Shellder (Pokémon)/Generation II learnset: Difference between revisions

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{{learnlist/levelh|Shellder|water|water|2|1}}
{{learnlist/levelh|Shellder|water|water|2|1}}
{{learnlist/level2|1|Tackle|Normal|35|95|35}}
{{learnlist/level2|1|Tackle|Normal|35|95|35}}
{{learnlist/level2|1|Withdraw|Water|—|—|40}}
{{learnlist/level2|1|Withdraw|Water|||40}}
{{learnlist/level2|9|Supersonic|Normal|—|55|20}}
{{learnlist/level2|9|Supersonic|Normal||55|20}}
{{learnlist/level2|17|Aurora Beam|Ice|65|100|20||''}}
{{learnlist/level2|17|Aurora Beam|Ice|65|100|20||''}}
{{learnlist/level2|25|Protect|Normal|—|—|10}}
{{learnlist/level2|25|Protect|Normal|||10}}
{{learnlist/level2|33|Leer|Normal|—|100|30}}
{{learnlist/level2|33|Leer|Normal||100|30}}
{{learnlist/level2|41|Clamp|Water|35|75|10||'''}}
{{learnlist/level2|41|Clamp|Water|35|75|10||'''}}
{{learnlist/level2|49|Ice Beam|Ice|95|100|10||''}}
{{learnlist/level2|49|Ice Beam|Ice|95|100|10||''}}
Line 15: Line 15:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Shellder|water|water|2|1}}
{{learnlist/tmh|Shellder|water|water|2|1}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5||''}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5||''}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15||''}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15||''}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|||5}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM39|Swift|Normal|60||20}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
Line 39: Line 39:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Shellder|water|water|2|1}}
{{learnlist/breedh|Shellder|water|water|2|1}}
{{learnlist/breed2|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|Barrier|Psychic|—|—|30}}
{{learnlist/breed2|{{MSP/3|072|Tentacool}}{{MSP/3|073|Tentacruel}}|Barrier|Psychic|||30|grid=5}}
{{learnlist/breed2|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}{{MSP|222|Corsola}}|BubbleBeam|Water|65|100|20||'''}}
{{learnlist/breed2|{{MSP/3|072|Tentacool}}{{MSP/3|073|Tentacruel}}{{MSP/3|222|Corsola}}|BubbleBeam|Water|65|100|20||'''|grid=5}}
{{learnlist/breed2|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}|Rapid Spin|Normal|20|100|40|*}}
{{learnlist/breed2|{{MSP/3|140|Kabuto}}{{MSP/3|141|Kabutops}}|Rapid Spin|Normal|20|100|40|*|grid=5}}
{{learnlist/breed2|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|Screech|Normal|—|85|40}}
{{learnlist/breed2|{{MSP/3|072|Tentacool}}{{MSP/3|073|Tentacruel}}|Screech|Normal||85|40|grid=5}}
{{learnlist/breed2|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}{{MSP|090|Shellder}}{{MSP|091|Cloyster}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}<br>{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}|Take Down|Normal|90|85|20|‡}}
{{learnlist/breed2|{{MSP/3|072|Tentacool}}{{MSP/3|073|Tentacruel}}{{MSP/3|090|Shellder}}{{MSP/3|091|Cloyster}}{{MSP/3|098|Krabby}}{{MSP/3|099|Kingler}}{{MSP/3|138|Omanyte}}{{MSP/3|139|Omastar}}{{MSP/3|140|Kabuto}}{{MSP/3|141|Kabutops}}|Take Down|Normal|90|85|20|‡|grid=5}}
{{learnlist/breedf|Shellder|water|water|2|1}}
{{learnlist/breedf|Shellder|water|water|2|1}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Shellder|water|water|2|1}}
{{learnlist/tutorh|Shellder|water|water|2|1}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10||''}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10||''}}
{{learnlist/tutorf|Shellder|water|water|2|1}}
{{learnlist/tutorf|Shellder|water|water|2|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Shellder|water|water|1}}
{{learnlist/prevgen2|Shellder|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Double-Edge|Normal|120|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Explosion|Normal|250|100|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Rage|Normal|20|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Reflect|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Selfdestruct|Normal|200|100|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Teleport|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Tri Attack|Normal|80|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Shellder|1|Water Gun|Water|40|100|25||'''|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Shellder|water|water|1}}


[[it:Shellder/Mosse apprese in seconda generazione]]
[[it:Shellder/Mosse apprese in seconda generazione]]
[[zh:大舌贝/第二世代招式表]]
[[zh:大舌贝/第二世代招式表]]

Latest revision as of 00:37, 26 November 2023

← Shellder Shellder

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Withdraw Water 0000 00—}}—% 40
099 Supersonic Normal 0000 055}}55% 20
1717 Aurora Beam Ice 06565 100}}100% 20
2525 Protect Normal 0000 00—}}—% 10
3333 Leer Normal 0000 100}}100% 30
4141 Clamp Water 03535 075}}75% 10
4949 Ice Beam Ice 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Shellder
  • Italic indicates a move that gets STAB only when used by an Evolution of Shellder
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Shellder
  • Italic indicates a move that gets STAB only when used by an Evolution of Shellder
  • Click on the generation numbers at the top to see TM moves from other generations


By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
TentacoolTentacruel
Barrier Psychic —% 30
TentacoolTentacruelCorsola
BubbleBeam Water 65 100% 20
KabutoKabutops
Rapid Spin* Normal 20 100% 40
TentacoolTentacruel
Screech Normal 85% 40
TentacoolTentacruelShellderCloysterKrabbyKinglerOmanyteOmastarKabutoKabutops
Take Down Normal 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Shellder in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Shellder in that game.
  • Bold indicates a move that gets STAB when used by Shellder
  • Italic indicates a move that gets STAB only when used by an Evolution of Shellder
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Shellder can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Shellder cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Shellder
  • Italic indicates a move that gets STAB only when used by an Evolution of Shellder
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Double-Edge Normal 120120 100}}100% 15
I Explosion Normal 250250 100}}100% 5
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Selfdestruct Normal 200200 100}}100% 5
I Substitute Normal 0000 00—}}—% 10
I Teleport Psychic 0000 00—}}—% 20
I Tri Attack Normal 08080 100}}100% 10
I Water Gun Water 04040 100}}100% 25
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Shellder
  • Italic indicates a move that gets STAB only when used by an Evolution of Shellder
  • Click on the generation numbers at the top to see transfer-only moves for other generations