Belly Drum (move): Difference between revisions
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==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{movegen | {{movegen | ||
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===Spin-off games=== | |||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
| | |Stad2=Belly Drum Stad2 | ||
|Colo=Belly Drum Colo | |||
|XD=Belly Drum XD | |||
|PBR=Belly Drum PBR | |||
}} | }} | ||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
| | |PMDRB=Belly Drum PMD RB | ||
}} | }} | ||
Revision as of 21:41, 27 January 2017
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Belly Drum はらだいこ Belly Drum | ||||||||||||
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Range
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Availability
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Belly Drum (Japanese: はらだいこ Belly Drum) is a non-damaging Normal-type move introduced in Generation II.
Effect
Belly Drum deducts half of the user's maximum HP (rounded down) from its current HP and, in return, it maximizes the user's Attack stat by raising it to +6 stages, even if the user's temporary Attack bonus stages were below 0 prior to using Belly Drum.
Belly Drum fails if the user's current HP is less than half its maximum, or if the user's Attack is already at +6 (even if the user has Contrary).
If the user has Contrary, its Attack will be lowered to -6 stages (although the message will still say that the user maximized its Attack); even if the user's Attack is already at -6 stages, Belly Drum will deduct HP.
In Generation II only, if the Pokémon is under 50% HP when using the move, it will still have its Attack raised 2 stages due to a bug.
Belly Drum can also be used as part of a Pokémon Contest combination, causing Rest to gain two extra appeal points if it's used in the next turn.
If powered up by a Normalium Z into Z-Belly Drum, the user restores all of its HP before Belly Drum's HP deduction takes effect.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0060 | Water 1 | 37 | 37 | 31 | 31 | 31 | 31 | ||||||
0061 | Water 1 | 43 | 43 | 37 | 37 | 37 | 37 | ||||||
0143 | Monster | 22 | 15RSE 13FRLG |
17 | 17 | 44 | 44 | ||||||
0263 | Field | 41 | 41 | 45 | 45XY 37ORAS |
37 | |||||||
0264 | Field | 53 | 53 | 59 | 59XY 43ORAS |
43 | |||||||
0296 | Human-Like | 37 | 25 | 25 | 25 | 25 | |||||||
0297 | Human-Like | 40 | 27 | 27 | 27XY 26ORAS |
26 | |||||||
0446 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 44 | 44 | |||||||||
0554 | Field | 30 | 30 | 30 | |||||||||
0555 | Field | 30 | 30 | 30 | |||||||||
0652 | |
Field | 1 | 1 | |||||||||
0784 | |
Dragon | 1 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0004 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0079 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0104 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0108 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0173 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0216 | Field | ✔HGSS | ✔ | ✔ | ✔ | ||||||||
0240 | Human-Like | ✔HGSS | ✔ | ✔ | ✔ | ||||||||
0363 | |
Water 1 | Field | ✔ | ✔ | ||||||||
0650 | Field | ✔ | ✔ | ||||||||||
0684 | Fairy | ✔ | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0060 | Water 1 | Pokéwalker - Blue Lake | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0194 | |
Water 1 | Field | Pokémon Center Mystery Egg #1 New York City Pokémon Center | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0096 | Human-Like | Wish Egg | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In the Pokémon Mystery Dungeon series, Belly Drum has the same Attack-maximizing effect but empties the user's Belly (to only 1 point) instead of reducing the user's HP. It has no effect if the user's Belly is at one or is empty.
Description
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In the anime
The user taps its belly to cut its HP to gain attack. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Poliwag waves its body back and forth and taps its stomach with its tail three times. Its body then becomes outlined in red, raising its attack power, but cutting its health. | |||
Max's borrowed Poliwag | Gonna Rule the School! | Debut | |
Hariyama repeatedly hits its stomach with its hands, creating vibrations with each hit. | |||
Hala's Hariyama | SM010 | None |
In the manga
In the How I Became a Pokémon Card manga
The user repeatedly slaps their stomach with their hands. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Poliwhirl hits its stomach with its hands. | |||
A wild Poliwhirl | PW29 | Debut |
In the Pokémon Adventures manga
The user repeatedly taps their stomach with their fists. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Snorlax repeatedly taps its stomach with its fists, transforming physical power into combat power. | |||
Red's Snor | Forretress of Solitude | Debut |
In the Pocket Monsters Platinum: Aim to Be Battle King!! manga
The user hits their stomach. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Snorlax hits its stomach. | |||
An Unknown Trainer's Snorlax | PBK8 | Debut |
In other generations
Core series games
Spin-off games
Trivia
- Belly Drum is the only move that is capable of raising a single stat by more than three levels, not counting Psych Up, Power Swap, Guard Swap, and Heart Swap.
- While Shell Smash causes a net total of eight stat changes, Belly Drum can cause more stat changes if the user has experienced at least a -3 stat change to its Attack stat, reaching twelve stat changes if the user has a -6 Attack stat change.
- Due to how both this move and Darmanitan's Zen Mode Ability work, Belly Drum can force Darmanitan to change its form (unless it is at full HP and has an odd maximum HP).
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |