Water 1 Field 7
0419 Floatzel Water 1 Field 1
0456 Finneon Water 2 Water 2 54 54 54 54BDSP 54
0457 Lumineon Water 2 Water 2 66 1, 66 1, 66 1, 66BDSP 1
0501 Oshawott Field Field 11
0502 Dewott Field Field 1
0503 Samurott Field Field 1
0550 Basculin Water 2 Water 2 32 32 23 28SwSh 28
0550 Basculin
Basculin
White-Striped Form
Water 2 Water 2 28
0594 Alomomola Water 1 Water 2 33 33 33 33
0746 Wishiwashi Water 2 Water 2 46 24SwSh
0751 Dewpider
Water 1 Bug 28SwSh
0752 Araquanid
Water 1 Bug 1 32SwSh
0771 Pyukumuku Water 1 Water 1 41 50SwSh
0788 Tapu Fini
No Eggs Discovered No Eggs Discovered 20 70SwSh
0816 Sobble Water 1 Field 32SwSh 32
0817 Drizzile Water 1 Field 42SwSh 42
0818 Inteleon Water 1 Field 46SwSh 46
0902 Basculegion
Water 2 Water 2 28
0977 Dondozo Water 2 Water 2 30
0978 Tatsugiri
Water 2 Water 2 23
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0170 Chinchou
Water 2 Water 2
0183 Marill
Water 1 Fairy
0278 Wingull
Water 1 Flying
0298 Azurill
Water 1 Fairy
0320 Wailmer Field Water 2
0418 Buizel Water 1 Field BDSP
0852 Clobbopus Water 1 Human-Like SwSh
0875 Eiscue Water 1 Field SwSh
0938 Tadbulb Water 1 Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Soak changes the target's type to pure Water-type.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI - - 20 99 100% - Front All No
SMD - - 20 99 100% - Front All No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Soak could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Soak could be seen as a move used by Boss Pyukumuku.

Soak
Charge time 0.8 seconds
Range type Circular (ranged)
Target Enemy
Additional effect Soaks the foe

Description

Games Description
MDGtI It changes the type of the Pokémon in front of you to Water.
SMD It changes the type of a target to Water. The type returns to normal when you go to the next floor or faint.
MDRTDX It changes the type of the target to Water. The type returns to normal when the Pokémon goes to the next floor or faints.


In the manga

Pokémon Adventures


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 浸水 Jamséui
Mandarin 浸水 Jìnshuǐ
French Détrempage
German Überflutung
Italian Inondazione
Korean 물붓기 Mulbutgi
Spanish EmpaparIX+
AnegarVVIII


Variations of the move Soak
SoakMagic Powder



This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.