Appendix:Gold and Silver walkthrough/Section 16: Difference between revisions

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<center> ''This is the Bulbapedia walkthrough for {{game|Gold and Silver|s}}. This walkthrough follows the original [[Game Boy Color]] version, '''not''' {{game|HeartGold and SoulSilver|s}}. <br> The guide for those can be found '''[[Appendix:HeartGold and SoulSilver walkthrough|here]].''''' </center>
{{WalkthroughNotice|GS}}
-----
==New Bark Town==
After the credits end, you find yourself back in [[New Bark Town]]. [[Professor Elm]] calls a moment later, asking that you visit the lab. Pay him a visit to receive the [[S.S. Ticket]], a boarding pass for the [[S.S. Aqua]] in [[Olivine City]].


== Return to New Bark ==
==Olivine City==
Congratulations, you are now the Indigo League {{pkmn|Champion}}!  That major accomplishment means that you are the strongest Trainer in all of Johto and Kanto.
===Olivine Harbor===
Enter the building on the south side of town to reach the harbor. Speak to the Sailor to present the [[S.S. Ticket]] and board the ship for [[Kanto]]'s [[Vermilion City]].


After the credits roll, you wind up back home in {{to|New Bark}}. {{prof|Elm}} calls you shortly, asking you to visit the lab. Swing by to get the {{DL|List of key items in Generation II|S.S. Ticket}}, a pass to board the [[S.S. Aqua]]. {{m|Fly}} off to {{ci|Olivine}} and head to the harbor to catch the ferry to [[Vermilion City]]!
==S.S. Aqua==
[[File:SS Aqua 1F GSC.png|thumb|225px|S.S. Aqua, 1F]]
[[File:SS Aqua 1F Rooms GSC.png|thumb|225px|S.S. Aqua, 1F (Interior)]]
[[File:SS Aqua B1F GSC.png|thumb|225px|S.S. Aqua, B1F]]
[[File:SS Aqua Captain Cabin GSC.png|thumb|1F (Captain's cabin)]]


== Fast Ship S.S. Aqua ==
The [[S.S. Aqua]] uses hydraulic power to skim across the ocean, making for a speedy voyage between [[Johto]]'s [[Olivine City]] and [[Kanto]]'s [[Vermilion City]]. It is one of the more convenient means of travel between the two regions.
[[File:SS Aqua 1F GSC.png|thumb|right|S.S. Aqua, 1F]]
[[File:SS Aqua B1F GSC.png|thumb|right|S.S. Aqua, B1F]]


A frantic old man runs into you soon after you board the ship.  His granddaughter is missing, and he asks for your help before running off.  At least she's on a ship, she could not have gotten too far.  Before you start the search, check out your cabin at the west end of the hallway.  It has a PC and a cozy bed to heal your Pokémon, which is good to have with all of these Trainers on-board.
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
 
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
|-
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
! 1F
|-  
|-  
|
|
{{trainerheader|ocean|I}}
{{trainerheader|ocean|I}}
{{catch/div|ocean|Upper deck}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Stanly|1040<br>
{{Trainerentry|GSC Hiker.png|Hiker|Noland|2112|2|028|Sandslash|♂|31|None|076|Golem|♂|33|None}}
----
<small>After talking to the Sailor<br>on the lower deck</small>|3|066|Machop|♂|31||067|Machoke|♂|33||054|Psyduck|♂|26|}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|GSC Pokéfan M.png|Pokéfan|Colin|5120|1|225|Delibird|♂|32|None}}
{{Trainerentry|Spr GS Hiker.png|Hiker|Noland|1056|2|028|Sandslash|♂|31||076|Golem|♂|33|}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|GSC Twins.png|Twins|Meg & Peg|1240|2|216|Teddiursa||31|None|231|Phanpy|♀|31|None}}
{{Trainerentry|Spr GS Pokéfan M.png|Pokéfan|Colin|2560|1|225|Delibird||32|Berry}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|GSC FireBreather.png|Firebreather|Lyle|1344|3|109|Koffing||28|None|136|Flareon||31|None|109|Koffing|♂|28|None}}
{{Trainerentry|Spr GS Twins.png|Twins|Meg & Peg|620|2|231|Phanpy||31||216|Teddiursa||31|}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|GSC Sailor.png|Sailor|Stanly|1040|3|066|Machop|♂|31|None|067|Machoke|♂|33|None|054|Psyduck|♂|26|None}}
{{Trainerentry|Spr GS Firebreather.png|Firebreather|Lyle|1344|3|109|Koffing|♂|28||136|Flareon|♂|31||109|Koffing|♂|28|}}
{{catch/div|ocean|Lower deck}}
{{Trainerfooter|ocean|II}}
{{Trainerentry|GSC Juggler.png|Juggler|Fritz|1040|3|122|Mr. Mime|♂|29|None|067|Machoke|♂|29|None|126|Magmar|♂|29|None}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
! B1F
|-
|
{{trainerheader|ocean|I}}
{{Trainerentry|Spr GS Juggler.png|Juggler|Fritz|1150|3|122|Mr. Mime|♂|29||126|Magmar|♂|29||067|Machoke|♂|29|}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|GSC Sailor.png|Sailor|Jeff|1280|2|020|Raticate|♂|32|None|020|Raticate|♂|32|None}}
{{Trainerentry|Spr GS Sailor.png|Sailor|Jeff|1280|2|020|Raticate|♂|32||020|Raticate|♂|32|}}
{{Trainerdiv|ocean}}
{{Trainerdiv|ocean}}
{{Trainerentry|GSC Picnicker.png|Picnicker|Debra|660|1|119|Seaking|♀|33|None}}
{{Trainerentry|Spr GS Picnicker.png|Picnicker|Debra|660|1|119|Seaking|♀|33|}}
{{Trainerfooter|ocean|I}}
{{Trainerfooter|ocean|II}}
|}
|}
|}
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
|- align="center"
! Items
! Items
|-  
|-
|
|
{{itlisth|ocean}}
{{itlisth|ocean}}
{{itlistbod|Metal Coat|From the old man for finding his granddaughter|GS|display={{DL|Type-enhancing item|Metal Coat}}}}
{{Itemlist|Metal Coat|From the Gentleman, after his granddaughter is located|G=yes|S=yes}}
{{itlistfoot|ocean}}
{{itlistfoot|ocean}}
|}
|}




=== Upper deck ===
===1F===
Now let's check out the other cabins.  Two of the other cabins on the north side are empty, while the one between them has a Hiker. On the south side, only one cabin is empty. The one nearest the stairs belongs to the grandfather.  The next cabin has a PokéFan and a pair of Twins, while the last one has a Firebreather.
====Missing Child====
Soon after boarding the ship, a Gentleman bumps into you. The man is distraught, and apologies as he explains that his young granddaughter is missing. He asks that you let him know if she is found, and hurries off to continue his search.


=== Lower deck ===
====The Search Begins====
Still no luck finding the girl, so check out the lower floor.  A Sailor blocks the way, and asks you to track down another sailor for their shift change. The second Sailor is snoozing in the cabin next to yours; beat him in battle and he will return to his post.  There is a Juggler hunched over a trash can, and a Sailor and a Picnicker beyond that.  Take the stairs in the west to reach the Captain's cabin.
[[Professor Elm]]'s [[S.S. Ticket]] reserves the cabin at the far end of the first hallway, marked by a Sailor standing just outside. The room features a [[PC]] and a cozy bed, the perfect place to take a nap and restore health.


=== Captain's cabin ===
Two of the other cabins nearest the entrance are empty, while Hiker Noland can be found in the one between them. On the opposide side of the ship, the cabin nearest the stairs belongs to the grandfather. The next cabin over belongs to PokéFan Colin and Twins Meg & Peg. The fourth cabin is empty, and the last one belongs to Firebreather Lyle. There is no unaccompanied little girl to be found here, so head downstairs to check the lower deck.
The missing girl is safe and sound with the Captain, but she's bored out of her mind and keeps trying to get the Captain to play with her.  When she realizes her grandfather is worried about her, she runs off and you both end up in the old man's room. For taking care of his granddaughter, the old man rewards you with a {{DL|Type-enhancing item|Metal Coat}}, a power-up for {{type|Steel}} attacks and an essential part of {{p|Steelix|certain}} {{p|Scizor|trade}} evolutions. The Captain announces over the speaker system that the ship has docked in Vermilion's harbor, and passengers are now allowed to disembark.


{{-}}
===B1F===
== Vermilion City ==
A Sailor blocks the way. Speak to him, and he asks that you find another Sailor for him as he cannot leave his post.
[[File:Vermilion_City_GSC.png|thumb|300px|right|Vermilion City]]


[[Vermilion City]] has not changed much over the past [[Generation I|three years]], though the land around [[Diglett's Cave]] has shifted a bit. A sleeping {{p|Snorlax}} blocks the path to the east, and the old man is still clearing the ground for construction with his {{p|Machop}}.  Stop by the Poké Mart if you need more Potions or Poké Balls, then visit the Pokémon Fan Club on the west side.
===1F===
Sailor Stanly can now be found in the cabin next to your own. He claims that he was not goofing off, but that the room was vacant, so he took a quick nap. Defeat him, and he returns to his post.


{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
===B1F===
The Sailor thanks you for finding Stanly, and mentions that he may have seen a little girl around here. In the nearest room, the seasick Juggler Fritz is hunched over a trash can. Sailor Jeff can be found in the second room, and Picnicker Debra stands in the hallway. There is still no little girl to be seen, so take the stairs up to the Captain's cabin.
 
===1F===
====Captain's cabin====
The little girl is located here, safe but bored, and keeps trying to get the Captain to play with her. Realizing that her grandfather has been worried about her, she rushes off and you both return to the grandfather's cabin. As thanks for seeing his granddaughter returned safely, he rewards you with a [[Metal Coat]]. A moment later, the Captain announces that the ship has now arrived in [[Vermilion City]].
 
After this initial trip to [[Kanto]], the ship sails from Kanto to [[Johto]] every Sunday and Wednesday, and from Johto to Kanto every Monday and Friday.
 
==Vermilion City==
[[File:Vermilion City GSC.png|thumb|225px|Vermilion City]]
 
[[Vermilion City]] is a popular port city located between {{rt|6|Kanto}} and {{rt|11|Kanto}}. Vermilion Harbor sees many ships coming and going, and the Pokémon Fan Club is located on the west side of town. The eastern exit, and the east end of [[Diglett's Cave]], are currently blocked by a sleeping {{p|Snorlax}}. The [[Vermilion Gym]] stands in the southwest.
 
{| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-  
|-  
|
|
{{Catch/header|sand|yes}}
{| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;"
{{Catch/div|water|Fish}}
|- align="center"
! Harbor
|-
|
{{Catch/header|water|4}}
{{Catch/div|water|Surfing}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Surf|30-39|all=90%|type1=Water|type2=Poison}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Surf|30-39|all=90%|type1=Water|type2=Poison}}
{{Catch/entry2|073|Tentacruel|yes|yes|no|Surf|35-39|all=10%|type1=Water|type2=Poison}}
{{Catch/entry2|073|Tentacruel|yes|yes|no|Surf|35-39|all=10%|type1=Water|type2=Poison}}
{{Catch/div|water|Fishing}}
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Fish Old|10|all=15%|type1=Water|type2=Poison}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Fish Good|20|all=35%|type1=Water|type2=Poison}}
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|170|Chinchou|yes|yes|no|Fish Good|20|all=20%|type1=Water|type2=Electric}}
{{Catch/entry2|090|Shellder|yes|yes|no|Fish Good|20|all=10%|type1=Water}}
{{Catch/footer|water}}
|}
{| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;"
|- align="center"
! City
|-
|
{{Catch/header|sand|4}}
{{Catch/div|water|Surfing}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Surf|30-39|all=90%|type1=Water|type2=Poison}}
{{Catch/entry2|073|Tentacruel|yes|yes|no|Surf|35-39|all=10%|type1=Water|type2=Poison}}
{{Catch/div|water|Fishing}}
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Fish Old|10|all=15%|type1=Water|type2=Poison}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Fish Old|10|all=15%|type1=Water|type2=Poison}}
Line 80: Line 134:
{{Catch/footer|sand}}
{{Catch/footer|sand}}
|}
|}
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
|}
{| class="expandable" align="center" style="background: #F99349; {{roundy}}; border: 5px solid #FBB786;"
|- align="center"
|- align="center"
! Items
! Items
Line 86: Line 141:
|
|
{{itlisth|sand}}
{{itlisth|sand}}
{{itlistbod|Rare Candy|From the Fan Club Chairman|GS|display={{DL|Vitamin|Rare Candy}}}}
{{catch/div|water|Harbor}}
{{itlistbod|Full Heal|In the bush outside the Gym (hidden)|GS|display={{DL|Status ailment healing item|Full Heal}}}}
{{Itemlist|Iron|Northeast of the [[S.S. Aqua]] and south of the Sailor; on the northern buoy three steps west from the east edge.<br>Only accessible after sailing from [[Olivine City]] (hidden; requires {{m|Surf}})|G=yes|S=yes}}
{{itlistbod|HP Up|From the man near Diglett's Cave after earning all 16 badges|GS|display={{DL|Vitamin|HP Up}}}}
{{catch/div|sand|City}}
{{Itemlist|Full Heal|In the bush next to Vermilion Gym (hidden)|G=yes|S=yes}}
{{Itemlist|Rare Candy|Pokémon Fan Club; from the Chairman|G=yes|S=yes}}
{{catch/div|sand|Later visit}}
{{Itemlist|Lost Item IV|Pokémon Fan Club; from one of the members, after hearing of {{OBP|Copycat|character}}'s missing doll|G=yes|S=yes|display=[[Lost Item]]}}
{{Itemlist|HP Up|From the man near the city's east exit, after earning all 16 Badges|G=yes|S=yes}}
{{itlistfoot|sand}}
{{itlistfoot|sand}}
|}
|}




=== Pokémon Fan Club ===
===Pokémon Fan Club===
Listen to the Chairman's long story about his prized {{p|Rapidash}}, and he'll give you a {{DL|Vitamin|Rare Candy}} for sticking around through the whole thing.  Take note of the guy with the {{p|Clefairy}}; it's actually a {{DL|Battle item|Poké Doll}} that you'll need to return to its owner later.
The Pokémon Fan Club is located on the west side of town. Members meet here to discuss everything about their favorite Pokémon, and include a woman with her {{p|Bayleef}} and a man with his {{p|Clefairy}}—or rather, a [[Poké Doll]] that looks like a Clefairy. Speak to the Chairman to hear a long-winded story about his prized {{p|Rapidash}}. He eventually realizes how long he has been speaking, and gives you a [[Rare Candy]] as thanks for hearing him out.


[[File:Vermilion Gym GSC.png|thumb|right|Vermilion Gym]]
===Vermilion Gym===
=== Vermilion Gym ===
[[File:Vermilion Gym GSC.png|thumb|Vermilion Gym]]
{{sign|RBY|header}}
{{sign|RBY|VERMILION CITY <br> POKéMON GYM <br> LEADER: LT. SURGE <br> The Lightning <br> American!}}
{{sign|RBY|footer}}


The [[Vermilion Gym]] specializes in {{type|Electric}} Pokémon, so avoid using {{t|Water}}- or {{t|Flying}} types. {{type|Ground}} Pokémon are not only immune to electrical attacks, but their Ground attacks inflict double the damage on Electric Pokémon.
{| class="roundy" style="background: linear-gradient(135deg, #{{electric color}} 50%, #{{electric color light}} 50%); padding: 0.5em;"
|-
! colspan=2 style="font-size: 1.3em; color: #000;" |
|- style="background: #FFF;"
| style="padding: 0.5em;" | '''Vermilion City Pokémon Gym<br>Leader: Lt. Surge'''<br>The Lightning American
|}


[[Lt. Surge]] has three Gym Trainers, but his hidden switches are broken, so you can walk right up to him. His {{p|Magneton}} knows the useful {{m|Lock-On}}-{{m|Zap Cannon}} combo, which inflicts serious damage and {{status|paralysis}}, and his two {{p|Electrode}} may {{m|Explosion|explode}} without warning. If the battle drags on for too long, his Pokémon may be harder to hit thanks to {{m|Double Team}}.  Use the {{TM|26|Earthquake}} you found in {{ka|Victory Road}} to sweep through his five Pokémon.
 
The [[Vermilion Gym]] specializes in {{type|Electric}} Pokémon. Electric-type moves are super effective against {{t|Flying}}- and {{type|Water}} Pokémon, while Electric-type Pokémon are weak to {{type|Ground}} moves.
 
The Gym features an array of trash cans, two of which conceal a hidden switch. Normally, these two switches must be found and flipped in order to unlock the door to the [[Gym Leader]]'s room. However, they are currently inactive, so there are no puzzles to solve before reaching the Gym Leader.
 
[[Lt. Surge]]'s {{p|Magneton}} knows the powerful {{m|Zap Cannon}} attack. Though guaranteed to cause {{status|paralysis}}, it has only 50% {{stat|Accuracy}}; however, using {{m|Lock-On}} first ensures that it connects with the target. His two {{p|Electrode}} are nearly identical, so be aware that either one could {{m|Explosion|explode}} without warning. {{type|Ground}} Pokémon are immune to {{t|Electric}} attacks, but a good alternative would be to use {{type|Grass}} Pokémon, as they resist Electric moves. Electric Pokémon tend to have higher {{stat|Speed}}, so consider making use of items like [[Quick Claw]] and [[X Speed]].


{| align="center"
{| align="center"
Line 111: Line 178:
{| align="center" style="background: #{{electric color}}; {{roundy}}; border: 5px solid #{{electric color light}};"
{| align="center" style="background: #{{electric color}}; {{roundy}}; border: 5px solid #{{electric color light}};"
|- align="center"
|- align="center"
! Vermilion Gym <br> [[Image:Thunder Badge.png|35px|The Thunder Badge]] <br><br>
! Vermilion Gym<br>[[File:Thunder Badge.png|35px|Thunder Badge]]<br><br />
|-  
|-  
|  
|  
Line 119: Line 186:
|-  
|-  
|  
|  
{{trainerheader|electric}}
{{Trainerheader|Electric}}
{{trainerentry|GSC_Juggler.png|Juggler|Horton|1320|4|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None}}
{{Trainerentry|Spr GS Juggler.png|Juggler|Horton|1320|4|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None}}
{{trainerdiv|electric}}
{{Trainerdiv|Electric}}
{{trainerentry|GSC_Guitarist.png|Guitarist|Vincent|1024|4|081|Magnemite||27|None|081|Magnemite||32|None|081|Magnemite||32|None|100|Voltorb||33|None}}
{{Trainerentry|Spr GS Guitarist.png|Guitarist|Vincent|1024|4|081|Magnemite||27|None|100|Voltorb||33|None|081|Magnemite||32|None|081|Magnemite||32|None}}
{{trainerdiv|electric}}
{{Trainerdiv|Electric}}
{{trainerentry|GSC_Gentleman.png|Gentleman|Gregory|2376|2|025|Pikachu|♂|37|None|180|Flaaffy|♂|33|None}}
{{Trainerentry|Spr GS Gentleman.png|Gentleman|Gregory|2376|2|025|Pikachu|♂|37|None|180|Flaaffy|♂|33|None}}
{{trainerfooter|electric|II|inside}}
{{Trainerfooter|Electric|I}}
|}
|}






{| align="center" style="background: #{{electric color}};"
{| style="margin: auto;"
|
|
{{Party|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}
{{Party/Single|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}
|sprite=Spr GS Lt Surge.png‎
|sprite=Spr GS Lt Surge.png
|prize={{pdollar}}4600
|prize={{PDollar}}4600
|class=Leader
|class=Leader
|name=Lt. Surge
|classlink=Gym Leader
|name={{color2|000|Lt. Surge}}
|game=GSC
|game=GSC
|location=Vermilion Gym
|location=Vermilion Gym
|pokemon=5
|pokemon=5}}
 
|{{Pokémon/2|game=Gold
|pokemon1={{Pokémon/2|game=Gold and Silver
|ndex=026|pokemon=Raichu
|ndex=026|pokemon=Raichu
|type1=Electric
|level=44|gender=male|type1=Electric
|level=44|gender=male
|move1=Thunderbolt|move1type=Electric
|move1=Thunderbolt|move1type=Electric
|move2=Thunder|move2type=Electric
|move2=Thunder|move2type=Electric
Line 150: Line 216:
|move4=Quick Attack|move4type=Normal}}
|move4=Quick Attack|move4type=Normal}}


|pokemon2={{Pokémon/2|game=Gold and Silver
|{{Pokémon/2|game=Gold
|ndex=082|pokemon=Magneton
|level=40|type1=Electric|type2=Steel
|move1=Zap Cannon|move1type=Electric
|move2=Lock-On|move2type=Normal
|move3=Double Team|move3type=Normal
|move4=Swift|move4type=Normal}}
 
|{{Pokémon/2|game=Gold
|ndex=101|pokemon=Electrode
|ndex=101|pokemon=Electrode
|type1=Electric
|level=40|type1=Electric
|level=40
|move1=Screech|move1type=Normal
|move1=Screech|move1type=Normal
|move2=Double Team|move2type=Normal
|move2=Double Team|move2type=Normal
|move3=Swift|move3type=Normal
|move3=Swift|move3type=Normal
|move4=Explosion|move4type=Normal}}
|move4=Explosion|move4type=Normal}}
 
{{Party/Div|color={{electric color}}}}
|pokemon3={{Pokémon/2|game=Gold and Silver
|style="margin:auto"|
{{Pokémon/2|game=Gold
|ndex=101|pokemon=Electrode
|ndex=101|pokemon=Electrode
|type1=Electric
|level=40|type1=Electric
|level=40
|move1=Screech|move1type=Normal
|move1=Screech|move1type=Normal
|move2=Double Team|move2type=Normal
|move2=Double Team|move2type=Normal
|move3=Swift|move3type=Normal
|move3=Swift|move3type=Normal
|move4=Explosion|move4type=Normal}}
|move4=Explosion|move4type=Normal}}
 
|style="margin:auto"|
|pokemon4={{Pokémon/2|game=Gold and Silver
{{Pokémon/2|game=Gold
|ndex=082|pokemon=Magneton
|type1=Electric|type2=Steel
|level=44
|move1=Zap Cannon|move1type=Electric
|move2=Lock-On|move2type=Normal
|move3=Double Team|move3type=Normal
|move4=Swift|move4type=Normal}}
 
|pokemon5={{Pokémon/2|game=Gold and Silver
|ndex=125|pokemon=Electabuzz
|ndex=125|pokemon=Electabuzz
|type1=Electric
|level=46|gender=male|type1=Electric
|level=46|gender=male
|move1=ThunderPunch|move1type=Electric
|move1=ThunderPunch|move1type=Electric
|move2=Thunder|move2type=Electric
|move2=Thunder|move2type=Electric
|move3=Light Screen|move3type=Psychic
|move3=Light Screen|move3type=Psychic
|move4=Quick Attack|move4type=Normal}}
|move4=Quick Attack|move4type=Normal}}
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Defeated, [[Lt. Surge]] awards you the {{badge|Thunder}}, which gives your party members a {{stat|Speed}} boost.  Unlike the Johto Gym Leaders, only two of their Kanto counterparts give out TMs.
After the battle, [[Lt. Surge]] awards you the {{badge|Thunder}}.
 
With Snorlax blocking the east road, the only way forward is north to {{rt|6|Kanto}}.






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Latest revision as of 20:05, 28 July 2024

This is the Bulbapedia walkthrough for Pokémon Gold and Silver.
These pages follow the original Game Boy Color iteration, not Pokémon HeartGold and SoulSilver. The guide for those games can be found here.


New Bark Town

After the credits end, you find yourself back in New Bark Town. Professor Elm calls a moment later, asking that you visit the lab. Pay him a visit to receive the S.S. Ticket, a boarding pass for the S.S. Aqua in Olivine City.

Olivine City

Olivine Harbor

Enter the building on the south side of town to reach the harbor. Speak to the Sailor to present the S.S. Ticket and board the ship for Kanto's Vermilion City.

S.S. Aqua

S.S. Aqua, 1F
S.S. Aqua, 1F (Interior)
S.S. Aqua, B1F
1F (Captain's cabin)

The S.S. Aqua uses hydraulic power to skim across the ocean, making for a speedy voyage between Johto's Olivine City and Kanto's Vermilion City. It is one of the more convenient means of travel between the two regions.


1F

Missing Child

Soon after boarding the ship, a Gentleman bumps into you. The man is distraught, and apologies as he explains that his young granddaughter is missing. He asks that you let him know if she is found, and hurries off to continue his search.

The Search Begins

Professor Elm's S.S. Ticket reserves the cabin at the far end of the first hallway, marked by a Sailor standing just outside. The room features a PC and a cozy bed, the perfect place to take a nap and restore health.

Two of the other cabins nearest the entrance are empty, while Hiker Noland can be found in the one between them. On the opposide side of the ship, the cabin nearest the stairs belongs to the grandfather. The next cabin over belongs to PokéFan Colin and Twins Meg & Peg. The fourth cabin is empty, and the last one belongs to Firebreather Lyle. There is no unaccompanied little girl to be found here, so head downstairs to check the lower deck.

B1F

A Sailor blocks the way. Speak to him, and he asks that you find another Sailor for him as he cannot leave his post.

1F

Sailor Stanly can now be found in the cabin next to your own. He claims that he was not goofing off, but that the room was vacant, so he took a quick nap. Defeat him, and he returns to his post.

B1F

The Sailor thanks you for finding Stanly, and mentions that he may have seen a little girl around here. In the nearest room, the seasick Juggler Fritz is hunched over a trash can. Sailor Jeff can be found in the second room, and Picnicker Debra stands in the hallway. There is still no little girl to be seen, so take the stairs up to the Captain's cabin.

1F

Captain's cabin

The little girl is located here, safe but bored, and keeps trying to get the Captain to play with her. Realizing that her grandfather has been worried about her, she rushes off and you both return to the grandfather's cabin. As thanks for seeing his granddaughter returned safely, he rewards you with a Metal Coat. A moment later, the Captain announces that the ship has now arrived in Vermilion City.

After this initial trip to Kanto, the ship sails from Kanto to Johto every Sunday and Wednesday, and from Johto to Kanto every Monday and Friday.

Vermilion City

Vermilion City

Vermilion City is a popular port city located between Route 6 and Route 11. Vermilion Harbor sees many ships coming and going, and the Pokémon Fan Club is located on the west side of town. The eastern exit, and the east end of Diglett's Cave, are currently blocked by a sleeping Snorlax. The Vermilion Gym stands in the southwest.


Pokémon Fan Club

The Pokémon Fan Club is located on the west side of town. Members meet here to discuss everything about their favorite Pokémon, and include a woman with her Bayleef and a man with his Clefairy—or rather, a Poké Doll that looks like a Clefairy. Speak to the Chairman to hear a long-winded story about his prized Rapidash. He eventually realizes how long he has been speaking, and gives you a Rare Candy as thanks for hearing him out.

Vermilion Gym

Vermilion Gym
Vermilion City Pokémon Gym
Leader: Lt. Surge

The Lightning American


The Vermilion Gym specializes in Electric-type Pokémon. Electric-type moves are super effective against Flying- and Water-type Pokémon, while Electric-type Pokémon are weak to Ground-type moves.

The Gym features an array of trash cans, two of which conceal a hidden switch. Normally, these two switches must be found and flipped in order to unlock the door to the Gym Leader's room. However, they are currently inactive, so there are no puzzles to solve before reaching the Gym Leader.

Lt. Surge's Magneton knows the powerful Zap Cannon attack. Though guaranteed to cause paralysis, it has only 50% Accuracy; however, using Lock-On first ensures that it connects with the target. His two Electrode are nearly identical, so be aware that either one could explode without warning. Ground-type Pokémon are immune to Electric attacks, but a good alternative would be to use Grass-type Pokémon, as they resist Electric moves. Electric Pokémon tend to have higher Speed, so consider making use of items like Quick Claw and X Speed.

Vermilion Gym
Thunder Badge





After the battle, Lt. Surge awards you the Thunder Badge.


← Part 15 The Pokémon League
Gold and Silver
walkthrough
Route 6, Saffron City Part 17 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.