Horsea (Pokémon)/Generation II learnset: Difference between revisions

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m (Adding transfer-only move data)
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{{learnlist/levelh|Horsea|water|water|2|1}}
{{learnlist/levelh|Horsea|water|water|2|1}}
{{learnlist/level2|1|Bubble|Water|20|100|30||'''}}
{{learnlist/level2|1|Bubble|Water|20|100|30||'''}}
{{learnlist/level2|8|SmokeScreen|Normal|—|100|20}}
{{learnlist/level2|8|SmokeScreen|Normal||100|20}}
{{learnlist/level2|15|Leer|Normal|—|100|30}}
{{learnlist/level2|15|Leer|Normal||100|30}}
{{learnlist/level2|22|Water Gun|Water|40|100|25||'''}}
{{learnlist/level2|22|Water Gun|Water|40|100|25||'''}}
{{learnlist/level2|29|Twister|Dragon|40|100|20||''}}
{{learnlist/level2|29|Twister|Dragon|40|100|20||''}}
{{learnlist/level2|36|Agility|Psychic|—|—|30}}
{{learnlist/level2|36|Agility|Psychic|||30}}
{{learnlist/level2|43|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/level2|43|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/levelf|Horsea|water|water|2|1}}
{{learnlist/levelf|Horsea|water|water|2|1}}
Line 15: Line 15:
{{learnlist/tmh|Horsea|water|water|2|1}}
{{learnlist/tmh|Horsea|water|water|2|1}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|||5}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{learnlist/tm2|TM24|DragonBreath|Dragon|60|100|20||''}}
{{learnlist/tm2|TM24|DragonBreath|Dragon|60|100|20||''}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM39|Swift|Normal|60||20}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
Line 41: Line 41:
{{learnlist/breedh|Horsea|water|water|2|1}}
{{learnlist/breedh|Horsea|water|water|2|1}}
{{learnlist/breed2|{{MSP/3|086|Seel}}{{MSP/3|087|Dewgong}}{{MSP/3|223|Remoraid}}{{MSP/3|224|Octillery}}|Aurora Beam|Ice|65|100|20}}
{{learnlist/breed2|{{MSP/3|086|Seel}}{{MSP/3|087|Dewgong}}{{MSP/3|223|Remoraid}}{{MSP/3|224|Octillery}}|Aurora Beam|Ice|65|100|20}}
{{learnlist/breed2|{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|079|Slowpoke}}{{MSP/3|080|Slowbro}}{{MSP/3|199|Slowking}}|Disable|Normal|—|55|20}}
{{learnlist/breed2|{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|079|Slowpoke}}{{MSP/3|080|Slowbro}}{{MSP/3|199|Slowking}}|Disable|Normal||55|20}}
{{learnlist/breed2|{{MSP/3|004|Charmander}}{{MSP/3|005|Charmeleon}}{{MSP/3|006|Charizard}}{{MSP/3|130|Gyarados}}{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}<br>{{MSP/3|149|Dragonite}}|Dragon Rage|Dragon|&mdash;|100|10}}
{{learnlist/breed2|{{MSP/3|004|Charmander}}{{MSP/3|005|Charmeleon}}{{MSP/3|006|Charizard}}{{MSP/3|130|Gyarados}}{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}<br>{{MSP/3|149|Dragonite}}|Dragon Rage|Dragon||100|10}}
{{learnlist/breed2|{{MSP/3|129|Magikarp}}|Flail|Normal|&mdash;|100|15}}
{{learnlist/breed2|{{MSP/3|129|Magikarp}}|Flail|Normal||100|15}}
{{learnlist/breed2|{{MSP/3|224|Octillery}}|Octazooka|Water|65|85|10||'''}}
{{learnlist/breed2|{{MSP/3|224|Octillery}}|Octazooka|Water|65|85|10||'''}}
{{learnlist/breed2|{{MSP/3|129|Magikarp}}|Splash|Normal|&mdash;|&mdash;|40}}
{{learnlist/breed2|{{MSP/3|129|Magikarp}}|Splash|Normal|||40}}
{{learnlist/breedf|Horsea|water|water|2|1}}
{{learnlist/breedf|Horsea|water|water|2|1}}


Line 52: Line 52:
{{learnlist/tutor2|Ice Beam|Ice|95|100|10}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10}}
{{learnlist/tutorf|Horsea|water|water|2|1}}
{{learnlist/tutorf|Horsea|water|water|2|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Horsea|water|water|1}}
{{learnlist/prevgen2|Horsea|1|Bide|Normal|—|100|10|I=yes}}
{{learnlist/prevgen2|Horsea|1|BubbleBeam|Water|65|100|20||'''|I=yes}}
{{learnlist/prevgen2|Horsea|1|Double-Edge|Normal|120|100|15|I=yes}}
{{learnlist/prevgen2|Horsea|1|Mimic|Normal|—|100|10|I=yes}}
{{learnlist/prevgen2|Horsea|1|Rage|Normal|20|100|20|I=yes}}
{{learnlist/prevgen2|Horsea|1|Skull Bash|Normal|100|100|15|I=yes}}
{{learnlist/prevgen2|Horsea|1|Substitute|Normal|—|—|10|I=yes}}
{{learnlist/prevgen2|Horsea|1|Take Down|Normal|90|85|20|I=yes}}
{{learnlist/prevgenf/2|Horsea|water|water|1}}


====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{learnlist/eventh|Horsea|water|water|2|1}}
{{learnlist/eventh|Horsea|water|water|2|1}}
{{learnlist/event2|New York City Pokémon Center|Haze|Ice|&mdash;|&mdash;|30||}}
{{learnlist/event2|New York City Pokémon Center|Haze|Ice|||30||}}
{{learnlist/eventf|Horsea|water|water|2|1}}
{{learnlist/eventf|Horsea|water|water|2|1}}


[[it:Horsea/Mosse apprese in seconda generazione]]
[[it:Horsea/Mosse apprese in seconda generazione]]
[[zh:墨海马/第二世代招式表]]
[[zh:墨海马/第二世代招式表]]

Revision as of 04:26, 30 October 2020

← Horsea Horsea

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Bubble Water 02020 100}}100% 30
088 SmokeScreen Normal 0000 100}}100% 20
1515 Leer Normal 0000 100}}100% 30
2222 Water Gun Water 04040 100}}100% 25
2929 Twister Dragon 04040 100}}100% 20
3636 Agility Psychic 0000 00—}}—% 30
4343 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Dragon Sprite.png TM24 DragonBreath Dragon 60 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
SeelDewgongRemoraidOctillery
Aurora Beam Ice 65 100% 20
PsyduckGolduckSlowpokeSlowbroSlowking
Disable Normal 55% 20
CharmanderCharmeleonCharizardGyaradosDratiniDragonair
Dragonite
Dragon Rage Dragon 100% 10
Magikarp
Flail Normal 100% 15
Octillery
Octazooka Water 65 85% 10
Magikarp
Splash Normal —% 40
  • Moves marked with an asterisk (*) must be chain bred onto Horsea in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Horsea in that game.
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Horsea can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Horsea cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I BubbleBeam Water 06565 100}}100% 20
I Double-Edge Normal 120120 100}}100% 15
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Skull Bash Normal 100100 100}}100% 15
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Haze Ice —% 30
  • A superscript level indicates that Horsea can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see event moves from other generations