Rolling Kick (move): Difference between revisions
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Rolling Kick does damage and has a 30% chance of causing the target to [[flinch]]. | Rolling Kick does damage and has a 30% chance of causing the target to [[flinch]]. | ||
Rolling Kick cannot make a target with a {{ | Rolling Kick cannot make a target with a {{OBP|substitute|doll}} flinch. | ||
===Generations III and IV=== | ===Generations III and IV=== | ||
Line 82: | Line 82: | ||
Rolling Kick inflicts damage and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}. | Rolling Kick inflicts damage and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}. | ||
{{ | {{MDMoveheader|type=fighting}} | ||
{{ | {{MDMoveRow|game=RB|pow=12|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{MDMoveRow|game=TDS|pow=12|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{MDMoveRow|game=BSL|pow=12|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{MDMoveRow|game=SMD|pow=8|powmax=99|pp=20|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | ||
==={{g|Rumble Rush}}=== | ==={{g|Rumble Rush}}=== | ||
Line 112: | Line 112: | ||
==In the anime== | ==In the anime== | ||
===Main series=== | ===Main series=== | ||
{{moveanime|type=fighting|exp=yes|gen=The user cuts a quick spin and lashes out with a sharp kick.|image1= | {{moveanime|type=fighting|exp=yes|gen=The user cuts a quick spin and lashes out with a sharp kick.|image1=Chigusa Hitmontop Rolling Kick.png|image1p=Hitmontop|image2=Master Hamm Hitmonlee Rolling Kick.png|image2p=Hitmonlee}} | ||
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings his leg around and roundhouse kicks the opponent.}} | {{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings his leg around and roundhouse kicks the opponent.}} | ||
{{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss|notes=Debut}} | {{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss|notes=Debut}} | ||
Line 140: | Line 140: | ||
{{movebtmManga|type=fighting|user=Bruno|user1=Bruno's Hitmonlee|startcode=PS075|startname=Electrode's Big Shock|notes=Debut}} | {{movebtmManga|type=fighting|user=Bruno|user1=Bruno's Hitmonlee|startcode=PS075|startname=Electrode's Big Shock|notes=Debut}} | ||
===Pokémon | ===Pokémon: Yeah! I Got Pokémon!=== | ||
{{movemanga|type=fighting|exp=yes|gen=The user rolls around and kicks at the same time.|image1=Shu Hitmontop Rolling Kick.png|image1p=Hitmontop}} | {{movemanga|type=fighting|exp=yes|gen=The user rolls around and kicks at the same time.|image1=Shu Hitmontop Rolling Kick.png|image1p=Hitmontop}} | ||
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins around and kicks the opponent while spinning.}} | {{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins around and kicks the opponent while spinning.}} |
Latest revision as of 16:02, 22 August 2024
Rolling Kick まわしげり Roundhouse Kick | ||||||||||||
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Range
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Availability
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Rolling Kick (Japanese: まわしげり Roundhouse Kick) is a damage-dealing Fighting-type move introduced in Generation I. Prior to Generation VII, it was the signature move of Hitmonlee and Hitmontop, but other Pokémon could still inherit it via breeding.
Effect
Generations I and II
Rolling Kick does damage and has a 30% chance of causing the target to flinch.
Rolling Kick cannot make a target with a substitute flinch.
Generations III and IV
Rolling Kick is now affected by King's Rock.
Generation V to VII
Rolling Kick is no longer affected by King's Rock.
Generation VIII onwards
Rolling Kick cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0106 | Human-Like | 33 | 11 | 11 | 9 | 9 | 9 | 1, 9 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0237 | Human-Like | 1 | 1 | 1 | 1 | 1 | 1, Evo. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0802 | |
No Eggs Discovered | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0239 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Rolling Kick inflicts damage and may cause the target to flinch.
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Pokémon Rumble Rush
Description
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In the anime
Main series
The user cuts a quick spin and lashes out with a sharp kick. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings his leg around and roundhouse kicks the opponent. | |||
Shiro's Hitmonlee | Two Hits and a Miss | Debut | |
One of the Wobbuffet Festival crasher's Hitmonlee | Wobbu-Palooza | None | |
Shinji's Hitmonlee | The Legend of Thunder! | None | |
Kiyo's Hitmonlee | A Tyrogue Full of Trouble | None | |
Gilbert's Hitmonlee | Saved by the Beldum | None | |
Master Hamm's Hitmonlee | Pasta La Vista! | None | |
Hitmontop kicks the opponent's sides with his legs. Sometimes he spins around on his head to do it. | |||
Chigusa's Hitmontop | Two Hits and a Miss | None | |
Butch's Hitmontop | The Mystery is History | None |
Pokémon Origins
The user cuts a quick spin and lashes out with a sharp kick. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Hitmonlee swings his leg around and roundhouse kicks the opponent. | |||
Red's Hitmonlee | File 3: Giovanni | Debut |
In the manga
Ash & Pikachu
The user rolls around and kicks at the same time. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hitmontop spins around and kicks the opponent more than twice. | |||
Team Rocket Scientist's Hitmontop | Let's Save The Lugia! | Debut |
Pokémon Adventures
The user swings their leg around and kicks the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hitmonlee swings his legs around and kicks the opponent. | |||
Bruno's Hitmonlee | Electrode's Big Shock | Debut |
Pokémon: Yeah! I Got Pokémon!
The user rolls around and kicks at the same time. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hitmontop spins around and kicks the opponent while spinning. | |||
Shu's Hitmontop | GDZ63 | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that can target any adjacent Pokémon
- Fighting-type moves
- Cool moves
- Physical moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Moves that can cause flinching
- Moves that can jam
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet