Fake Out (move): Difference between revisions

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|de=Mogelhieb
|de=Mogelhieb
|el=Εξαπάτηση
|el=Εξαπάτηση
|id=Trik Kucing
|it=Bruciapelo
|it=Bruciapelo
|pt_br=Surpresa Desagradável
|pt_br=Surpresa Desagradável

Revision as of 01:42, 4 March 2012

Fake Out
ねこだまし Slap Hands
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  40
Accuracy  100%
Priority  +3*
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  2 ♥♥
Jam  1
Startles Pokémon that made a same-type appeal.
Condition  Cute
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Cute
Appeal  0  
Jamming  0  

Fake Out (Japanese: ねこだまし Slap Hands) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

Generation III to IV

Fake Out inflicts damage, is an increased priority move, and always makes the target flinch, unless it has the ability Inner Focus or Shield Dust. If the target does not use an increased priority move during the round that it is used, Fake Out will go first regardless of the user's or target's speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Fake Out, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Fake Out is (or attempts to be) used, Fake Out's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.

Although Fake Out's accuracy is 100%, it will fail if not used on the first turn the user is out.

Generation V

Fake Out now has +3 priority.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo and XD description
Games Description
RSE A 1st-turn, 1st-strike move that causes flinching.
FRLG An attack that hits first and causes flinching. Usable only on 1st turn.
DPPt An attack that hits first and makes the target flinch. This move works only on the first turn.
HGSSBW An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
052 Meowth Meowth Normal Normal 50 43 9 9 ''''
053 Persian Persian Normal Normal 59 55 9 9 ''''
115 Kangaskhan Kangaskhan Normal Normal 19 7 7 ''''
236 Tyrogue Tyrogue Fighting Fighting   -- -- '
271 Lombre Lombre Water Grass 19 11 11 '
274 Nuzleaf Nuzleaf Grass Dark 19 19 19 '
296 Makuhita Makuhita Fighting Fighting 19 13 13 '
297 Hariyama Hariyama Fighting Fighting 19 13 13 '
300 Skitty Skitty Normal Normal   -- -- ''''
301 Delcatty Delcatty Normal Normal   -- -- ''''
302 Sableye Sableye Dark Ghost 21 18 18 '
431 Glameow Glameow Normal Normal   -- -- ''''
432 Purugly Purugly Normal Normal   -- -- ''''
509 Purrloin Purrloin Dark Dark     21 '
510 Liepard Liepard Dark Dark     22 '
619 Mienfoo Mienfoo Fighting Fighting     13 '
620 Mienshao Mienshao Fighting Fighting     13 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
007 Squirtle Squirtle Water Water   Lombre Lombre
086 Seel Seel Water Water MeowthPersianLombre Nuzleaf MeowthPersianLombreNuzleafSkittyDelcattyGlameowPurugly MeowthPersianLombreNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
122 Mr. Mime Mr. Mime Psychic Psychic MakuhitaHariyamaSableye MakuhitaHariyamaSableye MakuhitaHariyamaSableyeMienfooMienshao
172 Pichu Pichu Electric Electric   MeowthPersianNuzleafSkittyDelcattyGlameowPurugly MeowthPersianNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
190 Aipom Aipom Normal Normal   MeowthPersianNuzleafSkittyDelcattyGlameowPurugly MeowthPersianNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
215 Sneasel Sneasel Dark Ice MeowthPersianNuzleaf MeowthPersianNuzleafSkittyDelcattyGlameowPurugly MeowthPersianNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
225 Delibird Delibird Ice Flying     MeowthPersianLombreNuzleafSkittyDelcattyGlameowPurugly MeowthPersianLombreNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
238 Smoochum Smoochum Ice Psychic MakuhitaHariyamaSableye HitmonleeMakuhitaHariyamaSableye HitmonleeMakuhitaHariyamaSableyeMienfooMienshao
300 Skitty Skitty Normal Normal   MeowthPersianNuzleafSkittyDelcattyGlameowPurugly MeowthPersianNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
307 Meditite Meditite Fighting Psychic MakuhitaHariyamaSableye MakuhitaHariyamaSableye MakuhitaHariyamaSableyeMienfooMienshao
327 Spinda Spinda Normal Normal   MeowthPersianNuzleafMakuhitaHariyamaSkittyDelcattySableyeGlameowPurugly MeowthPersianNuzleafMakuhitaHariyamaSkittyDelcattySableyeGlameowPuruglyPurrloinLiepardMienfooMienshao
352 Kecleon Kecleon Normal Normal   MeowthPersianNuzleafSkittyDelcattyGlameowPurugly MeowthPersianNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
390 Chimchar Chimchar Fire Fire   MeowthPersianNuzleafMakuhitaHariyamaSkittyDelcattySableyeGlameowPurugly MeowthPersianNuzleafMakuhitaHariyamaSkittyDelcattySableyeGlameowPuruglyPurrloinLiepardMienfooMienshao
427 Buneary Buneary Normal Normal   MeowthPersianNuzleafMakuhitaHariyamaSkittyDelcattySableyeGlameowPurugly MeowthPersianNuzleafMakuhitaHariyamaSkittyDelcattySableyeGlameowPuruglyPurrloinLiepardMienfooMienshao
439 Mime Jr. Mime Jr. Psychic Psychic   MakuhitaHariyamaSableye MakuhitaHariyamaSableyeMienfooMienshao
453 Croagunk Croagunk Poison Fighting   MakuhitaHariyamaSableye MakuhitaHariyamaSableyeMienfooMienshao
559 Scraggy Scraggy Dark Fighting     MeowthPersianNuzleafSkittyDelcattyGlameowPuruglyPurrloinLiepardMienfooMienshao
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By move tutor

# Pokémon Type Game
FRLG E XD
151 Mew Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Special move

Generation IV

#   Pokémon Type Obtained with
0025 Pikachu Pikachu
Electric Pokéwalker - Yellow Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0327 327 Spinda Normal Dream World - Rugged Mountain
0427 427 Buneary Normal Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Zoey Glameow Fake Out close.png
Glameow gets right near the opponent
Zoey Glameow Fake Out.png
Glameow
The user makes the foe flinch as it claps its hands together sending a wave of air making the foe fly backwards.
Pokémon Method
User First Used In Notes
Glameow Glameow runs up to the opponent and claps its paws together. When it claps, a large shockwave of air comes out of them and pushes the opponent back.
Zoey's Glameow A Grand Fight for Winning! Debut
Johanna's Glameow SS024 None


In the manga

Pokémon Adventures


In other generations


Trivia

  • Its Japanese name, "Slap Hands", refers to a sumo technique used to confuse foes. It is used primarily by cat Pokémon because the name literally means "cat deception" in Japanese.
  • This move is the first Generation III move in index number order.
  • In the anime, it seems that a Pokémon can use Fake Out even if it's not used as the first move of the battle.
  • As of Generation V, not counting Pursuit when the target switches out, Fake Out has the highest priority of all damage-dealing moves.

In other languages

Language Title
The Netherlands Flag.png Dutch Misleid
France Flag.png French Bluff
Germany Flag.png German Mogelhieb
Greece Flag.png Greek Εξαπάτηση
Indonesia Flag.png Indonesian Trik Kucing
Italy Flag.png Italian Bruciapelo
South Korea Flag.png Korean 속이다 Sok'ida
Brazil Flag.png Brazilian Portuguese Surpresa Desagradável
Serbia Flag.png Serbian Odglumljivanje
Spain Flag.png Spanish Sorpresa


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.