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[[Image:Purification Complete.png|thumb|{{p|Croconaw}} was purified]]
{{samename|process in [[Pokémon GO]]|Shadow Pokémon (GO)#Purification|Shadow Pokémon (GO) → Purification}}
'''Purification''', or "'''opening the heart's door'''", is the only known method of changing a [[Shadow Pokémon]] back into a normal Pokémon. It is used in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} to restore any Shadow Pokémon that [[Wes]] or [[Michael]] have [[Snagging|snagged]]. Purification can be seen as a main goal in those games.
[[File:Purification Complete.png|thumb|{{p|Croconaw}} was purified]]
'''Purification''' (Japanese: '''リライブ''' ''Relive''), or "'''opening the heart's door'''", is the only known method of changing a [[Shadow Pokémon]] back into a normal Pokémon. It is used in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} to restore any Shadow Pokémon that [[Wes]] or [[Michael]] have [[Snagging|snagged]]. Purification can be seen as a main goal in those games.


==Purifying a Pokémon==
==Purifying a Pokémon==
===Heart Gauge===
{{main|Heart Gauge}}
Before completely opening the door to a Shadow Pokémon's heart, its [[Heart Gauge]] must first drop to zero, turning completely white.
In most cases, a Shadow Pokémon's heart can only be fully opened once its [[Heart Gauge]] has been completely depleted. This is denoted by the message, "The door to its heart is about to open. Undo the final lock!"


The following things will slowly open the door to a Pokémon's heart:
The following actions will open the door to a Pokémon's heart by varying amounts:
* Walking with a Shadow Pokémon
* Sending a Shadow Pokémon into battle
* Sending a Shadow Pokémon into a [[Pokémon battle]]
* Calling a Shadow Pokémon out of Hyper Mode or Reverse Mode in battle
* Calling a Shadow Pokémon to its senses from [[Hyper Mode]] or [[Reverse Mode]]
* Walking with a Shadow Pokémon in the [[party]]
* Using a [[cologne]] on a Shadow Pokémon
* Walking with a Shadow Pokémon in the {{pkmn|Day Care}} (in Pokémon Colosseum only)
* Keeping a Shadow Pokémon in the [[Pokémon daycare]]
* Using [[Scent]]s on a Shadow Pokémon
* Keeping a Shadow Pokémon with other Pokémon in the [[Purify Chamber]]
* Placing a Shadow Pokémon in the Purification Chamber (in Pokémon XD only)


===Purification Stages===
In Pokémon Colosseum, the player may use a [[Time Flute]] to instantly purify any Shadow Pokémon by summoning {{p|Celebi}} at the [[Relic Stone]], regardless of the status of its Heart Gauge.
*0% Purified: The Pokémon has at least one [[Shadow move]], its nature is unknown. This is the state at which a Shadow Pokémon is snagged.
*20% Purified: When at this stage, the Shadow Pokémon will relearn a move.
*40% Purified: The Shadow Pokémon's nature is revealed (though it was determined when the Pokémon was snagged).
*60% Purified: Another move is relearned.
*80% Purified: The Shadow Pokémon will enter Hyper Mode more frequently.
*Empty Shadow Bar: Shadow Pokémon's heart is 'ready to open', the Purification process can be finished, turning the Shadow Pokémon back into a normal Pokémon.


===Purification Ritual===
In Pokémon XD, [[Shadow Lugia]] can only be purified if it is put into one of the [[Purify Chamber]]'s Sets when all nine slots have achieved maximum tempo. Its Heart Gauge will reset if the process is interrupted, such as by removing Shadow Lugia from the chamber.
Once a Pokémon's Heart Gauge is completely white, it is time to "undo the final lock," the final step in opening the door to a Shadow Pokémon's heart.  This is done through a Purification Ritual.  In Pokémon Colosseum, Purification Rituals can only be performed at the [[Relic Stone]] in [[Agate Village]], but in Pokémon XD: Gale of Darkness, they can be performed in a Set of the [[Purify Chamber]] at [[Pokémon HQ Lab]] as well.


===Time Flute===
===Purification ceremony===
A special [[item]], the [[Time Flute]], can be used to purify any Shadow Pokémon instantly. Playing this item will make {{p|Celebi}} appear, and it will open the door to a Shadow Pokémon's heart. A Time Flute can only be used once, and only a few appear in Pokémon Colosseum.
Once a Pokémon's Heart Gauge is completely depleted, it is time to "undo the final lock," the final step in opening the door to a Shadow Pokémon's heart. This is done through a purification ceremony. In Pokémon Colosseum, these ceremonies can only be performed at the [[Relic Stone]] in [[Agate Village]], but in Pokémon XD: Gale of Darkness, they can also be performed in any Set of the [[Purify Chamber]] at [[Pokémon HQ Lab]].


Time Flutes do not appear in Pokémon XD: Gale of Darkness.
==After purification==
Once a Pokémon is purified, any [[Shadow move]]s are replaced with other [[move]]s. In {{Pokémon XD}}, this always includes at least one special move (that it cannot learn through level up, [[TM]], or as an [[Egg Move]]).


===Shadow Lugia===
When a Pokémon is purified, it immediately gains any [[experience]] and [[friendship]] that it has earned in battles prior to the purification, meaning that it may gain one or more [[level]]s (however, no [[effort values]] are tracked from battles while it is a Shadow Pokémon). Additionally, it gains 70 friendship and the [[National Ribbon]] for being purified. At this point, the player can give the Pokémon a [[nickname]].
[[Shadow Lugia]], (codename: XD001), is a special case and can only be purified if it is put into one of the [[Purify Chamber]]'s Sets with all nine slots set to maximum tempo.


==After Purification==
Once purified, the Pokémon can be traded to {{game5|Ruby|Sapphire|Emerald|FireRed|LeafGreen}}.
Once a Pokémon is purified, any [[Shadow move]]s are replaced with other [[move]]s. In {{Pokémon XD}} they learn each of these moves: one move learned through level up, one move learn through a [[TM]], one [[egg move]] and a special move.  It gains any [[Experience]] that it has earned in battles prior to the purification meaning that it may gain one or more [[level]]s.  The Pokémon receives a special [[Ribbon]] for "clearing all difficulties", and at this point the [[Pokémon Trainer]] may choose a [[nickname]] for it. The player may also trade the purified Pokémon with the GBA games {{game5|Ruby|Sapphire|Emerald|FireRed|LeafGreen}} using a Gamecube/GBA cable, but only if the player has defeated the [[Elite Four]] {{sup|Ru}}{{sup|Sa}}{{sup|E}} or located the Ruby and Sapphire and given them to [[Celio]] {{sup|FR}}{{sup|LG}}. The player of the GBA games must also save in a [[Pokémon Center]] with the Pokémon they wish to trade to the Gamecube game.


===Special moves===
===Special moves===
The following Pokémon can only gain certain moves if they are a Shadow Pokémon purified in Pokémon XD: Gale of Darkness:
The following Pokémon can only gain certain moves if they are a Shadow Pokémon purified in Pokémon XD: Gale of Darkness:


{|{{bluetable2|c sortable}} align="center"
A move marked with an asterisk (*) below indicates that, in [[Generation III]], the Pokémon has that move as an [[Egg Move]], but there are no Pokémon it can breed with that can learn the move, making this the only method to breed the move as an Egg Move.
! # !! Name !! Icon !! Move(s)
{| class="roundy" style="margin:auto; text-align:center; background:#{{XD color}}; border: 3px solid #{{XD color dark}}"
|-
|- style="background:#{{XD color light}}"
| 012 || {{p|Butterfree}} || {{MS|012|Butterfree}} || {{m|Morning Sun}}
! style="{{roundytl|5px}}" | #
|-
! colspan=2 | Pokémon
| 015 || {{p|Beedrill}} || {{MS|015|Beedrill}} || {{m|Baton Pass}}
! style="{{roundytr|5px}}" | Move(s)
|-
|- style="background:#fff"
| 017 || {{p|Pidgeotto}} || {{MS|017|Pidgeotto}} || {{m|Refresh}}
| 012
|-
| {{MSP/XD|012|Butterfree}}
| 020 || {{p|Raticate}} || {{MS|020|Raticate}} || {{m|Refresh}}
| {{p|Butterfree}}
|-
| {{m|Morning Sun}}
| 021 || {{p|Spearow}} || {{MS|021|Spearow}} || {{m|Baton Pass}}
|- style="background:#fff"
|-
| 015
| 024 || {{p|Arbok}} || {{MS|024|Arbok}} || {{m|Refresh}}
| {{MSP/XD|015|Beedrill}}
|-
| {{p|Beedrill}}
| 037 || {{p|Vulpix}} || {{MS|037|Vulpix}} || {{m|Charm}}
| {{m|Baton Pass}}
|-
|- style="background:#fff"
| 046 || {{p|Paras}} || {{MS|046|Paras}} || {{m|Refresh}}
| 017
|-
| {{MSP/XD|017|Pidgeotto}}
| 049 || {{p|Venomoth}} || {{MS|049|Venomoth}} || {{m|Refresh}}
| {{p|Pidgeotto}}
|-
| {{m|Refresh}}
| 051 || {{p|Dugtrio}} || {{MS|051|Dugtrio}} || {{m|Charm}}
|- style="background:#fff"
|-
| 020
| 052 || {{p|Meowth}} || {{MS|052|Meowth}} || {{m|Sing}}
| {{MSP/XD|020|Raticate}}
|-
| {{p|Raticate}}
| 055 || {{p|Golduck}} || {{MS|055|Golduck}} || {{m|Charm}}
| {{m|Refresh}}
|-
|- style="background:#fff"
| 057 || {{p|Primeape}} || {{MS|057|Primeape}} || {{m|Helping Hand}}
| 021
|-
| {{MSP/XD|021|Spearow}}
| 058 || {{p|Growlithe}} || {{MS|058|Growlithe}} || {{m|Charm}}
| {{p|Spearow}}
|-
| {{m|Baton Pass}}
| 062 || {{p|Poliwrath}} || {{MS|062|Poliwrath}} || {{m|Helping Hand}}
|- style="background:#fff"
|-
| 024
| 070 || {{p|Weepinbell}} || {{MS|070|Weepinbell}} || {{m|Morning Sun}}
| {{MSP/XD|024|Arbok}}
|-
| {{p|Arbok}}
| 078 || {{p|Rapidash}} || {{MS|078|Rapidash}} || {{m|Baton Pass}}
| {{m|Refresh}}
|-
|- style="background:#fff"
| 082 || {{p|Magneton}} || {{MS|082|Magneton}} || {{m|Refresh}}
| 037
|-
| {{MSP/XD|037|Vulpix}}
| 083 || {{p|Farfetch'd}} || {{MS|083|Farfetch'd}} || {{m|Baton Pass}}
| {{p|Vulpix}}
|-
| {{m|Charm}}
| 085 || {{p|Dodrio}} || {{MS|085|Dodrio}} || {{m|Baton Pass}}
|- style="background:#fff"
|-
| 046
| 086 || {{p|Seel}} || {{MS|086|Seel}} || {{m|Helping Hand}}
| {{MSP/XD|046|Paras}}
|-
| {{p|Paras}}
| 088 || {{p|Grimer}} || {{MS|088|Grimer}} || {{m|Helping Hand}}
| {{m|Refresh}}
|-
|- style="background:#fff"
| 090 || {{p|Shellder}} || {{MS|090|Shellder}} || {{m|Refresh}}
| 049
|-
| {{MSP/XD|049|Venomoth}}
| 097 || {{p|Hypno}} || {{MS|097|Hypno}} || {{m|Baton Pass}}
| {{p|Venomoth}}
|-
| {{m|Refresh}}
| 100 || {{p|Voltorb}} || {{MS|100|Voltorb}} || {{m|Refresh}}
|- style="background:#fff"
|-
| 051
| 103 || {{p|Exeggutor}} || {{MS|103|Exeggutor}} || {{m|Refresh}}
| {{MSP/XD|051|Dugtrio}}
|-
| {{p|Dugtrio}}
| 105 || {{p|Marowak}} || {{MS|105|Marowak}} || {{m|Sing}}
| {{m|Charm}}<br>{{m|Sandstorm}}
|-
|- style="background:#fff"
| 106 || {{p|Hitmonlee}} || {{MS|106|Hitmonlee}} || {{m|Refresh}}
| 052
|-
| {{MSP/XD|052|Meowth}}
| 107 || {{p|Hitmonchan}} || {{MS|107|Hitmonchan}} || {{m|Helping Hand}}
| {{p|Meowth}}
|-
| {{m|Sing}}
| 108 || {{p|Lickitung}} || {{MS|108|Lickitung}} || {{m|Helping Hand}}
|- style="background:#fff"
|-
| 055
| 112 || {{p|Rhydon}} || {{MS|112|Rhydon}} || {{m|Helping Hand}}
| {{MSP/XD|055|Golduck}}
|-
| {{p|Golduck}}
| 113 || {{p|Chansey}} || {{MS|113|Chansey}} || {{m|Sweet Kiss}}
| {{m|Charm}}
|-
|- style="background:#fff"
| 114 || {{p|Tangela}} || {{MS|114|Tangela}} || {{m|Morning Sun}}
| 057
|-
| {{MSP/XD|057|Primeape}}
| 121 || {{p|Starmie}} || {{MS|121|Starmie}} || {{m|Refresh}}
| {{p|Primeape}}
|-
| {{m|Helping Hand}}
| 122 || {{p|Mr. Mime}} || {{MS|122|Mr. Mime}} || {{m|Follow Me}}
|- style="background:#fff"
|-
| 058
| 123 || {{p|Scyther}} || {{MS|123|Scyther}} || {{m|Morning Sun}}
| {{MSP/XD|058|Growlithe}}
|-
| {{p|Growlithe}}
| 125 || {{p|Electabuzz}} || {{MS|125|Electabuzz}} || {{m|Follow Me}}
| {{m|Charm}}
|-
|- style="background:#fff"
| 126 || {{p|Magmar}} || {{MS|126|Magmar}} || {{m|Follow Me}}
| 062
|-
| {{MSP/XD|062|Poliwrath}}
| 127 || {{p|Pinsir}} || {{MS|127|Pinsir}} || {{m|Helping Hand}}
| {{p|Poliwrath}}
|-
| {{m|Helping Hand}}
| 128 || {{p|Tauros}} || {{MS|128|Tauros}} || {{m|Refresh}}
|- style="background:#fff"
|-
| 070
| 131 || {{p|Lapras}} || {{MS|131|Lapras}} || {{m|Heal Bell}}
| {{MSP/XD|070|Weepinbell}}
|-
| {{p|Weepinbell}}
| 143 || {{p|Snorlax}} || {{MS|143|Snorlax}} || {{m|Refresh}}
| {{m|Morning Sun}}
|-
|- style="background:#fff"
| 144 || {{p|Articuno}} || {{MS|144|Articuno}} || {{m|Haze}}<br>{{m|Heal Bell}}<br>{{m|Extrasensory}}
| 078
|-
| {{MSP/XD|078|Rapidash}}
| 145 || {{p|Zapdos}} || {{MS|145|Zapdos}} || {{m|Baton Pass}}<br>{{m|Metal Sound}}<br>{{m|Extrasensory}}
| {{p|Rapidash}}
|-
| {{m|Baton Pass}}
| 146 || {{p|Moltres}} || {{MS|146|Moltres}} || {{m|Morning Sun}}<br>{{m|Will-O-Wisp}}<br>{{m|Extrasensory}}
|- style="background:#fff"
|-
| 082
| 149 || {{p|Dragonite}} || {{MS|149|Dragonite}} || {{m|Heal Bell}}
| {{MSP/XD|082|Magneton}}
|-
| {{p|Magneton}}
| 165 || {{p|Ledyba}} || {{MS|165|Ledyba}} || {{m|Refresh}}
| {{m|Refresh}}
|-
|- style="background:#fff"
| 167 || {{p|Spinarak}} || {{MS|167|Spinarak}} || {{m|Refresh}}
| 083
|-
| {{MSP/XD|083|Farfetch'd}}
| 175 || {{p|Togepi}} || {{MS|175|Togepi}} || {{m|Tri Attack}}
| {{p|Farfetch'd}}
|-
| {{m|Baton Pass}}
| 177 || {{p|Natu}} || {{MS|177|Natu}} || {{m|Baton Pass}}
|- style="background:#fff"
|-
| 085
| 179 || {{p|Mareep}} || {{MS|179|Mareep}} || {{m|Heal Bell}}
| {{MSP/XD|085|Dodrio}}
|-
| {{p|Dodrio}}
| 204 || {{p|Pineco}} || {{MS|204|Pineco}} || {{m|Refresh}}
| {{m|Baton Pass}}
|-
|- style="background:#fff"
| 216 || {{p|Teddiursa}} || {{MS|216|Teddiursa}} || {{m|Refresh}}
| 086
|-
| {{MSP/XD|086|Seel}}
| 219 || {{p|Magcargo}} || {{MS|219|Magcargo}} || {{m|Refresh}}
| {{p|Seel}}
|-
| {{m|Helping Hand}}
| 220 || {{p|Swinub}} || {{MS|220|Swinub}} || {{m|Charm}}
|- style="background:#fff"
|-
| 088
| 228 || {{p|Houndour}} || {{MS|228|Houndour}} || {{m|Charm}}
| {{MSP/XD|088|Grimer}}
|-
| {{p|Grimer}}
| 249 || {{p|Lugia}} || {{MS|249|Lugia}} || {{m|FeatherDance}}<br>{{m|Psycho Boost}}
| {{m|Helping Hand}}
|-
|- style="background:#fff"
| 261 || {{p|Poochyena}} || {{MS|261|Poochyena}} || {{m|Heal Bell}}
| 090
|-
| {{MSP/XD|090|Shellder}}
| 273 || {{p|Seedot}} || {{MS|273|Seedot}} || {{m|Refresh}}
| {{p|Shellder}}
|-
| {{m|Refresh}}<br>{{m|Take Down}}*
| 277 || {{p|Swellow}} || {{MS|277|Swellow}} || {{m|Baton Pass}}
|- style="background:#fff"
|-
| 097
| 280 || {{p|Ralts}} || {{MS|280|Ralts}} || {{m|Sing}}
| {{MSP/XD|097|Hypno}}
|-
| {{p|Hypno}}
| 285 || {{p|Shroomish}} || {{MS|285|Shroomish}} || {{m|Refresh}}
| {{m|Baton Pass}}
|-
|- style="background:#fff"
| 296 || {{p|Makuhita}} || {{MS|296|Makuhita}} || {{m|Refresh}}
| 100
|-
| {{MSP/XD|100|Voltorb}}
| 299 || {{p|Nosepass}} || {{MS|299|Nosepass}} || {{m|Helping Hand}}
| {{p|Voltorb}}
|-
| {{m|Refresh}}
| 301 || {{p|Delcatty}} || {{MS|301|Delcatty}} || {{m|Sweet Kiss}}
|- style="background:#fff"
|-
| 103
| 302 || {{p|Sableye}} || {{MS|302|Sableye}} || {{m|Helping Hand}}
| {{MSP/XD|103|Exeggutor}}
|-
| {{p|Exeggutor}}
| 303 || {{p|Mawile}} || {{MS|303|Mawile}} || {{m|Sing}}
| {{m|Refresh}}
|-
|- style="background:#fff"
| 310 || {{p|Manectric}} || {{MS|310|Manectric}} || {{m|Refresh}}
| 105
|-
| {{MSP/XD|105|Marowak}}
| 315 || {{p|Roselia}} || {{MS|315|Roselia}} || {{m|Sweet Kiss}}
| {{p|Marowak}}
|-
| {{m|Sing}}
| 316 || {{p|Gulpin}} || {{MS|316|Gulpin}} || {{m|Sing}}
|- style="background:#fff"
|-
| 106
| 318 || {{p|Carvanha}} || {{MS|318|Carvanha}} || {{m|Refresh}}
| {{MSP/XD|106|Hitmonlee}}
|-
| {{p|Hitmonlee}}
| 322 || {{p|Numel}} || {{MS|322|Numel}} || {{m|Charm}}
| {{m|Refresh}}
|-
|- style="background:#fff"
| 334 || {{p|Altaria}} || {{MS|334|Altaria}} || {{m|Heal Bell}}
| 107
|-
| {{MSP/XD|107|Hitmonchan}}
| 335 || {{p|Zangoose}} || {{MS|335|Zangoose}} || {{m|Refresh}}
| {{p|Hitmonchan}}
|-
| {{m|Helping Hand}}*
| 337 || {{p|Lunatone}} || {{MS|337|Lunatone}} || {{m|Baton Pass}}
|- style="background:#fff"
|-
| 108
| 338 || {{p|Solrock}} || {{MS|338|Solrock}} || {{m|Baton Pass}}
| {{MSP/XD|108|Lickitung}}
|-
| {{p|Lickitung}}
| 343 || {{p|Baltoy}} || {{MS|343|Baltoy}} || {{m|Refresh}}
| {{m|Helping Hand}}
|-
|- style="background:#fff"
| 354 || {{p|Banette}} || {{MS|354|Banette}} || {{m|Helping Hand}}
| 112
|-
| {{MSP/XD|112|Rhydon}}
| 355 || {{p|Duskull}} || {{MS|355|Duskull}} || {{m|Helping Hand}}
| {{p|Rhydon}}
|-
| {{m|Helping Hand}}
| 361 || {{p|Snorunt}} || {{MS|361|Snorunt}} || {{m|Sing}}
|- style="background:#fff"
|-
| 113
| 363 || {{p|Spheal}} || {{MS|363|Spheal}} || {{m|Charm}}
| {{MSP/XD|113|Chansey}}
|-
| {{p|Chansey}}
| 373 || {{p|Salamence}} || {{MS|373|Salamence}} || {{m|Refresh}}
| {{m|Sweet Kiss}}
|- style="background:#fff"
| 114
| {{MSP/XD|114|Tangela}}
| {{p|Tangela}}
| {{m|Morning Sun}}
|- style="background:#fff"
| 115
| {{MSP/XD|115|Kangaskhan}}
| {{p|Kangaskhan}}
| {{m|Sing}}
|- style="background:#fff"
| 121
| {{MSP/XD|121|Starmie}}
| {{p|Starmie}}
| {{m|Refresh}}
|- style="background:#fff"
| 122
| {{MSP/XD|122|Mr. Mime}}
| {{p|Mr. Mime}}
| {{m|Follow Me}}
|- style="background:#fff"
| 123
| {{MSP/XD|123|Scyther}}
| {{p|Scyther}}
| {{m|Morning Sun}}<br>{{m|Razor Wind}}*
|- style="background:#fff"
| 125
| {{MSP/XD|125|Electabuzz}}
| {{p|Electabuzz}}
| {{m|Follow Me}}
|- style="background:#fff"
| 126
| {{MSP/XD|126|Magmar}}
| {{p|Magmar}}
| {{m|Follow Me}}
|- style="background:#fff"
| 127
| {{MSP/XD|127|Pinsir}}
| {{p|Pinsir}}
| {{m|Helping Hand}}
|- style="background:#fff"
| 128
| {{MSP/XD|128|Tauros}}
| {{p|Tauros}}
| {{m|Refresh}}
|- style="background:#fff"
| 131
| {{MSP/XD|131|Lapras}}
| {{p|Lapras}}
| {{m|Heal Bell}}
|- style="background:#fff"
| 143
| {{MSP/XD|143|Snorlax}}
| {{p|Snorlax}}
| {{m|Refresh}}<br>{{m|Fissure}}*
|- style="background:#fff"
| 144
| {{MSP/XD|144|Articuno}}
| {{p|Articuno}}
| {{m|Haze}}<br>{{m|Heal Bell}}<br>{{m|Extrasensory}}
|- style="background:#fff"
| 145
| {{MSP/XD|145|Zapdos}}
| {{p|Zapdos}}
| {{m|Baton Pass}}<br>{{m|Metal Sound}}<br>{{m|Extrasensory}}
|- style="background:#fff"
| 146
| {{MSP/XD|146|Moltres}}
| {{p|Moltres}}
| {{m|Morning Sun}}<br>{{m|Will-O-Wisp}}<br>{{m|Extrasensory}}
|- style="background:#fff"
| 149
| {{MSP/XD|149|Dragonite}}
| {{p|Dragonite}}
| {{m|Heal Bell}}
|- style="background:#fff"
| 165
| {{MSP/XD|165|Ledyba}}
| {{p|Ledyba}}
| {{m|Refresh}}
|- style="background:#fff"
| 167
| {{MSP/XD|167|Spinarak}}
| {{p|Spinarak}}
| {{m|Refresh}}
|- style="background:#fff"
| 175
| {{MSP/XD|175|Togepi}}
| {{p|Togepi}}
| {{m|Tri Attack}}<br>{{m|Helping Hand}}
|- style="background:#fff"
| 177
| {{MSP/XD|177|Natu}}
| {{p|Natu}}
| {{m|Baton Pass}}
|- style="background:#fff"
| 179
| {{MSP/XD|179|Mareep}}
| {{p|Mareep}}
| {{m|Heal Bell}}
|- style="background:#fff"
| 204
| {{MSP/XD|204|Pineco}}
| {{p|Pineco}}
| {{m|Refresh}}
|- style="background:#fff"
| 216
| {{MSP/XD|216|Teddiursa}}
| {{p|Teddiursa}}
| {{m|Refresh}}
|- style="background:#fff"
| 219
| {{MSP/XD|219|Magcargo}}
| {{p|Magcargo}}
| {{m|Refresh}}<br>{{m|Heat Wave}}*
|- style="background:#fff"
| 220
| {{MSP/XD|220|Swinub}}
| {{p|Swinub}}
| {{m|Charm}}
|- style="background:#fff"
| 228
| {{MSP/XD|228|Houndour}}
| {{p|Houndour}}
| {{m|Charm}}
|- style="background:#fff"
| 249
| {{MSP/XD|249|Lugia}}
| {{p|Lugia}}
| {{m|Feather Dance|FeatherDance}}<br>{{m|Psycho Boost}}
|- style="background:#fff"
| 261
| {{MSP/XD|261|Poochyena}}
| {{p|Poochyena}}
| {{m|Heal Bell}}
|- style="background:#fff"
| 273
| {{MSP/XD|273|Seedot}}
| {{p|Seedot}}
| {{m|Refresh}}
|- style="background:#fff"
| 277
| {{MSP/XD|277|Swellow}}
| {{p|Swellow}}
| {{m|Baton Pass}}
|- style="background:#fff"
| 280
| {{MSP/XD|280|Ralts}}
| {{p|Ralts}}
| {{m|Sing}}
|- style="background:#fff"
| 285
| {{MSP/XD|285|Shroomish}}
| {{p|Shroomish}}
| {{m|Refresh}}
|- style="background:#fff"
| 296
| {{MSP/XD|296|Makuhita}}
| {{p|Makuhita}}
| {{m|Refresh}}
|- style="background:#fff"
| 299
| {{MSP/XD|299|Nosepass}}
| {{p|Nosepass}}
| {{m|Helping Hand}}
|- style="background:#fff"
| 301
| {{MSP/XD|301|Delcatty}}
| {{p|Delcatty}}
| {{m|Sweet Kiss}}
|- style="background:#fff"
| 302
| {{MSP/XD|302|Sableye}}
| {{p|Sableye}}
| {{m|Helping Hand}}
|- style="background:#fff"
| 303
| {{MSP/XD|303|Mawile}}
| {{p|Mawile}}
| {{m|Sing}}
|- style="background:#fff"
| 310
| {{MSP/XD|310|Manectric}}
| {{p|Manectric}}
| {{m|Refresh}}
|- style="background:#fff"
| 315
| {{MSP/XD|315|Roselia}}
| {{p|Roselia}}
| {{m|Sweet Kiss}}
|- style="background:#fff"
| 316
| {{MSP/XD|316|Gulpin}}
| {{p|Gulpin}}
| {{m|Sing}}
|- style="background:#fff"
| 318
| {{MSP/XD|318|Carvanha}}
| {{p|Carvanha}}
| {{m|Refresh}}
|- style="background:#fff"
| 322
| {{MSP/XD|322|Numel}}
| {{p|Numel}}
| {{m|Charm}}
|- style="background:#fff"
| 334
| {{MSP/XD|334|Altaria}}
| {{p|Altaria}}
| {{m|Heal Bell}}
|- style="background:#fff"
| 335
| {{MSP/XD|335|Zangoose}}
| {{p|Zangoose}}
| {{m|Refresh}}
|- style="background:#fff"
| 337
| {{MSP/XD|337|Lunatone}}
| {{p|Lunatone}}
| {{m|Baton Pass}}
|- style="background:#fff"
| 338
| {{MSP/XD|338|Solrock}}
| {{p|Solrock}}
| {{m|Baton Pass}}
|- style="background:#fff"
| 343
| {{MSP/XD|343|Baltoy}}
| {{p|Baltoy}}
| {{m|Refresh}}
|- style="background:#fff"
| 354
| {{MSP/XD|354|Banette}}
| {{p|Banette}}
| {{m|Helping Hand}}
|- style="background:#fff"
| 355
| {{MSP/XD|355|Duskull}}
| {{p|Duskull}}
| {{m|Helping Hand}}
|- style="background:#fff"
| 361
| {{MSP/XD|361|Snorunt}}
| {{p|Snorunt}}
| {{m|Sing}}
|- style="background:#fff"
| 363
| {{MSP/XD|363|Spheal}}
| {{p|Spheal}}
| {{m|Charm}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | 373
| {{MSP/XD|373|Salamence}}
| {{p|Salamence}}
| style="{{roundybr|5px}}" | {{m|Refresh}}
|}
|}


Moves like {{m|Helping Hand}}, {{m|Heal Bell}}, and {{m|Follow Me}} are present because almost every battle in Pokémon XD is a [[double battle]]. These moves can then be used in order to assist or protect the player's other [[Pokémon]] in these situations, making progress through the game easier.
==In other languages==
{{langtable|color={{shadow color light}}|bordercolor={{shadow color}}
|ja=リライブ ''Relive''
|fr=Purifier
|de=Crypto-Erlösung
|it=Purificazione
|es=Purificación}}
{{-}}
{{Project Games notice|game mechanic}}


[[Category:Pokémon Colosseum]]
[[Category:Pokémon Colosseum]]
Line 214: Line 470:
[[Category:Terminology]]
[[Category:Terminology]]


[[de:Crypto-Pokémon#Die „Crypto-Erlösung“]]
[[fr:Purification (procédé)]]
[[it:Purificazione (Pokémon Ombra)]]
[[ja:リライブ]]
[[ja:リライブ]]

Latest revision as of 21:27, 11 August 2021

If you were looking for the process in Pokémon GO, see Shadow Pokémon (GO) → Purification.
Croconaw was purified

Purification (Japanese: リライブ Relive), or "opening the heart's door", is the only known method of changing a Shadow Pokémon back into a normal Pokémon. It is used in Pokémon Colosseum and Pokémon XD: Gale of Darkness to restore any Shadow Pokémon that Wes or Michael have snagged. Purification can be seen as a main goal in those games.

Purifying a Pokémon

Main article: Heart Gauge

In most cases, a Shadow Pokémon's heart can only be fully opened once its Heart Gauge has been completely depleted. This is denoted by the message, "The door to its heart is about to open. Undo the final lock!"

The following actions will open the door to a Pokémon's heart by varying amounts:

  • Sending a Shadow Pokémon into battle
  • Calling a Shadow Pokémon out of Hyper Mode or Reverse Mode in battle
  • Walking with a Shadow Pokémon in the party
  • Walking with a Shadow Pokémon in the Day Care (in Pokémon Colosseum only)
  • Using Scents on a Shadow Pokémon
  • Placing a Shadow Pokémon in the Purification Chamber (in Pokémon XD only)

In Pokémon Colosseum, the player may use a Time Flute to instantly purify any Shadow Pokémon by summoning Celebi at the Relic Stone, regardless of the status of its Heart Gauge.

In Pokémon XD, Shadow Lugia can only be purified if it is put into one of the Purify Chamber's Sets when all nine slots have achieved maximum tempo. Its Heart Gauge will reset if the process is interrupted, such as by removing Shadow Lugia from the chamber.

Purification ceremony

Once a Pokémon's Heart Gauge is completely depleted, it is time to "undo the final lock," the final step in opening the door to a Shadow Pokémon's heart. This is done through a purification ceremony. In Pokémon Colosseum, these ceremonies can only be performed at the Relic Stone in Agate Village, but in Pokémon XD: Gale of Darkness, they can also be performed in any Set of the Purify Chamber at Pokémon HQ Lab.

After purification

Once a Pokémon is purified, any Shadow moves are replaced with other moves. In Pokémon XD, this always includes at least one special move (that it cannot learn through level up, TM, or as an Egg Move).

When a Pokémon is purified, it immediately gains any experience and friendship that it has earned in battles prior to the purification, meaning that it may gain one or more levels (however, no effort values are tracked from battles while it is a Shadow Pokémon). Additionally, it gains 70 friendship and the National Ribbon for being purified. At this point, the player can give the Pokémon a nickname.

Once purified, the Pokémon can be traded to Pokémon Ruby, Sapphire, Emerald, FireRed, and LeafGreen.

Special moves

The following Pokémon can only gain certain moves if they are a Shadow Pokémon purified in Pokémon XD: Gale of Darkness:

A move marked with an asterisk (*) below indicates that, in Generation III, the Pokémon has that move as an Egg Move, but there are no Pokémon it can breed with that can learn the move, making this the only method to breed the move as an Egg Move.

# Pokémon Move(s)
012 Butterfree Butterfree Morning Sun
015 Beedrill Beedrill Baton Pass
017 Pidgeotto Pidgeotto Refresh
020 Raticate Raticate Refresh
021 Spearow Spearow Baton Pass
024 Arbok Arbok Refresh
037 Vulpix Vulpix Charm
046 Paras Paras Refresh
049 Venomoth Venomoth Refresh
051 Dugtrio Dugtrio Charm
Sandstorm
052 Meowth Meowth Sing
055 Golduck Golduck Charm
057 Primeape Primeape Helping Hand
058 Growlithe Growlithe Charm
062 Poliwrath Poliwrath Helping Hand
070 Weepinbell Weepinbell Morning Sun
078 Rapidash Rapidash Baton Pass
082 Magneton Magneton Refresh
083 Farfetch'd Farfetch'd Baton Pass
085 Dodrio Dodrio Baton Pass
086 Seel Seel Helping Hand
088 Grimer Grimer Helping Hand
090 Shellder Shellder Refresh
Take Down*
097 Hypno Hypno Baton Pass
100 Voltorb Voltorb Refresh
103 Exeggutor Exeggutor Refresh
105 Marowak Marowak Sing
106 Hitmonlee Hitmonlee Refresh
107 Hitmonchan Hitmonchan Helping Hand*
108 Lickitung Lickitung Helping Hand
112 Rhydon Rhydon Helping Hand
113 Chansey Chansey Sweet Kiss
114 Tangela Tangela Morning Sun
115 Kangaskhan Kangaskhan Sing
121 Starmie Starmie Refresh
122 Mr. Mime Mr. Mime Follow Me
123 Scyther Scyther Morning Sun
Razor Wind*
125 Electabuzz Electabuzz Follow Me
126 Magmar Magmar Follow Me
127 Pinsir Pinsir Helping Hand
128 Tauros Tauros Refresh
131 Lapras Lapras Heal Bell
143 Snorlax Snorlax Refresh
Fissure*
144 Articuno Articuno Haze
Heal Bell
Extrasensory
145 Zapdos Zapdos Baton Pass
Metal Sound
Extrasensory
146 Moltres Moltres Morning Sun
Will-O-Wisp
Extrasensory
149 Dragonite Dragonite Heal Bell
165 Ledyba Ledyba Refresh
167 Spinarak Spinarak Refresh
175 Togepi Togepi Tri Attack
Helping Hand
177 Natu Natu Baton Pass
179 Mareep Mareep Heal Bell
204 Pineco Pineco Refresh
216 Teddiursa Teddiursa Refresh
219 Magcargo Magcargo Refresh
Heat Wave*
220 Swinub Swinub Charm
228 Houndour Houndour Charm
249 Lugia Lugia FeatherDance
Psycho Boost
261 Poochyena Poochyena Heal Bell
273 Seedot Seedot Refresh
277 Swellow Swellow Baton Pass
280 Ralts Ralts Sing
285 Shroomish Shroomish Refresh
296 Makuhita Makuhita Refresh
299 Nosepass Nosepass Helping Hand
301 Delcatty Delcatty Sweet Kiss
302 Sableye Sableye Helping Hand
303 Mawile Mawile Sing
310 Manectric Manectric Refresh
315 Roselia Roselia Sweet Kiss
316 Gulpin Gulpin Sing
318 Carvanha Carvanha Refresh
322 Numel Numel Charm
334 Altaria Altaria Heal Bell
335 Zangoose Zangoose Refresh
337 Lunatone Lunatone Baton Pass
338 Solrock Solrock Baton Pass
343 Baltoy Baltoy Refresh
354 Banette Banette Helping Hand
355 Duskull Duskull Helping Hand
361 Snorunt Snorunt Sing
363 Spheal Spheal Charm
373 Salamence Salamence Refresh

In other languages

Language Title
Japan Flag.png Japanese リライブ Relive
France Flag.png French Purifier
Germany Flag.png German Crypto-Erlösung
Italy Flag.png Italian Purificazione
Spain Flag.png Spanish Purificación


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.