Splash (move): Difference between revisions
Tiddlywinks (talk | contribs) (→Trivia: Splash and Celebration both have no effect now.) |
m (→Trivia) |
||
Line 192: | Line 192: | ||
==Trivia== | ==Trivia== | ||
* While its English name suggests an association with water, its Japanese name, はねる ''haneru'', can mean both ''splash'' and ''hop'' (although usually the latter). This explains why the move can be learned by Pokémon such as {{p|Spoink}} and {{p|Hoppip}}—species who have no association with water but are known for hopping or jumping—and why it is disabled by {{m|Gravity}}. Its somewhat misleading English name is likely due to its initial exclusivity to {{p|Magikarp}}. | * While its English name suggests an association with water, its Japanese name, はねる ''haneru'', can mean both ''splash'' and ''hop'' (although usually the latter). This explains why the move can be learned by Pokémon such as {{p|Spoink}} and {{p|Hoppip}}—species who have no association with water but are known for hopping or jumping—and why it is disabled by {{m|Gravity}}. Its somewhat misleading English name is likely due to its initial exclusivity to {{p|Magikarp}}. | ||
* In the anime, Splash | * In the anime, Splash is the most common result of {{m|Metronome}}. | ||
==In other languages== | ==In other languages== |
Revision as of 20:24, 14 November 2013
Splash はねる Hop | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp. It has no effect whatsoever in the main series games.
Effect
Main series
Generation I
Splash has no effect whatsoever. After selecting the move, it will simply show an animation, and then the message, "No effect!"
Generation II-III
Splash's message has changed to, "But nothing happened!"
Generation IV and on
In addition to its previous (lack of) effect, Splash now cannot be used while Gravity is in effect.
Pokémon Mystery Dungeon
The user will move to a random different tile one ratio away. The user will inflict 5 damage to itself and the opponent if the move comes in contact with another Pokémon.
Pokémon Conquest
Splash has no area of effect or effect on the user, and thus does nothing but show its animation. However, the user can choose which direction to perform it in; this has no effect on the move itself, but the user will be left facing the same direction (and thus is not necessarily equivalent to waiting the turn, which would give the user no opportunity to change their facing). Unlike most moves in Pokémon Conquest, Splash can be used even if it would have no target (presumably because it never has a target).
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
129 | Magikarp | Water | -- | -- | -- | -- | -- | ' | ||||||||
187 | Hoppip | Grass | Flying | -- | -- | -- | -- | ' | ||||||||
188 | Skiploom | Grass | Flying | -- | -- | -- | -- | ' | ||||||||
189 | Jumpluff | Grass | Flying | -- | -- | -- | -- | ' | ||||||||
298 | Azurill | Normal | Fairy | -- | -- | -- | ' | |||||||||
320 | Wailmer | Water | -- | -- | -- | ' | ||||||||||
321 | Wailord | Water | -- | -- | -- | ' | ||||||||||
325 | Spoink | Psychic | -- | -- | -- | ' | ||||||||||
326 | Grumpig | Psychic | -- | -- | -- | ' | ||||||||||
349 | Feebas | Water | -- | -- | -- | ' | ||||||||||
360 | Wynaut | Psychic | -- | -- | -- | ' | ||||||||||
427 | Buneary | Normal | -- | -- | ' | |||||||||||
428 | Lopunny | Normal | -- | -- | ' | |||||||||||
692 | Clauncher | Water | -- | |||||||||||||
693 | Clawitzer | Water | -- | |||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
060 | Poliwag* | Water | * | * | * | |||||||||
116 | Horsea | Water | ||||||||||||
173 | Cleffa | Fairy | * | * | * | |||||||||
225 | Delibird* | Ice | Flying | |||||||||||
226 | Mantine | Water | Flying | * | * | |||||||||
370 | Luvdisc | Water | ||||||||||||
456 | Finneon | Water | ||||||||||||
458 | Mantyke | Water | * | * | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
|
In other games
Pokémon Conquest
Splash is the only move of Magikarp.
|
| ||||||||||||||||||
In the anime
The user hops or splashes in place uselessly. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Magikarp uselessly splashes in place. | |||
James's Magikarp | Pokémon Shipwreck | Debut | |
A wild Magikarp | The Wacky Watcher! | None | |
Unknown Trainer's Magikarp | Octillery the Outcast | None | |
Togepi uselessly bounces in place. | |||
Misty's Togepi | The Underground Round Up | Used via Metronome | |
Clefairy uselessly bounces in place. | |||
Whitney's Clefairy | A Goldenrod Opportunity | Used via Metronome | |
Cleffa jumps up and down in place. It also causes the opponent to jump up and down. | |||
Multiple wild Cleffa | A Real Cleffa-Hanger | Used via Metronome | |
Munchlax bounces up and down on its back. | |||
May's Munchlax | May's Egg-Cellent Adventure | Used via Metronome | |
Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well. | |||
A Wynaut under Normajean's care | The Brockster Is In! | None |
In the manga
In the Ash and Pikachu manga
The user just jumps around. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Clefairy just jumps around. | |||
Whitney's Clefairy | The Beginning Of Good Luck?! Pokémon Fortune Telling | Debut Used via Metronome |
In the Pokémon Adventures manga
The user jumps high into the air. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Magikarp jumps high into the air. | |||
Bill's Magikarp | Make Way for Magikarp | Debut |
In other generations
The picture used in this section is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Gen. IV image should be animated |
Trivia
- While its English name suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop (although usually the latter). This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Its somewhat misleading English name is likely due to its initial exclusivity to Magikarp.
- In the anime, Splash is the most common result of Metronome.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |