Medicham (Pokémon): Difference between revisions

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Medicham and its pre-evolution were owned by a family of traveling circus performers in ''[[M09|Pokémon Ranger and the Temple of the Sea]]''.  The two Meditation Pokémon used {{m|Psychic}} to make balls of water retain their form.
Medicham and its pre-evolution were owned by a family of traveling circus performers in ''[[M09|Pokémon Ranger and the Temple of the Sea]]''.  The two Meditation Pokémon used {{m|Psychic}} to make balls of water retain their form.


A Medicham was a member of [[Team Meanies]] in ''[[SS019|Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]''.
A Medicham was a member of [[Team Meanies]] in ''[[SS019|Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]'', similar to the one in the games.


A Medicham  under the ownership of [[Candice]] appeared in ''[[DP127|Sliding Into Seventh!]]'' where it battled [[Ash's Staraptor]]. It first appeared in a preview in [[DP120]].
A Medicham  under the ownership of [[Candice]] appeared in ''[[DP127|Sliding Into Seventh!]]'' where it battled [[Ash's Staraptor]]. It first appeared in a preview in [[DP120]].

Revision as of 02:46, 2 April 2010

Meditite #307: Meditite
Pokémon
#309: Electrike Electrike
Medicham
チャーレム Charem
#308
90
Artwork from R/S/E
Type
Fighting Psychic
Category
Meditate Pokémon
Ability
Pure Power
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Hoenn
#077
Sinnoh
#087
Regional Browser numbers
Height
4'03"
Imperial
1.3 m
Metric
Weight
69.4 lbs.
Imperial
31.5 kg
Metric
Dex color
Red
Catch rate
90 (11.8%)
Body style
Body12.png BodyUnknown.png
Blue-Striped
Footprint
 F308.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Humanshape group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
2
Base Exp.: 153 Battle Exp.: 1531*

Medicham (Japanese: チャーレム Charem) is a dual-type Fighting/Psychic Pokémon.

It evolves from Meditite starting at level 37.

Biology

Physiology

Medicham's position of its humanshape body resembles a yoga practitioner, with a gray body and what seems to be large red and yellow pants or shorts. It wears some sort of headpiece that is also red with three yellow spots in the center. Its large focused eyes are slightly covered by the headpiece, and its red lips seem to be in a rounded or puckered position.

Gender differences

The growth on top of Medicham's head is shorter on a female.

Special abilities

Medicham's meditation have caused it to develop a sixth sense, allowing for extreme focus as well as elegant movement. Its agility allows it to deliver devastating hits to its opponents.

Behavior

Medicham do daily meditation to hone their spiritual power. In the process they have gotten psychic powers such as reading people's minds at will. Because they are so focused in meditation, they will often go without food for a whole month or eat only little. They meditate in the wild and are known to use bushes, rocks or anything in nature to hide themselves from humans and other Pokémon. When Medicham are in battle, they will use dance-like movement to dodge attacks and then counterattack fiercely.

Habitat

Medicham is said to live atop mountains similar to the mountainous region of Tibet. Dwelling atop harsh mountains in the silence of the cold, thin air is a part of its physical and mental training.

Diet

Main article: Pokémon food

It survives on only one berry per month.

In the anime

Medicham in the anime

Medicham first appeared during the Fallarbor Town Contest under the ownership of Grace during Pros and Con Artists and Come What May.

Greta battled against Ash with a Medicham in Wheel of Frontier. The Meditation Pokémon was literally crushed by Ash's Snorlax.

Medicham and its pre-evolution were owned by a family of traveling circus performers in Pokémon Ranger and the Temple of the Sea. The two Meditation Pokémon used Psychic to make balls of water retain their form.

A Medicham was a member of Team Meanies in Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!, similar to the one in the games.

A Medicham under the ownership of Candice appeared in Sliding Into Seventh! where it battled Ash's Staraptor. It first appeared in a preview in DP120.

Pokédex entries

Episode Pokémon Source Entry
AG050 Medicham May's Pokédex Medicham, the Meditate Pokémon. Medicham is able to harness psychic powers through yoga. Being at one with nature, it can make itself vanish completely.
Episode Pokémon Source Entry
DP127 Medicham Dawn's Pokédex Medicham, the Meditate Pokémon. Through a combination of food deprivation and meditation, Medicham gains the ability to see its opponent's aura.

In the manga

A Medicham made a cameo in Ruby's Normal Rank Beauty Contest in Verdanturf City.

In the TCG

Main article: Medicham (TCG)

Game data

NPC appearances

Template:Spoiler

  • Pokémon Mystery Dungeon: Explorers of Sky: Team Charm debut in their own special episode, Lopunny being the playable character. She is shown to be the upbeat, tough, and, surprisingly, nervous member of the group, being sometimes wary and usually jumping quickly to conclusions. The team hears about the treasure filled Southern Jungle. They are advised to stay away by a Bellossom but the team continued on. They find a passed out Wigglytuff, who fainted due to hunger and give him a Perfect Apple, revitalizing him. They encounter Team AWD, who believe the team is pathetic. Before they enter, a Sentret pleads Charm to stop AWD, saying they were cruel to it. The team arrives at the dungeon's end, which holds an empty chest. AWD accuses Charm of taking the treasure and they fight. Wigglytuff appears to stop the brawl, and reveals that the chest is a Ditto. The Bellossom and Sentret earlier were also him. He reveals he is there to guard a Time Gear and the teams leave. They later bribe Wigglytuff with a Perfect Apple to join their team.

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Sapphire Through the power of meditation, Medicham developed a sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Emerald Through crushingly harsh yoga training, it gained the power to foretell its foe's actions. It battles with elegant, dance-like movement.
FireRed It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
LeafGreen It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
Generation IV
Diamond Through yoga training, it has honed its sixth sense. Its movements are elegant.
Pearl Through daily meditation, it hones its spiritual power. It can sense what others are thinking.
Platinum It gains the ability to see the aura of its opponents by honing its mind through starvation.
HeartGold ヨガの じゅぎょうで きたえられた サイコパワーで あいての うごきを よそくする ことが できるのだ。
SoulSilver ヨガの じゅぎょうで きたえられた サイコパワーで あいての うごきを よそくする ことが できるのだ。
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
Uncommon Victory Road
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Evolve Meditite
XD
None Evolve Meditite
Generation IV
Diamond Pearl
Uncommon Route 217, Acuity Lakefront, Mt. Coronet, Victory Road
Platinum
Uncommon Mt. Coronet
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Evolve from Meditite
Pokémon Trozei! Endless Level 16
Endless Level 35
Forever Level 65
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Meditite
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lost Wilderness (B1-B17)
Pokémon Ranger Panula Cave
Fiore Temple

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
60
58 - 123 112 - 240
75
72 - 139 139 - 273
60
58 - 123 112 - 240
75
72 - 139 139 - 273
80
76 - 145 148 - 284
Total:
410
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/5 ★★★☆☆
Power
3/5 ★★★☆☆
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
15/22 ★★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

|- style="text-align:center" | style="text-align:left" | fighting | style="background:#EF4179" |  psychic 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 3 | style=" background:#FFF" | Medicham | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#FFAC59" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Special moves

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 PinRS308.png 
Acquisition: Evolve
Pokémon Trozei!
 Trozeiani308.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP RT 308.png Body size: 1
Recruit rate: Evolve
Friend Area: Mt. Discipline
Phrases
51%-100% HP The mystical power of nature--that is yoga!
26%-50% HP So swiftly, my health has fallen to half.
1%-25% HP I stand on the brink... This may be my last act of elegance...
Level up Leveled up! The power of yoga permeates me!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up! The power of yoga permeates me!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 308.png Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Ranger
Group:  Psychic  Poké Assist: Fighting PA.png
( Fighting )
Field move: Crush fm.pngCrush fm.png
(Crush ×2)
Loops: 9 Min. exp.: 52 Max. exp.: 76
Browser entry  
Medicham moves as if it were dancing. The impact of its kicks is astounding.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Meditite
Unevolved
Meditite
 Fighting  Psychic 
Rare Candy
Level 37


Medicham
First Evolution
Medicham
 Fighting  Psychic 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 308.png Spr 3e 308.png Spr 3f 308.png Spr b 3r 308.png
Spr 3r 308 s.png Spr 3e 308 s.png Spr 3f 308 s.png Spr b 3r 308 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 308 m.png Spr 4p 308 m.png Spr 4h 308 m.png Spr b 4d 308 m.png
Spr 4d 308 f.png Spr 4p 308 f.png Spr 4h 308 f.png Spr b 4d 308 f.png
Spr 4d 308 m s.png Spr 4p 308 m s.png Spr 4h 308 m s.png Spr b 4d 308 m s.png
Spr 4d 308 f s.png Spr 4p 308 f s.png Spr 4h 308 f s.png Spr b 4d 308 f s.png
V Black White Black 2 White 2 Back
Spr 5b 308 m.png Spr 5b2 308 m.png Spr b 5b 308 m.png
Spr 5b 308 f.png Spr 5b2 308 f.png Spr b 5b 308 f.png
Spr 5b 308 m s.png Spr 5b2 308 m s.png Spr b 5b 308 m s.png
Spr 5b 308 f s.png Spr 5b2 308 f s.png Spr b 5b 308 f s.png
Medicham For other sprites and images, please see Medicham images on Bulbagarden Archives.

Trivia

  • Pure Power, Medicham's ability, gives it an absolute maximum of 480 Attack — surpassed only by Deoxys's Attack Forme (at 504) and Marowak holding a Thick Club (at 568).
    • After using Power Trick, its attack can total at a maximum of 546 (Leaving it surpassed only by Marowak).
      • However a Shuckle that has used Power Trick surpasses both Medicham and Marowak with a maximum total Attack of 614.

Origin

It appears to have been based on a practitioner of yoga.

Name origin

Medicham's name may be a combination of meditate and champion.

Charem may be based on charm, harem, challenge or champ.

In other languages

Related articles

External links

Meditite #307: Meditite
Pokémon
#309: Electrike Electrike
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.