Chip Away (move): Difference between revisions
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{{movedescentry|{{gameabbrev5|BWB2W2}}|Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}|Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.}} | ||
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Revision as of 16:10, 4 December 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Chip Away なしくずし Little by Little | ||||||||||||
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Range
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Availability
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Chip Away (Japanese: なしくずし Little by Little) is a damage-dealing Normal-type move introduced in Generation V.
Effect
Chip Away inflicts damage, ignoring any changes to the target's Defense and evasion stat stages. It does not ignore changes to stats that do not use stat stages, such as Reflect, Abilities such as Sand Veil, or items such as Eviolite. It also does not ignore changes to the user's Attack or accuracy.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0031 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 23 | 23 | 23 | |||||
0034 | Monster | Field | 23 | 23 | 23 | |||||
0108 | Monster | 37 | 37 | 37 | ||||||
0111 | Monster | Field | 34 | 34XY 25ORAS |
25 | |||||
0112 | Monster | Field | 34 | 34XY 25ORAS |
25 | |||||
0115 | Monster | 31 | 31 | 31 | ||||||
0143 | Monster | 25 | 17 | 17 | ||||||
0158 | Monster | Water 1 | 29 | 29 | 29 | |||||
0159 | Monster | Water 1 | 33 | 33 | 33 | |||||
0160 | Monster | Water 1 | 37 | 37 | 37 | |||||
0214 | Bug | 16B2W2 | 16 | 16 | ||||||
0246 | Monster | 14 | 14 | 14 | ||||||
0247 | Monster | 14 | 14 | 14 | ||||||
0248 | Monster | 14 | 14 | 14 | ||||||
0287 | Field | 37 | 37XY 25ORAS |
25 | ||||||
0288 | Field | 43 | 43XY 27ORAS |
27 | ||||||
0289 | Field | 37 | 37XY 27ORAS |
27 | ||||||
0408 | Monster | 28 | 28 | 28 | ||||||
0409 | Monster | 28 | 28 | 28 | ||||||
0446 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 25 | 17 | 17 | |||||
0463 | Monster | 37 | 37 | 37 | ||||||
0464 | Monster | Field | 30 | 30XY 25ORAS |
25 | |||||
0532 | Human-Like | 24 | 24 | 24 | ||||||
0533 | Human-Like | 24 | 24 | 24 | ||||||
0534 | Human-Like | 24 | 24 | 24 | ||||||
0550 | Water 2 | 16 | 16 | 11 | ||||||
0559 | Field | Dragon | 27 | 27 | 27 | |||||
0560 | Field | Dragon | 27 | 27 | 27 | |||||
0621 | Dragon | Monster | 31 | 31 | 31 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0027 | Field | ✔ | ✔ | ✔ | ||||||
027A | Sandshrew
Alola Form |
Field | ✔ | |||||||
0029 | Monster | Field | ✔ | ✔ | ✔ | |||||
0032 | Monster | Field | ✔ | ✔ | ✔ | |||||
0098 | Water 3 | ✔ | ✔ | ✔ | ||||||
0104 | Monster | ✔ | ✔ | ✔ | ||||||
0216 | Field | ✔ | ✔ | ✔ | ||||||
0296 | Human-Like | ✔ | ✔ | ✔ | ||||||
0341 | Water 1 | Water 3 | ✔ | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |