Horsea (Pokémon)/Generation V learnset

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← Horsea Horsea

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Bubble Water Special 02020 100100% 30
044 SmokeScreen Normal Status 0000 100100% 20
088 Leer Normal Status 0000 100100% 30
1111 Water Gun Water Special 04040 100100% 25
1414 Focus Energy Normal Status 0000 00——% 30
1818 BubbleBeam Water Special 06565 100100% 20
2323 Agility Psychic Status 0000 00——% 30
2626 Twister Dragon Special 04040 100100% 20
3030 Brine Water Special 06565 100100% 10
3535 Hydro Pump Water Special 120120 08080% 5
3838 Dragon Dance Dragon Status 0000 00——% 20
4242 Dragon Pulse Dragon Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SeelDewgongRemoraidOctillerySphealSealeoWalrein
Aurora Beam Ice Special 65 100% 20
ShellosGastrodon
Clear Smog* Poison Special 50 —% 15
PsyduckGolduckSlowpokeSlowbroSlowking
Disable Normal Status 100% 20
AltariaBagonShelgonSalamenceDeinoZweilousHydreigon
DragonBreath Dragon Special 60 100% 20
CharmanderCharmeleonCharizardGyaradosDratiniDragonairDragoniteGibleGabiteGarchompAxewFraxureHaxorusDruddigonDeinoZweilousHydreigon
Dragon Rage Dragon Special 100% 10
MagikarpTotodileCroconawFeraligatrFeebasTympolePalpitoadSeismitoadStunfisk
Flail Normal Physical 100% 15
WooperQuagsireMarshtompSwampertShellosGastrodonTympolePalpitoadSeismitoadStunfisk
Muddy Water Water Special 95 85% 10
Octillery
Octazooka Water Special 65 85% 10
DratiniDragonairDragoniteAxewFraxureHaxorusDruddigonDeinoZweilousHydreigon
Outrage Dragon Physical 120 100% 10
BuizelFloatzel
Razor Wind Normal Special 80 100% 10
DewgongRemoraidOctilleryMantine
Signal Beam Bug Special 75 100% 15
MagikarpFeebas
Splash Normal Status —% 40
SquirtleWartortleBlastoisePsyduckGolduckSlowpokeSlowbroSlowkingLaprasRemoraidOctilleryMantineWingullPelipperMiloticHuntailGorebyssShellosGastrodonDucklettSwannaAlomomola
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Horsea in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Horsea in that game.
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Horsea can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Horsea cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling SeaLv.10 Brine Water Special 65 100% 10
Sparkling Sea Octazooka Water Special 65 85% 10
  • A superscript level indicates that Horsea can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Captivate Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Swift Normal Special 06060 00—}}—% 20
III IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an Evolution of Horsea
  • Click on the generation numbers at the top to see transfer-only moves for other generations