Appendix:Crystal walkthrough/Section 15: Difference between revisions

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==Indigo Plateau==
==Indigo Plateau==
[[File:Pokémon League Lobby GSC.png|thumb|Indigo Plateau]]
[[File:Pokémon League Lobby GSC.png|thumb|Indigo Plateau]]
{{sign|RBY|header}}
{{sign|RBY|title|INDIGO PLATEAU}}
{{sign|RBY|The Ultimate Goal<br>for Trainers!<br>POKéMON LEAGUE HQ}}
{{sign|RBY|footer}}


At [[Indigo Plateau]], challengers must face the five strongest Trainers in the region, one after the other. While it is possible to use items and save your progress between battles, it is impossible to return to the Pokémon Center unless you are defeated. The {{jo|Elite Four}} have not earned that title for nothing, so your Pokémon should be trained to level 50 to be on equal footing with the Champion. In order to be well-prepared, your team should include {{t|Dark}}-, {{t|Psychic}}-, {{t|Water}}- or {{t|Ice}}-, and {{type|Fighting}} Pokémon. Use TMs and HMs to teach moves like {{m|Ice Beam}}, {{m|Thunderbolt}}, {{m|Flamethrower}}, and {{m|Surf}} to round out your offense. Buy as many {{DL|Potion|Full Restore}}s, {{DL|Revive|Revive}}s, and {{DL|Status ailment healing item|Full Heal}}s as you can afford. If you need to leave, the old man can have his {{p|Abra}} teleport you home to [[New Bark Town]].
The [[Indigo Plateau]] serves as the capital for the [[Pokémon League]] in the [[Johto]] and [[Kanto]] regions. This is where the Trainers who have defeated all eight [[Gym Leader]]s in either region battle against the [[Elite Four]] and the [[Pokémon Champion|Champion]]. The entrance hall houses a Pokémon Center and a Poké Mart, allowing challengers to prepare themselves and their Pokémon for the gauntlet ahead. The Elite Four is a group of talented Pokémon Trainers second only to the Champion in terms of power, and must be fought in succession with no break. These five battles will not be easy, but challengers who bring their strongest Pokémon and a healthy supply of Potions and Revives may finally find themselves in the [[Hall of Fame]]. Anyone who decides to continue their training before challenging the league may speak to the elderly man, and his {{p|Abra}} will teleport them away to [[New Bark Town]].


{| align="center"
{| style="margin: auto;"
|
|
{{shop|Indigo Plateau Poké Mart}}
{{shop|Poké Mart}}
{{shoprow|{{shopitem|Great Ball|600}}|{{shopitem|Ultra Ball|1200}}}}
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Max Repel|700}}}}
{{shoprow|{{shopitem|Hyper Potion|1200}}|{{shopitem|Max Potion|2500}}}}
{{shoprow|{{shopitem|Hyper Potion|1200}}|{{shopitem|Max Potion|2500}}}}
{{shoprow|{{shopitem|Full Restore|3000}}|{{shopitem|Full Heal|600}}}}
{{shoprow|{{shopitem|Full Restore|3000}}|{{shopitem|Revive|1500}}}}
{{shoprow|{{shopitem|Revive|1500}}|{{shopitem|Max Repel|700}}}}
{{shoprow|{{shopitem|Full Heal|600}}}}
{{shopfooter}}
{{shopfooter}}
|}
|}
Line 20: Line 16:


===Elite Four===
===Elite Four===
====Battle 1: Will====
====Battle 1====
[[File:Will Room GSC.png|thumb|Will's room]]
[[File:Will Room GSC.png|thumb|Will's room]]


The first of the Elite Four is [[Will]], a master {{type|Psychic}} Trainer.
The first member of the Elite Four is [[Will]], a master of {{type|Psychic}} Pokémon. Psychic-type moves are super effective against {{t|Fighting}}- and {{type|Poison}} Pokémon, while Psychic-type Pokémon are weak to {{t|Bug}}-, {{t|Dark}}-, and {{type|Ghost}} moves.


A powerful {{type|Electric}} attack can make short work of his two {{p|Xatu}} and his {{p|Slowbro}}. A hit from a strong {{t|Fire}} move like {{m|Flamethrower}} can eliminate his {{p|Jynx}} and {{p|Exeggutor}}. The only real threats are Xatu's {{m|Confuse Ray}} and Jynx's {{m|Lovely Kiss}}. If you chose {{p|Totodile}} as your starter, a few {{m|Bite}}s from {{p|Feraligatr}}'s massive jaws can whip through Will's entire team with little trouble.
Both of Will's {{p|Xatu}} can use {{m|Future Sight}}, which launches an attack that strikes two turns later. In addition to Ghost- and Dark-type moves, they both sustain serious damage from {{type|Electric}} attacks, as does his {{p|Slowbro}}. Its {{m|Amnesia}} move raises its {{stat|Special Defense}}, so use Bug- and Ghost-type moves to target its physical Defense, instead. Bug and Fire attacks work well against both {{p|Exeggutor}} and {{p|Jynx}}.


{| align="center"
{| style="margin: auto;"
|
|
{{Party/Single|color={{psychic color}}|headcolor={{psychic color light}}|bordercolor={{psychic color dark}}
{{Party/Single
|sprite=Spr GS Will.png‎
|color={{psychic color}}
|prize={{PDollar}}4200
|headcolor={{psychic color light}}
|class=Elite Four|name=Will
|bordercolor={{psychic color dark}}
|game=GSC|location=Indigo Plateau
|sprite=Spr GS Will.png
|pokemon=5
|prize={{pdollar}}4200
|class=Elite Four
|classlink=Elite Four
|name={{color2|000|Will}}
|game=GSC
|location=Indigo Plateau
|pokemon=5}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=178|pokemon=Xatu
|ndex=178|pokemon=Xatu
|type1=Psychic|type2=Flying
|type1=Psychic|type2=Flying
Line 58: Line 60:
|type1=Water|type2=Psychic
|type1=Water|type2=Psychic
|level=41|gender=male
|level=41|gender=male
|move1=Amnesia|move1type=Psychic
|move1=Curse|move1type=???
|move2=Curse|move2type=???
|move2=Amnesia|move2type=Psychic
|move3=Psychic|move3type=Psychic
|move3=Body Slam|move3type=Normal
|move4=Body Slam|move4type=Normal}}
|move4=Psychic|move4type=Psychic}}
 
{{Party/Div|color={{psychic color}}}}
{{Party/Div|color={{psychic color}}}}
|style="margin:auto"|{{Pokémon/2|game=Crystal
|style="margin:auto"|
{{Pokémon/2|game=Crystal
|ndex=124|pokemon=Jynx
|ndex=124|pokemon=Jynx
|type1=Ice|type2=Psychic
|type1=Ice|type2=Psychic
Line 72: Line 74:
|move3=Psychic|move3type=Psychic
|move3=Psychic|move3type=Psychic
|move4=Lovely Kiss|move4type=Normal}}
|move4=Lovely Kiss|move4type=Normal}}
 
|style="margin:auto"|
|style="margin:auto"|{{Pokémon/2|game=Crystal
{{Pokémon/2|game=Crystal
|ndex=178|pokemon=Xatu
|ndex=178|pokemon=Xatu
|type1=Psychic|type2=Flying
|type1=Psychic|type2=Flying
Line 85: Line 87:




Heal your team, move your {{t|Psychic}} Pokémon to the front of your party, and head through the door to the second battle.
Defeating Will opens the door to the second room.


{{-}}
{{-}}
====Battle 2: Koga====
====Battle 2====
[[File:Koga Room GSC.png|thumb|Koga's room]]
[[File:Koga Room GSC.png|thumb|Koga's room]]


The second of the Elite Four is [[Koga]], a master {{type|Poison}} Trainer and former Gym Leader of Kanto's [[Fuchsia Gym]].
The second member of the Elite Four is [[Koga]], a master of {{type|Poison}} Pokémon, and former [[Gym Leader]] from [[Kanto]]'s [[Fuchsia City]]. Poison-type moves are super effective against {{type|Grass}} Pokémon, while Poison-type Pokémon are weak to {{t|Ground}}- and {{type|Psychic}} moves.


A strong {{type|Psychic}} Pokémon can take out Koga's toxic team with little effort. Aside from that, {{t|Fire}} attacks will scorch his {{t|Bug}}s to a crisp, while a {{type|Rock}} move can knock his {{p|Crobat}} out of the air. Three of his Pokémon know {{m|Toxic}}, a move that {{status|badly poisons}} the foe. If afflicted, switching the Pokémon out of battle will cause the poison to lose its potency, degrading to a normal {{status|poison}} condition.
As [[Koga]] is a master ninja, his team makes use of poisoning and confusion to wear down their target. {{type|Psychic}} attacks will be the most useful, as they deal serious damage to four of his five Pokémon. {{t|Rock}} moves are useful against his {{p|Ariados}}, {{p|Venomoth}}, and {{p|Crobat}}, and all three of his {{t|Bug}} Pokémon are also vulnerable to {{t|Fire}} attacks. Watch out for {{p|Forretress}}' {{m|Explosion}}, and be sure to bring healing items to cure any Pokémon that gets poisoned with {{m|Toxic}}.


{| align="center"
{| style="margin: auto;"
|
|
{{Party/Single|color={{poison color}}|headcolor={{poison color light}}|bordercolor={{poison color dark}}
{{Party/Single
|color={{poison color}}
|headcolor={{poison color light}}
|bordercolor={{poison color dark}}
|sprite=Spr GS Koga.png
|sprite=Spr GS Koga.png
|prize={{PDollar}}4400
|prize={{pdollar}}4400
|class=Elite Four|name=Koga
|class=Elite Four
|game=GSC|location=Indigo Plateau
|classlink=Elite Four
|name={{color2|000|Koga}}
|game=GSC
|location=Indigo Plateau
|pokemon=5}}
|pokemon=5}}
|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=168|pokemon=Ariados
|ndex=168|pokemon=Ariados
Line 111: Line 120:
|move3=Baton Pass|move3type=Normal
|move3=Baton Pass|move3type=Normal
|move4=Giga Drain|move4type=Grass}}
|move4=Giga Drain|move4type=Grass}}
|{{Pokémon/2|game=Crystal
|ndex=049|pokemon=Venomoth
|type1=Bug|type2=Poison
|level=41|gender=male
|move1=Psychic|move1type=Psychic
|move2=Gust|move2type=Flying
|move3=Supersonic|move3type=Normal
|move4=Toxic|move4type=Poison}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=205|pokemon=Forretress
|ndex=205|pokemon=Forretress
|type1=Bug|type2=Poison
|type1=Bug|type2=Steel
|level=43|gender=male
|level=43|gender=male
|move1=Spikes|move1type=Ground
|move1=Protect|move1type=Normal
|move2=Swift|move2type=Normal
|move2=Spikes|move2type=Ground
|move3=Protect|move3type=Normal
|move3=Swift|move3type=Normal
|move4=Explosion|move4type=Normal}}
|move4=Explosion|move4type=Normal}}
 
{{Party/Div|color={{poison color}}}}
|{{Pokémon/2|game=Crystal
|style="margin:auto"|
{{Pokémon/2|game=Crystal
|ndex=089|pokemon=Muk
|ndex=089|pokemon=Muk
|type1=Poison
|type1=Poison
|level=42|gender=male
|level=42|gender=male
|move1=Sludge Bomb|move1type=Poison
|move1=Sludge Bomb|move1type=Poison
|move2=Minimize|move2type=Normal
|move2=Acid Armor|move2type=Poison
|move3=Toxic|move3type=Poison
|move3=Minimize|move3type=Normal
|move4=Acid Armor|move4type=Poison}}
|move4=Toxic|move4type=Poison}}
 
|style="margin:auto"|
{{Party/Div|color={{poison color}}}}
{{Pokémon/2|game=Crystal
|style="margin:auto"|{{Pokémon/2|game=Crystal
|ndex=049|pokemon=Venomoth
|type1=Bug|type2=Poison
|level=40|gender=male
|move1=Gust|move1type=Flying
|move2=Supersonic|move2type=Normal
|move3=Toxic|move3type=Poison
|move4=Psychic|move4type=Psychic}}
 
|style="margin:auto"|{{Pokémon/2|game=Crystal
|ndex=169|pokemon=Crobat
|ndex=169|pokemon=Crobat
|type1=Poison|type2=Flying
|type1=Poison|type2=Flying
|level=44|gender=male
|level=44|gender=male
|move1=Wing Attack|move1type=Flying
|move1=Double Team|move1type=Normal
|move2=Double Team|move2type=Normal
|move2=Wing Attack|move2type=Flying
|move3=Quick Attack|move3type=Normal
|move3=Quick Attack|move3type=Normal
|move4=Toxic|move4type=Poison}}
|move4=Toxic|move4type=Poison}}
Line 152: Line 161:




Heal your team, and make sure that your {{t|Psychic}} Pokémon is still ready for action.
Defeating Koga opens the door to the third room.


{{-}}
{{-}}
====Battle 3: Bruno====
====Battle 3====
[[File:Bruno Room GSC.png|thumb|Bruno's room]]
[[File:Bruno Room GSC.png|thumb|Bruno's room]]


The third of the Elite Four is [[Bruno]], a master {{type|Fighting}} Trainer.
The third member of the Elite Four is [[Bruno]], a master of {{type|Fighting}} Pokémon. Fighting-type moves are super effective against {{t|Dark}}-, {{t|Ice}}-, {{t|Normal}}-, {{t|Rock}}-, and {{type|Steel}} Pokémon, while Fighting-type Pokémon are weak to {{t|Flying}}- and {{type|Psychic}} moves.


Any decent {{type|Psychic}} Pokémon can easily knock out Bruno's brawny Pokémon, but should be wary of {{p|Hitmontop}}'s {{m|Pursuit}}, a {{type|Dark}} attack. A {{type|Flying}} Pokémon also has the advantage against all but Onix, but should avoid {{p|Machamp}}'s {{m|Rock Slide}}. {{p|Hitmonchan}}'s elemental punches may seem intimidating, but it lacks the power to really make use of them. Onix takes massive damage from both {{t|Grass}}- and {{type|Water}} attacks, like {{m|SolarBeam}} or {{m|Surf}}.
{{type|Psychic}} attacks will do well against four of [[Bruno]]'s five Pokémon, but Psychic Pokémon should avoid {{p|Hitmontop}}'s {{m|Pursuit}}, a {{type|Dark}} move. {{type|Flying}} attacks are equally useful, but {{p|Machamp}} can fight back against Flying Pokémon with {{m|Rock Slide}}. {{m|Fire Punch}}, {{m|Ice Punch}}, and {{m|Thunder Punch|ThunderPunch}} may seem intimidating, but {{p|Hitmonchan}}'s {{stat|Special Attack}} is too low to make effective use of them. As a {{2t|Rock|Ground}} Pokémon, not only is {{p|Onix}} the only one of Bruno's team that is not {{t|Fighting}} type, but it is also the only one to sustain massive damage from both {{t|Water}}- and {{type|Grass}} attacks.


{| align="center"
{| style="margin: auto;"
|
|
{{Party/Single|color={{fighting color}}|headcolor={{fighting color light}}|bordercolor={{fighting color dark}}
{{Party/Single
|sprite=Spr GS Bruno.png|
|color={{fighting color}}
|prize={{PDollar}}4600
|headcolor={{fighting color light}}
|class=Elite Four|name=Bruno
|bordercolor={{fighting color dark}}
|sprite=Spr GS Bruno.png
|prize={{PDollar}}4600
|class=Elite Four
|classlink=Elite Four
|name={{color2|000|Bruno}}
|game=GSC|location=Indigo Plateau
|game=GSC|location=Indigo Plateau
|pokemon=5
|pokemon=5}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=237|pokemon=Hitmontop
|ndex=237|pokemon=Hitmontop
|type1=Fighting
|type1=Fighting
Line 179: Line 193:
|move3=Detect|move3type=Fighting
|move3=Detect|move3type=Fighting
|move4=Pursuit|move4type=Dark}}
|move4=Pursuit|move4type=Dark}}
|{{Pokémon/2|game=Crystal
|ndex=107|pokemon=Hitmonchan
|type1=Fighting
|level=42|gender=male
|move1=Ice Punch|move1type=Ice
|move2=Fire Punch|move2type=Fire
|move3=ThunderPunch|move3type=Electric
|move4=Mach Punch|move4type=Fighting}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 198: Line 203:
|move4=Swagger|move4type=Normal}}
|move4=Swagger|move4type=Normal}}


|{{Pokémon/2|game=Crystal
|ndex=107|pokemon=Hitmonchan
|type1=Fighting
|level=42|gender=male
|move1=Ice Punch|move1type=Ice
|move2=Fire Punch|move2type=Fire
|move3=ThunderPunch|move3type=Electric
|move4=Mach Punch|move4type=Fighting}}
{{Party/Div|color={{fighting color}}}}
{{Party/Div|color={{fighting color}}}}
|style="margin:auto"|{{Pokémon/2|game=Crystal
| style="margin:auto" |
{{Pokémon/2|game=Crystal
|ndex=095|pokemon=Onix
|ndex=095|pokemon=Onix
|type1=Rock|type2=Ground
|type1=Rock|type2=Ground
Line 207: Line 221:
|move3=Earthquake|move3type=Ground
|move3=Earthquake|move3type=Ground
|move4=Bind|move4type=Normal}}
|move4=Bind|move4type=Normal}}
 
| style="margin:auto" |
|style="margin:auto"|{{Pokémon/2|game=Crystal
{{Pokémon/2|game=Crystal
|ndex=068|pokemon=Machamp
|ndex=068|pokemon=Machamp
|type1=Fighting
|type1=Fighting
Line 220: Line 234:




Rest up if needed, and swap your {{t|Psychic}} leader with a high-powered {{t|Fighting}} Pokémon.
Defeating Bruno opens the door to the fourth room.


{{-}}
{{-}}
====Battle 4: Karen====
====Battle 4====
[[File:Karen Room GSC.png|thumb|Karen's room]]
[[File:Karen Room GSC.png|thumb|Karen's room]]


The fourth of the Elite Four is [[Karen]], a master {{type|Dark}} Trainer.
The fourth member of the Elite Four is [[Karen]], a master of {{type|Dark}} Pokémon. Dark-type moves are super effective against {{t|Ghost}}- and {{type|Psychic}} Pokémon, while Dark-type Pokémon are weak to {{t|Bug}}- and {{type|Fighting}} moves.


With its high defenses and moves like {{m|Confuse Ray}}, her {{p|Umbreon}} is the biggest obstacle. Inflict status ailments and switch out your Pokémon as needed. Once Umbreon goes down, the others can be taken out with elemental attacks. {{type|Ice}} attacks do well against her {{p|Murkrow}} and {{p|Vileplume}}, while her {{p|Houndoom}} is vulnerable to {{t|Water}} moves. Hit her {{p|Gengar}} with a {{t|Psychic}}- or Dark-type attack before it can use {{m|Curse}}.
With its high defenses and [[status move]]s to hinder its target, {{p|Umbreon}} can be difficult to take down. {{m|Mean Look}} prevents [[Recall|escape]], which can lock the opponent into an unfavorable matchup; leading with a {{t|Bug}} or {{t|Fighting}} Pokémon, like {{p|Heracross}}, can turn this into an advantage. {{type|Ice}} moves are effective against {{p|Vileplume}} and {{p|Murkrow}}, while Murkrow and {{p|Houndoom}} also take serious damage from {{t|Rock}} attacks. Use {{t|Ghost}}- and {{type|Dark}} moves against {{p|Gengar}} before it can use {{m|Curse}}.


{| align="center"
{| style="margin: auto;"
|
|
{{Party/Single|color={{dark color}}|headcolor={{dark color light}}|bordercolor={{dark color dark}}
{{Party/Single
|color={{dark color}}
|headcolor={{dark color light}}
|bordercolor={{dark color dark}}
|sprite=Spr GS Karen.png
|sprite=Spr GS Karen.png
|prize={{PDollar}}4700
|prize={{Pdollar}}4700
|class=Elite Four|name=Karen
|class=Elite Four
|classlink=Elite Four
|name={{color2|000|Karen}}
|game=GSC|location=Indigo Plateau
|game=GSC|location=Indigo Plateau
|pokemon=5
|pokemon=5}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=197|pokemon=Umbreon
|ndex=197|pokemon=Umbreon
|type1=Dark
|type1=Dark
Line 260: Line 279:
|ndex=198|pokemon=Murkrow
|ndex=198|pokemon=Murkrow
|type1=Dark|type2=Flying
|type1=Dark|type2=Flying
|level=43|gender=female
|level=44|gender=female
|move1=Faint Attack|move1type=Dark
|move1=Faint Attack|move1type=Dark
|move2=Whirlwind|move2type=Normal
|move2=Whirlwind|move2type=Normal
|move3=Pursuit|move3type=Dark
|move3=Pursuit|move3type=Dark
|move4=Quick Attack|move4type=Normal}}
|move4=Quick Attack|move4type=Normal}}
{{Party/Div|color={{dark color}}}}
{{Party/Div|color={{dark color}}}}
|style="margin:auto"|{{Pokémon/2|game=Crystal
| style="margin:auto" |
{{Pokémon/2|game=Crystal
|ndex=094|pokemon=Gengar
|ndex=094|pokemon=Gengar
|type1=Ghost|type2=Poison
|type1=Ghost|type2=Poison
Line 275: Line 294:
|move3=Curse|move3type=???
|move3=Curse|move3type=???
|move4=Destiny Bond|move4type=Ghost}}
|move4=Destiny Bond|move4type=Ghost}}
 
| style="margin:auto" |
|style="margin:auto"|{{Pokémon/2|game=Crystal
{{Pokémon/2|game=Crystal
|ndex=229|pokemon=Houndoom
|ndex=229|pokemon=Houndoom
|type1=Dark|type2=Fire
|type1=Dark|type2=Fire
Line 288: Line 307:




Tend to your team, and swap your {{type|Fighting}} leader for a Pokémon with {{m|Thunderbolt}}.
With the Elite Four defeated, the door to the Champion's room is unlocked. Take a moment to prepare your Pokémon now, as you will be drawn into battle immediately upon entering the next room. Only one person stands between you and the title of Champion!


{{-}}
{{-}}
====Champion: Lance====
===Champion===
[[File:Champion Room GS.png|thumb|100px|Lance's room]]
[[File:Champion Room C.png|thumb|160px|Lance's room]]
[[File:Hall of Fame GSC.png|thumb|Hall of Fame room]]


With the {{ka|Elite Four}} defeated, only one person remains between you and the Hall of Fame: [[Lance]], master of {{t|Dragon}}s, and {{pkmn|Champion}} of the Pokémon League. This will be the toughest battle yet, but find a way to slay his {{t|dragon}}s and you'll be recognized as the most powerful Trainer in all of Johto and Kanto!
The final opponent turns out to be [[Lance]], the same {{t|Dragon}} Pokémon master who helped defeat [[Team Rocket]]. Dragon-type moves are super effective against Dragon-type Pokémon, while Dragon-type Pokémon are weak to Dragon- and {{type|Ice}} moves.


Lance opens with his {{p|Gyarados}}, which is a big target for {{t|Electric}} attacks. His three {{p|Dragonite}} can't stand the cold, so have a {{t|Water}} or {{t|Ice}} Pokémon fire off a few {{m|Ice Beam}}s. Neither his {{p|Charizard}} nor his {{p|Aerodactyl}} enjoy water, so flood the field with {{m|Surf}} to take them out; both are vulnerable to Electric moves, as well. Keep your health as high as possible; every one of Lance's dragons knows the devastating {{m|Hyper Beam}} move, so don't get caught unprepared.
[[Lance]] begins with his {{p|Gyarados}}, which takes massive damage from {{type|Electric}} attacks. {{p|Charizard}} has the same problem with {{t|Rock}} moves, while both it and {{p|Aerodactyl}} take serious damage from {{t|Water}} attacks. His three {{p|Dragonite}} each have a powerful move—{{m|Blizzard}}, {{m|Thunder}}, and {{m|Fire Blast}}—to help cover the team's vulnerabilities. However, as {{2t|Dragon|Flying}} Pokémon, they fare poorly in the cold and sustain massive damage from {{type|Ice}} attacks. All of his Pokémon can use {{m|Hyper Beam}}, so be sure to bring plenty of {{stat|HP}}-restoring items!


{| align="center"
{| style="margin: auto;"
|
|
{{Party/Single|color={{dragon color}}|bordercolor={{dragon color dark}}|headcolor={{dragon color light}}
{{Party/Single
|color={{dragon color}}
|bordercolor={{dragon color dark}}
|headcolor={{dragon color light}}
|sprite=Spr GS Lance.png
|sprite=Spr GS Lance.png
|prize={{PDollar}}5000
|prize={{pdollar}}5000
|class=Champion|name=Lance
|class=Champion
|classlink=Pokémon Champion
|name={{color2|000|Lance}}
|game=GSC|location=Indigo Plateau
|game=GSC|location=Indigo Plateau
|pokemon=6
|pokemon=6}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=130|pokemon=Gyarados
|ndex=130|pokemon=Gyarados
|type1=Water|type2=Flying
|type1=Water|type2=Flying
Line 318: Line 343:
|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=149|pokemon=Dragonite
|ndex=149|pokemon=Dragonite
|level=47|gender=male
|type1=Dragon|type2=Flying
|type1=Dragon|type2=Flying
|level=47|gender=male
|move1=Twister|move1type=Dragon
|move1=Twister|move1type=Dragon
|move2=Thunder Wave|move2type=Electric
|move2=Thunder Wave|move2type=Electric
Line 330: Line 355:
|level=46|gender=male
|level=46|gender=male
|move1=Flamethrower|move1type=Fire
|move1=Flamethrower|move1type=Fire
|move2=Slash|move2type=Normal
|move2=Wing Attack|move2type=Flying
|move3=Wing Attack|move3type=Flying
|move3=Slash|move3type=Normal
|move4=Hyper Beam|move4type=Normal}}
|move4=Hyper Beam|move4type=Normal}}
{{Party/Div|color={{dragon color}}}}
{{Party/Div|color={{dragon color}}}}
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[[Lance]] congratulates you for defeating the Pokémon League, and compliments you on growing so much with your Pokémon. He is quickly interrupted by [[DJ Mary]], who rushes in for an interview. She would have been here sooner, but [[Professor Oak]] is not as quick as he was in his younger days. He applauds your victory, and claims that your Pokémon won because they believed in you as a Trainer. Mary tries again for an interview, but Lance steps in and leads you to the next room.
[[Lance]] congratulates you for defeating the Pokémon League, and compliments you on growing so much with your Pokémon. He is soon interrupted by [[DJ Mary]], who rushes in for an interview. She would have been here sooner, but [[Professor Oak]] is not as quick as he was in his younger days. He applauds your victory, saying that your Pokémon won because they believed in you as a Trainer. Mary tries again for an interview, but Lance steps in and leads you to the next room.


====Hall of Fame====
===Hall of Fame===
Lance shows you to the [[Hall of Fame]] room, and says that it's been a long time since he was last here. He explains the large machine, where Pokémon League Champions are honored along with their courageous Pokémon. He activates the machine, registering you and your partners as Hall of Fame members.
The [[Hall of Fame]] is where all victorious Trainers and their dedicated Pokémon will be recorded, as a testament to their power and perseverance. [[Lance]] remarks that it has been a long time sine he was last here, and goes on to explain the large machine. He then activates it, officially recording both you and your Pokémon as the latest inductees into the Hall of Fame.


The game saves, a slideshow of your Pokémon plays, and the credits roll...
The game is saved, a slideshow of your victorious Pokémon plays, and the credits roll.




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|game=Crystal
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|gamename=Crystal
|prev=yes
|prevsection=14
|prevsection=14
|prevname=Route 27, Route 26, Victory Road
|prevname=Route 27, Route 26, Victory Road
|next=yes
|nextsection=16
|nextsection=16
|nextname=Back in New Bark Town, S.S. Aqua, Vermilion City
|nextname=S.S. Aqua, Vermilion City
}}
}}



Latest revision as of 14:32, 28 July 2024

Indigo Plateau

Indigo Plateau

The Indigo Plateau serves as the capital for the Pokémon League in the Johto and Kanto regions. This is where the Trainers who have defeated all eight Gym Leaders in either region battle against the Elite Four and the Champion. The entrance hall houses a Pokémon Center and a Poké Mart, allowing challengers to prepare themselves and their Pokémon for the gauntlet ahead. The Elite Four is a group of talented Pokémon Trainers second only to the Champion in terms of power, and must be fought in succession with no break. These five battles will not be easy, but challengers who bring their strongest Pokémon and a healthy supply of Potions and Revives may finally find themselves in the Hall of Fame. Anyone who decides to continue their training before challenging the league may speak to the elderly man, and his Abra will teleport them away to New Bark Town.

Poké Mart


Elite Four

Battle 1

Will's room

The first member of the Elite Four is Will, a master of Psychic-type Pokémon. Psychic-type moves are super effective against Fighting- and Poison-type Pokémon, while Psychic-type Pokémon are weak to Bug-, Dark-, and Ghost-type moves.

Both of Will's Xatu can use Future Sight, which launches an attack that strikes two turns later. In addition to Ghost- and Dark-type moves, they both sustain serious damage from Electric-type attacks, as does his Slowbro. Its Amnesia move raises its Special Defense, so use Bug- and Ghost-type moves to target its physical Defense, instead. Bug and Fire attacks work well against both Exeggutor and Jynx.




Defeating Will opens the door to the second room.


Battle 2

Koga's room

The second member of the Elite Four is Koga, a master of Poison-type Pokémon, and former Gym Leader from Kanto's Fuchsia City. Poison-type moves are super effective against Grass-type Pokémon, while Poison-type Pokémon are weak to Ground- and Psychic-type moves.

As Koga is a master ninja, his team makes use of poisoning and confusion to wear down their target. Psychic-type attacks will be the most useful, as they deal serious damage to four of his five Pokémon. Rock moves are useful against his Ariados, Venomoth, and Crobat, and all three of his Bug Pokémon are also vulnerable to Fire attacks. Watch out for Forretress' Explosion, and be sure to bring healing items to cure any Pokémon that gets poisoned with Toxic.




Defeating Koga opens the door to the third room.


Battle 3

Bruno's room

The third member of the Elite Four is Bruno, a master of Fighting-type Pokémon. Fighting-type moves are super effective against Dark-, Ice-, Normal-, Rock-, and Steel-type Pokémon, while Fighting-type Pokémon are weak to Flying- and Psychic-type moves.

Psychic-type attacks will do well against four of Bruno's five Pokémon, but Psychic Pokémon should avoid Hitmontop's Pursuit, a Dark-type move. Flying-type attacks are equally useful, but Machamp can fight back against Flying Pokémon with Rock Slide. Fire Punch, Ice Punch, and ThunderPunch may seem intimidating, but Hitmonchan's Special Attack is too low to make effective use of them. As a Rock/Ground Pokémon, not only is Onix the only one of Bruno's team that is not Fighting type, but it is also the only one to sustain massive damage from both Water- and Grass-type attacks.




Defeating Bruno opens the door to the fourth room.


Battle 4

Karen's room

The fourth member of the Elite Four is Karen, a master of Dark-type Pokémon. Dark-type moves are super effective against Ghost- and Psychic-type Pokémon, while Dark-type Pokémon are weak to Bug- and Fighting-type moves.

With its high defenses and status moves to hinder its target, Umbreon can be difficult to take down. Mean Look prevents escape, which can lock the opponent into an unfavorable matchup; leading with a Bug or Fighting Pokémon, like Heracross, can turn this into an advantage. Ice-type moves are effective against Vileplume and Murkrow, while Murkrow and Houndoom also take serious damage from Rock attacks. Use Ghost- and Dark-type moves against Gengar before it can use Curse.




With the Elite Four defeated, the door to the Champion's room is unlocked. Take a moment to prepare your Pokémon now, as you will be drawn into battle immediately upon entering the next room. Only one person stands between you and the title of Champion!


Champion

Lance's room
Hall of Fame room

The final opponent turns out to be Lance, the same Dragon Pokémon master who helped defeat Team Rocket. Dragon-type moves are super effective against Dragon-type Pokémon, while Dragon-type Pokémon are weak to Dragon- and Ice-type moves.

Lance begins with his Gyarados, which takes massive damage from Electric-type attacks. Charizard has the same problem with Rock moves, while both it and Aerodactyl take serious damage from Water attacks. His three Dragonite each have a powerful move—Blizzard, Thunder, and Fire Blast—to help cover the team's vulnerabilities. However, as Dragon/Flying Pokémon, they fare poorly in the cold and sustain massive damage from Ice-type attacks. All of his Pokémon can use Hyper Beam, so be sure to bring plenty of HP-restoring items!




Lance congratulates you for defeating the Pokémon League, and compliments you on growing so much with your Pokémon. He is soon interrupted by DJ Mary, who rushes in for an interview. She would have been here sooner, but Professor Oak is not as quick as he was in his younger days. He applauds your victory, saying that your Pokémon won because they believed in you as a Trainer. Mary tries again for an interview, but Lance steps in and leads you to the next room.

Hall of Fame

The Hall of Fame is where all victorious Trainers and their dedicated Pokémon will be recorded, as a testament to their power and perseverance. Lance remarks that it has been a long time sine he was last here, and goes on to explain the large machine. He then activates it, officially recording both you and your Pokémon as the latest inductees into the Hall of Fame.

The game is saved, a slideshow of your victorious Pokémon plays, and the credits roll.


← Part 14 Route 27, Route 26, Victory Road
Crystal
walkthrough
S.S. Aqua, Vermilion City Part 16 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.