Pokémon Sun and Moon beta: Difference between revisions

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{{move|Development leftovers of Pokémon Sun and Moon}}
[[File:Pokemon SM games character development.jpg|thumb|Character development]]
[[File:Pokemon SM games character development.jpg|thumb|Character development]]
This article lists the unused content of the [[Generation VII]] games {{g|Sun and Moon}}.
This article lists the unused content of the [[Generation VII]] games {{g|Sun and Moon}}.
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SM concept art building interiors.png|Interiors of various buildings
SM concept art building interiors.png|Interiors of various buildings
SM concept art screenshots.png|Various screenshots
SM concept art screenshots.png|Various screenshots
SM concept art building.png|Exterior of a building with two people in front
SM concept art building.png|Early exterior of the [[Tide Song Hotel]]
SM concept art Pokémon Center.png|A [[Pokémon Center]]
SM concept art Pokémon Center.png|A [[Pokémon Center]]
SM concept art vehicles.png|Various trucks, a fire truck, and an ambulance
SM concept art vehicles.png|Various trucks, a fire truck, and an ambulance
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SM concept art Pokémon model 2.png|Pikipek from behind
SM concept art Pokémon model 2.png|Pikipek from behind
</gallery>
</gallery>
===Early Elite Four Battle theme===
This song was shown during a Master Class by Junichi Masuda during the Japan Expo 2016 and was made exclusively for use at the event. The song would later be re-worked to become the Elite Four battle music. At the time, the song was called ''Boss Battle Theme'' instead.
{{youtubevid|2jz1FnrdK0I|channel/UC33tp9cw4Kfa2fjch4rjPRQ|name=Video Game Music Resources|orange|blue}}


==Post-release==
==Post-release==
===Pokémon===
===Pokémon===
{{DL|Pokémon X and Y beta|Eternal Flower Floette}} remains in the code of the Generation VII games.
{{DL|Pokémon X and Y beta|Eternal Flower Floette}} remains in the code of Sun and Moon. There are menu sprites for [[Cosplay Pikachu]] and Eternal Flower Floette, though neither of them are available in-game.
 
===Hidden Abilities===
Some Pokémon are programmed to have [[Hidden Ability|Hidden Abilities]] in Sun and Moon; however, they cannot be legally obtained in Sun and Moon. These abilities are available in later generations with use of the [[Ability Patch]].


For consistency, all Pokémon have {{Shiny}} sprites even if they cannot be obtained as Shiny. [[Pikachu in a cap]], {{p|Zygarde}} (all forms), the [[guardian deities]] (except {{p|Tapu Koko}} exclusively from an event distribution), {{p|Cosmog}} evolution line, {{p|Necrozma}}, and [[Ultra Beast]]s cannot be legitimately obtained as Shiny.
{{Ability/head|Sun}}
{{Ability/entry|game=7|485|Heatran|Fire|Steel|Flash Fire|None|Flame Body}}
{{Ability/entry|game=7|785|Tapu Koko|Electric|Fairy|Electric Surge|None|Telepathy}}
{{Ability/entry|game=7|786|Tapu Lele|Psychic|Fairy|Psychic Surge|None|Telepathy}}
{{Ability/entry|game=7|787|Tapu Bulu|Grass|Fairy|Grassy Surge|None|Telepathy}}
{{Ability/entry|game=7|788|Tapu Fini|Water|Fairy|Misty Surge|None|Telepathy}}
{{Ability/foot|Moon}}


===Hidden Abilities===
===Shiny Pokémon===
In addition the unavailable hidden abilities in [[Generation VI]], the following hidden abilities on these Pokémon are currently unavailable:
For consistency, all Pokémon have {{Shiny}} variants, even if they cannot be obtained as Shiny. Some Shiny Pokémon, such as [[Pikachu in a cap]], are identical to their normal counterparts.
{{Ability/head|normal}}
 
{{Ability/entry|243|Raikou|Electric|Electric|Pressure|None|Inner Focus}}
All Pikachu in a cap are programmed to not be Shiny.
{{Ability/entry|244|Entei|Fire|Fire|Pressure|None|Inner Focus}}
 
{{Ability/entry|245|Suicune|Water|Water|Pressure|None|Inner Focus}}
{{egglist|{{sun color}}|{{moon color}}}}
{{Ability/entry|485|Heatran|Fire|Steel|Flash Fire|None|Flame Body}}
{{Moveentrytm|025|form=O|Pikachu|1|Electric|gen=7|formlink=All [[Pikachu in a cap]] forms}}
{{Ability/entry|722|Rowlet|Grass|Flying|Overgrow|None|Long Reach}}
{{Moveentrytm|647|Keldeo|2|Water|Fighting|gen=7}}
{{Ability/entry|723|Dartrix|Grass|Flying|Overgrow|None|Long Reach}}
{{Moveentrytm|648|Meloetta|2|Normal|Psychic|gen=7}}
{{Ability/entry|724|Decidueye|Grass|Ghost|Overgrow|None|Long Reach}}
{{Moveentrytm|658|form=A|Greninja|2|Water|Dark|gen=7|formlink={{a|Battle Bond}}/{{form|Greninja|Ash-Greninja}}}}
{{Ability/entry|725|Litten|Fire|Fire|Blaze|None|Intimidate}}
{{Moveentrytm|720|Hoopa|2|Psychic|Ghost|gen=7}}
{{Ability/entry|726|Torracat|Fire|Fire|Blaze|None|Intimidate}}
{{Moveentrytm|721|Volcanion|2|Fire|Water|gen=7}}
{{Ability/entry|727|Incineroar|Fire|Dark|Blaze|None|Intimidate}}
{{Moveentrytm|789|Cosmog|1|Psychic|gen=7}}
{{Ability/entry|728|Popplio|Water|Water|Torrent|None|Liquid Voice}}
{{Moveentrytm|790|Cosmoem|1|Psychic|gen=7}}
{{Ability/entry|729|Brionne|Water|Water|Torrent|None|Liquid Voice}}
{{Moveentrytm|791|Solgaleo|2|Psychic|Steel|gen=7}}
{{Ability/entry|730|Primarina|Water|Water|Torrent|None|Liquid Voice}}
{{Moveentrytm|792|Lunala|2|Psychic|Ghost|gen=7}}
{{Ability/entry|765|Oranguru|Normal|Psychic|Inner Focus|Telepathy|Symbiosis}}
{{Moveentrytm|800|Necrozma|1|Psychic|gen=7}}
{{Ability/entry|766|Passimian|Fighting|Fighting|Receiver|None|Defiant}}
{{Moveentrytm|801|Magearna|2|Steel|Fairy|gen=7}}
{{Ability/entry|785|Tapu Koko|Electric|Fairy|Electric Surge|None|Telepathy}}
{{Moveentrytm|802|Marshadow|2|Fighting|Ghost|gen=7}}
{{Ability/entry|786|Tapu Lele|Psychic|Fairy|Psychic Surge|None|Telepathy}}
|}
{{Ability/entry|787|Tapu Bulu|Grass|Fairy|Grassy Surge|None|Telepathy}}
|}
{{Ability/entry|788|Tapu Fini|Water|Fairy|Misty Surge|None|Telepathy}}
{{Ability/foot|normal}}


===Locations===
===Locations===
Akala Meadow exists as a [[List of locations by index number (Generation VII)|location name]] at index number 66 (0x0042). In the final game, {{DL|Nectar|Pink Nectar}} can be found in [[Royal Avenue]].
Akala Meadow exists as a [[List of locations by index number in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon|location name]] at index number 66 (0x0042). In the final game, [[Pink Nectar]] can be found at [[Royal Avenue]].
There are three unused rooms in the player's house; a laundry room, a bathroom, and a garage. These rooms are fully textured. They are also unused in {{g|Ultra Sun and Ultra Moon}}.
 
<gallery>
File:Players house bathroom toilet SM.png|The bathroom in the [[player's house]]
File:Players house bathroom tub SM.png|The washroom in the [[player's house]]
</gallery>
 
===Battle backgrounds===
An unused battle background for what appears to be a [[Gym]] is programmed in the game.


===Items===
===Items===
{{main|List of unobtainable items#Ride Pager|List of unobtainable items → Ride Pager}}
{{main|List of unobtainable items#Ride Pager|List of unobtainable items → Ride Pager}}
The Ride Pager, used to summon Ride Pokémon as part of [[Poké Ride]], is not normally available as an item. However, it is present in the internal data of the games at index number 850 (0x0352).
The Ride Pager, used to summon Ride Pokémon as part of [[Poké Ride]], is not normally available as an item. However, it is present in the internal data of the games at index number 850 (0x0352).
Additionally, the [[Macho Brace]] is unused in this game despite being present in all the past games since Generation III.


===Inverse Battles===
===Inverse Battles===
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===Pokémon GO===
===Pokémon GO===
[[Pokémon GO]] exists as a location name at index number 30012 (0x753C). The [[Wonder Card]] at {{DL|List of Wonder Cards in Generation VII|Pokémon GO|index number 88}} (0x58) is intended to be used for a gift related to Pokémon GO. Additionally, Pokémon with the game of origin byte set to 34 (0x22) will display Pokémon GO as their location in [[Pokémon Bank]], using [[File:GO icon.png|a G in a circle]] as an [[origin marking]].
[[Pokémon GO]] exists as a location name at index number 30012 (0x753C). The [[Wonder Card]] at {{DL|List of Wonder Cards in Generation VII|Pokémon GO|index number 88}} (0x58) is intended to be used for a gift related to Pokémon GO. Additionally, Pokémon with the game of origin byte set to 34 (0x22) will display Pokémon GO as their location in [[Pokémon Bank]], using [[File:GO icon VII.png|a G in a circle]] as an [[origin mark]].


===Global missions===
===Global missions===
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===Unused models===
===Unused models===
There are unused models of the [[player character]]'s wireframe as well as two unused overworld models of {{p|Zygarde}}.
There are unused models of the [[player character]]'s wireframe as well as two unused overworld models of {{p|Zygarde}}. Walking and running models of all 802 Pokémon exist in Sun and Moon's files including [[Mega Evolution]]s and alternate [[form]]s. There is also an unused model of the [[Rotom Pokédex]], seemingly from before the Pokédex is inhabited. In the files of various trainers, an unused helmet model can be found, likely intended to be worn by the trainers. Zygarde's 50% Forme overworld model was later used in {{g|Ultra Sun and Ultra Moon}}.


<gallery>
<gallery>
SM Zygarde 10 Percent.png|Zygarde 10% Forme
SM Zygarde 10 Percent.png|Zygarde 10% Forme
SM Zygarde 50 Percent.png|Zygarde 50% Forme
SM Zygarde 50 Percent.png|Zygarde 50% Forme
Rotom Pokédex unused SMUSUM.png|The unused Rotom Pokédex model
</gallery>
</gallery>


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The ambient music used during the trial in [[Vast Poni Canyon]] is referred to in the game data as {{pkmn|battle}} music but it is never heard during any Pokémon battles.
The ambient music used during the trial in [[Vast Poni Canyon]] is referred to in the game data as {{pkmn|battle}} music but it is never heard during any Pokémon battles.


{{beta|sun|moon}}<br>
{{beta|sun|moon}}
{{Project Games notice}}
{{Project Games notice}}

Latest revision as of 16:09, 5 August 2024

018Pidgeot.png It has been suggested that this article be moved to Development leftovers of Pokémon Sun and Moon.
Please discuss whether or not to move it on its talk page.

Character development

This article lists the unused content of the Generation VII games Pokémon Sun and Moon.

Pre-release

Pokémon Direct

In the Pokémon Direct announcing Pokémon Sun and Moon on February 27, 2016, various pieces of concept art were shown.

Early Elite Four Battle theme

This song was shown during a Master Class by Junichi Masuda during the Japan Expo 2016 and was made exclusively for use at the event. The song would later be re-worked to become the Elite Four battle music. At the time, the song was called Boss Battle Theme instead.

By Video Game Music Resources
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Post-release

Pokémon

Eternal Flower Floette remains in the code of Sun and Moon. There are menu sprites for Cosplay Pikachu and Eternal Flower Floette, though neither of them are available in-game.

Hidden Abilities

Some Pokémon are programmed to have Hidden Abilities in Sun and Moon; however, they cannot be legally obtained in Sun and Moon. These abilities are available in later generations with use of the Ability Patch.

# Pokémon Types First Ability Second Ability Hidden Ability
0485 Heatran Heatran
Fire Steel Flash Fire None Flame Body
0785 Tapu Koko Tapu Koko
Electric Fairy Electric Surge None Telepathy
0786 Tapu Lele Tapu Lele
Psychic Fairy Psychic Surge None Telepathy
0787 Tapu Bulu Tapu Bulu
Grass Fairy Grassy Surge None Telepathy
0788 Tapu Fini Tapu Fini
Water Fairy Misty Surge None Telepathy
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Shiny Pokémon

For consistency, all Pokémon have Shiny variants, even if they cannot be obtained as Shiny. Some Shiny Pokémon, such as Pikachu in a cap, are identical to their normal counterparts.

All Pikachu in a cap are programmed to not be Shiny.

#   Pokémon Type
0025 Pikachu Pikachu
All Pikachu in a cap forms
Electric
0647 Keldeo Keldeo
Water Fighting
0648 Meloetta Meloetta
Normal Psychic
0658 Greninja Greninja
Battle Bond/Ash-Greninja
Water Dark
0720 Hoopa Hoopa
Psychic Ghost
0721 Volcanion Volcanion
Fire Water
0789 Cosmog Cosmog
Psychic
0790 Cosmoem Cosmoem
Psychic
0791 Solgaleo Solgaleo
Psychic Steel
0792 Lunala Lunala
Psychic Ghost
0800 Necrozma Necrozma
Psychic
0801 Magearna Magearna
Steel Fairy
0802 Marshadow Marshadow
Fighting Ghost

Locations

Akala Meadow exists as a location name at index number 66 (0x0042). In the final game, Pink Nectar can be found at Royal Avenue. There are three unused rooms in the player's house; a laundry room, a bathroom, and a garage. These rooms are fully textured. They are also unused in Pokémon Ultra Sun and Ultra Moon.

Battle backgrounds

An unused battle background for what appears to be a Gym is programmed in the game.

Items

Main article: List of unobtainable items → Ride Pager

The Ride Pager, used to summon Ride Pokémon as part of Poké Ride, is not normally available as an item. However, it is present in the internal data of the games at index number 850 (0x0352).

Additionally, the Macho Brace is unused in this game despite being present in all the past games since Generation III.

Inverse Battles

Inverse Battles are in the coding of Generation VII although no NPC's can trigger them.

Pokémon GO

Pokémon GO exists as a location name at index number 30012 (0x753C). The Wonder Card at index number 88 (0x58) is intended to be used for a gift related to Pokémon GO. Additionally, Pokémon with the game of origin byte set to 34 (0x22) will display Pokémon GO as their location in Pokémon Bank, using a G in a circle as an origin mark.

Global missions

Although 12 global missions were programmed into the game, only nine of them were used. The remaining three are listed below:

Mission
Get high scores with your Poké Finder!
Take as many photos that exceed 10,000 points as possible with your Poké Finder!
Catch Crabrawler!
Catch as many Crabrawler as possible! They're hiding behind Berries!
Win Battle Royals!
Win as many Master Rank Battle Royals as possible during the mission period!

Unused graphics

There is an unused graphic of the real world map in the game.

Unused models

There are unused models of the player character's wireframe as well as two unused overworld models of Zygarde. Walking and running models of all 802 Pokémon exist in Sun and Moon's files including Mega Evolutions and alternate forms. There is also an unused model of the Rotom Pokédex, seemingly from before the Pokédex is inhabited. In the files of various trainers, an unused helmet model can be found, likely intended to be worn by the trainers. Zygarde's 50% Forme overworld model was later used in Pokémon Ultra Sun and Ultra Moon.

Vast Poni Canyon trial music

The ambient music used during the trial in Vast Poni Canyon is referred to in the game data as battle music but it is never heard during any Pokémon battles.

Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross
Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.