Kommo-o (Pokémon): Difference between revisions

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Kommo-o has four scaly chains, all of which consist of four scales, extending from just behind its shoulders. The two foremost chains are made of overlapping scales and have a solid gray scale at the top followed by three scales with yellow edges. The other two chains consist of only solid gray scales and do not appear to overlap. The lower halves of its legs are dark gray and there is a pale gray marking across each knee. Its hands have four yellow claws, while the feet have only three. A long line of slightly raised, pale gray scales runs down the center of its back to about halfway up its tapering tail. Near the tip of its tail are three sets of loose scales that increase in size near the tip. Each set is made up of four separate scales that encircle the tail; the two lower sets are solid yellow, while the set nearest the tip have gray centers. The very tip of its tail is pale gray.
Kommo-o has four scaly chains, all of which consist of four scales, extending from just behind its shoulders. The two foremost chains are made of overlapping scales and have a solid gray scale at the top followed by three scales with yellow edges. The other two chains consist of only solid gray scales and do not appear to overlap. The lower halves of its legs are dark gray and there is a pale gray marking across each knee. Its hands have four yellow claws, while the feet have only three. A long line of slightly raised, pale gray scales runs down the center of its back to about halfway up its tapering tail. Near the tip of its tail are three sets of loose scales that increase in size near the tip. Each set is made up of four separate scales that encircle the tail; the two lower sets are solid yellow, while the set nearest the tip have gray centers. The very tip of its tail is pale gray.


Kommo-o, having completed its harsh training, returns to its birthplace to protect {{p|Jangmo-o}}. However, it only watches over them from a distance. The power of this Pokémon's uppercut is enough to send foes flying, so simply raising its arms can generate enough force to change its surroundings. According to legend, Kommo-o's glittering scales are meant to drive away a great darkness. The reason it seeks strong opponents is also said to be a quest for power to defeat the darkness.<ref>[http://www.pokemon-sunmoon.com/en-us/pokemon/kommo-o/ Pokémon Sun and Moon site | Kommo-o]</ref> Its scales function as both offensive weapons and defensive shields. Because it does not wish to fight weak foes, it clangs its scales together when it senses someone approaching. Weak or cowardly opponents will panic at this sound and flee immediately. Kommo-o is the [[signature move|only known Pokémon]] capable of learning the move {{m|Clanging Scales}} and it has the exclusive [[Z-Move]] {{m|Clangorous Soulblaze}}.
Kommo-o, having completed its harsh training, returns to its birthplace to protect {{p|Jangmo-o}}. However, it only watches over them from a distance. The power of this Pokémon's uppercut is enough to send foes flying, so simply raising its arms can generate enough force to change its surroundings. According to legend, Kommo-o's glittering scales are meant to drive away a great darkness. The reason it seeks strong opponents is also said to be a quest for power to defeat the darkness.<ref>[http://www.pokemon-sunmoon.com/en-us/pokemon/kommo-o/ Pokémon Sun and Moon site | Kommo-o]</ref> Its scales function as both offensive weapons and defensive shields. Because it does not wish to fight weak foes, it clangs its scales together when it senses someone approaching. Weak or cowardly opponents will panic at this sound and flee immediately. Kommo-o is the [[signature move|only known Pokémon]] capable of learning the moves {{m|Clanging Scales}} and {{m|Clangorous Soul}}, and it has the exclusive [[Z-Move]] {{m|Clangorous Soulblaze}}.


==In the anime==
==In the anime==

Revision as of 02:55, 15 December 2019

783MS.png #783: Hakamo-o
Pokémon
#785: Tapu Koko 785MS.png
Kommo-o
Scaly Pokémon
ジャラランガ
Jyararanga
#784
Kommo-o



Images on the Bulbagarden Archives
Type
Dragon Fighting
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Bulletproof or Soundproof Cacophony
Cacophony
Overcoat
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Dragon
Hatch time
40 cycles
Height
5'03" 1.6 m
Kommo-o
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
172.4 lbs. 78.2 kg
Kommo-o
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
270
Leveling rate
Slow
EV yield
Total: 3
Kommo-o
0
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
File:F784.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Kommo-o (Japanese: ジャラランガ Jyararanga) is a dual-type Dragon/Fighting pseudo-legendary Pokémon introduced in Generation VII.

It evolves from Hakamo-o starting at level 45. It is the final form of Jangmo-o.

Biology

Kommo-o is a bipedal, reptilian Pokémon covered in scaly armor. Most of its body is gray with some lighter gray areas as well as yellow and red markings. It has a rounded, beak-ish snout and small eyes nearly hidden under its head armor. On the tip of its snout is a patch of pale gray and both the upper and lower jaws have a small, tooth-like spike on each side. The top of its head is covered by an elaborate arrangement of scales. At the front of the headdress is an oval scale, which is yellow with a red heart-shape at the base. On either side of the front scale is a chain of four circular scales; the first three scales are red with yellow trim and the last scale is solid yellow. Three additional chains of plain yellow scales extend from the back of the headdress. Running down the front of its long neck is a line of overlapping scales: one solid gray at the top, three larger gray ones with yellow rims, and one solid yellow scale at the bottom. A thick yellow stripe with a rounded projection in the center runs across its chest. Covering its shoulders are tufts of spiky, white feathers with small, gray scales overlapping them. Four overlapping scales cover the tops of its arms: three are gray with yellow edges and the scales that cover its hands are red with yellow edges.

Kommo-o has four scaly chains, all of which consist of four scales, extending from just behind its shoulders. The two foremost chains are made of overlapping scales and have a solid gray scale at the top followed by three scales with yellow edges. The other two chains consist of only solid gray scales and do not appear to overlap. The lower halves of its legs are dark gray and there is a pale gray marking across each knee. Its hands have four yellow claws, while the feet have only three. A long line of slightly raised, pale gray scales runs down the center of its back to about halfway up its tapering tail. Near the tip of its tail are three sets of loose scales that increase in size near the tip. Each set is made up of four separate scales that encircle the tail; the two lower sets are solid yellow, while the set nearest the tip have gray centers. The very tip of its tail is pale gray.

Kommo-o, having completed its harsh training, returns to its birthplace to protect Jangmo-o. However, it only watches over them from a distance. The power of this Pokémon's uppercut is enough to send foes flying, so simply raising its arms can generate enough force to change its surroundings. According to legend, Kommo-o's glittering scales are meant to drive away a great darkness. The reason it seeks strong opponents is also said to be a quest for power to defeat the darkness.[1] Its scales function as both offensive weapons and defensive shields. Because it does not wish to fight weak foes, it clangs its scales together when it senses someone approaching. Weak or cowardly opponents will panic at this sound and flee immediately. Kommo-o is the only known Pokémon capable of learning the moves Clanging Scales and Clangorous Soul, and it has the exclusive Z-Move Clangorous Soulblaze.

In the anime

Kommo-o in the anime

Major appearances

Kommo-o debuted in Family Determination!, where it was a Totem Pokémon residing at Vast Poni Canyon. It battled Lillie and Gladion, eventually being defeated by Silvally after it was changed into a Fairy type and used a super-effective Multi-Attack.

Minor appearances

A Trainer's Kommo-o appeared in Battle Royal 151!, where it competed in the Battle Royal preliminary round of the Manalo Conference but was defeated by Guzma's Scizor.

In the manga

In the movie adaptations

Kommo-o appeared in ICYR1, where it was a Totem Pokémon Ash faced.

In the Pokémon Adventures manga

Ryuki's Kommo-o first appeared in the Sun, Moon, Ultra Sun & Ultra Moon arc, when it was sent out to battle Gladion.

In the TCG

Main article: Kommo-o (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII Alola
SM: #273
Alola
USUM: #363
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.
Moon Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.
Ultra Sun When it howls after finishing off its prey, the metallic sounds of its celebrating comrades can be heard from all around.
Ultra Moon It battles valiantly with its fists, which are armored in steel scales. Kommo-o specializes in uppercuts.
Generation VIII Galar
#394
Sword It clatters its tail scales to unnerve opponents. This Pokémon will battle only those who stand steadfast in the face of this display.
Shield Certain ruins have paintings of ancient warriors wearing armor made of Kommo-o scales.


Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon
Vast Poni Canyon (SOS Battle)
Ultra Sun
Vast Poni Canyon (SOS Battle)
Ultra Moon
Vast Poni Canyon (SOS Battle)
Received from Samson Oak at Heahea Beach* (Totem-sized)
Generation VIII
Sword
Shield
Trade


In side games

Cross-Generation
Shuffle
Event: Kommo-o Appears


Held items

Game Held Item(s)
Sun Moon Razor Claw Razor Claw (50%)
Ultra Sun Ultra Moon Razor Claw Razor Claw (50%)
Sword Shield Razor Claw Razor Claw (50%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
110
103 - 178 202 - 350
125
117 - 194 229 - 383
100
94 - 167 184 - 328
105
99 - 172 193 - 339
85
81 - 150 157 - 295
Total:
600
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
Evo.Evo. Clanging Scales Dragon Special 110110 100100% 5
011 Clanging Scales Dragon Special 110110 100100% 5
011 Belly Drum Normal Status 0000 00——% 10
011 Autotomize Steel Status 0000 00——% 15
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Protect Normal Status 0000 00——% 10
011 Dragon Tail Dragon Physical 06060 09090% 10
1212 Scary Face Normal Status 0000 100100% 10
1616 Headbutt Normal Physical 07070 100100% 15
2020 Work Up Normal Status 0000 00——% 30
2424 Screech Normal Status 0000 08585% 40
2828 Iron Defense Steel Status 0000 00——% 15
3232 Dragon Claw Dragon Physical 08080 100100% 15
3838 Noble Roar Normal Status 0000 100100% 30
4444 Dragon Dance Dragon Status 0000 00——% 20
5252 Outrage Dragon Physical 120120 100100% 10
6060 Close Combat Fighting Physical 120120 100100% 5
6868 Clangorous Soul Dragon Status 0000 100100% 5
7676 Boomburst Normal Special 140140 100100% 10
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an Evolution of Kommo-o

By TM/TR

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
Bag TM Fire SwSh Sprite.png
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
Bag TM Electric SwSh Sprite.png
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM16
Bag TM Normal SwSh Sprite.png
TM16 Screech Normal Status 0000 085}}85% 40
TM19
Bag TM Normal SwSh Sprite.png
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
Bag TM Rock SwSh Sprite.png
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM26
Bag TM Normal SwSh Sprite.png
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM32
Bag TM Rock SwSh Sprite.png
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
Bag TM Fighting SwSh Sprite.png
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43
Bag TM Fighting SwSh Sprite.png
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
Bag TM Rock SwSh Sprite.png
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
Bag TM Fighting SwSh Sprite.png
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM65
Bag TM Ghost SwSh Sprite.png
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM81
Bag TM Ground SwSh Sprite.png
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM94
Bag TM Normal SwSh Sprite.png
TM94 False Swipe Normal Physical 04040 100}}100% 40
TM97
Bag TM Dark SwSh Sprite.png
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
Bag TM Ground SwSh Sprite.png
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TM99
Bag TM Dragon SwSh Sprite.png
TM99 Breaking Swipe Dragon Physical 06060 100}}100% 15
TR00
Bag TR Normal Sprite.png
TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR02
Bag TR Fire Sprite.png
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07
Bag TR Fighting Sprite.png
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10
Bag TR Ground Sprite.png
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR21
Bag TR Fighting Sprite.png
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR24
Bag TR Dragon Sprite.png
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31
Bag TR Steel Sprite.png
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
Bag TR Dark Sprite.png
TR37 Taunt Dark Status 0000 100}}100% 20
TR39
Bag TR Fighting Sprite.png
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR42
Bag TR Normal Sprite.png
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR46
Bag TR Steel Sprite.png
TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR47
Bag TR Dragon Sprite.png
TR47 Dragon Claw Dragon Physical 08080 100}}100% 15
TR48
Bag TR Fighting Sprite.png
TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR51
Bag TR Dragon Sprite.png
TR51 Dragon Dance Dragon Status 0000 00—}}—% 20
TR53
Bag TR Fighting Sprite.png
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR56
Bag TR Fighting Sprite.png
TR56 Aura Sphere Fighting Special 08080 00—}}—% 20
TR57
Bag TR Poison Sprite.png
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR60
Bag TR Bug Sprite.png
TR60 X-Scissor Bug Physical 08080 100}}100% 15
TR62
Bag TR Dragon Sprite.png
TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR64
Bag TR Fighting Sprite.png
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR70
Bag TR Steel Sprite.png
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR74
Bag TR Steel Sprite.png
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR76
Bag TR Rock Sprite.png
TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR85
Bag TR Normal Sprite.png
TR85 Work Up Normal Status 0000 00—}}—% 30
TR99
Bag TR Fighting Sprite.png
TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an Evolution of Kommo-o

By breeding

Generation VIII
Other generations:
VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Counter Fighting Physical 100% 20
Dragon Breath Dragon Special 60 100% 20
Focus Punch Fighting Physical 150 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Kommo-o in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kommo-o in that game.
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an Evolution of Kommo-o

By tutoring

Generation VIII
Other generations:
VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Draco Meteor Dragon Special 130 90% 5
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an Evolution of Kommo-o
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an Evolution of Kommo-o

Side game data

Pokémon Shuffle
None Shuffle.png
Dragon
None Shuffle.png Attack Power: 80 - 145 Raise Max Level.png 20

#795
Shuffle784.png

Crowd Control+
Deals even more damage when there are more Kommo-o in the puzzle area.


Evolution

782Jangmo-o.png
Unevolved
Jangmo-o
 Dragon 
Rare Candy
Level 35
783Hakamo-o.png
First Evolution
Hakamo-o
 Dragon  Fighting 
Rare Candy
Level 45
784Kommo-o.png
Second Evolution
Kommo-o
 Dragon  Fighting 


Sprites

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 784.png
Spr b 7s 784.png
Spr 7s 784.png
Spr b 7s 784.png
Spr 7s 784 s.png
Spr b 7s 784 s.png
Spr 7s 784 s.png
Spr b 7s 784 s.png
Front Back Front Back
784MS.png For other sprites and images, please see Kommo-o images on the Bulbagarden Archives.


Trivia

Origin

Kommo-o appears to be based on a theropod dinosaur with some traits from ankylosaurs. It may also be based on a monk. Kommo-o's tail bears resemblance to a khakkhara (monk staff), and is used in a similar fashion.

Name origin

Kommo-o may be a combination of commotion (in reference to the noises produced by its scales) and mo'o (Hawaiian for lizard or dragon). It may also incorporate combat, commander, and komodo as in the Komodo dragon.

Jyararanga may derive from ジャラジャラ jarajara (onomatopoetic sound for jingling), dragon, and ガランガラン garangaran (onomatopoetic sound for clanging).

In other languages

Language Title Meaning
Japan Flag.png Japanese ジャラランガ Jyararanga From ジャラジャラ jarajara, dragon and ガランガラン garangaran
France Flag.png French Ékaïser From écaille and kaiser
Spain Flag.png Spanish Kommo-o Same as English name
Germany Flag.png German Grandiras From grand, Drache, and rasseln
Italy Flag.png Italian Kommo-o Same as English name
South Korea Flag.png Korean 짜랑고우거 Jjaranggougeo From 짜랑 jjarang, dragon, 거대 (巨大) geodae and possibly from English word "ogre".
China and Taiwan Flags.png Mandarin Chinese 杖尾鱗甲龍 / 杖尾鳞甲龙 Zhàngwěilínjiǎlóng From zhàng, 尾巴 wěibā, 鱗甲 / 鳞甲 línjiǎ, and 龍 / 龙 lóng
Hong Kong Flag.png Cantonese Chinese 杖尾鱗甲龍 Jeuhngméihlèuhngaaplùhng From jeuhng, 尾巴 méihbā, 鱗甲 lèuhngaap, and lùhng


Related articles

Notes

External links

783MS.png #783: Hakamo-o
Pokémon
#785: Tapu Koko 785MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.