Double Iron Bash (move): Difference between revisions

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|jtrans=Double Panzer
|jtrans=Double Panzer
|jtranslit=Daburu Pantsā
|jtranslit=Daburu Pantsā
|gameimage=Double Iron Bash VII.png
|gameimage=Double Iron Bash VIII.png
|gameimagewidth=300
|gameimagewidth=300
|type=Steel
|type=Steel
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|footnotes=
|footnotes=
}}
}}
'''Double Iron Bash''' (Japanese: '''ダブルパンツァー''' ''Double {{wp|Panzer}}'') is a damage-dealing {{type|Steel}} [[multistrike move]] introduced during [[Generation VII]], in {{LGPE}}. It is the [[signature move]] of {{p|Melmetal}}.


'''Double Iron Bash''' (Japanese: '''ダブルパンツァー''' ''Double {{wp|Panzer}}'') is a damage-dealing {{type|Steel}} [[multi-strike move]] introduced in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. It is the [[signature move]] of {{p|Melmetal}}.
==Effect==
Double Iron Bash inflicts damage, hitting the target twice per use, and has a 30% chance of causing the target to [[flinch]] with each hit.
 
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.
 
===Generation VII===
If the target has used {{m|Minimize}}, Double Iron Bash deals double its regular damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.
 
===Generation VIII onwards===
Double Iron Bash no longer has a special interaction with {{m|Minimize}}.


==Effect==
====Pokémon Brilliant Diamond and Shining Pearl====
Double Iron Bash inflicts damage and has a 30% chance of causing the target to {{status|flinch}}, hitting the target twice per use. If the target has used {{m|Minimize}}, Double Iron Bash now deals double its regular damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Double Iron Bash cannot be selected in a battle.
 
===Generation IX===
Double Iron Bash cannot be selected in a battle.


==Description==
==Description==
{{movedesc|steel}}
{{movedesc|steel}}
{{movedescentry|{{gameabbrev7|PE}}|The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|SwShLA}}|The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev9|SV}}|The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row. This may also make the target flinch.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Steel|7}}
{{Movehead/Games|Steel|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|PE}}|g8=1|g8g={{gameabbrev8|SwSh}}|g9=none}}
{{Moveentry/1|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered|72{{sup/7|PE}}|STAB='''}}
{{Moveentry/2|0809|Melmetal|type=Steel|1|No Eggs Discovered|No Eggs Discovered|72|88|STAB='''}}
{{Movefoot|Steel|1}}
{{Movefoot|Steel|2}}


==In other games==
===[[Pokémon GO]]===
{{GoChargedAttack
|id=
|image=no
|move=Double Iron Bash
|type=Steel
|pow=70
|energy=33
|duration=2
|damage_window=0.7
|pow_trainer=50
|energy_trainer=35
|elite_users={{MSP/GO|0809|Melmetal}}
}}


==In the anime==
==In animation==
{{moveanime|type=steel|exp=yes|gen=The user spins, then strikes the opponent with its arms.|image1=Ash Melmetal Double Iron Bash spinning.png|image1p=Spinning|image2=Ash Melmetal Double Iron Bash.png|image2p=Melmetal}}
===Pokémon animated series===
{{moveanime|type=steel|exp=yes|gen=The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row.|image1=Ash Melmetal Double Iron Bash spinning.png|image1p=Spinning|image2=Ash Melmetal Double Iron Bash.png|image2p=Melmetal}}
{{movep|type=steel|ms=809|pkmn=Melmetal|method=Melmetal rapidly spins its body. Once it builds up enough force, it extends its arms and hits the opponent with them, one after the other.}}
{{movep|type=steel|ms=809|pkmn=Melmetal|method=Melmetal rapidly spins its body. Once it builds up enough force, it extends its arms and hits the opponent with them, one after the other.}}
{{movebtm|type=steel|user=Ash's Melmetal|startcode=SM138|startname=SM138|notes=Debut}}
{{movebtm|type=steel|user=Ash's Melmetal|startcode=SM138|startname=Final Rivals!|notes=Debut}}
 
==In other generations==
{{Movegen
|type=Steel
|LGPE=Double Iron Bash VII
}}


==Trivia==
==Trivia==
* In the {{pkmn|anime}}, {{an|Professor Kukui}} named this move.
* Double Iron Bash is the last [[Generation VII]] move in [[List of moves|index number]] order.
* In {{aniseries|PTS}}, {{an|Professor Kukui}} named this [[move]].
* Double Iron Bash is the only move introduced in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]] that is usable in {{pkmn|Sword and Shield}}.
** It is also the only move introduced in Let's Go, Pikachu! and Let's Go, Eevee! to have been used in the animated series.


==In other languages==
==In other languages==
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|de=Panzerfäuste
|de=Panzerfäuste
|it=Pugni Corazzati
|it=Pugni Corazzati
|ko=더블펀처 ''Double Puncher''
|ko=더블펀처 {{tt|''Deobeulpeoncheo''|Double Puncher}}
|pl=Podwójny Żelazny Cios
|ru=Двойной Стальной Таран ''Dvoynoy Stal'noy Taran''
|ru=Двойной Стальной Таран ''Dvoynoy Stal'noy Taran''
|es=Ferropuño Doble
|es=Ferropuño Doble
|pt_br=Pancada de Ferro Dupla
|pt_eu=Soco de Ferro Duplo
}}
}}
{{-}}
{{-}}
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[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Multi-strike moves]]
[[Category:Multistrike moves]]
[[Category:Punching moves]]
[[Category:Punching moves]]
[[Category:Moves that can cause flinching]]
[[Category:Moves that can cause flinching]]
[[Category:Moves that become stronger against a Minimized target]]
[[Category:Moves that become stronger against a Minimized target]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]


[[de:Panzerfäuste]]
[[de:Panzerfäuste]]

Latest revision as of 18:53, 23 January 2025

Double Iron Bash
ダブルパンツァー Double Panzer
Type  Steel
Category  Physical
PP  5 (max. 8)
Power  60
Accuracy  100%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Double Iron Bash (Japanese: ダブルパンツァー Double Panzer) is a damage-dealing Steel-type multistrike move introduced during Generation VII, in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is the signature move of Melmetal.

Effect

Double Iron Bash inflicts damage, hitting the target twice per use, and has a 30% chance of causing the target to flinch with each hit.

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

Generation VII

If the target has used Minimize, Double Iron Bash deals double its regular damage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Generation VIII onwards

Double Iron Bash no longer has a special interaction with Minimize.

Pokémon Brilliant Diamond and Shining Pearl

Double Iron Bash cannot be selected in a battle.

Generation IX

Double Iron Bash cannot be selected in a battle.

Description

Games Description
PE
SwShLA
The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row. This may also make the target flinch.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0809 Melmetal No Eggs Discovered No Eggs Discovered 72 88
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon GO

 Double Iron Bash
Charged Attack
Gyms & Raids
Power 70
Energy cost 33
Duration 2 seconds
Damage window 0.7 seconds
Trainer Battles
Power 50
Energy cost 35
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
By Elite Charged TM
Melmetal
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

In animation

Pokémon animated series


Spinning

Melmetal
The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row.
Pokémon Method
User First Used In Notes
Melmetal Melmetal rapidly spins its body. Once it builds up enough force, it extends its arms and hits the opponent with them, one after the other.
Ash's Melmetal Final Rivals! Debut


In other generations

Trivia

In other languages

Language Title
Chinese Cantonese 鋼拳雙擊 Gongkyùhn Sēunggīk
Mandarin 鋼拳雙擊 / 钢拳双击 Gāngquán Shuāngjí / Gāngquán Shuāngjī
French Écrous d'Poing
German Panzerfäuste
Italian Pugni Corazzati
Korean 더블펀처 Deobeulpeoncheo
Polish Podwójny Żelazny Cios
Portuguese Brazil Pancada de Ferro Dupla
Portugal Soco de Ferro Duplo
Russian Двойной Стальной Таран Dvoynoy Stal'noy Taran
Spanish Ferropuño Doble


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.