Porto Marinada Market: Difference between revisions

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|image=
|image=
|image_size=300
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|type=
|type=building
|location_name=Porto Marinada Market
|location_name=Porto Marinada Market
|japanese_name=マリナード市場
|japanese_name=マリナード市場
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|region=Paldea
|region=Paldea
|generation={{gen|IX}}
|generation={{gen|IX}}
|map=Paldea Porto Marinada Map.png
|mapsize=250px
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}}
}}
The '''Porto Marinada Market''' (Japanese: '''マリナード市場''' ''Marinade Market'') is a marketplace and point of interest in [[Porto Marinada]] in the [[Paldea]] region. The market auctions off various items to buyers.
The '''Porto Marinada Market''' (Japanese: '''マリナード市場''' ''Marinade Market'') is a marketplace and point of interest in [[Porto Marinada]] in the [[Paldea]] region. The market auctions off various items to buyers.
{{-}}


==In the games==
==In the games==
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===Buying items===
===Buying items===
{{Spading|Auctioneers|comment=Reason: Or do you just need to complete the Gym Challenge and can skip the Badge?}}
There are four food vendors on the outside booths. These vendors will sell to anyone who wants to buy from them. [[Every Wich Way]] is the only vendor selling complete sandwiches while [[Artisan Bakery]], [[Deli Cioso]], and [[Sure Cans]] all sell various ingredients for sandwich building.
There are four food vendors on the outside booths. These vendors will sell to anyone who wants to buy from them. [[Every Wich Way]] is the only vendor selling complete sandwiches while [[Artisan Bakery]], [[Deli Cioso]], and [[Sure Cans]] all sell various ingredients for sandwich building.
 
===Auctions===
Up to four auctioneers are present in the inner booths. These auctioneers will only sell to those who they feel are able to handle the auctions. Passing the [[Cascarrafa Gym]]'s Gym Test allows the player to buy items here.
 
The auctioneers will sell their items in lots and up to three customers, one being the player and the other two being NPCs, can bid on the items, with only the winning bid getting the lot. The items sold in these lots will vary in type, and the items on offer will change at the start of every real-life day.
 
In order to join an auction, the player must have an amount of [[Pokémon Dollar]]s equal to the starting bid. The amount varies depending on the item, with some items such as [[Apricorn]] [[Poké Ball]]s starting bid being as high as {{PDollar}}100,000.
 
After clearing the special [[Team Star]] storyline introduced in [[The Indigo Disk]], [[Atticus]] will also appear as a fifth auctioneer, selling clothing items designed after characters and outfits from past Pokémon games, though he has no booth and will stand off to the side.
 
====Available items====
Each of the five venues offers a different pool of items, with each item having a weighted probability of appearing.
 
For venues 1-3, the total probability weight is 1001.
* The first-listed item in a venue's pool will have 1 more weight than usual. The table below already accounts for this.
 
Venue 4 only sells items specific to certain Pokémon, and each item will only appear in the pool if the corresponding Pokémon is already in the player's [[party]] or [[Pokémon Storage System|Boxes]]. The total probability weight is the total number of eligible items + 1.
* The first eligible item in venue 4's list will have a probability weight of 2. The table below does not account for this, as items can enter the pool upon the Pokémon being obtained, or leave the pool upon the item being obtained.
* Venue 4 items always come in a quantity of 1, and will never have discounts. Each item can only be obtained once.
* {{p|Latias}} and {{p|Latios}} each add a separate chance for the [[Soul Dew]] to appear, and each of the [[forces of nature]] adds a separate chance for the [[Reveal Glass]] to appear.
* Unlike other venues, the player can cycle through each potential item if they talk to the vendor but do not join the auction.
 
After the player completes the group study session quest with [[Team Star]] from [[The Indigo Disk]] expansion, [[Atticus]] will appear at the Porto Marinada Market to sell clothing items that he has created, calling his venue the "Atticus Emporium". These clothing items are replicas of items worn by various characters in past games in the series.
 
Each item has the following attributes:
* '''Minimum price''': The initial price of an item, before applying quantity or discounts.
* '''Base price''': Value used when calculating an NPC's max budget.
* '''Item quantity range''': The range of possible quantities of the item when it appears. For example, the auctioneer may offer at least 10 Great Balls in one auction, and at most 50 in one auction.
* '''Discount rate''': When multiple of an item is included in an auction, a discount will be applied to the initial bid based on how many items are in the bundle. However, items with a discount rate of 0 are not eligible for discounts.
* '''Venue X weight''': The probability weight that the item will appear for auction at each venue. The probability of obtaining the item is the weight divided by 1001.
 
=====Venues 1-3=====
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
! style="background:#{{Violet color light}};" | Item
! style="background:#{{Violet color light}};" | Minimum price<br/>({{PDollar}})
! style="background:#{{Violet color light}};" | Base price ({{PDollar}})<br/>(used for NPC budgets)
! style="background:#{{Violet color light}};" | Item quantity range
! style="background:#{{Violet color light}};" | Discount rate
! style="background:#{{Violet color light}};" | Venue 1 weight<br/>(x/1001)
! style="background:#{{Violet color light}};" | Venue 2 weight<br/>(x/1001)
! style="background:#{{Violet color light}};" | Venue 3 weight<br/>(x/1001)
|-
| [[File:Bag Potion SV Sprite.png|32px]] [[Potion]] || 50 || 130 || 50-100 || 0.7 || {{Na}} || 31 || {{Na}}
|-
| [[File:Bag Fresh Water SV Sprite.png|32px]] [[Fresh Water]] || 50 || 130 || 20-50 || 1 || {{Na}} || 90 || {{Na}}
|-
| [[File:Bag Soda Pop SV Sprite.png|32px]] [[Soda Pop]] || 150 || 250 || 10-50 || 1 || {{Na}} || 90 || {{Na}}
|-
| [[File:Bag Super Potion SV Sprite.png|32px]] [[Super Potion]] || 200 || 500 || 10-50 || 1 || {{Na}} || 30 || {{Na}}
|-
| [[File:Bag Lemonade SV Sprite.png|32px]] [[Lemonade]] || 150 || 250 || 10-50 || 1 || {{Na}} || 90 || {{Na}}
|-
| [[File:Bag Moomoo Milk SV Sprite.png|32px]] [[Moomoo Milk]] || 150 || 300 || 10-50 || 1 || {{Na}} || 90 || {{Na}}
|-
| [[File:Bag Hyper Potion SV Sprite.png|32px]] [[Hyper Potion]] || 800 || 1,000 || 10-50 || 1 || {{Na}} || 60 || {{Na}}
|-
| [[File:Bag Poké Ball SV Sprite.png|32px]] [[Poké Ball (item)|Poké Ball]] || 50 || 130 || 50-100 || 0.7 || 31 || {{Na}} || {{Na}}
|-
| [[File:Bag Great Ball SV Sprite.png|32px]] [[Great Ball]] || 200 || 350 || 10-50 || 1 || 60 || {{Na}} || {{Na}}
|-
| [[File:Bag Ultra Ball SV Sprite.png|32px]] [[Ultra Ball]] || 400 || 600 || 10-30 || 1 || 90 || {{Na}} || {{Na}}
|-
| [[File:Bag Premier Ball SV Sprite.png|32px]] [[Premier Ball]] || 50 || 130 || 50-100 || 0.5 || 60 || {{Na}} || {{Na}}
|-
| [[File:Bag Heal Ball SV Sprite.png|32px]] [[Heal Ball]] || 100 || 200 || 3-50 || 1 || 30 || {{Na}} || {{Na}}
|-
| [[File:Bag Net Ball SV Sprite.png|32px]] [[Net Ball]] || 300 || 1,000 || 3-20 || 1 || 50 || {{Na}} || {{Na}}
|-
| [[File:Bag Nest Ball SV Sprite.png|32px]] [[Nest Ball]] || 300 || 1,000 || 3-20 || 1 || 50 || {{Na}} || {{Na}}
|-
| [[File:Bag Repeat Ball SV Sprite.png|32px]] [[Repeat Ball]] || 300 || 1,000 || 3-20 || 1 || 50 || {{Na}} || {{Na}}
|-
| [[File:Bag Dive Ball SV Sprite.png|32px]] [[Dive Ball]] || 300 || 1,000 || 3-20 || 1 || 70 || {{Na}} || {{Na}}
|-
| [[File:Bag Luxury Ball SV Sprite.png|32px]] [[Luxury Ball]] || 900 || 3,000 || 3-20 || 1 || 70 || {{Na}} || {{Na}}
|-
| [[File:Bag Quick Ball SV Sprite.png|32px]] [[Quick Ball]] || 300 || 1,000 || 3-20 || 1 || 70 || {{Na}} || {{Na}}
|-
| [[File:Bag Dusk Ball SV Sprite.png|32px]] [[Dusk Ball]] || 300 || 1,000 || 3-20 || 1 || 70 || {{Na}} || {{Na}}
|-
| [[File:Bag Timer Ball SV Sprite.png|32px]] [[Timer Ball]] || 500 || 1,000 || 3-20 || 1 || 50 || {{Na}} || {{Na}}
|-
| [[File:Bag Fried Fillet SV Sprite.png|32px]] [[Fried Fillet]] || 200 || 360 || 20-50 || 0.5 || 24 || 24 || 25
|-
| [[File:Bag Herbed Sausage SV Sprite.png|32px]] [[Herbed Sausage]] || 200 || 400 || 20-50 || 0.5 || 24 || 24 || 24
|-
| [[File:Bag Horseradish SV Sprite.png|32px]] [[Horseradish]] || 200 || 410 || 20-50 || 0.5 || 24 || 24 || 24
|-
| [[File:Bag Curry Powder SV Sprite.png|32px]] [[Curry Powder]] || 200 || 450 || 20-50 || 0.5 || 23 || 23 || 23
|-
| [[File:Bag Klawf Stick SV Sprite.png|32px]] [[Klawf Stick]] || 300 || 500 || 20-50 || 0.5 || 23 || 23 || 23
|-
| [[File:Bag Health Feather SV Sprite.png|32px]] [[Health Feather]] || 200 || 500 || 10-50 || 0.5 || {{Na}} || {{Na}} || 50
|-
| [[File:Bag Muscle Feather SV Sprite.png|32px]] [[Muscle Feather]] || 200 || 500 || 10-50 || 0.5 || {{Na}} || {{Na}} || 50
|-
| [[File:Bag Resist Feather SV Sprite.png|32px]] [[Resist Feather]] || 200 || 500 || 10-50 || 0.5 || {{Na}} || {{Na}} || 50
|-
| [[File:Bag Genius Feather SV Sprite.png|32px]] [[Genius Feather]] || 200 || 500 || 10-50 || 0.5 || {{Na}} || {{Na}} || 50
|-
| [[File:Bag Clever Feather SV Sprite.png|32px]] [[Clever Feather]] || 200 || 500 || 10-50 || 0.5 || {{Na}} || {{Na}} || 50
|-
| [[File:Bag Swift Feather SV Sprite.png|32px]] [[Swift Feather]] || 200 || 500 || 10-50 || 0.5 || {{Na}} || {{Na}} || 50
|-
| [[File:Bag Pomeg Berry SV Sprite.png|32px]] [[Pomeg Berry]] || 100 || 300 || 10-100 || 0.5 || {{Na}} || {{Na}} || 70
|-
| [[File:Bag Kelpsy Berry SV Sprite.png|32px]] [[Kelpsy Berry]] || 100 || 300 || 10-100 || 0.5 || {{Na}} || {{Na}} || 70
|-
| [[File:Bag Hondew Berry SV Sprite.png|32px]] [[Hondew Berry]] || 100 || 300 || 10-100 || 0.5 || {{Na}} || {{Na}} || 70
|-
| [[File:Bag Grepa Berry SV Sprite.png|32px]] [[Grepa Berry]] || 100 || 300 || 10-100 || 0.5 || {{Na}} || {{Na}} || 70
|-
| [[File:Bag Qualot Berry SV Sprite.png|32px]] [[Qualot Berry]] || 100 || 300 || 10-100 || 0.5 || {{Na}} || {{Na}} || 70
|-
| [[File:Bag Tamato Berry SV Sprite.png|32px]] [[Tamato Berry]] || 100 || 300 || 10-100 || 0.5 || {{Na}} || {{Na}} || 70
|-
| [[File:Bag HP Up SV Sprite.png|32px]] [[HP Up]] || 5,000 || 10,000 || 3-30 || 1 || {{Na}} || 40 || {{Na}}
|-
| [[File:Bag Protein SV Sprite.png|32px]] [[Protein]] || 5,000 || 10,000 || 3-30 || 1 || {{Na}} || 40 || {{Na}}
|-
| [[File:Bag Iron SV Sprite.png|32px]] [[Iron]] || 5,000 || 10,000 || 3-30 || 1 || {{Na}} || 40 || {{Na}}
|-
| [[File:Bag Carbos SV Sprite.png|32px]] [[Carbos]] || 5,000 || 10,000 || 3-30 || 1 || {{Na}} || 40 || {{Na}}
|-
| [[File:Bag Calcium SV Sprite.png|32px]] [[Calcium]] || 5,000 || 10,000 || 3-30 || 1 || {{Na}} || 40 || {{Na}}
|-
| [[File:Bag Zinc SV Sprite.png|32px]] [[Zinc]] || 5,000 || 10,000 || 3-30 || 1 || {{Na}} || 40 || {{Na}}
|-
| [[File:Bag PP Up SV Sprite.png|32px]] [[PP Up]] || 3,000 || 10,000 || 3-20 || 0.5 || {{Na}} || 20 || 20
|-
| [[File:Bag PP Max SV Sprite.png|32px]] [[PP Max]] || 10,000 || 30,000 || 1-3 ||style="background:#C0C0C0"| 0 || {{Na}} || 10 || 10
|-
| [[File:Bag Sun Stone SV Sprite.png|32px]] [[Sun Stone]] || 1,500 || 3,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Moon Stone SV Sprite.png|32px]] [[Moon Stone]] || 1,500 || 3,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Shiny Stone SV Sprite.png|32px]] [[Shiny Stone]] || 1,500 || 3,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Dusk Stone SV Sprite.png|32px]] [[Dusk Stone]] || 1,500 || 3,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Dawn Stone SV Sprite.png|32px]] [[Dawn Stone]] || 1,500 || 3,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag King's Rock SV Sprite.png|32px]] [[King's Rock]] || 3,000 || 10,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Metal Coat SV Sprite.png|32px]] [[Metal Coat]] || 1,000 || 3,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Razor Claw SV Sprite.png|32px]] [[Razor Claw]] || 5,000 || 15,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Cracked Pot SV Sprite.png|32px]] [[Cracked Pot]] || 3,000 || 10,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Chipped Pot SV Sprite.png|32px]] [[Chipped Pot]] || 3,000 || 10,000 || 1 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Bottle Cap SV Sprite.png|32px]] [[Bottle Cap]] || 10,000 || 30,000 || 3-10 ||style="background:#C0C0C0"| 0 || 10 || 10 || 10
|-
| [[File:Bag Gold Bottle Cap SV Sprite.png|32px]] [[Gold Bottle Cap]] || 50,000 || 150,000 || 1-3 ||style="background:#C0C0C0"| 0 || 6 || 6 || 6
|-
| [[File:Bag Fast Ball SV Sprite.png|32px]] [[Fast Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|-
| [[File:Bag Level Ball SV Sprite.png|32px]] [[Level Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|-
| [[File:Bag Lure Ball SV Sprite.png|32px]] [[Lure Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|-
| [[File:Bag Heavy Ball SV Sprite.png|32px]] [[Heavy Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|-
| [[File:Bag Love Ball SV Sprite.png|32px]] [[Love Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|-
| [[File:Bag Friend Ball SV Sprite.png|32px]] [[Friend Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|-
| [[File:Bag Moon Ball SV Sprite.png|32px]] [[Moon Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|-
| [[File:Bag Dream Ball SV Sprite.png|32px]] [[Dream Ball]] || 100,000 || 200,000 || 1 ||style="background:#C0C0C0"| 0 || 2 || 2 || 2
|}
 
=====Venue 4=====
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
! style="background:#{{Violet color light}}" | Item
! style="background:#{{Violet color light}}" | Minimum price<br/>({{PDollar}})
! style="background:#{{Violet color light}}" | Base price<br/>({{PDollar}})
! style="background:#{{Violet color light}}" | Item quantity
! style="background:#{{Violet color light}}" | Probability<br/>(x/eligible)
! style="background:#{{Violet color light}}" | Required Pokémon
|-
| [[File:Bag Soul Dew SV Sprite.png|32px]] [[Soul Dew]] || 500 || 4000 || 1 || {{Tt|1-2|One chance is added for each unique member of the Eon Duo the player has}} || {{MSP/9|0380|Latias}}{{p|Latias}} or<br>{{MSP/9|0381|Latios}}{{p|Latios}}
|-
| [[File:Bag Meteorite SV Sprite.png|32px]] [[Meteorite]] || 500 || 4000 || 1 || 1 || {{MSP/9|0386|Deoxys}}{{p|Deoxys}}
|-
| [[File:Bag Rotom Catalog SV Sprite.png|32px]] [[Rotom Catalog]] || 500 || 4000 || 1 || 1 || {{MSP/9|0479|Rotom}}{{p|Rotom}}
|-
| [[File:Bag Adamant Orb SV Sprite.png|32px]] [[Adamant Orb]] || 500 || 4000 || 1 || 1 || {{MSP/9|0483|Dialga}}{{p|Dialga}}
|-
| [[File:Bag Adamant Crystal SV Sprite.png|32px]] [[Adamant Crystal]] || 500 || 4000 || 1 || 1 || {{MSP/9|0483|Dialga}}{{p|Dialga}}
|-
| [[File:Bag Lustrous Orb SV Sprite.png|32px]] [[Lustrous Orb]] || 500 || 4000 || 1 || 1 || {{MSP/9|0484|Palkia}}{{p|Palkia}}
|-
| [[File:Bag Lustrous Globe SV Sprite.png|32px]] [[Lustrous Globe]] || 500 || 4000 || 1 || 1 || {{MSP/9|0484|Palkia}}{{p|Palkia}}
|-
| [[File:Bag Griseous Orb SV Sprite.png|32px]] [[Griseous Orb]] || 500 || 4000 || 1 || 1 || {{MSP/9|0487|Giratina}}{{p|Giratina}}
|-
| [[File:Bag Griseous Core SV Sprite.png|32px]] [[Griseous Core]] || 500 || 4000 || 1 || 1 || {{MSP/9|0487|Giratina}}{{p|Giratina}}
|-
| [[File:Bag Gracidea SV Sprite.png|32px]] [[Gracidea]]<sup>Ver. 2.0.1+</sup> || 500 || 4000 || 1 || 1 || {{MSP/9|0492|Shaymin}}{{p|Shaymin}}
|-
| [[File:Bag Flame Plate SV Sprite.png|32px]] [[Flame Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Splash Plate SV Sprite.png|32px]] [[Splash Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Zap Plate SV Sprite.png|32px]] [[Zap Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Meadow Plate SV Sprite.png|32px]] [[Meadow Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Icicle Plate SV Sprite.png|32px]] [[Icicle Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Fist Plate SV Sprite.png|32px]] [[Fist Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Toxic Plate SV Sprite.png|32px]] [[Toxic Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Earth Plate SV Sprite.png|32px]] [[Earth Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Sky Plate SV Sprite.png|32px]] [[Sky Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Mind Plate SV Sprite.png|32px]] [[Mind Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Insect Plate SV Sprite.png|32px]] [[Insect Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Stone Plate SV Sprite.png|32px]] [[Stone Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Spooky Plate SV Sprite.png|32px]] [[Spooky Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Draco Plate SV Sprite.png|32px]] [[Draco Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Dread Plate SV Sprite.png|32px]] [[Dread Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Iron Plate SV Sprite.png|32px]] [[Iron Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Pixie Plate SV Sprite.png|32px]] [[Pixie Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
| [[File:Bag Reveal Glass SV Sprite.png|32px]] [[Reveal Glass]] || 500 || 4000 || 1 || {{Tt|1-4|One chance is added for each unique member of the Forces of Nature the player has}} || {{MSP/9|0641|Tornadus}}{{p|Tornadus}},<br>{{MSP/9|0642|Thundurus}}{{p|Thundurus}},<br>{{MSP/9|0645|Landorus}}{{p|Landorus}}, or<br>{{MSP/9|0905|Enamorus}}{{p|Enamorus}}
|-
| [[File:Bag DNA Splicers SV Sprite.png|32px]] [[DNA Splicers]] || 500 || 4000 || 1 || 1 || {{MSP/9|0646|Kyurem}}{{p|Kyurem}}
|-
| [[File:Bag Prison Bottle SV Sprite.png|32px]] [[Prison Bottle]] || 500 || 4000 || 1 || 1 || {{MSP/9|0720|Hoopa}}{{p|Hoopa}}
|-
| [[File:Bag N-Solarizer SV Sprite.png|32px]] [[N-Solarizer]] || 500 || 4000 || 1 || 1 || {{MSP/9|0800|Necrozma}}{{p|Necrozma}}
|-
| [[File:Bag N-Lunarizer SV Sprite.png|32px]] [[N-Lunarizer]] || 500 || 4000 || 1 || 1 || {{MSP/9|0800|Necrozma}}{{p|Necrozma}}
|-
| [[File:Bag Rusted Sword SV Sprite.png|32px]] [[Rusted Sword]] || 500 || 4000 || 1 || 1 || {{MSP/9|0888|Zacian}}{{p|Zacian}}
|-
| [[File:Bag Rusted Shield SV Sprite.png|32px]] [[Rusted Shield]] || 500 || 4000 || 1 || 1 || {{MSP/9|0889|Zamazenta}}{{p|Zamazenta}}
|-
| [[File:Bag Scroll of Darkness SV Sprite.png|32px]] [[Scroll of Darkness]] || 500 || 4000 || 1 || 1 || {{MSP/9|0891|Kubfu}}{{p|Kubfu}}
|-
| [[File:Bag Scroll of Waters SV Sprite.png|32px]] [[Scroll of Waters]] || 500 || 4000 || 1 || 1 || {{MSP/9|0891|Kubfu}}{{p|Kubfu}}
|-
| [[File:Bag Reins of Unity SV Sprite.png|32px]] [[Reins of Unity]] || 500 || 4000 || 1 || 1 || {{MSP/9|0898|Calyrex}}{{p|Calyrex}}
|}
 
=====Atticus Emporium=====
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
! style="background:#{{Violet color light}}" | Item
! style="background:#{{Violet color light}}" | Minimum price<br/>({{PDollar}})
! style="background:#{{Violet color light}}" | Base price<br/>({{PDollar}})
! style="background:#{{Violet color light}}" | Item quantity
! style="background:#{{Violet color light}}" | Replica of
|-
| Replica Expansion Suit Helmet || 100,000 ||  || 1 || [[Emma|Essentia]]'s Expansion Suit helmet
|-
| Replica Aqua Suit Helmet || 100,000 ||  || 1 || [[Aqua Suit]] helmet
|-
| Replica Magma Suit Helmet || 100,000 ||  || 1 || [[Magma Suit]] helmet
|-
| Replica Aether Shoes || 100,000 ||  || 1 || {{tc|Aether Foundation Employee}} uniform shoes
|-
| Replica Dragon Gloves || 100,000 ||  || 1 || [[Ryuki]]'s gloves
|-
| Replica Ultra Glasses || 100,000 ||  || 1 || [[Ultra Recon Squad]] glasses
|-
| Replica Leader Bag || 100,000 ||  || 1 || [[Marnie]]'s bag
|-
| Replica Ball Guy Helmet || 100,000 ||  || 1 || [[Ball Guy]]'s mask
|}
 
====Discount calculation====
When multiple of an item is sold in a single auction (example: 50 Poké Balls), a discount percentage is applied based on the quantity.
 
This discount multiplier is calculated as follows:
<math>DiscountMultiplier = {(100 - quantity \times DiscountRate) \over 100}</math>
 
Example with Poké Balls:
* The discount rate for Poké Balls is 0.7.
* 50 Poké Balls: <math display="inline">{(100 - 50 \times 0.7) \over 100} = 0.65</math>. This is effectively a 35% discount.
* 100 Poké Balls: <math display="inline">{(100 - 100 \times 0.7) \over 100} = 0.30</math>. This is effectively a 70% discount.
 
====Initial bid calculation====
An auction's initial bid price is calculated as follows:
 
<math>StartPrice = quantity \times MinPrice \times DiscountMultiplier + 0.5</math>
 
The amount is then rounded to the nearest hundred.
 
Example with Poké Balls:
* Poké Ball's minimum price is {{PDollar}}50.
* 50 Poké Balls: <math>50 \times 50 \times 0.65 + 0.5 = 1625.5</math>. This rounds to {{PDollar}}1,600.
* 100 Poké Balls: <math>100 \times 50 \times 0.30 + 0.5 = 1500.5</math>. This rounds to {{PDollar}}1,500.
 
====Bidding====
Auctions begin with three participants, one being the player and two being NPCs.
 
At the start of an auction, the player may bid the starting price, or {{PDollar}}500 higher than the starting price. On subsequent rounds, these options are replaced by {{PDollar}}500 or {{PDollar}}1,000 higher than the current bid.
* On expensive items, a 10× multiplier is applied to these increments, for both the player and NPCs.
 
Bids will proceed in order of the player, then the first NPC, then the second NPC, back to the player, and so on. The auction will end when all but one participant has withdrawn.
* If all three participants are still in the running, the player has an option to skip bidding when reaching their turn. This option is not available once there are only two participants remaining.
 
If the player wins the auction, they then pay the amount of the final bid, and receive the item. If the player does not have enough money at this time, the auctioneer will hold the item until the player returns with enough money.
 
====NPC behavior====
There are 8 possible NPCs that can appear as bidders, with each having a budget as well as a wish item.
 
An NPC's budget is calculated similarly to the initial bid price, but using the item's base price instead of minimum price:
 
<math>budget = quantity \times BasePrice \times BaseBudgetRate \times DiscountMultiplier + 0.5</math>
 
NPCs can make low bids or high bids, until making another bid would exceed their budget. At this point, they will withdraw from the auction.
* Low bids have a 7,001/10,001 (~70%) chance to occur, while high bids have a 3,000/10,001 (~30%) chance to occur.
* Note that the table below does not account for the 10× multiplier on increments for expensive items.
 
If an NPC's wish item is the one on auction, they will say a unique line at the start of the auction. Their budget will also be higher, and they will be more likely to make high bids.
* The budget formula will use the NPC's wish budget rate instead of base budget rate.
* Low bids have a 3,001/10,001 (~30%) chance to occur, while high bids have a 7,000/10,001 (~70%) chance to occur.
 
Example: NPCs 7 and 8 are bidding on 1 Moon Ball.
* Moon Ball's base price is {{PDollar}}200,000, and it is not eligible for discounts.
* NPC 7: This is not their wish item, so their base budget rate of 1.8 is used. Their budget is therefore 1 × 200,000 × 1.8 + 0.5 = 360,000.5. This rounds to {{PDollar}}360,000.
* NPC 8: This is their wish item, so their wish budget rate of 2 is used. Their budget is therefore 1 × 200,000 × 2 + 0.5 = 400,000.5. This rounds to {{PDollar}}400,000.
* Additionally, recall that the bid increments of both the player and these NPCs is multiplied by 10×, since the item is expensive.
 
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
! style="background:#{{Violet color light}}" | NPC
! style="background:#{{Violet color light}}" | Description
! style="background:#{{Violet color light}}" | Wish item
! style="background:#{{Violet color light}}" | Base budget rate
! style="background:#{{Violet color light}}" | Wish budget rate
! style="background:#{{Violet color light}}" | Low bid increment<br/>({{PDollar}})
! style="background:#{{Violet color light}}" | High bid increment<br/>({{PDollar}})
! style="background:#{{Violet color light}}" | Wish item line
|-
| 1 || Small boy in a green shirt || [[File:Bag Moomoo Milk SV Sprite.png|32px]] [[Moomoo Milk]] || 1 || 1.3 || 500 || 500 || Oooh, I want this lot real bad!!!
|-
| 2 || Small girl in a pink striped shirt || [[File:Bag Lemonade SV Sprite.png|32px]] [[Lemonade]] || 1 || 1.3 || 500 || 500 || This lot is mine!
|-
| 3 || Man in a yellow shirt and blue jeans || [[File:Bag King's Rock SV Sprite.png|32px]] [[King's Rock]] || 1.1 || 1.5 || 500 || 1,500 || I'll outbid all of ya!
|-
| 4 || Woman in a white shirt and an orange flower-print skirt || [[File:Bag Metal Coat SV Sprite.png|32px]] [[Metal Coat]] || 1.1 || 1.5 || 500 || 1,500 || I really wanna win!
|-
| 5 || Burly man in a hot-pink shirt and white pants || [[File:Bag Bottle Cap SV Sprite.png|32px]] [[Bottle Cap]] || 1.2 || 1.6 || 500 || 1,500 || Time for this old geezer to shine!
|-
| 6 || Older woman in a blue top and orange pants || [[File:Bag Gold Bottle Cap SV Sprite.png|32px]] [[Gold Bottle Cap]] || 1.2 || 1.6  || 500 || 1,500 || I'm taking this home for sure!
|-
| 7 || Older man in a square-patterned light-pink shirt and beige pants || [[File:Bag Dream Ball SV Sprite.png|32px]] [[Dream Ball]] || 1.8 || 2 || 1,500 || 2,000 || No way I'm lettin' this lot go!
|-
| 8 || Older woman in a blue top and blue pants || [[File:Bag Moon Ball SV Sprite.png|32px]] [[Moon Ball]] || 1.8 || 2 || 1,500 || 2,000 || Time to empty the pension pot!
|}
 
===Gym test===
During the [[Cascarrafa Gym]] test, the player is given {{PDollar}}50,000 and told to engage in a simplified version of the auction system.
 
The auction item, 1 Wakame seaweed, has a starting bid price of {{PDollar}}10,000, a base price of also {{PDollar}}10,000, and is not eligible for discounts. This item is considered expensive, so the player and NPCs have the 10× multiplier applied to their bid increments.
 
The two NPCs here do not have wish items, and each has only one possible bid increment they can make.
* NPC A's budget is effectively 1 × 10,000 × 2.5 + 0.5 = 25,000.5. This rounds to {{PDollar}}25,000.
* NPC B's budget is effectively 1 × 10,000 × 4 + 0.5 = 40,000.5. This rounds to {{PDollar}}40,000.
 
It is mathematically impossible for the player to fail to win the auction, and to exceed spending {{PDollar}}50,000.
* NPC A will always bid {{PDollar}}5,000, while NPC B will always bid {{PDollar}}10,000.
 
Worst case (spending exactly {{PDollar}}50,000):
* Player (bids base price, total 10,000)
* NPC A (bids 5,000, total 15,000)
* NPC B (bids 10,000, total 25,000)
* Player (bids 5,000, total 30,000)
* NPC A (over budget of 25,000; withdraws)
* NPC B (bids 10,000, total 40,000)
* Player (bids 10,000, total 50,000)
* Final price: {{PDollar}}50,000
 
Best case (spending minimum amount of {{PDollar}}35,000):
* Player (bids base price, total 10,000)
* NPC A (bids 5,000, total 15,000)
* NPC B (bids 10,000, total 25,000)
* Player (bids 10,000, total 35,000)
* NPC A (over budget of 25,000. Withdraws)
* NPC B (bidding would increase total to 45,000, which is above budget; withdraws)
* Final price: {{PDollar}}35,000
 
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
! style="background:#{{Violet color light}}" | NPC
! style="background:#{{Violet color light}}" | Description
! style="background:#{{Violet color light}}" | Budget rate
! style="background:#{{Violet color light}}" | Bid increment<br/>({{PDollar}})
|-
| A || Same appearance as NPC 3 || 2.5 || 500
|-
| B || Same appearance as NPC 6 || 4 || 1,000
|}


For the auctioneers, there are up to four of them present in the inner booths. These auctioneers will only sell to those who they feel are able to handle the auctions. Those who have beaten the [[Cascarrafa Gym]] are considered to be able to buy. The auctioneers will sell their items in lots and up to three customers can bid on the items with only the winning bid getting the lot. The items sold in these lots will vary in type. Some of the items that can be sold at the auctions are: [[Hondew Berry|Hondew Berries]], [[Iron]]s, [[Moomoo Milk]]s, [[Premier Ball]]s, [[Razor Claw]]s, and more.
{{-}}
==In other languages==
==In other languages==
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}
Line 34: Line 436:
|es=Mercado de Pueblo Marinada
|es=Mercado de Pueblo Marinada
}}
}}
==External links==
* [https://twitter.com/Sibuna_Switch/status/1634813929145749510 Research thread by Anubis on Twitter]
{{Paldea}}<br>
{{Paldea}}<br>
{{Project Locations notice}}
{{Project Locations notice}}
{{Stub}}
 
[[de:Markt von Puerto Marinedo]]
[[es:Mercado de Pueblo Marinada]]
[[fr:Porto Marinada#Marché]]
[[ja:マリナード市場]]
[[zh:漬沁鎮#重要地點]]

Latest revision as of 15:10, 3 September 2024

Porto Marinada Market マリナード市場
Marinade Market
"Wild Missingno. appeared!"
[[File:|300px]]
Map description: {{{mapdesc}}}
Location: Porto Marinada
Region: Paldea
Generations: IX
Paldea Porto Marinada Map.png
Location of Porto Marinada Market in Paldea.
Pokémon world locations

The Porto Marinada Market (Japanese: マリナード市場 Marinade Market) is a marketplace and point of interest in Porto Marinada in the Paldea region. The market auctions off various items to buyers.

In the games

Geography

The market is situated in the center of Porto Marinada and is the first thing travelers see after walking down the curved path. The market has a respectable number of vendors and auctioneers selling items to customers.

Buying items

There are four food vendors on the outside booths. These vendors will sell to anyone who wants to buy from them. Every Wich Way is the only vendor selling complete sandwiches while Artisan Bakery, Deli Cioso, and Sure Cans all sell various ingredients for sandwich building.

Auctions

Up to four auctioneers are present in the inner booths. These auctioneers will only sell to those who they feel are able to handle the auctions. Passing the Cascarrafa Gym's Gym Test allows the player to buy items here.

The auctioneers will sell their items in lots and up to three customers, one being the player and the other two being NPCs, can bid on the items, with only the winning bid getting the lot. The items sold in these lots will vary in type, and the items on offer will change at the start of every real-life day.

In order to join an auction, the player must have an amount of Pokémon Dollars equal to the starting bid. The amount varies depending on the item, with some items such as Apricorn Poké Balls starting bid being as high as $100,000.

After clearing the special Team Star storyline introduced in The Indigo Disk, Atticus will also appear as a fifth auctioneer, selling clothing items designed after characters and outfits from past Pokémon games, though he has no booth and will stand off to the side.

Available items

Each of the five venues offers a different pool of items, with each item having a weighted probability of appearing.

For venues 1-3, the total probability weight is 1001.

  • The first-listed item in a venue's pool will have 1 more weight than usual. The table below already accounts for this.

Venue 4 only sells items specific to certain Pokémon, and each item will only appear in the pool if the corresponding Pokémon is already in the player's party or Boxes. The total probability weight is the total number of eligible items + 1.

  • The first eligible item in venue 4's list will have a probability weight of 2. The table below does not account for this, as items can enter the pool upon the Pokémon being obtained, or leave the pool upon the item being obtained.
  • Venue 4 items always come in a quantity of 1, and will never have discounts. Each item can only be obtained once.
  • Latias and Latios each add a separate chance for the Soul Dew to appear, and each of the forces of nature adds a separate chance for the Reveal Glass to appear.
  • Unlike other venues, the player can cycle through each potential item if they talk to the vendor but do not join the auction.

After the player completes the group study session quest with Team Star from The Indigo Disk expansion, Atticus will appear at the Porto Marinada Market to sell clothing items that he has created, calling his venue the "Atticus Emporium". These clothing items are replicas of items worn by various characters in past games in the series.

Each item has the following attributes:

  • Minimum price: The initial price of an item, before applying quantity or discounts.
  • Base price: Value used when calculating an NPC's max budget.
  • Item quantity range: The range of possible quantities of the item when it appears. For example, the auctioneer may offer at least 10 Great Balls in one auction, and at most 50 in one auction.
  • Discount rate: When multiple of an item is included in an auction, a discount will be applied to the initial bid based on how many items are in the bundle. However, items with a discount rate of 0 are not eligible for discounts.
  • Venue X weight: The probability weight that the item will appear for auction at each venue. The probability of obtaining the item is the weight divided by 1001.
Venues 1-3
Item Minimum price
($)
Base price ($)
(used for NPC budgets)
Item quantity range Discount rate Venue 1 weight
(x/1001)
Venue 2 weight
(x/1001)
Venue 3 weight
(x/1001)
Bag Potion SV Sprite.png Potion 50 130 50-100 0.7 N/A 31 N/A
Bag Fresh Water SV Sprite.png Fresh Water 50 130 20-50 1 N/A 90 N/A
Bag Soda Pop SV Sprite.png Soda Pop 150 250 10-50 1 N/A 90 N/A
Bag Super Potion SV Sprite.png Super Potion 200 500 10-50 1 N/A 30 N/A
Bag Lemonade SV Sprite.png Lemonade 150 250 10-50 1 N/A 90 N/A
Bag Moomoo Milk SV Sprite.png Moomoo Milk 150 300 10-50 1 N/A 90 N/A
Bag Hyper Potion SV Sprite.png Hyper Potion 800 1,000 10-50 1 N/A 60 N/A
Bag Poké Ball SV Sprite.png Poké Ball 50 130 50-100 0.7 31 N/A N/A
Bag Great Ball SV Sprite.png Great Ball 200 350 10-50 1 60 N/A N/A
Bag Ultra Ball SV Sprite.png Ultra Ball 400 600 10-30 1 90 N/A N/A
Bag Premier Ball SV Sprite.png Premier Ball 50 130 50-100 0.5 60 N/A N/A
Bag Heal Ball SV Sprite.png Heal Ball 100 200 3-50 1 30 N/A N/A
Bag Net Ball SV Sprite.png Net Ball 300 1,000 3-20 1 50 N/A N/A
Bag Nest Ball SV Sprite.png Nest Ball 300 1,000 3-20 1 50 N/A N/A
Bag Repeat Ball SV Sprite.png Repeat Ball 300 1,000 3-20 1 50 N/A N/A
Bag Dive Ball SV Sprite.png Dive Ball 300 1,000 3-20 1 70 N/A N/A
Bag Luxury Ball SV Sprite.png Luxury Ball 900 3,000 3-20 1 70 N/A N/A
Bag Quick Ball SV Sprite.png Quick Ball 300 1,000 3-20 1 70 N/A N/A
Bag Dusk Ball SV Sprite.png Dusk Ball 300 1,000 3-20 1 70 N/A N/A
Bag Timer Ball SV Sprite.png Timer Ball 500 1,000 3-20 1 50 N/A N/A
Bag Fried Fillet SV Sprite.png Fried Fillet 200 360 20-50 0.5 24 24 25
Bag Herbed Sausage SV Sprite.png Herbed Sausage 200 400 20-50 0.5 24 24 24
Bag Horseradish SV Sprite.png Horseradish 200 410 20-50 0.5 24 24 24
Bag Curry Powder SV Sprite.png Curry Powder 200 450 20-50 0.5 23 23 23
Bag Klawf Stick SV Sprite.png Klawf Stick 300 500 20-50 0.5 23 23 23
Bag Health Feather SV Sprite.png Health Feather 200 500 10-50 0.5 N/A N/A 50
Bag Muscle Feather SV Sprite.png Muscle Feather 200 500 10-50 0.5 N/A N/A 50
Bag Resist Feather SV Sprite.png Resist Feather 200 500 10-50 0.5 N/A N/A 50
Bag Genius Feather SV Sprite.png Genius Feather 200 500 10-50 0.5 N/A N/A 50
Bag Clever Feather SV Sprite.png Clever Feather 200 500 10-50 0.5 N/A N/A 50
Bag Swift Feather SV Sprite.png Swift Feather 200 500 10-50 0.5 N/A N/A 50
Bag Pomeg Berry SV Sprite.png Pomeg Berry 100 300 10-100 0.5 N/A N/A 70
Bag Kelpsy Berry SV Sprite.png Kelpsy Berry 100 300 10-100 0.5 N/A N/A 70
Bag Hondew Berry SV Sprite.png Hondew Berry 100 300 10-100 0.5 N/A N/A 70
Bag Grepa Berry SV Sprite.png Grepa Berry 100 300 10-100 0.5 N/A N/A 70
Bag Qualot Berry SV Sprite.png Qualot Berry 100 300 10-100 0.5 N/A N/A 70
Bag Tamato Berry SV Sprite.png Tamato Berry 100 300 10-100 0.5 N/A N/A 70
Bag HP Up SV Sprite.png HP Up 5,000 10,000 3-30 1 N/A 40 N/A
Bag Protein SV Sprite.png Protein 5,000 10,000 3-30 1 N/A 40 N/A
Bag Iron SV Sprite.png Iron 5,000 10,000 3-30 1 N/A 40 N/A
Bag Carbos SV Sprite.png Carbos 5,000 10,000 3-30 1 N/A 40 N/A
Bag Calcium SV Sprite.png Calcium 5,000 10,000 3-30 1 N/A 40 N/A
Bag Zinc SV Sprite.png Zinc 5,000 10,000 3-30 1 N/A 40 N/A
Bag PP Up SV Sprite.png PP Up 3,000 10,000 3-20 0.5 N/A 20 20
Bag PP Max SV Sprite.png PP Max 10,000 30,000 1-3 0 N/A 10 10
Bag Sun Stone SV Sprite.png Sun Stone 1,500 3,000 1 0 10 10 10
Bag Moon Stone SV Sprite.png Moon Stone 1,500 3,000 1 0 10 10 10
Bag Shiny Stone SV Sprite.png Shiny Stone 1,500 3,000 1 0 10 10 10
Bag Dusk Stone SV Sprite.png Dusk Stone 1,500 3,000 1 0 10 10 10
Bag Dawn Stone SV Sprite.png Dawn Stone 1,500 3,000 1 0 10 10 10
Bag King's Rock SV Sprite.png King's Rock 3,000 10,000 1 0 10 10 10
Bag Metal Coat SV Sprite.png Metal Coat 1,000 3,000 1 0 10 10 10
Bag Razor Claw SV Sprite.png Razor Claw 5,000 15,000 1 0 10 10 10
Bag Cracked Pot SV Sprite.png Cracked Pot 3,000 10,000 1 0 10 10 10
Bag Chipped Pot SV Sprite.png Chipped Pot 3,000 10,000 1 0 10 10 10
Bag Bottle Cap SV Sprite.png Bottle Cap 10,000 30,000 3-10 0 10 10 10
Bag Gold Bottle Cap SV Sprite.png Gold Bottle Cap 50,000 150,000 1-3 0 6 6 6
Bag Fast Ball SV Sprite.png Fast Ball 100,000 200,000 1 0 2 2 2
Bag Level Ball SV Sprite.png Level Ball 100,000 200,000 1 0 2 2 2
Bag Lure Ball SV Sprite.png Lure Ball 100,000 200,000 1 0 2 2 2
Bag Heavy Ball SV Sprite.png Heavy Ball 100,000 200,000 1 0 2 2 2
Bag Love Ball SV Sprite.png Love Ball 100,000 200,000 1 0 2 2 2
Bag Friend Ball SV Sprite.png Friend Ball 100,000 200,000 1 0 2 2 2
Bag Moon Ball SV Sprite.png Moon Ball 100,000 200,000 1 0 2 2 2
Bag Dream Ball SV Sprite.png Dream Ball 100,000 200,000 1 0 2 2 2
Venue 4
Item Minimum price
($)
Base price
($)
Item quantity Probability
(x/eligible)
Required Pokémon
Bag Soul Dew SV Sprite.png Soul Dew 500 4000 1 1-2 LatiasLatias or
LatiosLatios
Bag Meteorite SV Sprite.png Meteorite 500 4000 1 1 DeoxysDeoxys
Bag Rotom Catalog SV Sprite.png Rotom Catalog 500 4000 1 1 RotomRotom
Bag Adamant Orb SV Sprite.png Adamant Orb 500 4000 1 1 DialgaDialga
Bag Adamant Crystal SV Sprite.png Adamant Crystal 500 4000 1 1 DialgaDialga
Bag Lustrous Orb SV Sprite.png Lustrous Orb 500 4000 1 1 PalkiaPalkia
Bag Lustrous Globe SV Sprite.png Lustrous Globe 500 4000 1 1 PalkiaPalkia
Bag Griseous Orb SV Sprite.png Griseous Orb 500 4000 1 1 GiratinaGiratina
Bag Griseous Core SV Sprite.png Griseous Core 500 4000 1 1 GiratinaGiratina
Bag Gracidea SV Sprite.png GracideaVer. 2.0.1+ 500 4000 1 1 ShayminShaymin
Bag Flame Plate SV Sprite.png Flame Plate 500 4000 1 1 ArceusArceus
Bag Splash Plate SV Sprite.png Splash Plate 500 4000 1 1 ArceusArceus
Bag Zap Plate SV Sprite.png Zap Plate 500 4000 1 1 ArceusArceus
Bag Meadow Plate SV Sprite.png Meadow Plate 500 4000 1 1 ArceusArceus
Bag Icicle Plate SV Sprite.png Icicle Plate 500 4000 1 1 ArceusArceus
Bag Fist Plate SV Sprite.png Fist Plate 500 4000 1 1 ArceusArceus
Bag Toxic Plate SV Sprite.png Toxic Plate 500 4000 1 1 ArceusArceus
Bag Earth Plate SV Sprite.png Earth Plate 500 4000 1 1 ArceusArceus
Bag Sky Plate SV Sprite.png Sky Plate 500 4000 1 1 ArceusArceus
Bag Mind Plate SV Sprite.png Mind Plate 500 4000 1 1 ArceusArceus
Bag Insect Plate SV Sprite.png Insect Plate 500 4000 1 1 ArceusArceus
Bag Stone Plate SV Sprite.png Stone Plate 500 4000 1 1 ArceusArceus
Bag Spooky Plate SV Sprite.png Spooky Plate 500 4000 1 1 ArceusArceus
Bag Draco Plate SV Sprite.png Draco Plate 500 4000 1 1 ArceusArceus
Bag Dread Plate SV Sprite.png Dread Plate 500 4000 1 1 ArceusArceus
Bag Iron Plate SV Sprite.png Iron Plate 500 4000 1 1 ArceusArceus
Bag Pixie Plate SV Sprite.png Pixie Plate 500 4000 1 1 ArceusArceus
Bag Reveal Glass SV Sprite.png Reveal Glass 500 4000 1 1-4 TornadusTornadus,
ThundurusThundurus,
LandorusLandorus, or
EnamorusEnamorus
Bag DNA Splicers SV Sprite.png DNA Splicers 500 4000 1 1 KyuremKyurem
Bag Prison Bottle SV Sprite.png Prison Bottle 500 4000 1 1 HoopaHoopa
Bag N-Solarizer SV Sprite.png N-Solarizer 500 4000 1 1 NecrozmaNecrozma
Bag N-Lunarizer SV Sprite.png N-Lunarizer 500 4000 1 1 NecrozmaNecrozma
Bag Rusted Sword SV Sprite.png Rusted Sword 500 4000 1 1 ZacianZacian
Bag Rusted Shield SV Sprite.png Rusted Shield 500 4000 1 1 ZamazentaZamazenta
Bag Scroll of Darkness SV Sprite.png Scroll of Darkness 500 4000 1 1 KubfuKubfu
Bag Scroll of Waters SV Sprite.png Scroll of Waters 500 4000 1 1 KubfuKubfu
Bag Reins of Unity SV Sprite.png Reins of Unity 500 4000 1 1 CalyrexCalyrex
Atticus Emporium
Item Minimum price
($)
Base price
($)
Item quantity Replica of
Replica Expansion Suit Helmet 100,000 1 Essentia's Expansion Suit helmet
Replica Aqua Suit Helmet 100,000 1 Aqua Suit helmet
Replica Magma Suit Helmet 100,000 1 Magma Suit helmet
Replica Aether Shoes 100,000 1 Aether Foundation Employee uniform shoes
Replica Dragon Gloves 100,000 1 Ryuki's gloves
Replica Ultra Glasses 100,000 1 Ultra Recon Squad glasses
Replica Leader Bag 100,000 1 Marnie's bag
Replica Ball Guy Helmet 100,000 1 Ball Guy's mask

Discount calculation

When multiple of an item is sold in a single auction (example: 50 Poké Balls), a discount percentage is applied based on the quantity.

This discount multiplier is calculated as follows:

Example with Poké Balls:

  • The discount rate for Poké Balls is 0.7.
  • 50 Poké Balls: . This is effectively a 35% discount.
  • 100 Poké Balls: . This is effectively a 70% discount.

Initial bid calculation

An auction's initial bid price is calculated as follows:

The amount is then rounded to the nearest hundred.

Example with Poké Balls:

  • Poké Ball's minimum price is $50.
  • 50 Poké Balls: . This rounds to $1,600.
  • 100 Poké Balls: . This rounds to $1,500.

Bidding

Auctions begin with three participants, one being the player and two being NPCs.

At the start of an auction, the player may bid the starting price, or $500 higher than the starting price. On subsequent rounds, these options are replaced by $500 or $1,000 higher than the current bid.

  • On expensive items, a 10× multiplier is applied to these increments, for both the player and NPCs.

Bids will proceed in order of the player, then the first NPC, then the second NPC, back to the player, and so on. The auction will end when all but one participant has withdrawn.

  • If all three participants are still in the running, the player has an option to skip bidding when reaching their turn. This option is not available once there are only two participants remaining.

If the player wins the auction, they then pay the amount of the final bid, and receive the item. If the player does not have enough money at this time, the auctioneer will hold the item until the player returns with enough money.

NPC behavior

There are 8 possible NPCs that can appear as bidders, with each having a budget as well as a wish item.

An NPC's budget is calculated similarly to the initial bid price, but using the item's base price instead of minimum price:

NPCs can make low bids or high bids, until making another bid would exceed their budget. At this point, they will withdraw from the auction.

  • Low bids have a 7,001/10,001 (~70%) chance to occur, while high bids have a 3,000/10,001 (~30%) chance to occur.
  • Note that the table below does not account for the 10× multiplier on increments for expensive items.

If an NPC's wish item is the one on auction, they will say a unique line at the start of the auction. Their budget will also be higher, and they will be more likely to make high bids.

  • The budget formula will use the NPC's wish budget rate instead of base budget rate.
  • Low bids have a 3,001/10,001 (~30%) chance to occur, while high bids have a 7,000/10,001 (~70%) chance to occur.

Example: NPCs 7 and 8 are bidding on 1 Moon Ball.

  • Moon Ball's base price is $200,000, and it is not eligible for discounts.
  • NPC 7: This is not their wish item, so their base budget rate of 1.8 is used. Their budget is therefore 1 × 200,000 × 1.8 + 0.5 = 360,000.5. This rounds to $360,000.
  • NPC 8: This is their wish item, so their wish budget rate of 2 is used. Their budget is therefore 1 × 200,000 × 2 + 0.5 = 400,000.5. This rounds to $400,000.
  • Additionally, recall that the bid increments of both the player and these NPCs is multiplied by 10×, since the item is expensive.
NPC Description Wish item Base budget rate Wish budget rate Low bid increment
($)
High bid increment
($)
Wish item line
1 Small boy in a green shirt Bag Moomoo Milk SV Sprite.png Moomoo Milk 1 1.3 500 500 Oooh, I want this lot real bad!!!
2 Small girl in a pink striped shirt Bag Lemonade SV Sprite.png Lemonade 1 1.3 500 500 This lot is mine!
3 Man in a yellow shirt and blue jeans Bag King's Rock SV Sprite.png King's Rock 1.1 1.5 500 1,500 I'll outbid all of ya!
4 Woman in a white shirt and an orange flower-print skirt Bag Metal Coat SV Sprite.png Metal Coat 1.1 1.5 500 1,500 I really wanna win!
5 Burly man in a hot-pink shirt and white pants Bag Bottle Cap SV Sprite.png Bottle Cap 1.2 1.6 500 1,500 Time for this old geezer to shine!
6 Older woman in a blue top and orange pants Bag Gold Bottle Cap SV Sprite.png Gold Bottle Cap 1.2 1.6 500 1,500 I'm taking this home for sure!
7 Older man in a square-patterned light-pink shirt and beige pants Bag Dream Ball SV Sprite.png Dream Ball 1.8 2 1,500 2,000 No way I'm lettin' this lot go!
8 Older woman in a blue top and blue pants Bag Moon Ball SV Sprite.png Moon Ball 1.8 2 1,500 2,000 Time to empty the pension pot!

Gym test

During the Cascarrafa Gym test, the player is given $50,000 and told to engage in a simplified version of the auction system.

The auction item, 1 Wakame seaweed, has a starting bid price of $10,000, a base price of also $10,000, and is not eligible for discounts. This item is considered expensive, so the player and NPCs have the 10× multiplier applied to their bid increments.

The two NPCs here do not have wish items, and each has only one possible bid increment they can make.

  • NPC A's budget is effectively 1 × 10,000 × 2.5 + 0.5 = 25,000.5. This rounds to $25,000.
  • NPC B's budget is effectively 1 × 10,000 × 4 + 0.5 = 40,000.5. This rounds to $40,000.

It is mathematically impossible for the player to fail to win the auction, and to exceed spending $50,000.

  • NPC A will always bid $5,000, while NPC B will always bid $10,000.

Worst case (spending exactly $50,000):

  • Player (bids base price, total 10,000)
  • NPC A (bids 5,000, total 15,000)
  • NPC B (bids 10,000, total 25,000)
  • Player (bids 5,000, total 30,000)
  • NPC A (over budget of 25,000; withdraws)
  • NPC B (bids 10,000, total 40,000)
  • Player (bids 10,000, total 50,000)
  • Final price: $50,000

Best case (spending minimum amount of $35,000):

  • Player (bids base price, total 10,000)
  • NPC A (bids 5,000, total 15,000)
  • NPC B (bids 10,000, total 25,000)
  • Player (bids 10,000, total 35,000)
  • NPC A (over budget of 25,000. Withdraws)
  • NPC B (bidding would increase total to 45,000, which is above budget; withdraws)
  • Final price: $35,000
NPC Description Budget rate Bid increment
($)
A Same appearance as NPC 3 2.5 500
B Same appearance as NPC 6 4 1,000

In other languages

Language Title
Chinese Cantonese 漬沁市場 Jisam Síhchèuhng
Mandarin 漬沁市場 / 渍沁市场 Zìqìn Shìchǎng
France Flag.png French Marché de Porto Marinada
Germany Flag.png German Markt von Puerto Marinedo
Italy Flag.png Italian Mercato di Marinada
South Korea Flag.png Korean 마리네이드 시장 Marinade Sijang
Spain Flag.png Spanish Mercado de Pueblo Marinada

External links


Paldea
SVbadge Naranja.png SVbadge VictoryRoad Bug.png SVbadge VictoryRoad Grass.png SVbadge VictoryRoad Electric.png SVbadge VictoryRoad Water.png SVbadge VictoryRoad Normal.png SVbadge VictoryRoad Ghost.png SVbadge VictoryRoad Psychic.png SVbadge VictoryRoad Ice.png SVbadge Uva.png
Settlements
South: Cabo PocoMesagoza (Naranja Academy/Uva Academy)
Los PlatosCortondoAlfornadaPokémon League
East: ArtazonLevinciaZapapico
West: CascarrafaPorto MarinadaMedali
North: Montenevera
South Province
Area OneArea TwoArea Three
Area FourArea FiveArea Six (Alfornada Cavern)
Poco PathInlet GrottoSouth Paldean Sea
East Province
Area One (Schedar Squad's Base) • Area TwoArea Three
Tagtree Thicket (Navi Squad's Base) • East Paldean Sea
West Province
Area One (Segin Squad's Base) • Area TwoArea Three
Asado DesertWest Paldean Sea
North Province
Area OneArea Two (Caph Squad's Base) • Area Three (Ruchbah Squad's Base)
Casseroya Lake (Socarrat Trail) • Glaseado Mountain (Dalizapa Passage)
North Paldean Sea
Great Crater of Paldea
Area Zero
Zero GateZero LabArea Zero Underdepths
Landmarks
Ten Sights of Paldea (Colonnade Hollow)
Grasswither ShrineIcerend Shrine
Groundblight ShrineFirescourge Shrine
Access to
KitakamiBlueberry Academy
SVbadge StarfallStreet Dark.png SVbadge StarfallStreet Fire.png SVbadge StarfallStreet Poison.png SVbadge StarfallStreet Fairy.png SVbadge StarfallStreet Fighting.png SVbadge PathOfLegends Rock.png SVbadge PathOfLegends Flying.png SVbadge PathOfLegends Steel.png SVbadge PathOfLegends Ground.png SVbadge PathOfLegends Dragon.png


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.