Spike Cannon (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (Robot: Automated text replacement (-^\[\[es:[^]]*\]\]\n +, -^\[\[pt:[^]]*\]\]\n +))
mNo edit summary
Line 62: Line 62:
==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|A physical attack consisting of two to five consecutive hits. Highly accurate.}}  
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack consisting of two to five consecutive hits. Highly accurate.}}
{{movedescentry|{{gameabbrev3|GSC}}|Fires spikes to hit 2-5 times.}}
{{movedescentry|{{gameabbrev2|GSC}}|Fires spikes to hit 2-5 times.}}
{{movedescentry|{{gameabbrev3|RSE}}|Launches sharp spikes that strike 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|RSE}}|Launches sharp spikes that strike 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Sharp spikes are fired at the foe to strike two to five times.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Sharp spikes are fired at the foe to strike two to five times.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Sharp pins are fired to strike 2 to 5 times.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Sharp pins are fired to strike 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Sharp spikes are fired at the foe to strike two to five times in rapid succession.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Sharp spikes are fired at the foe to strike two to five times in rapid succession.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 134: Line 134:
|sr=Bacač Šiljaka
|sr=Bacač Šiljaka
|es_la= Cañón de Picos
|es_la= Cañón de Picos
|es_eu=Clavo Cañón<br/>Cañón Púas (anime)}}
|es_eu=Clavo Cañón<br>Cañón Púas (anime)}}
{{-}}
{{-}}



Revision as of 18:12, 20 March 2016

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Spike Cannon
とげキャノン Spike Cannon
Spike Cannon V.png
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  20
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Spike Cannon (Japanese: とげキャノン Spike Cannon) is a damage-dealing Normal-type multi-strike move introduced in Generation I.

Effect

Generation I

Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 60. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.

Spike Cannon will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.

Generation II

All strikes now do damage independently, consequently enabling any of them to be critical.

Generation III

Spike Cannon may now continue attacking after breaking a substitute.

Generation IV

Pokémon with the Ability Skill Link will always hit five times when using Spike Cannon unless it misses.

Generation V

There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 63.36.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

Description

Games Description
StadStad2 A physical attack consisting of two to five consecutive hits. Highly accurate.
GSC Fires spikes to hit 2-5 times.
RSE Launches sharp spikes that strike 2 to 5 times.
FRLG Sharp spikes are fired at the foe to strike two to five times.
ColoXD Sharp pins are fired to strike 2 to 5 times.
DPPtHGSS Sharp spikes are fired at the foe to strike two to five times in rapid succession.
BWB2W2
XYORAS
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
091 Cloyster Cloyster Water Ice 50 41 41 43 40 13 13
138 Omanyte Omanyte Rock Water 46         '
139 Omastar Omastar Rock Water 44 40 40 40 40 40
222 Corsola Corsola Water Rock   31 28 40 40 27 27
20
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Misty Corsola Spike Cannon.png
Corsola
Kyle Cloyster Spike Cannon.png
Cloyster
Sharp spikes are fired at the foe in rapid succession.
Pokémon Method
User First Used In Notes
Corsola Corsola glows white, points all its horns at the opponent, and fires multiple white spikes from them. Sometimes, the glow just outlines Corsola's body.
Professor Elm's Corsola Around the Whirlpool Debut
Misty's Corsola A Corsola Caper! None
Multiple Corsola trained by Andrea A Corsola Caper! None
A Coordinator's Corsola Yes in Dee Dee, It's Dawn! None
Cloyster Cloyster closes its shell, glows white, and fires multiple white spikes from the shell at the opponent.
Kyle's Cloyster Staging a Heroes' Welcome! None


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 尖刺加農炮 Jiāncì Jiānóngpào
Denmark Flag.png Danish Piggekanon
The Netherlands Flag.png Dutch Spijkerkanon
Finland Flag.png Finnish Piikkitykki
France Flag.png French Picanon
Germany Flag.png German Dornkanone
Greece Flag.png Greek Κανόνι Ακίδων
Italy Flag.png Italian Sparalance
South Korea Flag.png Korean 가시대포 Gasi Daepo
Brazil Flag.png Brazilian Portuguese Canhão de Espinhos
Serbia Flag.png Serbian Bacač Šiljaka
Spanish CELAC Flag.png Latin America Cañón de Picos
Spain Flag.png Spain Clavo Cañón
Cañón Púas (anime)


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.