Appendix:Gold and Silver walkthrough/Section 16: Difference between revisions
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{{WalkthroughNotice|GS}} | |||
==New Bark Town== | |||
After the credits end, you find yourself back in [[New Bark Town]]. [[Professor Elm]] calls a moment later, asking that you visit the lab. Pay him a visit to receive the [[S.S. Ticket]], a boarding pass for the [[S.S. Aqua]] in [[Olivine City]]. | |||
==Olivine City== | |||
===Olivine Harbor=== | |||
Enter the building on the south side of town to reach the harbor. Speak to the Sailor to present the [[S.S. Ticket]] and board the ship for [[Kanto]]'s [[Vermilion City]]. | |||
==S.S. Aqua== | |||
[[File:SS Aqua 1F GSC.png|thumb|225px|S.S. Aqua, 1F]] | |||
[[File:SS Aqua 1F Rooms GSC.png|thumb|225px|S.S. Aqua, 1F (Interior)]] | |||
[[File:SS Aqua B1F GSC.png|thumb|225px|S.S. Aqua, B1F]] | |||
[[File:SS Aqua Captain Cabin GSC.png|thumb|1F (Captain's cabin)]] | |||
The [[S.S. Aqua]] uses hydraulic power to skim across the ocean, making for a speedy voyage between [[Johto]]'s [[Olivine City]] and [[Kanto]]'s [[Vermilion City]]. It is one of the more convenient means of travel between the two regions. | |||
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};" | |||
After the | |- align="center" | ||
! Trainers | |||
|- | |||
| | |||
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};" | |||
|- align="center" | |||
! 1F | |||
|- | |||
| | |||
{{trainerheader|ocean|I}} | |||
{{Trainerentry|Spr GS Sailor.png|Sailor|Stanly|1040<br> | |||
---- | |||
<small>After talking to the Sailor<br>on the lower deck</small>|3|066|Machop|♂|31||067|Machoke|♂|33||054|Psyduck|♂|26|}} | |||
{{Trainerdiv|ocean}} | |||
{{Trainerentry|Spr GS Hiker.png|Hiker|Noland|1056|2|028|Sandslash|♂|31||076|Golem|♂|33|}} | |||
{{Trainerdiv|ocean}} | |||
{{Trainerentry|Spr GS Pokéfan M.png|Pokéfan|Colin|2560|1|225|Delibird|♂|32|Berry}} | |||
{{Trainerdiv|ocean}} | |||
{{Trainerentry|Spr GS Twins.png|Twins|Meg & Peg|620|2|231|Phanpy|♀|31||216|Teddiursa|♀|31|}} | |||
{{Trainerdiv|ocean}} | |||
{{Trainerentry|Spr GS Firebreather.png|Firebreather|Lyle|1344|3|109|Koffing|♂|28||136|Flareon|♂|31||109|Koffing|♂|28|}} | |||
{{Trainerfooter|ocean|II}} | |||
|} | |||
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};" | |||
|- align="center" | |||
! B1F | |||
|- | |||
| | |||
{{trainerheader|ocean|I}} | |||
{{Trainerentry|Spr GS Juggler.png|Juggler|Fritz|1150|3|122|Mr. Mime|♂|29||126|Magmar|♂|29||067|Machoke|♂|29|}} | |||
{{Trainerdiv|ocean}} | |||
{{Trainerentry|Spr GS Sailor.png|Sailor|Jeff|1280|2|020|Raticate|♂|32||020|Raticate|♂|32|}} | |||
{{Trainerdiv|ocean}} | |||
{{Trainerentry|Spr GS Picnicker.png|Picnicker|Debra|660|1|119|Seaking|♀|33|}} | |||
{{Trainerfooter|ocean|II}} | |||
|} | |||
|} | |||
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};" | |||
|- align="center" | |||
! Items | |||
|- | |||
| | |||
{{itlisth|ocean}} | |||
{{Itemlist|Metal Coat|From the Gentleman, after his granddaughter is located|G=yes|S=yes}} | |||
{{itlistfoot|ocean}} | |||
|} | |||
===1F=== | |||
====Missing Child==== | |||
Soon after boarding the ship, a Gentleman bumps into you. The man is distraught, and apologies as he explains that his young granddaughter is missing. He asks that you let him know if she is found, and hurries off to continue his search. | |||
== | ====The Search Begins==== | ||
[[ | [[Professor Elm]]'s [[S.S. Ticket]] reserves the cabin at the far end of the first hallway, marked by a Sailor standing just outside. The room features a [[PC]] and a cozy bed, the perfect place to take a nap and restore health. | ||
Two of the other cabins nearest the entrance are empty, while Hiker Noland can be found in the one between them. On the opposide side of the ship, the cabin nearest the stairs belongs to the grandfather. The next cabin over belongs to PokéFan Colin and Twins Meg & Peg. The fourth cabin is empty, and the last one belongs to Firebreather Lyle. There is no unaccompanied little girl to be found here, so head downstairs to check the lower deck. | |||
===B1F=== | |||
A Sailor blocks the way. Speak to him, and he asks that you find another Sailor for him as he cannot leave his post. | |||
===1F=== | |||
Sailor Stanly can now be found in the cabin next to your own. He claims that he was not goofing off, but that the room was vacant, so he took a quick nap. Defeat him, and he returns to his post. | |||
===B1F=== | |||
The Sailor thanks you for finding Stanly, and mentions that he may have seen a little girl around here. In the nearest room, the seasick Juggler Fritz is hunched over a trash can. Sailor Jeff can be found in the second room, and Picnicker Debra stands in the hallway. There is still no little girl to be seen, so take the stairs up to the Captain's cabin. | |||
===1F=== | |||
====Captain's cabin==== | |||
The little girl is located here, safe but bored, and keeps trying to get the Captain to play with her. Realizing that her grandfather has been worried about her, she rushes off and you both return to the grandfather's cabin. As thanks for seeing his granddaughter returned safely, he rewards you with a [[Metal Coat]]. A moment later, the Captain announces that the ship has now arrived in [[Vermilion City]]. | |||
After this initial trip to [[Kanto]], the ship sails from Kanto to [[Johto]] every Sunday and Wednesday, and from Johto to Kanto every Monday and Friday. | |||
== Vermilion City == | ==Vermilion City== | ||
[[ | [[File:Vermilion City GSC.png|thumb|225px|Vermilion City]] | ||
[[Vermilion City]] is | [[Vermilion City]] is a popular port city located between {{rt|6|Kanto}} and {{rt|11|Kanto}}. Vermilion Harbor sees many ships coming and going, and the Pokémon Fan Club is located on the west side of town. The eastern exit, and the east end of [[Diglett's Cave]], are currently blocked by a sleeping {{p|Snorlax}}. The [[Vermilion Gym]] stands in the southwest. | ||
{| class="expandable" | {| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;" | ||
|- style="background: #{{ | |- align="center" | ||
! Available Pokémon | |||
! | |- | ||
|- | | | ||
| | {| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;" | ||
| | |- align="center" | ||
| | ! Harbor | ||
| | |- | ||
| | |||
|- | {{Catch/header|water|4}} | ||
| | {{Catch/div|water|Surfing}} | ||
| | {{Catch/entry2|072|Tentacool|yes|yes|no|Surf|30-39|all=90%|type1=Water|type2=Poison}} | ||
|- | {{Catch/entry2|073|Tentacruel|yes|yes|no|Surf|35-39|all=10%|type1=Water|type2=Poison}} | ||
| | {{Catch/div|water|Fishing}} | ||
| | {{Catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}} | ||
| | {{Catch/entry2|072|Tentacool|yes|yes|no|Fish Old|10|all=15%|type1=Water|type2=Poison}} | ||
| | {{Catch/entry2|072|Tentacool|yes|yes|no|Fish Good|20|all=35%|type1=Water|type2=Poison}} | ||
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}} | |||
| | {{Catch/entry2|170|Chinchou|yes|yes|no|Fish Good|20|all=20%|type1=Water|type2=Electric}} | ||
| | {{Catch/entry2|090|Shellder|yes|yes|no|Fish Good|20|all=10%|type1=Water}} | ||
{{Catch/footer|water}} | |||
|} | |||
{| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;" | |||
|- align="center" | |||
! City | |||
|- | |||
| | |||
{{Catch/header|sand|4}} | |||
{{Catch/div|water|Surfing}} | |||
{{Catch/entry2|072|Tentacool|yes|yes|no|Surf|30-39|all=90%|type1=Water|type2=Poison}} | |||
{{Catch/entry2|073|Tentacruel|yes|yes|no|Surf|35-39|all=10%|type1=Water|type2=Poison}} | |||
{{Catch/div|water|Fishing}} | |||
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}} | |||
{{Catch/entry2|072|Tentacool|yes|yes|no|Fish Old|10|all=15%|type1=Water|type2=Poison}} | |||
{{Catch/entry2|072|Tentacool|yes|yes|no|Fish Good|20|all=35%|type1=Water|type2=Poison}} | |||
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}} | |||
{{Catch/entry2|170|Chinchou|yes|yes|no|Fish Good|20|all=20%|type1=Water|type2=Electric}} | |||
{{Catch/entry2|090|Shellder|yes|yes|no|Fish Good|20|all=10%|type1=Water}} | |||
{{Catch/footer|sand}} | |||
|} | |||
|} | |} | ||
{| class="expandable" | {| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;" | ||
|- | |- align="center" | ||
! | ! Items | ||
|- | |||
|- | | | ||
| | {{itlisth|sand}} | ||
{{catch/div|water|Harbor}} | |||
| | {{Itemlist|Iron|Northeast of the [[S.S. Aqua]] and south of the Sailor; on the northern buoy three steps west from the east edge.<br>Only accessible after sailing from [[Olivine City]] (hidden; requires {{m|Surf}})|G=yes|S=yes}} | ||
{{catch/div|sand|City}} | |||
| | {{Itemlist|Full Heal|In the bush next to Vermilion Gym (hidden)|G=yes|S=yes}} | ||
| | {{Itemlist|Rare Candy|Pokémon Fan Club; from the Chairman|G=yes|S=yes}} | ||
| | {{catch/div|sand|Later visit}} | ||
{{Itemlist|Lost Item IV|Pokémon Fan Club; from one of the members, after hearing of {{OBP|Copycat|character}}'s missing doll|G=yes|S=yes|display=[[Lost Item]]}} | |||
| | {{Itemlist|HP Up|From the man near the city's east exit, after earning all 16 Badges|G=yes|S=yes}} | ||
| | {{itlistfoot|sand}} | ||
| | |||
| | |||
| | |||
|} | |} | ||
=== Pokémon Fan Club === | ===Pokémon Fan Club=== | ||
The Pokémon Fan Club is located on the west side of town. Members meet here to discuss everything about their favorite Pokémon, and include a woman with her {{p|Bayleef}} and a man with his {{p|Clefairy}}—or rather, a [[Poké Doll]] that looks like a Clefairy. Speak to the Chairman to hear a long-winded story about his prized {{p|Rapidash}}. He eventually realizes how long he has been speaking, and gives you a [[Rare Candy]] as thanks for hearing him out. | |||
===Vermilion Gym=== | |||
[[File:Vermilion Gym GSC.png|thumb|Vermilion Gym]] | |||
{| class="roundy" style="background: linear-gradient(135deg, #{{electric color}} 50%, #{{electric color light}} 50%); padding: 0.5em;" | |||
|- | |||
! colspan=2 style="font-size: 1.3em; color: #000;" | | |||
|- style="background: #FFF;" | |||
| style="padding: 0.5em;" | '''Vermilion City Pokémon Gym<br>Leader: Lt. Surge'''<br>The Lightning American | |||
|} | |||
The [[Vermilion Gym]] specializes in {{type|Electric}} Pokémon. Electric-type moves are super effective against {{t|Flying}}- and {{type|Water}} Pokémon, while Electric-type Pokémon are weak to {{type|Ground}} moves. | |||
[[ | |||
The Gym features an array of trash cans, two of which conceal a hidden switch. Normally, these two switches must be found and flipped in order to unlock the door to the [[Gym Leader]]'s room. However, they are currently inactive, so there are no puzzles to solve before reaching the Gym Leader. | |||
[[Lt. Surge]]'s {{p|Magneton}} knows the powerful {{m|Zap Cannon}} attack. Though guaranteed to cause {{status|paralysis}}, it has only 50% {{stat|Accuracy}}; however, using {{m|Lock-On}} first ensures that it connects with the target. His two {{p|Electrode}} are nearly identical, so be aware that either one could {{m|Explosion|explode}} without warning. {{type|Ground}} Pokémon are immune to {{t|Electric}} attacks, but a good alternative would be to use {{type|Grass}} Pokémon, as they resist Electric moves. Electric Pokémon tend to have higher {{stat|Speed}}, so consider making use of items like [[Quick Claw]] and [[X Speed]]. | |||
{| | {| align="center" | ||
|- style="background: #{{electric color}};" | |- align="center" valign="top" | ||
! | | | ||
{| align="center" style="background: #{{electric color}}; {{roundy}}; border: 5px solid #{{electric color light}};" | |||
|- align="center" | |||
| | ! Vermilion Gym<br>[[File:Thunder Badge.png|35px|Thunder Badge]]<br><br /> | ||
| Juggler Horton | |- | ||
| | | | ||
| | {| align="center" class="expandable" style="background: #{{electric color}}; {{roundy}}; border: 5px solid #{{electric color light}};" | ||
| | |- align="center" | ||
| | ! Trainers | ||
| | |- | ||
| | |||
| | {{Trainerheader|Electric}} | ||
| Guitarist Vincent | {{Trainerentry|Spr GS Juggler.png|Juggler|Horton|1320|4|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None}} | ||
| | {{Trainerdiv|Electric}} | ||
{{Trainerentry|Spr GS Guitarist.png|Guitarist|Vincent|1024|4|081|Magnemite||27|None|100|Voltorb||33|None|081|Magnemite||32|None|081|Magnemite||32|None}} | |||
{{Trainerdiv|Electric}} | |||
{{Trainerentry|Spr GS Gentleman.png|Gentleman|Gregory|2376|2|025|Pikachu|♂|37|None|180|Flaaffy|♂|33|None}} | |||
{{Trainerfooter|Electric|I}} | |||
|} | |} | ||
{{Party|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}} | |||
|sprite= | |||
|prize={{ | |||
{| style="margin: auto;" | |||
| | |||
{{Party/Single|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}} | |||
|sprite=Spr GS Lt Surge.png | |||
|prize={{PDollar}}4600 | |||
|class=Leader | |class=Leader | ||
|name=Lt. Surge | |classlink=Gym Leader | ||
|name={{color2|000|Lt. Surge}} | |||
|game=GSC | |game=GSC | ||
|location=Vermilion Gym | |location=Vermilion Gym | ||
|pokemon=5 | |pokemon=5}} | ||
| | |{{Pokémon/2|game=Gold | ||
|ndex=026|pokemon=Raichu | |||
|level=44|gender=male|type1=Electric | |level=44|gender=male|type1=Electric | ||
|move1=Thunderbolt|move1type=Electric | |move1=Thunderbolt|move1type=Electric | ||
Line 170: | Line 215: | ||
|move3=Thunder Wave|move3type=Electric | |move3=Thunder Wave|move3type=Electric | ||
|move4=Quick Attack|move4type=Normal}} | |move4=Quick Attack|move4type=Normal}} | ||
| | |||
|{{Pokémon/2|game=Gold | |||
|ndex=082|pokemon=Magneton | |||
|level=40|type1=Electric|type2=Steel | |||
|move1=Zap Cannon|move1type=Electric | |||
|move2=Lock-On|move2type=Normal | |||
|move3=Double Team|move3type=Normal | |||
|move4=Swift|move4type=Normal}} | |||
|{{Pokémon/2|game=Gold | |||
|ndex=101|pokemon=Electrode | |||
|level=40|type1=Electric | |level=40|type1=Electric | ||
|move1=Screech|move1type=Normal | |move1=Screech|move1type=Normal | ||
Line 176: | Line 231: | ||
|move3=Swift|move3type=Normal | |move3=Swift|move3type=Normal | ||
|move4=Explosion|move4type=Normal}} | |move4=Explosion|move4type=Normal}} | ||
| | {{Party/Div|color={{electric color}}}} | ||
|style="margin:auto"| | |||
{{Pokémon/2|game=Gold | |||
|ndex=101|pokemon=Electrode | |||
|level=40|type1=Electric | |level=40|type1=Electric | ||
|move1=Screech|move1type=Normal | |move1=Screech|move1type=Normal | ||
Line 182: | Line 240: | ||
|move3=Swift|move3type=Normal | |move3=Swift|move3type=Normal | ||
|move4=Explosion|move4type=Normal}} | |move4=Explosion|move4type=Normal}} | ||
| | |style="margin:auto"| | ||
{{Pokémon/2|game=Gold | |||
|ndex=125|pokemon=Electabuzz | |||
|level=46|gender=male|type1=Electric | |level=46|gender=male|type1=Electric | ||
|move1=ThunderPunch|move1type=Electric | |move1=ThunderPunch|move1type=Electric | ||
|move2=Thunder|move2type=Electric | |move2=Thunder|move2type=Electric | ||
|move3=Light Screen|move3type=Psychic | |move3=Light Screen|move3type=Psychic | ||
|move4=Quick Attack|move4type=Normal}}}} | |move4=Quick Attack|move4type=Normal}} | ||
{{Party/Footer}} | |||
|} | |||
|} | |||
|} | |||
After the battle, [[Lt. | After the battle, [[Lt. Surge]] awards you the {{badge|Thunder}}. | ||
{{WalkthroughPrevNext | |||
|game=Gold|game2=Silver | |||
|gamename=Gold and Silver | |||
|prevsection=15 | |||
|prevname=The Pokémon League | |||
|nextsection=17 | |||
|nextname=Route 6, Saffron City | |||
}} | |||
<br> | <br> | ||
{{Project Walkthroughs notice}} | {{Project Walkthroughs notice}} | ||
[[Category:Gold and Silver walkthrough]] | [[Category:Gold and Silver walkthrough]] |
Latest revision as of 20:05, 28 July 2024
These pages follow the original Game Boy Color iteration, not Pokémon HeartGold and SoulSilver. The guide for those games can be found here.
New Bark Town
After the credits end, you find yourself back in New Bark Town. Professor Elm calls a moment later, asking that you visit the lab. Pay him a visit to receive the S.S. Ticket, a boarding pass for the S.S. Aqua in Olivine City.
Olivine City
Olivine Harbor
Enter the building on the south side of town to reach the harbor. Speak to the Sailor to present the S.S. Ticket and board the ship for Kanto's Vermilion City.
S.S. Aqua
The S.S. Aqua uses hydraulic power to skim across the ocean, making for a speedy voyage between Johto's Olivine City and Kanto's Vermilion City. It is one of the more convenient means of travel between the two regions.
Trainers | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1F
Missing Child
Soon after boarding the ship, a Gentleman bumps into you. The man is distraught, and apologies as he explains that his young granddaughter is missing. He asks that you let him know if she is found, and hurries off to continue his search.
The Search Begins
Professor Elm's S.S. Ticket reserves the cabin at the far end of the first hallway, marked by a Sailor standing just outside. The room features a PC and a cozy bed, the perfect place to take a nap and restore health.
Two of the other cabins nearest the entrance are empty, while Hiker Noland can be found in the one between them. On the opposide side of the ship, the cabin nearest the stairs belongs to the grandfather. The next cabin over belongs to PokéFan Colin and Twins Meg & Peg. The fourth cabin is empty, and the last one belongs to Firebreather Lyle. There is no unaccompanied little girl to be found here, so head downstairs to check the lower deck.
B1F
A Sailor blocks the way. Speak to him, and he asks that you find another Sailor for him as he cannot leave his post.
1F
Sailor Stanly can now be found in the cabin next to your own. He claims that he was not goofing off, but that the room was vacant, so he took a quick nap. Defeat him, and he returns to his post.
B1F
The Sailor thanks you for finding Stanly, and mentions that he may have seen a little girl around here. In the nearest room, the seasick Juggler Fritz is hunched over a trash can. Sailor Jeff can be found in the second room, and Picnicker Debra stands in the hallway. There is still no little girl to be seen, so take the stairs up to the Captain's cabin.
1F
Captain's cabin
The little girl is located here, safe but bored, and keeps trying to get the Captain to play with her. Realizing that her grandfather has been worried about her, she rushes off and you both return to the grandfather's cabin. As thanks for seeing his granddaughter returned safely, he rewards you with a Metal Coat. A moment later, the Captain announces that the ship has now arrived in Vermilion City.
After this initial trip to Kanto, the ship sails from Kanto to Johto every Sunday and Wednesday, and from Johto to Kanto every Monday and Friday.
Vermilion City
Vermilion City is a popular port city located between Route 6 and Route 11. Vermilion Harbor sees many ships coming and going, and the Pokémon Fan Club is located on the west side of town. The eastern exit, and the east end of Diglett's Cave, are currently blocked by a sleeping Snorlax. The Vermilion Gym stands in the southwest.
Available Pokémon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pokémon Fan Club
The Pokémon Fan Club is located on the west side of town. Members meet here to discuss everything about their favorite Pokémon, and include a woman with her Bayleef and a man with his Clefairy—or rather, a Poké Doll that looks like a Clefairy. Speak to the Chairman to hear a long-winded story about his prized Rapidash. He eventually realizes how long he has been speaking, and gives you a Rare Candy as thanks for hearing him out.
Vermilion Gym
Vermilion City Pokémon Gym Leader: Lt. Surge The Lightning American |
The Vermilion Gym specializes in Electric-type Pokémon. Electric-type moves are super effective against Flying- and Water-type Pokémon, while Electric-type Pokémon are weak to Ground-type moves.
The Gym features an array of trash cans, two of which conceal a hidden switch. Normally, these two switches must be found and flipped in order to unlock the door to the Gym Leader's room. However, they are currently inactive, so there are no puzzles to solve before reaching the Gym Leader.
Lt. Surge's Magneton knows the powerful Zap Cannon attack. Though guaranteed to cause paralysis, it has only 50% Accuracy; however, using Lock-On first ensures that it connects with the target. His two Electrode are nearly identical, so be aware that either one could explode without warning. Ground-type Pokémon are immune to Electric attacks, but a good alternative would be to use Grass-type Pokémon, as they resist Electric moves. Electric Pokémon tend to have higher Speed, so consider making use of items like Quick Claw and X Speed.
After the battle, Lt. Surge awards you the Thunder Badge.
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Gold and Silver walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |