Fast-Track (Skill): Difference between revisions
Storm Aurora (talk | contribs) m (→Sync pairs (sync grid - red tiles): wrong role) |
Storm Aurora (talk | contribs) m (fixed a couple other incorrect roles) |
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{{MastersIcon|trainer=Lear|synctype=Psychic|role=Tech|pokemon=Hoopa}} | {{MastersIcon|trainer=Lear|synctype=Psychic|role=Tech|pokemon=Hoopa}} | ||
{{MastersIcon|trainer=Leon|synctype=Fire|role=Special Strike|pokemon=Charizard}} | {{MastersIcon|trainer=Leon|synctype=Fire|role=Special Strike|pokemon=Charizard}} | ||
{{MastersIcon|trainer=Lyra|alt=Summer 2020|synctype=Fairy|role= | {{MastersIcon|trainer=Lyra|alt=Summer 2020|synctype=Fairy|role=Special Strike|pokemon=Jigglypuff}} | ||
{{MastersIcon|trainer=Nanu|synctype=Dark|role=Tech|pokemon=Alolan Persian|pokemonnum=0053A}} | {{MastersIcon|trainer=Nanu|synctype=Dark|role=Tech|pokemon=Alolan Persian|pokemonnum=0053A}} | ||
{{MastersIcon|trainer=Noland|synctype=Bug|role=Physical Strike|pokemon=Pinsir}} | {{MastersIcon|trainer=Noland|synctype=Bug|role=Physical Strike|pokemon=Pinsir}} | ||
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===Fast-Track 3=== | ===Fast-Track 3=== | ||
====Sync pairs ([[sync grid]] - yellow tiles)==== | ====Sync pairs ([[sync grid]] - yellow tiles)==== | ||
{{MastersIcon|trainer=Silver|synctype=Fire|role= | {{MastersIcon|trainer=Silver|synctype=Fire|role=Physical Strike|pokemon=Ho-Oh}} | ||
====Sync pairs ([[sync grid]] - red tiles)==== | ====Sync pairs ([[sync grid]] - red tiles)==== | ||
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect. | Red sync grid tiles require the sync pair to use a specific move to activate the skill effect. | ||
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====Sync pairs ([[sync grid]] - red tiles)==== | ====Sync pairs ([[sync grid]] - red tiles)==== | ||
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect. | Red sync grid tiles require the sync pair to use a specific move to activate the skill effect. | ||
{{MastersIcon|trainer=Arven|synctype=Dark|role=Support|pokemon=Mabosstiff|notes=Bite}} | |||
{{MastersIcon|trainer=Erika|sygna=y|synctype=Grass|role=Tech|pokemon=Leafeon|notes=Solar Blade}} | {{MastersIcon|trainer=Erika|sygna=y|synctype=Grass|role=Tech|pokemon=Leafeon|notes=Solar Blade}} | ||
{{MastersIcon|trainer=Lisia|alt=New Year's 2023|filename=Lisia New Years 2023|synctype=Fairy|role=Physical Strike|pokemon=Galarian Rapidash|pokemonnum=0078G s|notes=Quick Attack}} | {{MastersIcon|trainer=Lisia|alt=New Year's 2023|filename=Lisia New Years 2023|synctype=Fairy|role=Physical Strike|pokemon=Galarian Rapidash|pokemonnum=0078G s|notes=Quick Attack}} |
Revision as of 14:38, 8 August 2024
Fast-Track | P技後素早さアップ | ||||
Speed Boost After P-move | |||||
Flavor text
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Fast-Track (Japanese: P技後素早さアップ Speed Boost After Pokémon Uses Move) is a family of skills in Pokémon Masters EX. Prior to version 1.8.0, this family of skills was named Hit and Run.
Effect
After the Pokémon uses a move successfully, it has a chance of raising its Speed by one stat rank. This skill can range from Fast-Track 1 to Fast-Track 9, with higher numbered skills resulting in a greater chance of raising the Pokémon's Speed. Fast-Track 9 will always raise the Pokémon's Speed. The effect applies to all of the Pokémon's moves—including attack moves, status moves, and buddy moves—but not sync moves or max moves.
Skill rank | Chance of effect |
---|---|
Fast-Track 1 | 20% |
Fast-Track 2 | 30% |
Fast-Track 3 | 40% |
Fast-Track 4 | 50% |
Fast-Track 5 | 60% |
Fast-Track 6 | 70% |
Fast-Track 7 | 80% |
Fast-Track 8 | 90% |
Fast-Track 9 | 100% |
Availability
Fast-Track 1
Lucky Cookies
Lucky Cookie | Appearance Rate |
---|---|
1★ Crunchy Lucky Cookie | 11.4% |
Fast-Track 2
Sync pairs (innate)
Sync pairs (sync grid - yellow tiles)
Lucky Cookies
Lucky Cookie | Appearance Rate |
---|---|
1★ Crunchy Lucky Cookie | 1.60% |
2★ Crunchy Lucky Cookie | 9.00% |
1★ Deluxe Lucky Cookie | 8.02% |
Fast-Track 3
Sync pairs (sync grid - yellow tiles)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Fast-Track 4
Sync pairs (innate)
Sync pairs (sync grid - yellow tiles)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Fast-Track 6
Sync pairs (sync grid - yellow tiles)
Fast-Track 9
Sync pairs (sync grid - yellow tiles)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |