Solrock (Pokémon)/Generation VI learnset: Difference between revisions

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m (→‎By [[transfer]] from another generation: Adding transfer move sources)
 
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/6|Solrock|Rock|Psychic|3|XY|ORAS|xy=n}}
{{learnlist/levelh/6|Solrock|Rock|Psychic|3|XY|ORAS|xy=n}}
{{learnlist/levelVI|1|N/A|Wonder Room|Psychic|Status|—|—|10|||Clever|3|0}}
{{learnlist/levelVI|1|N/A|Wonder Room|Psychic|Status|||10|||Clever|3|0}}
{{learnlist/levelVI|1|N/A|Rock Throw|Rock|Physical|50|90|15||'''|Tough|4|0}}
{{learnlist/levelVI|1|N/A|Rock Throw|Rock|Physical|50|90|15||'''|Tough|4|0}}
{{learnlist/levelVI|1|1|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{learnlist/levelVI|1|1|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{learnlist/levelVI|1|1|Harden|Normal|Status|—|—|30|||Tough|2|0}}
{{learnlist/levelVI|1|1|Harden|Normal|Status|||30|||Tough|2|0}}
{{learnlist/levelVI|1|1|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
{{learnlist/levelVI|1|1|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
{{learnlist/levelVI|5|1|Rock Throw|Rock|Physical|50|90|15||'''|Tough|4|0}}
{{learnlist/levelVI|5|1|Rock Throw|Rock|Physical|50|90|15||'''|Tough|4|0}}
{{learnlist/levelVI|9|5|Fire Spin|Fire|Special|35|85|15|||Beautiful|3|0}}
{{learnlist/levelVI|9|5|Fire Spin|Fire|Special|35|85|15|||Beautiful|3|0}}
{{learnlist/levelVI|13|9|Rock Polish|Rock|Status|—|—|20|||Tough|3|0}}
{{learnlist/levelVI|13|9|Rock Polish|Rock|Status|||20|||Tough|3|0}}
{{learnlist/levelVI|17|13|Psywave|Psychic|Special|—|100|15|||Clever|1|0}}
{{learnlist/levelVI|17|13|Psywave|Psychic|Special||100|15|||Clever|1|0}}
{{learnlist/levelVI|21|17|Embargo|Dark|Status|—|100|15|||Clever|3|0}}
{{learnlist/levelVI|21|17|Embargo|Dark|Status||100|15|||Clever|3|0}}
{{learnlist/levelVI|25|21|Rock Slide|Rock|Physical|75|90|10||'''|Tough|2|2}}
{{learnlist/levelVI|25|21|Rock Slide|Rock|Physical|75|90|10||'''|Tough|2|2}}
{{learnlist/levelVI|29|25|Cosmic Power|Psychic|Status|—|—|20|||Beautiful|1|0}}
{{learnlist/levelVI|29|25|Cosmic Power|Psychic|Status|||20|||Beautiful|1|0}}
{{learnlist/levelVI|33|29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/levelVI|33|29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/levelVI|37|33|Heal Block|Psychic|Status|—|100|15|||Clever|3|0}}
{{learnlist/levelVI|37|33|Heal Block|Psychic|Status||100|15|||Clever|3|0}}
{{learnlist/levelVI|41|37|Stone Edge|Rock|Physical|100|80|5||'''|Tough|3|0}}
{{learnlist/levelVI|41|37|Stone Edge|Rock|Physical|100|80|5||'''|Tough|3|0}}
{{learnlist/levelVI|45|41|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/levelVI|45|41|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/levelVI|49|45|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/levelVI|49|45|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/levelVI|53|49|Wonder Room|Psychic|Status|—|—|10|||Clever|3|0}}
{{learnlist/levelVI|53|49|Wonder Room|Psychic|Status|||10|||Clever|3|0}}
{{learnlist/levelf/6|Solrock|Rock|Psychic|3}}
{{learnlist/levelf/6|Solrock|Rock|Psychic|3}}


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{{learnlist/tmh/6|Solrock|Rock|Psychic|3|xy=n}}
{{learnlist/tmh/6|Solrock|Rock|Psychic|3|xy=n}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|—|—|20|||Clever|1|0}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|||20|||Clever|1|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10|||Clever|3|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status||90|10|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|—|—|30|||Beautiful|2|0}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|||30|||Beautiful|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|—|—|25|||Beautiful|2|0}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|||25|||Beautiful|2|0}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20|||Cute|2|3}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical||100|20|||Cute|2|3}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm6|TM23|Smack Down|Rock|Physical|50|100|15||'''|Tough|2|1}}
{{learnlist/tm6|TM23|Smack Down|Rock|Physical|50|100|15||'''|Tough|2|1}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20|||Cute|4|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical||100|20|||Cute|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15|||Cool|1|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|||15|||Cool|1|0}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20|||Clever|2|0}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|||20|||Clever|2|0}}
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15|||Beautiful|4|0}}
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15|||Beautiful|4|0}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|—|—|10|||Tough|2|1}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|||10|||Tough|2|1}}
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5|||Beautiful|1|0}}
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5|||Beautiful|1|0}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||'''|Clever|3|0}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||'''|Clever|3|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM50|Overheat|Fire|Special|130|90|5|||Beautiful|6|0}}
{{learnlist/tm6|TM50|Overheat|Fire|Special|130|90|5|||Beautiful|6|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15|||Tough|3|0}}
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15|||Tough|3|0}}
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status|—|85|15|||Beautiful|3|0}}
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status||85|15|||Beautiful|3|0}}
{{learnlist/tm6|TM62|Acrobatics|Flying|Physical|55|100|15|||Cool|1|0}}
{{learnlist/tm6|TM62|Acrobatics|Flying|Physical|55|100|15|||Cool|1|0}}
{{learnlist/tm6|TM63|Embargo|Dark|Status|—|100|15|||Clever|3|0}}
{{learnlist/tm6|TM63|Embargo|Dark|Status||100|15|||Clever|3|0}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|—|—|20|||Tough|3|0}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|||20|||Tough|3|0}}
{{learnlist/tm6|TM70|Flash|Normal|Status|—|100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM70|Flash|Normal|Status||100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||'''|Tough|3|0}}
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||'''|Tough|3|0}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical|—|100|5|||Cool|1|0}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical||100|5|||Cool|1|0}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|—|—|10|||Clever|2|0}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|||10|||Clever|2|0}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||'''|Tough|2|2}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||'''|Tough|2|2}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||'''|Clever|2|0}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||'''|Clever|2|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20|||Cute|1|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special||100|20|||Cute|1|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15|||Cute|3|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status||90|15|||Cute|3|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|—|—|5|||Clever|3|0}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|||5|||Clever|3|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|—|—|20|||Cute|3|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|||20|||Cute|3|0}}
{{learnlist/tmf/6|Solrock|Rock|Psychic|3}}
{{learnlist/tmf/6|Solrock|Rock|Psychic|3}}


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{{learnlist/tutorh/6|Solrock|Rock|Psychic|3|xy=n}}
{{learnlist/tutorh/6|Solrock|Rock|Psychic|3|xy=n}}
{{learnlist/tutor6|Earth Power|Ground|Special|90|100|10|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Earth Power|Ground|Special|90|100|10|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Gravity|Psychic|Status|—|—|5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Gravity|Psychic|Status|||5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Heat Wave|Fire|Special|95|90|10|||no|yes|Beautiful|2|2}}
{{learnlist/tutor6|Heat Wave|Fire|Special|95|90|10|||no|yes|Beautiful|2|2}}
{{learnlist/tutor6|Helping Hand|Normal|Status|—|—|20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Helping Hand|Normal|Status|||20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Iron Defense|Steel|Status|—|—|15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Iron Defense|Steel|Status|||15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15|||no|yes|Tough|4|0}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15|||no|yes|Tough|4|0}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|—|—|15|||no|yes|Beautiful|2|0}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|||15|||no|yes|Beautiful|2|0}}
{{learnlist/tutor6|Pain Split|Normal|Status|—|—|20|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Pain Split|Normal|Status|||20|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Recycle|Normal|Status|—|—|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Recycle|Normal|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|—|—|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|—|—|20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|||20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|—|—|10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|||10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutorf/6|Solrock|Rock|Psychic|3}}
{{learnlist/tutorf/6|Solrock|Rock|Psychic|3}}


====By [[transfer]] from another generation====
{{learnlist/prevgenh/6|Solrock|Rock|Psychic|3}}
{{learnlist/prevgen6|Solrock|3|Ancient Power|Rock|Special|60|100|5||'''|Tough|1|0|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Baton Pass|Normal|Status|—|—|40|||Cute|1|0|III=event<!--XD-->}}
{{learnlist/prevgen6|Solrock|3|Body Slam|Normal|Physical|85|100|15|||Tough|1|4|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Defense Curl|Normal|Status|—|—|40|||Cute|2|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Double-Edge|Normal|Physical|120|100|15|||Tough|6|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Endure|Normal|Status|—|—|10|||Tough|3|0|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Solrock|3|Mimic|Normal|Status|—|—|10|||Cute|1|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Morning Sun|Normal|Status|—|—|5|||Beautiful|1|0|V=event<!--{{dwa|Icy Cave}}-->}}
{{learnlist/prevgen6|Solrock|3|Natural Gift|Normal|Physical|—|100|15|||Clever|1|0|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Solrock|3|Rollout|Rock|Physical|30|90|20||'''|Cute|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Self-Destruct|Normal|Physical|200|100|5|||Beautiful|8|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Swift|Normal|Special|60|—|20|||Cool|2|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Solrock|3|Telekinesis|Psychic|Status|—|—|15|||Clever|2|0|V=yes<!--TM-->}}
{{learnlist/prevgenf/6|Solrock|Rock|Psychic|3}}
[[fr:Solaroc/Génération 6]]
[[it:Solrock/Mosse apprese in sesta generazione]]
[[ja:ソルロック/第六世代以前のおぼえるわざ]]
[[zh:太阳岩/第六世代招式表]]
[[zh:太阳岩/第六世代招式表]]

Latest revision as of 21:26, 30 October 2020

← Solrock Solrock

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 N/AN/A Wonder Room Psychic Status 0000 00—}}—% 10 Clever 3 ♥♥♥ 0  
0011 N/AN/A Rock Throw Rock Physical 05050 090}}90% 15 Tough 4 ♥♥♥♥ 0  
0011 0011 Tackle Normal Physical 05050 100}}100% 35 Tough 4 ♥♥♥♥ 0  
0011 0011 Harden Normal Status 0000 00—}}—% 30 Tough 2 ♥♥ 0  
0011 0011 Confusion Psychic Special 05050 100}}100% 25 Clever 4 ♥♥♥♥ 0  
0055 0011 Rock Throw Rock Physical 05050 090}}90% 15 Tough 4 ♥♥♥♥ 0  
0099 0055 Fire Spin Fire Special 03535 085}}85% 15 Beautiful 3 ♥♥♥ 0  
01313 0099 Rock Polish Rock Status 0000 00—}}—% 20 Tough 3 ♥♥♥ 0  
01717 01313 Psywave Psychic Special 0000 100}}100% 15 Clever 1 0  
02121 01717 Embargo Dark Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
02525 02121 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
02929 02525 Cosmic Power Psychic Status 0000 00—}}—% 20 Beautiful 1 0  
03333 02929 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
03737 03333 Heal Block Psychic Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
04141 03737 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
04545 04141 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
04949 04545 Explosion Normal Physical 250250 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
05353 04949 Wonder Room Psychic Status 0000 00—}}—% 10 Clever 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM03Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM04Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM20Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22Bag TM Grass Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM23Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15 Tough 2 ♥♥ 1
TM26Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM29Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM30Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM32Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM35Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM37Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM38Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM48Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM50Bag TM Fire Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
TM57Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10 Beautiful 1 0  
TM59Bag TM Fire Sprite.png TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM61Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15 Beautiful 3 ♥♥♥ 0  
TM62Bag TM Flying Sprite.png TM62 Acrobatics Flying Physical 05555 100}}100% 15 Cool 1 0  
TM63Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
TM64Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
TM68Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM69Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 00—}}—% 20 Tough 3 ♥♥♥ 0  
TM70Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM71Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
TM74Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM77Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM78Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM85Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15 Clever 2 ♥♥ 0  
TM86Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM92Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5 Clever 3 ♥♥♥ 0  
TM94Bag TM Normal Sprite.png TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Solrock in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Solrock in that game.
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Gravity Psychic Status —% 5 Clever 2 ♥♥ 0  
X Y OR AS Heat Wave Fire Special 95 90% 10 Beautiful 2 ♥♥ 2 ♥♥
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
X Y OR AS Pain Split Normal Status —% 20 Clever 1 0  
X Y OR AS Recycle Normal Status —% 10 Clever 1 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Skill Swap Psychic Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Wonder Room Psychic Status —% 10 Clever 3 ♥♥♥ 0  
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Solrock can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Solrock cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Ancient Power Rock Special 06060 100}}100% 5 Tough 1 0  
III IV V Baton Pass Normal Status 0000 00—}}—% 40 Cute 1 0  
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Morning Sun Normal Status 0000 00—}}—% 5 Beautiful 1 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Rollout Rock Physical 03030 090}}90% 20 Cute 3 ♥♥♥ 0  
III IV V Self-Destruct Normal Physical 200200 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
III IV V Telekinesis Psychic Status 0000 00—}}—% 15 Clever 2 ♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see transfer-only moves for other generations