Present (move): Difference between revisions

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From Super Mystery Dungeon onwards, Present can target teammates as well as enemies. When the move targets a teammate, it will always heal 25% of their max HP. When there is a teammate at less than 50% max HP, the user will warp next to a teammate anywhere on the floor to heal their ally.
From Super Mystery Dungeon onwards, Present can target teammates as well as enemies. When the move targets a teammate, it will always heal 25% of their max HP. When there is a teammate at less than 50% max HP, the user will warp next to a teammate anywhere on the floor to heal their ally.


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{{MDMoveRow|game=BSL|pp=19|acc=100%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pow=5|powmax=99|pp=20|ppmax=40|acc=95%|accmax=98%|range=Front|target=All|cuts=Yes}}
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===[[Pokémon GO]]===
===[[Pokémon GO]]===

Revision as of 16:00, 22 August 2024

Present
プレゼント Present
Present IX.png
Present IX 2.png
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  —
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Present (Japanese: プレゼント Present) is a damage-dealing Normal-type move introduced in Generation II. Prior to Generation IX, it was the signature move of Delibird.

Effect

Present can either deal damage against the target or heal it for 1/4 of its maximum HP. If Present deals damage, then the base power of Present is chosen at random from 40, 80, or 120.

Present's effect is chosen randomly as shown below.

Effect Probability
Damage with 40 base power 40%
Damage with 80 base power 30%
Damage with 120 base power 10%
Heal 1/4 of the target's max HP 20%

If the user heals the target while holding a Normal Gem, this item is still consumed even though the HP healed is not affected. Similarly, if this move's type is changed (such as from Electrify, Ion Deluge, Pixilate, etc.), this is true for the held Gem of the current type.

If a Pokémon with Parental Bond uses Present and heals the target, it will only hit once. However, if it damages the target, it will hit twice. If Present is used on an ally with Telepathy, Present will always be blocked, even if it would have healed the target.

If the target is affected by Heal Block, then Present will not heal its HP, although damage is still dealt normally.

Generation II

In this generation, Present will have a 20% chance of healing Pokémon with full HP, though the message afterwards slightly differs depending on the game. In Pokémon Gold and Silver, if it would heal the target but it has full HP, a message is displayed that says "Enemy <Pokémon> can't receive the gift!" In Pokémon Stadium 2, the move is still performed but the message "It couldn't receive the gift!" is displayed. In English Pokémon Crystal, no message will be displayed.

Present is affected by King's Rock.

Gold and Silver

In Gold and Silver, a glitch causes the level, Attack, and Defense variables of the damage formula to be replaced. The Attack will be replaced with 5 if the target is Rock- or Steel-type, or 10 otherwise. The level will be based on the index number of the defending Pokémon's type, and the Defense will be based on the index number of the attacking Pokémon's type (if a Pokémon has two types, its secondary type will be used).

Index Number Type
0 Normal
1 Fighting
2 Flying
3 Poison
4 Ground
5 Rock
7 Bug
8 Ghost
9 Steel
20 Fire
21 Water
22 Grass
23 Electric
24 Psychic
25 Ice
26 Dragon
27 Dark

In Crystal (except in link battles) and Pokémon Stadium 2, the glitch is fixed and Present's damage calculates normally.

Generations III and IV

Present will now have no effect if it would heal a Pokémon with full HP.

Present is no longer affected by King's Rock.

Generation V onwards

Present can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if a certain move (Celebrate, Covet, Happy Hour or Wish) was used in the prior turn.

Present is once again affected by King's Rock.

Description

Games Description
Stad2 A move that inflicts major damage but may restore the target's HP.
GSC A bomb that may restore HP.
RSEColoXD A gift in the form of a bomb. May restore HP.
FRLG The foe is given a booby-trapped gift. It restores HP sometimes, however.
DPPtHGSSPBR The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
SV The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field 1 1 1 1 1 1 1 1 1
0991 Iron Bundle IceIC Big.png
WaterIC Big.png
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0113 Chansey NormalIC Big.png Fairy Fairy
0172 Pichu ElectricIC Big.png Field Fairy
0173 Cleffa FairyIC Big.png Fairy Fairy
0174 Igglybuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy
0175 Togepi FairyIC Big.png Flying Fairy
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0209 Snubbull FairyIC Big.png Field Fairy
0241 Miltank NormalIC Big.png Field Field
0298 Azurill NormalIC Big.png
FairyIC Big.png
Water 1 Fairy
0440 Happiny NormalIC Big.png Fairy Fairy
0777 Togedemaru ElectricIC Big.png
SteelIC Big.png
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation IV

# Pokémon Types Egg Groups Obtained with
0025 Pikachu ElectricIC Big.png Field Fairy McDonald's Pikachu
Nintendo Zone Pikachu
Kyoto Cross Media Experience 2009
Ario Pikachu
7-Eleven Pikachu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0468 Togekiss FairyIC Big.png
FlyingIC Big.png
Flying Fairy Global Link Birthday Togekiss
0531 Audino NormalIC Big.png Fairy Fairy 2011 Birthday Audino
2012 Birthday Audino
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VIII

# Pokémon Types Egg Groups Obtained with
0113 Chansey NormalIC Big.png Fairy Fairy Mister Donut's Chansey
0440 Happiny NormalIC Big.png No Eggs Discovered No Eggs Discovered Pokémon Center Birthday Happiny
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Prior to Super Mystery Dungeon, Present will only target enemies in front, and either deal damage possibly heal enemies by 25% of their max HP. In the Rescue Team series, any damage dealt will be a flat 40, 80, or 120 damage. In the Explorers series as well as the Adventure series, the move's damage is a flat 25, 50, or 75 damage.

From Super Mystery Dungeon onwards, Present can target teammates as well as enemies. When the move targets a teammate, it will always heal 25% of their max HP. When there is a teammate at less than 50% max HP, the user will warp next to a teammate anywhere on the floor to heal their ally.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 19 - 100% - Front Enemy Yes
MDTDS - - 19 - 100% - Front Enemy Yes
BSL - - 19 - 100% - Front Enemy Yes
SMD 5 99 20 40 95% 98% Front All Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

GO Normal.png Present
Fast Attack
Gyms & Raids
Power 5
Energy boost 20
Duration 1.3 seconds
Damage window 1.1 - 1.3 seconds
Present GO.png
Trainer Battles
Power 3
Energy boost 12
Turns 3
Eligible Pokémon:
Standard eligibility
Delibird
By Elite Fast TM
Pikachu
By GO Snapshot
Smeargle
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Pokémon Rumble Rush

NormalIC RR.png Present
★★
Attack power 31.0456
Charge time 0.58 seconds
Range type Projectile
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
Present Rumble Rush.png

Description

Games Description
MDRB Either inflicts damage on the target or restores its HP.
MDTDS Could either inflict damage on the target or restore its HP.
BSL てきポケモンに ダメージをあたえるか HPを かいふくするか どちらかの こうかを あたえる
MDGtI IconKanji2MD.pngUNUSED
SMD The damage you inflict on a target varies. But be careful, because it could restore an enemy's HP as well as your teammate's HP.
MDRTDX You give an enemy a gift of a random amount of damage! But be careful, because sometimes the gift could mistakenly help restore the enemy's HP, too. If you use this move on a teammate, it will always help restore their HP.


In the anime

Team Rocket Delibird Present.png
Delibird
Present damage anime.png
Damaging
Present healing anime.png
Healing
A luminous ball is thrown at the target. It then explodes and either damages or heals the target.
Pokémon Method
User First Used In Notes
Delibird Delibird pulls out a shimmering, rainbow-colored orb of energy from the bag it carries and throws or hands it to the opponent. The orb then explodes and either damages or heals the opponent. If the effect is healing, the opponent briefly glows white.
Team Rocket's Delibird Dues and Don'ts Debut


Pokédex entries

Episode Subject Source Entry
EP231 Present Ash's Pokédex Delibird's most unique attack is giving presents. However, some of these presents have been known to explode. Sometimes, Delibird's presents can actually restore energy to its opponents.

In the manga

Pokémon Adventures


In other generations

Core series games

Damaging

Healing

Since Generation VI, there is no longer a distinct animation for a healing Present.

Side series games

Damaging

Healing

Spin-off series games

Damaging

Healing

In other languages

Language Title
Chinese Cantonese 禮物 Láihmaht
Mandarin 禮物 / 礼物 Lǐwù
The Netherlands Flag.png Dutch Cadeautje
France Flag.png French Cadeau
Germany Flag.png German Geschenk
Greece Flag.png Greek Δώρο
Italy Flag.png Italian Regalino
South Korea Flag.png Korean 프레젠트 Peurejenteu
Poland Flag.png Polish Prezent
Brazil Flag.png Brazilian Portuguese Presente (Pokémon GO, TCG)
Presentear
Serbia Flag.png Serbian Poklon
Spanish CELAC Flag.png Latin America Obsequio
Spain Flag.png Spain Presente
Thailand Flag.png Thai ของขวัญ
Vietnam Flag.png Vietnamese Quà Tặng


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.