Follow Me (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=266 |
|n=266
name=Follow Me |
|name=Follow Me
jname=このゆびとまれ |
|jname=このゆびとまれ
jtrans=Stay With This Finger |
|jtrans=Stay With This Finger
desc=The user draws attention to itself, making all foes take aim only at the user. |
|jtranslit=Konoyubitomare
type=Normal |
|gameimage=Follow Me IX.png
damagecategory=Status |
|gameimage2=Follow Me IX 2.png
basepp=20 |
|gameimagewidth=300
maxpp=32 |
|type=Normal
power=— |
|damagecategory=Status
accuracy=— |
|basepp=20
bdesc=??? |
|maxpp=32
category=Cute |
|power=—
appeal=3 |
|accuracy=—
jam=0 |
|priority=+2{{tt|*|+3 in Generations III-V}}
cdesc=??? |
|gen=III
appealsc=2 |
|category=Cute
scdesc=Makes the order of contestants random in the next turn. |
|appeal=3
pokefordex=follow+me |
|jam=0
touches=no |
|cdesc=Temporarily stops the crowd from growing excited.
protect=no |
|appealsc=2
magiccoat=no |
|scdesc=Makes the order of contestants random in the next turn.
snatch=no |
|appeal6=3
brightpowder=no |
|jam6=0
kingsrock=no |
|cdesc6=Temporarily stops the crowd from growing excited.
flag7=no |
|touches=no
flag8=no |
|protect=no
sound=no |
|magiccoat=no
footnotes= }}
|snatch=no
'''Follow Me''' is a non-damaging {{t|Normal}}-type move introduced in [[Generation III]].  It forces opposing Pokémon to target the user. This is an increased priority move.
|mirrormove=no
|kingsrock=no
|sound=no
|target=self
}}
'''Follow Me''' (Japanese: '''このゆびとまれ''' ''Stay With This Finger'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]].


=Learnset=
==Effect==
==[[Generation III]]==
 
<div style="{{Learnset section box style}}">
===Generations III and IV===
Follow Me has a [[priority]] of +3 and makes the user the [[center of attention]], forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.
 
If the center of attention [[Fainting|faints]] or [[Recall|switches out]], it no longer draws moves.
 
Follow Me can draw {{cat|moves with a charging turn}} (such as {{m|Fly}} and {{m|Solar Beam}}) if it is used on the turn the move would hit. Follow Me will draw the moves {{m|Future Sight}} and {{m|Doom Desire}} only if it used on the turn these moves are selected.
 
Follow Me draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightning Rod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.
 
Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.
 
===Generation V===
In [[Triple Battle]]s, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a {{DL|Range|Long-range moves|long-range move}}.
 
Follow Me cannot redirect {{m|Sky Drop}}. If the center of attention is taken into the air by {{m|Sky Drop}}, it no longer draws moves.
 
===Generation VI onwards===
Follow Me now has +2 priority.
 
Follow Me does not redirect {{m|Future Sight}} or {{m|Doom Desire}}.
 
{{m|Snipe Shot}} and the [[Ability|Abilities]] {{a|Stalwart}} and {{a|Propeller Tail}} ignore Follow Me and hit the intended target.
 
If powered up by a [[Normalium Z]] into Z-Follow Me, all of the user's lowered stats are reset.
 
From [[Pokémon Brilliant Diamond and Shining Pearl]] onwards, Follow Me fails in Single Battles.
 
==Description==
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user draws attention to itself, making foes attack only the user.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user draws attention to itself, making all foes take aim only at the user.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user draws attention to itself, making all targets take aim only at the user.}}
{{movedescentry|{{gameabbrev9|SV}}|The user draws attention to itself, making all opposing Pokémon take aim only at the user.}}
|}
|}{{left clear}}
 
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=7}}">
{{Movehead/Games|Normal|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
* {{p|Clefairy}} at Lv.17
{{Moveentry/8|0035|Clefairy|type=Fairy|1|Fairy|Fairy|17|16|16|16|16|36|36|36}}
* {{p|Sentret}} at Lv.31
{{Moveentry/8|0036|Clefable|type=Fairy|1|Fairy|Fairy|−|−|−|−|−|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}}}
* {{p|Furret}} at Lv.37
{{Moveentry/8|0161|Sentret|type=Normal|1|Field|Field|31|19|19|19|19||19|19}}
* {{p|Togepi}} at Lv.26 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
{{Moveentry/8|0162|Furret|type=Normal|1|Field|Field|37|21|21|21|21||21|21}}
* {{p|Togepi}} at Lv.25 ([[Pokémon FireRed and LeafGreen|FR/LG]])
{{Moveentry/8|0175|Togepi|type=Fairy|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21|40|40}}
* {{p|Togetic}} at Lv.26 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
{{Moveentry/8|0176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21|40|40}}
* {{p|Togetic}} at Lv.25 ([[Pokémon FireRed and LeafGreen|FR/LG]])
{{Moveentry/8|0468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy|−|−|−|−|−|1|1}}
</div>
{{Moveentry/8|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female||||||25||25}}
===By [[purification]]===
{{Moveentry/8|0925|Maushold|type=Normal|2|Field|Fairy|form=All forms||||||||1}}
<div style="{{Learnset list style|items=3}}">
{{Moveentry/8|1017|Ogerpon|type=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||||||1}}
* {{p|Mr.Mime}} ([[Pokémon XD: Gale of Darkness|XD]])
{{Movefoot|Normal|8}}
* {{p|Electabuzz}} ([[Pokémon XD: Gale of Darkness|XD]])
 
* {{p|Magmar}} ([[Pokémon XD: Gale of Darkness|XD]])
===By {{pkmn|breeding}}===
</div></div>
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g4g={{gameabbrev4|HGSS}}|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8g={{gameabbrev8|BDSP}}}}
{{Moveentry/6|0239|Elekid|type=Electric|1|Human-Like|Human-Like|−|−|−|−|−|✔}}
{{Moveentry/6|0240|Magby|type=Fire|1|Human-Like|Human-Like|−|−|−|−|−|✔}}
{{Moveentry/6|0417|Pachirisu|type=Electric|2|Field|Fairy|−|✔|✔|✔|✔|✔}}
{{Moveentry/6|0447|Riolu|type=Fighting|2|Field|Human-Like|✔|✔|✔|✔|✔|−}}
{{Movefoot|Normal|6}}
 
===Special move===
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0125|Electabuzz|type=Electric|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0126|Magmar|type=Fire|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Movefoot|Normal|1}}
 
===By {{pkmn2|event}}===
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0172|Pichu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|[[List of Japanese event Pokémon distributions in Generation III#Pichu|PokéPark Eggs]]}}
{{Movefoot|Normal|1}}
 
====[[Generation V]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|007|Squirtle|type=Water|2|Monster|Water 1|[[List of local Japanese event Pokémon distributions in Generation V#Squirtle|Sticker Promotional Egg Squirtle]]<br>[[List of local Korean event Pokémon distributions in Generation V#Squirtle|Kanto First Partner Egg Squirtle]]}}
{{Moveentry/1|0385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|2013 Tanabata Jirachi}}}}
{{Movefoot|Normal|1}}
 
====[[Generation VI]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0417|Pachirisu|type=Electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions in Generation VI|Se Jun Park's Pachirisu}}}}
{{Movefoot|Normal|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Follow Me causes the user to gain the {{DL|Status condition (Mystery Dungeon)|Decoy}} status condition which makes the user be preferentially attacked by enemies. This status condition lasts for 21-50 turns.
 
From {{pkmn|Super Mystery Dungeon}} onwards, Follow Me warps a random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.
 
{{MDMoveheader|type=normal}}
{{MDMoveRow|game=RB|pp=15|acc=—%|range=User|target=User}}
{{MDMoveRow|game=TDS|pp=15|acc=—%|range=User|target=User}}
{{MDMoveRow|game=BSL|pp=15|acc=—%|range=User|target=User}}
{{MDMoveRow|game=SMD|pp=17|ppmax=40|acc=—%|range=User|target=User}}
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Decoy status, making it the primary target of foes.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Decoy status. A Pokémon with the Decoy status is the primary target of enemies.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを みがわりじょうたいにかえる みがわりじょうたいになると てきポケモンから ゆうせんてきに こうげきされる|Gives the user a Decoy status. A Pokémon with the Decoy status is the primary target of enemies}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It warps 1 random enemy in the same room to the tile in front of you. Then it warps your teammates near you to surround the enemy.}}
|}
|}{{left clear}}


==[[Generation IV]]==
==In the manga==
<div style="{{Learnset section box style}}">
===Pokémon Adventures===
===By [[Level|leveling up]]===
{{movemanga|type=normal|exp=yes|gen=The user raises one of their arms in the air.|image1=Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|image1p=Clefairy}}
<div style="{{Learnset list style|items=5}}">
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy raises one of its arms in the air and points one of its fingers above. It then waves its finger around.}}
* {{p|Clefairy}} at Lv.16
{{movebtmManga|type=normal|user=Daisy Oak|user1=Daisy's Clefairy|startcode=PS262|startname=It All Ends Now III|notes=Debut}}
* {{p|Sentret}} at Lv.19
 
* {{p|Furret}} at Lv.21
===Pokémon Pocket Monsters===
* {{p|Togepi}} at Lv.24
{{movemanga|type=normal|exp=yes|gen=The user wiggles it finger to get attention.|image1=Red Clefairy Follow Me PMHGSS.png|image1p=Clefairy}}
* {{p|Togetic}} at Lv.24
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy wiggles its finger and gets attention from anyone around it.}}
</div></div>
{{movebtmManga|type=normal|user=Red's Clefairy|startcode=PMHGSS20|notes=Debut}}


=Trivia=
==In other generations==
===Core series games===
{{Movegen
|type=Normal
|genIII=Follow Me III
|genIV=Follow Me IV
|genV=Follow Me V
|genVI=Follow Me VI
|genVI2=Follow Me VI 2
}}
{{Movegen
|type=Normal
|genVII=Follow Me VII
|genVIII=Follow Me VIII
|genVIII2=Follow Me VIII 2
}}
===Side series games===
{{Movegen
|type=Normal
|Colo=Follow Me Colo
|XD=Follow Me XD
|PBR=Follow Me PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Follow Me PMD RB
|PSMD=Follow Me PSMD
}}


*[[Stop This Finger|A song under the same Japanese name]] uses this move as the title, as well as Pokémon and move puns.
==Trivia==
* [[Stay with This Finger|A song under the same Japanese name]] uses this move as the title, as well as Pokémon and move puns.
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
* Despite being introduced in Generation III, no Pokémon from this generation can learn the move.
** A {{p|Jirachi}} distributed through an [[event]] was later released during [[Generation V]], being the only exception.


=In other languages=
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_yue=看我嘛 ''{{tt|Hon Ngóh Ma|Look at me}}'' {{tt|*|Games}}<br>跟我來 ''{{tt|Gān Ngóh Lòih|Follow Me}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=看我嘛 ''{{tt|Kàn Wǒ Ma|Look at me}}'' {{tt|*|Games}}<br>跟我來 ''{{tt|Gēn Wǒ Lái|Follow Me}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Par Ici
|de=Spotlight
|el=Επίκεντρο
|it=Sonoqui
|ko=날따름 ''{{tt|Nalttareum|Follow Me}}''
|pt_br=Isca-viva ({{pkmn|UNITE}}, {{TCG|Guardians Rising}}–present)<br>Isca-Viva ({{TCG|Furious Fists}})
|sr=Traženje Pažnje
|es=Señuelo
|vi=Dẫn Dụ
}}


* Spanish: '''Señuelo'''
{{Follow Me}}
* German: '''Spotlight'''
{{Project Moves and Abilities notice}}


{{Project MoveDex notice}}
[[Category:Increased priority moves]]
[[Category:Moves learned by purification]]
[[Category:Move-drawing moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Spotlight]]
[[de:Spotlight]]
[[es:Señuelo]]
[[fr:Par Ici]]
[[it:Sonoqui]]
[[ja:このゆびとまれ]]
[[ja:このゆびとまれ]]
[[pt:Follow Me]]
[[zh:看我嘛(招式)]]

Latest revision as of 15:57, 22 August 2024

Follow Me
このゆびとまれ Stay With This Finger
Follow Me IX.png
Follow Me IX 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  +2*
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Follow Me (Japanese: このゆびとまれ Stay With This Finger) is a non-damaging Normal-type move introduced in Generation III.

Effect

Generations III and IV

Follow Me has a priority of +3 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as Acupressure or Helping Hand) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.

If the center of attention faints or switches out, it no longer draws moves.

Follow Me can draw moves with a charging turn (such as Fly and Solar Beam) if it is used on the turn the move would hit. Follow Me will draw the moves Future Sight and Doom Desire only if it used on the turn these moves are selected.

Follow Me draws Electric- and Water-type moves even if a Pokémon with Lightning Rod or Storm Drain is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.

Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.

Generation V

In Triple Battles, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a long-range move.

Follow Me cannot redirect Sky Drop. If the center of attention is taken into the air by Sky Drop, it no longer draws moves.

Generation VI onwards

Follow Me now has +2 priority.

Follow Me does not redirect Future Sight or Doom Desire.

Snipe Shot and the Abilities Stalwart and Propeller Tail ignore Follow Me and hit the intended target.

If powered up by a Normalium Z into Z-Follow Me, all of the user's lowered stats are reset.

From Pokémon Brilliant Diamond and Shining Pearl onwards, Follow Me fails in Single Battles.

Description

Games Description
RSEColoXD Draws attention to make foes attack only the user.
FRLG The user draws attention to itself, making foes attack only the user.
DPPtHGSSPBR The user draws attention to itself, making all foes take aim only at the user.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
The user draws attention to itself, making all targets take aim only at the user.
SV The user draws attention to itself, making all opposing Pokémon take aim only at the user.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035 Clefairy FairyIC Big.png Fairy Fairy 17 16 16 16 16 36 36 36
0036 Clefable FairyIC Big.png Fairy Fairy 1 1 Rem.
0161 Sentret NormalIC Big.png Field Field 31 19 19 19 19 19 19
0162 Furret NormalIC Big.png Field Field 37 21 21 21 21 21 21
0175 Togepi FairyIC Big.png Flying Fairy 26RSE
25FRLG
24 21 21 21 40 40
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy 26RSE
25FRLG
24 21 21 21 40 40
0468 Togekiss FairyIC Big.png
FlyingIC Big.png
Flying Fairy 1 1
0876 Indeedee
Indeedee
Female
PsychicIC Big.png
NormalIC Big.png
Fairy Fairy 25 25
0925 Maushold
Maushold
All forms
NormalIC Big.png Field Fairy 1
1017 Ogerpon
Ogerpon
All forms
GrassIC Big.png No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0239 Elekid ElectricIC Big.png Human-Like Human-Like
0240 Magby FireIC Big.png Human-Like Human-Like
0417 Pachirisu ElectricIC Big.png Field Fairy
0447 Riolu FightingIC Big.png Field Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like Purified Shadow PokémonXD
0125 Electabuzz ElectricIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
0126 Magmar FireIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0172 Pichu ElectricIC Big.png No Eggs Discovered No Eggs Discovered PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0007 Squirtle WaterIC Big.png Monster Water 1 Sticker Promotional Egg Squirtle
Kanto First Partner Egg Squirtle
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 2013 Tanabata Jirachi
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0417 Pachirisu ElectricIC Big.png Field Fairy Se Jun Park's Pachirisu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Rescue Team and Explorers series, Follow Me causes the user to gain the Decoy status condition which makes the user be preferentially attacked by enemies. This status condition lasts for 21-50 turns.

From Super Mystery Dungeon onwards, Follow Me warps a random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 15 - —% - User User -
MDTDS - - 15 - —% - User User -
BSL - - 15 - —% - User User -
SMD - - 17 40 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB The user gains the Decoy status, making it the primary target of foes.
MDTDS Gives the user a Decoy status. A Pokémon with the Decoy status is the primary target of enemies.
BSL じぶんを みがわりじょうたいにかえる みがわりじょうたいになると てきポケモンから ゆうせんてきに こうげきされる
MDGtI IconKanji2MD.pngUNUSED
SMD It warps 1 random enemy in the same room to the tile in front of you. Then it warps your teammates near you to surround the enemy.


In the manga

Pokémon Adventures


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • A song under the same Japanese name uses this move as the title, as well as Pokémon and move puns.
  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
  • Despite being introduced in Generation III, no Pokémon from this generation can learn the move.

In other languages

Language Title
Chinese Cantonese 看我嘛 Hon Ngóh Ma *
跟我來 Gān Ngóh Lòih *
Mandarin 看我嘛 Kàn Wǒ Ma *
跟我來 Gēn Wǒ Lái *
France Flag.png French Par Ici
Germany Flag.png German Spotlight
Greece Flag.png Greek Επίκεντρο
Italy Flag.png Italian Sonoqui
South Korea Flag.png Korean 날따름 Nalttareum
Brazil Flag.png Brazilian Portuguese Isca-viva (UNITE, Guardians Rising–present)
Isca-Viva (Furious Fists)
Serbia Flag.png Serbian Traženje Pažnje
Spain Flag.png Spanish Señuelo
Vietnam Flag.png Vietnamese Dẫn Dụ


Variations of the move Follow Me
StatusIC HOME.png Follow MeRage Powder


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.