Water Shuriken (move): Difference between revisions
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Water Shuriken is a [[physical move]] in this generation. | Water Shuriken is a [[physical move]] in this generation. | ||
Water Shuriken deals damage and is an increased [[priority]] move, hitting the target 2-5 times per use. There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. | Water Shuriken deals damage and is an increased [[priority]] move, hitting the target 2-5 times per use. Each strike made has an equal chance to be a [[critical hit]]. | ||
There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5. | |||
Water Shuriken may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | Water Shuriken may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. |
Revision as of 07:10, 18 July 2023
Water Shuriken みずしゅりけん Water Shuriken | ||||||||||||||
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Water Shuriken (Japanese: みずしゅりけん Water Shuriken) is a damage-dealing Water-type multi-strike move introduced in Generation VI. It is the signature move of Accelgor in Generation VIII and Greninja in Generation IX.
Effect
Generation VI
Water Shuriken is a physical move in this generation.
Water Shuriken deals damage and is an increased priority move, hitting the target 2-5 times per use. Each strike made has an equal chance to be a critical hit.
There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5.
Water Shuriken may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.
If the target has Weak Armor, each strike will activate it.
If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generation VII
Water Shuriken is now a special move. Mirror Coat will only acknowledge the last strike of this move.
If the target has Water Compaction or Stamina, each strike will activate it.
If Battle Bond is activated, Water Shuriken's power rises from 15 to 20, and it always hits three times.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Water Shuriken cannot be selected in a battle.
Generation IX
Water Shuriken is no longer affected by Battle Bond.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0617 | Bug | 1ORAS | 1 | 1 | |||||
0658 | |
Water 1 | 36, 75 | 1, Evo. | Evo. | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Super Smash Bros. Series
Water Shuriken is Greninja's neutral special. It is a chargeable projectile. It slowly travels forward and hits multiple times if fully charged, and functions as a small fast projectile if not charged at all. Unlike other chargeable projectiles, it cannot be stored.
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
---|---|---|---|---|---|---|---|---|---|
Special | 2 | — | 25 | 30 | 100% | An opponent | Multistrike | Attacks the target two to five times in a row.* | Serena (Champion) & Greninja Calem (Champion) & Greninja* |
Pokémon Rumble Rush
Pokémon UNITE
In Pokémon UNITE, Water Shuriken is Greninja's first move. It is obtained by evolving from Frogadier at level 7 and upgrading Bubble into it instead of Surf. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken.
Description
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In the anime
The user forms a shuriken of water from its hand, then tosses it at the opponent. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent. | |||
Riot's Greninja | Diancie and the Cocoon of Destruction | Debut | |
Sanpei's Greninja | A Stealthy Challenge! | None | |
Ippei's Greninja | The Legend of the Ninja Hero! | None | |
Ash's Greninja | A Festival of Decisions! | None | |
When covered in a veil of water, Ash-Greninja forms a shuriken of water in one or both its hands. It then tosses the shuriken or shurikens at the opponent. When it's in its final form, it instead grabs the shuriken on its back and throws it at the opponent. After it does so, another shuriken pops up on Ash-Greninja's back. At times, this shuriken can grow to a larger size to deal more damage to the opponent. | |||
Ash's Greninja | Meeting at Terminus Cave! | None |
In the manga
Movie adaptations
The user forms a shuriken of water in its hand. It then tosses the shuriken at the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent. | |||
Riot's Greninja | Diancie and the Cocoon of Destruction | Debut |
Pokémon Adventures
The user forms shurikens of water in its hands, then tosses them at the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Greninja forms multiple shurikens of water in its hands. It then tosses the shurikens at the opponent. | |||
Y's Croaky | Malamar Traps | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Water Shuriken is the only move to have its category changed since Generation IV (prior to which categories were not assigned to moves individually, but to their types).
- Water Shuriken is the only multi-strike move to have an increased priority.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |