Snap Trap (move): Difference between revisions
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|jtranslit=Torabasami | |jtranslit=Torabasami | ||
|gameimage=Snap Trap VIII.png | |gameimage=Snap Trap VIII.png | ||
|gameimage2=Snap Trap VIII 2.png | |||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Grass | |type=Grass | ||
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==Effect== | ==Effect== | ||
In addition to dealing damage | In addition to dealing damage, Snap Trap inflicts 1/8 of the target's maximum HP as damage per turn for four to five turns upon use. It also traps the target, preventing switching and [[escape]]. If the user switches out, the target will be freed. | ||
If the user of Snap Trap is holding a [[Grip Claw]], the duration will always be 7 turns. If a [[Binding Band]] is held by the user, the damage done at the end of each turn will increase from 1/8 of the target's maximum HP to 1/6. | If the user of Snap Trap is holding a [[Grip Claw]], the duration will always be 7 turns. If a [[Binding Band]] is held by the user, the damage done at the end of each turn will increase from 1/8 of the target's maximum HP to 1/6. | ||
===Generation VIII=== | |||
====Pokémon Brilliant Diamond and Shining Pearl==== | |||
Snap Trap cannot be selected in a battle. | |||
===Generation IX=== | |||
Snap Trap cannot be selected in a battle. | |||
==Description== | ==Description== | ||
{{movedesc|Grass}} | {{movedesc|Grass}} | ||
{{movedescentry|{{gameabbrev8| | {{movedescentry|{{gameabbrev8|SwShLA}}|The user snares the target in a snap trap for four to five turns.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|The user snares the target in a snap trap that inflicts damage for four to five turns.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Grass|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|SwSh}}|g9=none}} | ||
{{Moveentry/1| | {{Moveentry/1|0618|formsig=G|Stunfisk|type=Ground|type2=Steel|2|Water 1|Amorphous|form=Galarian Form|45}} | ||
{{Movefoot|Grass|1}} | {{Movefoot|Grass|1}} | ||
==In other languages== | ==In other languages== |
Latest revision as of 01:03, 25 February 2024
Snap Trap トラバサミ Foothold Trap | ||||||||||||
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Availability
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Snap Trap (Japanese: トラバサミ Foothold Trap) is a damage-dealing Grass-type move introduced in Generation VIII. It is the signature move of Galarian Stunfisk.
Effect
In addition to dealing damage, Snap Trap inflicts 1/8 of the target's maximum HP as damage per turn for four to five turns upon use. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed.
If the user of Snap Trap is holding a Grip Claw, the duration will always be 7 turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/8 of the target's maximum HP to 1/6.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Snap Trap cannot be selected in a battle.
Generation IX
Snap Trap cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VIII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0618 | Stunfisk
Galarian Form |
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Water 1 | Amorphous | 45 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |