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| {{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}} | | {{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}} |
| {{learnlist/tutorf/7|Togedemaru|Electric|Steel|7}} | | {{learnlist/tutorf/7|Togedemaru|Electric|Steel|7}} |
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| | [[it:Togedemaru/Mosse apprese in settima generazione]] |
Revision as of 20:56, 17 November 2019
← Togedemaru
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- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an Evolution of Togedemaru
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- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an Evolution of Togedemaru
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- Moves marked with an asterisk (*) must be chain bred onto Togedemaru in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Togedemaru in that game.
- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an Evolution of Togedemaru
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- A black or white abbreviation in a colored box indicates that Togedemaru can be tutored the move in that game
- A colored abbreviation in a white box indicates that Togedemaru cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Togedemaru
- Italic indicates a move that gets STAB only when used by an Evolution of Togedemaru
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