Volt Switch (move): Difference between revisions

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Volt Switch may be used to switch out of {{m|Ingrain}}, but Ingrain's effects will not be passed on.  Volt Switch can also be used to switch out even if the user is under the effect of {{a|Arena Trap}}, {{a|Magnet Pull}}, {{a|Shadow Tag}}, {{m|Mean Look}}, {{m|Spider Web}}, or {{m|Block}}. Volt Switch will not force a switch if the user is holding a {{DL|In-battle effect item|Red Card}}
Volt Switch may be used to switch out of {{m|Ingrain}}, but Ingrain's effects will not be passed on.  Volt Switch can also be used to switch out even if the user is under the effect of {{a|Arena Trap}}, {{a|Magnet Pull}}, {{a|Shadow Tag}}, {{m|Mean Look}}, {{m|Spider Web}}, or {{m|Block}}. Volt Switch will not force a switch if the user is holding a {{DL|In-battle effect item|Red Card}}
==Description==
{{movedesc|electric}}
{{movedescentry|BW|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==

Revision as of 20:47, 4 February 2012

Volt Switch
ボルトチェンジ Volt Change
Type  Electric
Category  Special
PP  20 (max. 32)
Power  70
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Volt Switch (Japanese: ボルトチェンジ Volt Change) is a damage-dealing Template:Type2 move introduced in Generation V.

Effect

Volt Switch deals damage and then switches the user out. The user will not be switched out if the user is the only Pokémon in the party that is able to battle, if Volt Switch fails to hit the target, if using Volt Switch ends the battle, if the opponent's ability prevents damage from Volt Switch, or if the opponent is Ground type. If Volt Switch faints a foe Trainer's Pokémon, the next Pokémon sent out by the user will not be counted for additional experience.

If the foe Pokémon uses Pursuit on the same turn Volt Switch is used, Pursuit will deal normal damage if the foe is faster, or double damage if the foe is slower than the user.

Volt Switch may be used to switch out of Ingrain, but Ingrain's effects will not be passed on. Volt Switch can also be used to switch out even if the user is under the effect of Arena Trap, Magnet Pull, Shadow Tag, Mean Look, Spider Web, or Block. Volt Switch will not force a switch if the user is holding a Red Card

Description

Games Description
BW After making its attack, the user rushes back to switch places with a party Pokémon in waiting.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
587 Emolga Emolga Electric Flying 42 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
--
III
--
IV
--
V
TM72
VI
TM08
025 Pikachu Pikachu Electric Electric
026 Raichu Raichu Electric Electric
081 Magnemite Magnemite Electric Steel
082 Magneton Magneton Electric Steel
100 Voltorb Voltorb Electric Electric
101 Electrode Electrode Electric Electric
125 Electabuzz Electabuzz Electric Electric
135 Jolteon Jolteon Electric Electric
145 Zapdos Zapdos Electric Flying
151 Mew Mew Psychic Electric
170 Chinchou Chinchou Water Electric
171 Lanturn Lanturn Water Electric
172 Pichu Pichu Electric Electric
180 Flaaffy Flaaffy Electric Electric
181 Ampharos Ampharos Electric Electric
205 Forretress Forretress Bug Steel
239 Elekid Elekid Electric Electric
243 Raikou Raikou Electric Electric
299 Nosepass Nosepass Rock Rock
309 Electrike Electrike Electric Electric
310 Manectric Manectric Electric Electric
311 Plusle Plusle Electric Electric
312 Minun Minun Electric Electric
403 Shinx Shinx Electric Electric
404 Luxio Luxio Electric Electric
405 Luxray Luxray Electric Electric
417 Pachirisu Pachirisu Electric Electric
462 Magnezone Magnezone Electric Steel
466 Electivire Electivire Electric Electric
476 Probopass Probopass Rock Steel
479 Rotom Rotom Electric Ghost
522 Blitzle Blitzle Electric Electric
523 Zebstrika Zebstrika Electric Electric
587 Emolga Emolga Electric Flying
595 Joltik Joltik Bug Electric
596 Galvantula Galvantula Bug Electric
599 Klink Klink Steel Steel
600 Klang Klang Steel Steel
601 Klinklang Klinklang Steel Steel
603 Eelektrik Eelektrik Electric Electric
604 Eelektross Eelektross Electric Electric
638 Cobalion Cobalion Steel Fighting
642 Thundurus Thundurus Electric Flying
644 Zekrom Zekrom Dragon Electric
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Iris Emolga Volt Switch.png
Emolga


The user releases a ball of electricity.
Pokémon Method
User First Used In Notes
Emolga Emolga puts its arms together in front of it and a yellow orb of electricity appears in front of it. It then opens its arms and fires the orb of electricity at the opponent. When the orb hits the opponent, the opponent's body becomes surrounded by yellow electricity, or Emolga raises its arm into the air and a yellow orb of electricity with yellow electricity around it forms above it. It then hits the opponent with it, causing a flash of bright light. Then, Emolga rushes past a nearby Trainer and another Pokémon comes out of its Poké Ball and onto the battlefield. Sometimes, Emolga can choose not to send out another Pokémon when the attack is used.
Iris's Emolga Emolga the Irresistible! Debut


Trivia

  • In the anime, Volt Switch can bring out a Pokémon that does not belong to the user's Trainer.

In other languages

Language Title
Mandarin Chinese 交換伏特 Jiāohuàn Fútè
France Flag.png French ChangeÉclair
Germany Flag.png German Voltwechsel
Italy Flag.png Italian Invertivolt
Spain Flag.png Spanish Voltiocambio


Variations of the move U-turn
PhysicalIC HOME.png U-turnFlip Turn
SpecialIC HOME.png Volt Switch


Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.