Grass Whistle (move): Difference between revisions
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==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Grass Whistle puts the target to sleep. This move is affected by {{m|Magic Coat}} and the {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition. Being a sound-based move, it is blocked by {{a|Soundproof}}. | |||
{{Template:MDMoveheader|type=grass}} | |||
{{Template:MDMoveRow|game=RB|pp=13|acc=100%|range=Front|target=Enemy|cuts=Yes}} | |||
{{Template:MDMoveRow|game=TDS|pp=12|acc=88%|range=Front|target=Enemy|cuts=Yes}} | |||
{{Template:MDMoveRow|game=BSL|pp=12|acc=88%|range=Front|target=Enemy|cuts=Yes}} | |||
{{Template:MDMoveRow|game=GTI|pp=17|ppmax=30|acc=85%|accmax=98%|range=Front|target=Enemy|cuts=Yes}} | |||
{{Template:MDMoveRow|game=SMD|pp=17|ppmax=30|acc=85%|accmax=98%|range=Front|target=Enemy|cuts=Yes}} | |||
{{Template:MDMovefoot|type=grass|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===Description=== | ===Description=== | ||
{{movedesc|Grass}} | {{movedesc|Grass}} |
Revision as of 00:02, 26 May 2023
Grass Whistle くさぶえ Grass Flute | ||||||||||||
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Range
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Availability
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Grass Whistle (Japanese: くさぶえ Grass Flute), formatted as GrassWhistle prior to Pokémon X and Y, is a non-damaging Grass-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Roselia.
Effect
Generations III to VII
Grass Whistle puts the target to sleep. Pokémon with Insomnia, Vital Spirit, Sap Sipper, Soundproof or Comatose as their Ability are unaffected by Grass Whistle. Pokémon with Shields Down are unaffected only when the shield is active.
Grass Whistle will become a Water-type move when used by a Pokémon with the Ability Liquid Voice. If the user is affected by Throat Chop, it will be unable to use this move for two turns.
If powered up by a Grassium Z into Z-Grass Whistle, the user's Speed stat rises one stage, and the user can use this move regardless of whether it is affected by Throat Chop or not.
Grass Whistle can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare, and Wake-Up Slap) to give an extra three appeal points if used in the next turn.
Generation VIII onwards
Grass Whistle cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0191 | Grass | 13 | 13BW 7B2W2 |
7 | 7 | |||||||
0192 | Grass | 13 | 13BW 7B2W2 |
7 | 7 | |||||||
0315 | |
Fairy | Grass | 29 | 22 | 22 | 22 | 22 | ||||
0459 | |
Monster | Grass | 13 | 13 | 13 | 13 | |||||
0460 | |
Monster | Grass | 13 | 13 | 13 | 13 | |||||
0470 | Field | 57 | 57BW 17B2W2 |
17 | 17 | |||||||
0492 | Shaymin
Land Forme |
No Eggs Discovered | 82DP | |||||||||
0541 | |
Bug | 1 | 1 | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
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III | IV | V | VI | VII | VIII | IX | ||||||
0001 | |
Monster | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0152 | Monster | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0191 | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0252 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ||||||
0331 | Grass | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0406 | |
Fairy | Grass | ✔ | ✔ | ✔ | ||||||
0420 | Fairy | Grass | ✔ | ✔ | ✔ | ✔ | ||||||
0455 | Grass | ✔ | ✔ | ✔ | ||||||||
0511 | Field | ✔ | ✔ | ✔ | ||||||||
0546 | |
Grass | Fairy | ✔ | ✔ | ✔ | ||||||
0548 | Grass | ✔ | ✔ | ✔ | ||||||||
0556 | Grass | ✔ | ✔ | ✔ | ||||||||
0585 | |
Field | ✔ | ✔ | ✔ | |||||||
0761 | Grass | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Grass Whistle puts the target to sleep. This move is affected by Magic Coat and the Muzzled status condition. Being a sound-based move, it is blocked by Soundproof.
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Description
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In the anime
The user brings a plant to its mouth and plays a pleasant melody that lulls the target into a deep sleep. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Sunflora puts one of its leaves into its mouth and blows on it. It then moves its leaf back and forth and its whole body starts to glow white. | |||
Nando's Sunflora | Dawn's Early Night! | Debut | |
Snover picks up a blade of grass, brings it up to its face, and blows on it. The blade of grass starts to glow green, and when the opponent hears the music, it falls asleep. | |||
A wild Snover | The Lonely Snover! | None | |
Pansage pulls out a chunk of its sprout, brings it up to its mouth, and blows into it. Musical notes appear, and when the opponent hears the music, it falls asleep. | |||
Cilan's Pansage | BWS01 | None |
In the manga
Pokémon Adventures
The user sings a lullaby, putting the opponent to sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Roselia sings a lullaby, putting the opponent to sleep. | |||
Wally's Roselia | Talk About Timing, Treecko | Debut | |
Sawsbuck sings a lullaby, putting the opponent to sleep. | |||
A choir's multiple Sawsbuck | Choir Tournament | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation VIII, it is the only one of Sing's variants that cannot be used in a battle.
- Despite several of Nuzleaf's Pokédex entries stating that it uses the leaf on its head as a flute, Nuzleaf cannot learn this move.
- Grass Whistle is the only Grass-type sound-based move.
In other languages
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Variations of the move Sing | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Grass-type moves
- Smart moves
- Status moves
- Generation III moves
- Sound-based moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves that can inflict sleep
- Moves that can jam
- Moves that require use of mouth
- Moves unusable in Pokémon Sword and Shield