Explosion (move): Difference between revisions
m (robot Adding: de:Explosion) |
mNo edit summary |
||
Line 4: | Line 4: | ||
jname=だいばくはつ | | jname=だいばくはつ | | ||
jtrans=Giant Explosion | | jtrans=Giant Explosion | | ||
desc= | desc=The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | | ||
type=Normal | | type=Normal | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
Line 16: | Line 16: | ||
jam=0 | | jam=0 | | ||
cdesc=??? | | cdesc=??? | | ||
appealsc=0 | | |||
scdesc=Earn +15 if all the Pokémon choose the same Judge. | | |||
pokefordex=explosion | | pokefordex=explosion | | ||
footnotes= | | footnotes= | | ||
Line 25: | Line 27: | ||
sound=no}} | sound=no}} | ||
'''Explosion''' is an extremely damaging {{t|Normal}}-type move introduced in [[Generation I]]. It is currently the most highly-damaging move introduced, and is a more powerful version of {{m|Selfdestruct}}. | '''Explosion''' is an extremely damaging {{t|Normal}}-type move introduced in [[Generation I]]. It is currently the most highly-damaging move introduced, and is a more powerful version of {{m|Selfdestruct}}. | ||
=Effect= | =Effect= | ||
Line 138: | Line 136: | ||
</div> | </div> | ||
<div class="listcolend"></div> | <div class="listcolend"></div> | ||
=In other languages= | |||
French: '''explosion''', German: '''explosion''', Italian: '''esplosione''', Spanish: '''explosion''', Dutch: '''explosie'''. | |||
{{Project MoveDex notice}} | {{Project MoveDex notice}} |
Revision as of 14:12, 21 April 2007
Explosion だいばくはつ Giant Explosion | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
|
Explosion is an extremely damaging Normal-type move introduced in Generation I. It is currently the most highly-damaging move introduced, and is a more powerful version of Selfdestruct.
Effect
Generation I
Explosion does damage, and causes the user to faint. Though its power is 170, the opponent's defense will be halved when damage from this attack is calculated, giving it an effective power of 340. The game will bump 0 up to 1 to avoid infinite damage, so Explosion will then effectively have a power of 170 if used against an opponent with a defense value of 1.
If Explosion breaks an opponent's substitute, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Explosion had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.
If the user of Explosion attacks first and faints itself, the opponent will not attack or be subjected to recurrent damage during that round.
In Stadium, if Explosion breaks an opponent's substitute, the user will faint.
Explosion has a power of 170 in Generation I.
Learnset
Generation III
By leveling up
By breeding
By tutoring
In other languages
French: explosion, German: explosion, Italian: esplosione, Spanish: explosion, Dutch: explosie.
Template:Project MoveDex notice
Generation I TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |