Totodile (Pokémon)/Generation V learnset: Difference between revisions

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m (Adding transfer-only move data)
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
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====By [[transfer]] from another generation====
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Totodile|Water|Water|2}}
{{learnlist/prevgenh/5|Totodile|Water|Water|2}}
{{learnlist/prevgen5|Totodile|2|Body Slam|Normal|Physical|85|100|15|III=yes}}
{{learnlist/prevgen5|Totodile|2|Body Slam|Normal|Physical|85|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Captivate|Normal|Status|—|100|20|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Totodile|2|Counter|Fighting|Physical|—|100|20|III=yes}}
{{learnlist/prevgen5|Totodile|2|Counter|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Double-Edge|Normal|Physical|120|100|15|III=yes}}
{{learnlist/prevgen5|Totodile|2|Double-Edge|Normal|Physical|120|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|DynamicPunch|Fighting|Physical|100|50|5|III=yes}}
{{learnlist/prevgen5|Totodile|2|DynamicPunch|Fighting|Physical|100|50|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Endure|Normal|Status|—|—|10|III=yes|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Totodile|2|Focus Punch|Fighting|Physical|150|100|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Focus Punch|Fighting|Physical|150|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Totodile|2|Headbutt|Normal|Physical|70|100|15|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Hydro Cannon|Water|Special|150|90|5||'''|III=event}}
{{learnlist/prevgen5|Totodile|2|Hydro Cannon|Water|Special|150|90|5||'''|III=event<!--{{DL|Pokémon XD: Gale of Darkness|Totodile}}-->}}
{{learnlist/prevgen5|Totodile|2|Mega Kick|Normal|Physical|120|75|5|III=yes}}
{{learnlist/prevgen5|Totodile|2|Mega Kick|Normal|Physical|120|75|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Mega Punch|Normal|Physical|80|85|20|III=yes}}
{{learnlist/prevgen5|Totodile|2|Mega Punch|Normal|Physical|80|85|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen5|Totodile|2|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Mud-Slap|Ground|Special|20|100|10|III=yes|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Mud-Slap|Ground|Special|20|100|10|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Totodile|2|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Totodile|2|Seismic Toss|Fighting|Physical|—|100|20|III=yes}}
{{learnlist/prevgen5|Totodile|2|Seismic Toss|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Totodile|2|Whirlpool|Water|Special|35|85|15||'''|IV=yes}}
{{learnlist/prevgen5|Totodile|2|Whirlpool|Water|Special|35|85|15||'''|IV=yes<!--TM-->}}
{{learnlist/prevgenf/5|Totodile|Water|Water|2}}
{{learnlist/prevgenf/5|Totodile|Water|Water|2}}


[[it:Totodile/Mosse apprese in quinta generazione]]
[[it:Totodile/Mosse apprese in quinta generazione]]
[[zh:小锯鳄/第五世代招式表]]
[[zh:小锯鳄/第五世代招式表]]

Revision as of 20:16, 30 October 2020

← Totodile Totodile

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Scratch Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
066 Water Gun Water Special 04040 100100% 25
088 Rage Normal Physical 02020 100100% 20
1313 Bite Dark Physical 06060 100100% 25
1515 Scary Face Normal Status 0000 100100% 10
2020 Ice Fang Ice Physical 06565 09595% 15
2222 Flail Normal Physical 0000 100100% 15
2727 Crunch Dark Physical 08080 100100% 15
2929 Chip Away Normal Physical 07070 100100% 20
3434 Slash Normal Physical 07070 100100% 20
3636 Screech Normal Status 0000 08585% 40
4141 Thrash Normal Physical 120120 100100% 10
4343 Aqua Tail Water Physical 09090 09090% 10
4848 Superpower Fighting Physical 120120 100100% 5
5050 Hydro Pump Water Special 120120 08080% 5
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 00—}}—% 15
Bag TM Dragon Sprite.png TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 00—}}—% 30
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
OmanyteOmastarKabutoKabutopsCorsolaRelicanth
CranidosRampardosShieldonBastiodonTirtougaCarracosta
AncientPower Rock Special 60 100% 5
GolduckSeelDewgongKabutoKabutopsEmpoleon
BuizelFloatzelTirtougaCarracostaAlomomola
Aqua Jet Water Physical 40 100% 20
SnorlaxBastiodon
Block Normal Status —% 5
SnorlaxTotodileCroconawFeraligatrLarvitarPupitar
TyranitarExploudCorphishCrawdauntWalreinHuntail
TurtwigGrotleTorterraFloatzelGarchompTirtouga
CarracostaDruddigon
Crunch Dark Physical 80 100% 15
HorseaSeadraKingdraDratiniDragonairDragonite
AxewFraxureHaxorus
Dragon Dance Dragon Status —% 20
WhismurLoudredExploud
Fake Tears* Dark Status 100% 20
SquirtleWartortleBlastoisePsyduckGolduckPoliwag
PoliwhirlHorseaSeadraKingdraLaprasOmanyte
OmastarTotodileCroconawFeraligatrMarillAzumarill
MantineMudkipLombrePelipperMiloticHuntail
GorebyssRelicanthPiplupPrinplupEmpoleonBuizel
FloatzelTympolePalpitoadSeismitoadTirtougaCarracosta
Alomomola
Hydro Pump Water Special 120 80% 5
Abomasnow
Ice Punch Ice Physical 75 100% 15
AronLaironAggronPrinplupEmpoleon
Metal Claw Steel Physical 50 95% 35
WooperQuagsireMudkipMarshtompSwampertRelicanth
ShellosGastrodonStunfisk
Mud Sport Ground Status —% 15
NidokingCuboneMarowakTotodileCroconawFeraligatr
LarvitarPupitarTyranitar
Thrash Normal Physical 120 100% 10
SquirtleWartortleBlastoisePsyduckGolduckSlowpoke
SlowbroSlowkingLaprasRemoraidMantineWingull
PelipperMiloticHuntailGorebyssShellosGastrodon
DucklettSwannaAlomomola
Water Pulse Water Special 60 100% 20
PsyduckGolduckPoliwagPoliwhirlPoliwrathPolitoed
SeelLombrePelipperSurskitMasquerainMilotic
PiplupPrinplupBuizelFloatzelDucklettSwanna
Alomomola
Water Sport Water Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Totodile in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Totodile in that game.
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Block Normal Status —% 5
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Water Pledge Water Special 50 100% 10
  • A black abbreviation in a colored box indicates that Totodile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Totodile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Counter Fighting Physical 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Hydro Cannon Water Special 150150 090}}90% 5
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Totodile
  • Italic indicates a move that gets STAB only when used by an Evolution of Totodile
  • Click on the generation numbers at the top to see transfer-only moves for other generations