Vigilance (Skill): Difference between revisions
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==Effect== | ==Effect== | ||
===Details=== | ===Details=== | ||
This skill protects the user against critical hits | This skill protects the user against critical hits. Attacks that would usually always land critical hits (whether the effect is innate such as in the case of {{m|Surging Strikes}}, or granted by passive skills like Clutch Critical) will fail to land one against the user. | ||
However, this skill's effect can be ignored by attacks or other passive skills that are stated to do so in their descriptions, such as {{m|Sunsteel Strike}}, {{m|Moongeist Beam}} or the passive skill Piercing Blows. In this case, the user will be able to take critical hits. | |||
==Availability== | ==Availability== |
Revision as of 06:37, 11 December 2023
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
Vigilance | |||||
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Flavor text
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Vigilance is a family of skills in Pokémon Masters EX.
Effect
Details
This skill protects the user against critical hits. Attacks that would usually always land critical hits (whether the effect is innate such as in the case of Surging Strikes, or granted by passive skills like Clutch Critical) will fail to land one against the user.
However, this skill's effect can be ignored by attacks or other passive skills that are stated to do so in their descriptions, such as Sunsteel Strike, Moongeist Beam or the passive skill Piercing Blows. In this case, the user will be able to take critical hits.
Availability
Sync Pairs (innate)
Sync pairs (Sync Grid - yellow tiles)
Trivia
- Vigilance functions similarly to the Abilities Battle Armor and Shell Armor in the core series.
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |