User:Mijzelffan/nocontact: Difference between revisions
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Mijzelffan (talk | contribs) (Created page with "Physical moves that do not make contact are: {{movelist/category-head|Physical}} {{movelist/category|4|Attack Order|Bug|Clever|90|100|15|anyadjacent|The user calls out its u...") |
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{{movelist/category|4|Attack Order|Bug|Clever|90|100|15|anyadjacent|The user calls out its underlings to pummel the target. Critical hits land more easily.}} | {{movelist/category|4|Attack Order|Bug|Clever|90|100|15|anyadjacent|The user calls out its underlings to pummel the target. Critical hits land more easily.}} | ||
{{movelist/category|8|Aura Wheel|Electric||110|100|10|anyadjacent|Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.}} | |||
{{movelist/category|1|Barrage|Normal|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}} | {{movelist/category|1|Barrage|Normal|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}} | ||
{{movelist/category|7|Beak Blast|Flying||100|100|15|anyadjacent|The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.}} | {{movelist/category|7|Beak Blast|Flying||100|100|15|anyadjacent|The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.}} | ||
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{{movelist/category|3|Bullet Seed|Grass|Cool|25|100|30|anyadjacent|The user forcefully shoots seeds at the target two to five times in a row.}} | {{movelist/category|3|Bullet Seed|Grass|Cool|25|100|30|anyadjacent|The user forcefully shoots seeds at the target two to five times in a row.}} | ||
{{movelist/category|6|Diamond Storm|Rock|Beautiful|100|95|5|adjacentfoes|The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.}} | {{movelist/category|6|Diamond Storm|Rock|Beautiful|100|95|5|adjacentfoes|The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.}} | ||
{{movelist/category|8|Dragon Darts|Dragon||50|100|10|anyadjacent|The user attacks twice using Dreepy. If there are two targets, this move hits each target once.}} | |||
{{movelist/category|8|Drum Beating|Grass||80|100|10|anyadjacent|The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.}} | |||
{{movelist/category|1|Earthquake|Ground|Tough|100|100|10|alladjacent|The user sets off an earthquake that strikes every Pokémon around it.}} | {{movelist/category|1|Earthquake|Ground|Tough|100|100|10|alladjacent|The user sets off an earthquake that strikes every Pokémon around it.}} | ||
{{movelist/category|1|Egg Bomb|Normal|Cute|100|75|10|anyadjacent|A large egg is hurled at the target with maximum force to inflict damage.}} | {{movelist/category|1|Egg Bomb|Normal|Cute|100|75|10|anyadjacent|A large egg is hurled at the target with maximum force to inflict damage.}} | ||
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{{movelist/category|5|Freeze Shock|Ice|Beautiful|140|90|5|anyadjacent|On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.}} | {{movelist/category|5|Freeze Shock|Ice|Beautiful|140|90|5|anyadjacent|On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.}} | ||
{{movelist/category|5|Fusion Bolt|Electric|Cool|100|100|5|anyadjacent|The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.}} | {{movelist/category|5|Fusion Bolt|Electric|Cool|100|100|5|anyadjacent|The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.}} | ||
{{movelist/category|8|Grav Apple|Grass||80|100|10|anyadjacent|The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.}} | |||
{{movelist/category|4|Gunk Shot|Poison|Tough|120|80|5|anyadjacent|The user shoots filthy garbage at the target to attack. This may also poison the target.}} | {{movelist/category|4|Gunk Shot|Poison|Tough|120|80|5|anyadjacent|The user shoots filthy garbage at the target to attack. This may also poison the target.}} | ||
{{movelist/category|6|Hyperspace Fury|Dark|Tough|100|—|5|anyadjacent|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}} | {{movelist/category|6|Hyperspace Fury|Dark|Tough|100|—|5|anyadjacent|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}} | ||
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{{movelist/category|4|Metal Burst|Steel|Cool|Varies|100|10|self|The user retaliates with much greater force against the opponent that last inflicted damage on it.}} | {{movelist/category|4|Metal Burst|Steel|Cool|Varies|100|10|self|The user retaliates with much greater force against the opponent that last inflicted damage on it.}} | ||
type.}} | type.}} | ||
{{movelist/category|8|Meteor Assault|Fighting||150|100|5|anyadjacent|The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.}} | |||
{{movelist/category|4|Natural Gift|Normal|Clever|Varies|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.}} | {{movelist/category|4|Natural Gift|Normal|Clever|Varies|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.}} | ||
{{movelist/category|1|Pay Day|Normal|Clever|40|100|20|anyadjacent|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}} | {{movelist/category|1|Pay Day|Normal|Clever|40|100|20|anyadjacent|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}} | ||
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{{movelist/category|2|Present|Normal|Cute|Varies|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}} | {{movelist/category|2|Present|Normal|Cute|Varies|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}} | ||
{{movelist/category|4|Psycho Cut|Psychic|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. Critical hits land more easily.}} | {{movelist/category|4|Psycho Cut|Psychic|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. Critical hits land more easily.}} | ||
{{movelist/category|8|Pyro Ball|Fire||120|90|5|anyadjacent|The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.}} | |||
{{movelist/category|1|Razor Leaf|Grass|Cool|55|95|25|adjacentfoes|Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.}} | {{movelist/category|1|Razor Leaf|Grass|Cool|55|95|25|adjacentfoes|Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.}} | ||
{{movelist/category|1|Rock Slide|Rock|Tough|75|90|10|adjacentfoes|Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.}} | {{movelist/category|1|Rock Slide|Rock|Tough|75|90|10|adjacentfoes|Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.}} | ||
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{{movelist/category|2|Sacred Fire|Fire|Beautiful|100|95|5|anyadjacent|The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.}} | {{movelist/category|2|Sacred Fire|Fire|Beautiful|100|95|5|anyadjacent|The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.}} | ||
{{movelist/category|3|Sand Tomb|Ground|Clever|35|85|15|anyadjacent|The user traps the target inside a harshly raging sandstorm for four to five turns.}} | {{movelist/category|3|Sand Tomb|Ground|Clever|35|85|15|anyadjacent|The user traps the target inside a harshly raging sandstorm for four to five turns.}} | ||
{{movelist/category|7|Sappy Seed|Grass||90|100|15|anyadjacent|The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn.}} | |||
{{movelist/category|3|Secret Power|Normal|Clever|70|100|20|anyadjacent|The additional effects of this attack depend upon where it was used.}} | {{movelist/category|3|Secret Power|Normal|Clever|70|100|20|anyadjacent|The additional effects of this attack depend upon where it was used.}} | ||
{{movelist/category|4|Seed Bomb|Grass|Tough|80|100|15|anyadjacent|The user slams a barrage of hard-shelled seeds down on the target from above.}} | {{movelist/category|4|Seed Bomb|Grass|Tough|80|100|15|anyadjacent|The user slams a barrage of hard-shelled seeds down on the target from above.}} |
Revision as of 20:58, 17 May 2020
Physical moves that do not make contact are:
Gen | Move | Type | Contest | Power | Accuracy | PP | Range | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IV | Attack Order | Bug | Clever | 90 | 100% | 15 (max 24) |
|
The user calls out its underlings to pummel the target. Critical hits land more easily. | |||||||||
VIII | Aura Wheel | Electric | 110 | 100% | 10 (max 16) |
|
Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form. | ||||||||||
I | Barrage | Normal | Cute | 15 | 85% | 20 (max 32) |
|
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
VII | Beak Blast | Flying | 100 | 100% | 15 (max 24) |
|
The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn. | ||||||||||
II | Beat Up | Dark | Clever | Varies | 100% | 10 (max 16) |
|
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | |||||||||
I | Bone Club | Ground | Tough | 65 | 85% | 20 (max 32) |
|
The user clubs the target with a bone. This may also make the target flinch. | |||||||||
II | Bone Rush | Ground | Tough | 25 | 90% | 10 (max 16) |
|
The user strikes the target with a hard bone two to five times in a row. | |||||||||
I | Bonemerang | Ground | Tough | 50 | 90% | 10 (max 16) |
|
The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. | |||||||||
V | Bulldoze | Ground | Tough | 60 | 100% | 20 (max 32) |
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||||
III | Bullet Seed | Grass | Cool | 25 | 100% | 30 (max 48) |
|
The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
VI | Diamond Storm | Rock | Beautiful | 100 | 95% | 5 (max 8) |
|
The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat. | |||||||||
VIII | Dragon Darts | Dragon | 50 | 100% | 10 (max 16) |
|
The user attacks twice using Dreepy. If there are two targets, this move hits each target once. | ||||||||||
VIII | Drum Beating | Grass | 80 | 100% | 10 (max 16) |
|
The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. | ||||||||||
I | Earthquake | Ground | Tough | 100 | 100% | 10 (max 16) |
|
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
I | Egg Bomb | Normal | Cute | 100 | 75% | 10 (max 16) |
|
A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
I | Explosion | Normal | Beautiful | 250 | 100% | 5 (max 8) |
|
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
IV | Feint | Normal | Clever | 30 | 100% | 10 (max 16) |
|
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
I | Fissure | Ground | Tough | — | —% | 5 (max 8) |
|
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |||||||||
IV | Fling | Dark | Cute | Varies | 100% | 10 (max 16) |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
V | Freeze Shock | Ice | Beautiful | 140 | 90% | 5 (max 8) |
|
On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis. | |||||||||
V | Fusion Bolt | Electric | Cool | 100 | 100% | 5 (max 8) |
|
The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame. | |||||||||
VIII | Grav Apple | Grass | 80 | 100% | 10 (max 16) |
|
The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat. | ||||||||||
IV | Gunk Shot | Poison | Tough | 120 | 80% | 5 (max 8) |
|
The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||||
VI | Hyperspace Fury | Dark | Tough | 100 | —% | 5 (max 8) |
|
Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls. | |||||||||
IV | Ice Shard | Ice | Beautiful | 40 | 100% | 30 (max 48) |
|
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |||||||||
V | Icicle Crash | Ice | Beautiful | 85 | 90% | 10 (max 16) |
|
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. | |||||||||
III | Icicle Spear | Ice | Beautiful | 25 | 100% | 30 (max 48) |
|
The user launches sharp icicles at the target two to five times in a row. | |||||||||
VI | Land's Wrath | Ground | Beautiful | 90 | 100% | 10 (max 16) |
|
The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. | |||||||||
VII | Leafage | Grass | 40 | 100% | 40 (max 64) |
|
The user attacks by pelting the target with leaves. | ||||||||||
IV | Magnet Bomb | Steel | Cool | 60 | —% | 20 (max 32) |
|
The user launches steel bombs that stick to the target. This attack never misses. | |||||||||
II | Magnitude | Ground | Tough | Varies | 100% | 30 (max 48) |
|
The user attacks everything around it with a ground-shaking quake. Its power varies. | |||||||||
IV | Metal Burst | Steel | Cool | Varies | 100% | 10 (max 16) |
|
The user retaliates with much greater force against the opponent that last inflicted damage on it.
type.}} | |||||||||
VIII | Meteor Assault | Fighting | 150 | 100% | 5 (max 8) |
|
The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger. | ||||||||||
IV | Natural Gift | Normal | Clever | Varies | 100% | 15 (max 24) |
|
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
I | Pay Day | Normal | Clever | 40 | 100% | 20 (max 32) |
|
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
VI | Petal Blizzard | Grass | Beautiful | 90 | 100% | 15 (max 24) |
|
The user stirs up a violent petal blizzard and attacks everything around it. | |||||||||
I | Pin Missile | Bug | Cool | 25 | 95% | 20 (max 32) |
|
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
I | Poison Sting | Poison | Clever | 15 | 100% | 35 (max 56) |
|
The user stabs the target with a poisonous stinger. This may also poison the target. | |||||||||
VI | Precipice Blades | Ground | Cool | 120 | 85% | 10 (max 16) |
|
The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. | |||||||||
II | Present | Normal | Cute | Varies | 90% | 15 (max 24) |
|
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | |||||||||
IV | Psycho Cut | Psychic | Cool | 70 | 100% | 20 (max 32) |
|
The user tears at the target with blades formed by psychic power. Critical hits land more easily. | |||||||||
VIII | Pyro Ball | Fire | 120 | 90% | 5 (max 8) |
|
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. | ||||||||||
I | Razor Leaf | Grass | Cool | 55 | 95% | 25 (max 40) |
|
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||||||
I | Rock Slide | Rock | Tough | 75 | 90% | 10 (max 16) |
|
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
I | Rock Throw | Rock | Tough | 50 | 90% | 15 (max 24) |
|
The user picks up and throws a small rock at the target to attack. | |||||||||
III | Rock Tomb | Rock | Clever | 60 | 95% | 15 (max 24) |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
IV | Rock Wrecker | Rock | Tough | 150 | 90% | 5 (max 8) |
|
The user launches a huge boulder at the target to attack. The user can't move on the next turn. | |||||||||
II | Sacred Fire | Fire | Beautiful | 100 | 95% | 5 (max 8) |
|
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. | |||||||||
III | Sand Tomb | Ground | Clever | 35 | 85% | 15 (max 24) |
|
The user traps the target inside a harshly raging sandstorm for four to five turns. | |||||||||
VII | Sappy Seed | Grass | 90 | 100% | 15 (max 24) |
|
The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn. | ||||||||||
III | Secret Power | Normal | Clever | 70 | 100% | 20 (max 32) |
|
The additional effects of this attack depend upon where it was used. | |||||||||
IV | Seed Bomb | Grass | Tough | 80 | 100% | 15 (max 24) |
|
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
I | Self-Destruct | Normal | Beautiful | 200 | 100% | 5 (max 8) |
|
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
VII | Shadow Bone | Ghost | 85 | 100% | 10 (max 16) |
|
The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat. | ||||||||||
I | Sky Attack | Flying | Cool | 140 | 90% | 5 (max 8) |
|
A second-turn attack move where critical hits land more easily. This may also make the target flinch. | |||||||||
V | Smack Down | Rock | Tough | 50 | 100% | 15 (max 24) |
|
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. | |||||||||
I | Spike Cannon | Normal | Cool | 20 | 100% | 15 (max 24) |
|
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
VII | Spirit Shackle | Ghost | 80 | 100% | 10 (max 16) |
|
The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping. | ||||||||||
IV | Stone Edge | Rock | Tough | 100 | 80% | 5 (max 8) |
|
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
VI | Thousand Arrows | Ground | Beautiful | 90 | 100% | 10 (max 16) |
|
This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. | |||||||||
VI | Thousand Waves | Ground | Tough | 90 | 100% | 10 (max 16) |
|
The user attacks with a wave that crawls along the ground. Those hit can't flee from battle. | |||||||||
I | Twineedle | Bug | Cool | 25 | 100% | 20 (max 32) |
|
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |