Water Shuriken (move): Difference between revisions
Unowninator (talk | contribs) (Undo revision 3825658 by Thwackeyrabootdrizzile (talk) "<!--Don't add that it was Greninja's signature move in XY, as it only counts if it had it as a signature move for the entire generation, not a set of games.--> ") Tag: Undo |
YoungMan16 (talk | contribs) m (Undo revision 4097492 by Masked Man (talk)) Tag: Undo |
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'''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[ | '''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[multistrike move]] introduced in [[Generation VI]]. <!--Don't add that it was Greninja's signature move in XY, as it only counts if it had it as a signature move for the entire generation, not a set of games.--> It is the [[signature move]] of {{p|Accelgor}} in [[Generation VIII]] and {{p|Greninja}} in [[Generation IX]]. | ||
==Effect== | ==Effect== | ||
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There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5. | There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5. | ||
Water Shuriken may continue attacking after breaking a {{ | Water Shuriken may continue attacking after breaking a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | ||
If the target has {{a|Weak Armor}}, each strike will activate it. | If the target has {{a|Weak Armor}}, each strike will activate it. | ||
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==Description== | ==Description== | ||
{{movedesc|water}} | {{movedesc|water}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user hits the target with throwing stars two to five times in a row. This move always goes first.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Water|g1=none|g2=none|g3=none|g4=none|g5=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}} | ||
{{Moveentry/4|0617|Accelgor|type=Bug|1|Bug|Bug|1{{sup/6|ORAS}}|1|1}} | {{Moveentry/4|0617|Accelgor|type=Bug|1|Bug|Bug|1{{sup/6|ORAS}}|1|1}} | ||
{{Moveentry/4|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|36, 75|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB='''}} | {{Moveentry/4|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms|36, 75|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB='''}} | ||
{{Movefoot|Water|4}} | {{Movefoot|Water|4}} | ||
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Water Shuriken inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. | Water Shuriken inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. | ||
{{ | {{MDMoveheader|type=water}} | ||
{{ | {{MDMoveRow|game=SMD|pow=1|powmax=50|pp=15|ppmax=30|acc=60%|accmax=98%|range=2 tiles away|target=Enemy|cuts=Yes}} | ||
{{ | {{MDMovefoot|type=water|SMD=yes}} | ||
===[[Super Smash Bros.]] Series=== | ===[[Super Smash Bros.]] Series=== | ||
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===[[Pokémon Masters EX]]=== | ===[[Pokémon Masters EX]]=== | ||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center; width:80%" | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
! style=" | ! style="{{roundytl|5px}}" | Name | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! Move gauge cost | ||
! | ! MP<br>(uses) | ||
! | ! Base {{color2|000|power}} | ||
! | ! Max {{color2|000|power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! Effect tag | ||
! style=" | ! Description | ||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
|Water Shuriken | |||
{{statustable|Special}} | {{statustable|Special}} | ||
|2 | |2 | ||
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|An opponent | |An opponent | ||
|Multistrike | |Multistrike | ||
|Attacks the target two to five times in a row.{{ | |Attacks the target two to five times in a row. | ||
|{{ | |{{sync|Serena|Greninja|Champion}}<hr>{{sync|Calem|Greninja|Champion}} {{shinystar}} | ||
|- style="background:#{{water color dark}}" | |||
! colspan=12 |{{color2|fff|Sync move}} | |||
|- style="background: #{{water color light}}" | |||
!Name | |||
!{{color2|000|Damage category|Category}} | |||
!colspan="2" |State | |||
!Base {{color2|000|power}} | |||
!Max {{color2|000|power}} | |||
!colspan="2" |Target | |||
!Effect tag | |||
!Description | |||
!Playable {{color2|000|sync pair}} | |||
|- style="background:#fff" | |||
| rowspan=3 | Unseen Water Shuriken | |||
| rowspan=3 align="center" style="background:#{{special color}}"|{{color2|{{special textcolor}}|Special move|Special}} | |||
| colspan=2 | Default | |||
| rowspan=2 | 250 | |||
| rowspan=2 | 300 | |||
| rowspan=3 colspan=2 | An opponent | |||
| rowspan=3 | — | |||
| No additional effect. | |||
| rowspan=3 | {{sync|Calem|Greninja|Champion}} {{shinystar}} | |||
|- style="background:#fff" | |||
| colspan=2 | '''6★ EX''' | |||
| rowspan=2 | '''The sync buff is doubled the first time a sync move is used.''' | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan=2 | '''6★ EX with EX role''' | |||
| '''375''' | |||
| '''450''' | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" rowspan=3 | Vivid Water Shuriken | |||
| rowspan=3 align="center" style="background:#{{special color}}"|{{color2|{{special textcolor}}|Special move|Special}} | |||
| colspan=2 | Default | |||
| 200 | |||
| 240 | |||
| rowspan=3 colspan=2 | An opponent | |||
| rowspan=3 | — | |||
| rowspan=2 | The more the target's stats have been lowered, the greater the power of this attack. | |||
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Serena|Greninja|Champion}} | |||
|- style="background:#fff" | |||
| colspan=2 | '''6★ EX''' | |||
| rowspan=2 | '''300''' | |||
| rowspan=2 | '''360''' | |||
|- style="background:#fff" | |||
| colspan=2 | '''6★ EX with EX role''' | |||
| '''The sync buff is doubled the first time a sync move is used.''' | |||
|} | |} | ||
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==={{g|UNITE}}=== | ==={{g|UNITE}}=== | ||
In Pokémon UNITE, Water Shuriken is {{p|Greninja}}'s first move. It is obtained by evolving from {{p|Frogadier}} at level 7 and upgrading {{m|Bubble}} into it instead of {{m|Surf}}. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken. | In Pokémon UNITE, Water Shuriken is {{p|Greninja}}'s first move. It is obtained by evolving from {{p|Frogadier}} at level 7 and upgrading {{m|Bubble}} into it instead of {{m|Surf}}. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken. | ||
Greninja's Unite Move, [[Greninja (UNITE)#Unite Move|Waterburst Shuriken]], is similar to Water Shuriken. | |||
===Description=== | ===Description=== | ||
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==Trivia== | ==Trivia== | ||
* Water Shuriken is the only move to have its [[damage category|category]] changed since [[Generation IV]] (prior to which categories were not assigned to moves individually, but to their [[type]]s). | * Water Shuriken is the only move to have its [[damage category|category]] changed since [[Generation IV]] (prior to which categories were not assigned to moves individually, but to their [[type]]s). | ||
* Water Shuriken is the only | * Water Shuriken is the only [[multistrike move]] to have an increased priority. | ||
* Water Shuriken is the first multistrike move to be a [[Special move]]. | |||
==In other languages== | ==In other languages== | ||
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[[Category:Cool moves]] | [[Category:Cool moves]] | ||
[[Category:Increased priority moves]] | [[Category:Increased priority moves]] | ||
[[Category: | [[Category:Multistrike moves]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | [[Category:Moves usable in Pokémon Sword and Shield]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Wasser-Shuriken]] | [[de:Wasser-Shuriken]] |
Latest revision as of 06:42, 4 September 2024
Water Shuriken みずしゅりけん Water Shuriken | ||||||||||||||
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Water Shuriken (Japanese: みずしゅりけん Water Shuriken) is a damage-dealing Water-type multistrike move introduced in Generation VI. It is the signature move of Accelgor in Generation VIII and Greninja in Generation IX.
Effect
Generation VI
Water Shuriken is a physical move in this generation.
Water Shuriken deals damage and is an increased priority move, hitting the target 2-5 times per use. Each strike made has an equal chance to be a critical hit.
There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5.
Water Shuriken may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.
If the target has Weak Armor, each strike will activate it.
If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generation VII
Water Shuriken is now a special move. Mirror Coat will only acknowledge the last strike of this move.
If the target has Water Compaction or Stamina, each strike will activate it.
If Battle Bond is activated, Water Shuriken's power rises from 15 to 20, and it always hits three times.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Water Shuriken cannot be selected in a battle.
Generation IX
Battle Bond no longer has a special interaction with Water Shuriken.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0617 | Bug | 1ORAS | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0658 | Greninja
All available forms |
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Water 1 | 36, 75 | 1, Evo. | Evo. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Water Shuriken inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails.
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Super Smash Bros. Series
Water Shuriken is Greninja's neutral special. It is a chargeable projectile. It slowly travels forward and hits multiple times if fully charged, and functions as a small fast projectile if not charged at all. Unlike other chargeable projectiles, it cannot be stored.
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|
Water Shuriken | Special | 2 | — | 25 | 30 | 100% | An opponent | Multistrike | Attacks the target two to five times in a row. | Serena (Champion) & Greninja Calem (Champion) & Greninja | |
Sync move | |||||||||||
Name | Category | State | Base power | Max power | Target | Effect tag | Description | Playable sync pair | |||
Unseen Water Shuriken | Special | Default | 250 | 300 | An opponent | — | No additional effect. | Calem (Champion) & Greninja | |||
6★ EX | The sync buff is doubled the first time a sync move is used. | ||||||||||
6★ EX with EX role | 375 | 450 | |||||||||
Vivid Water Shuriken | Special | Default | 200 | 240 | An opponent | — | The more the target's stats have been lowered, the greater the power of this attack. | Serena (Champion) & Greninja | |||
6★ EX | 300 | 360 | |||||||||
6★ EX with EX role | The sync buff is doubled the first time a sync move is used. |
Pokémon Rumble Rush
Pokémon UNITE
In Pokémon UNITE, Water Shuriken is Greninja's first move. It is obtained by evolving from Frogadier at level 7 and upgrading Bubble into it instead of Surf. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken.
Greninja's Unite Move, Waterburst Shuriken, is similar to Water Shuriken.
Description
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Pokémon GO
Water Shuriken | |||||||||||
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Fast Attack | |||||||||||
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Eligible Pokémon: | |||||||||||
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In the anime
The user forms a shuriken of water from its hand, then tosses it at the opponent. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent. | |||
Riot's Greninja | Diancie and the Cocoon of Destruction | Debut | |
Sanpei's Greninja | A Stealthy Challenge! | None | |
Ippei's Greninja | The Legend of the Ninja Hero! | None | |
Ash's Greninja | A Festival of Decisions! | None | |
When covered in a veil of water, Ash-Greninja forms a shuriken of water in one or both its hands. It then tosses the shuriken or shurikens at the opponent. When it's in its final form, it instead grabs the shuriken on its back and throws it at the opponent. After it does so, another shuriken pops up on Ash-Greninja's back. At times, this shuriken can grow to a larger size to deal more damage to the opponent. | |||
Ash's Greninja | Meeting at Terminus Cave! | None |
In the manga
Movie adaptations
The user forms a shuriken of water in its hand. It then tosses the shuriken at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent. | |||
Riot's Greninja | Diancie and the Cocoon of Destruction | Debut |
Pokémon Adventures
The user forms shurikens of water in its hands, then tosses them at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Greninja forms multiple shurikens of water in its hands. It then tosses the shurikens at the opponent. | |||
Y's Croaky | Malamar Traps | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Water Shuriken is the only move to have its category changed since Generation IV (prior to which categories were not assigned to moves individually, but to their types).
- Water Shuriken is the only multistrike move to have an increased priority.
- Water Shuriken is the first multistrike move to be a Special move.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |