Remoraid (Pokémon): Difference between revisions

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* Remoraid is the only Pokémon so far that is needed to evolve another Pokémon in the same party.  Without Remoraid's presence, {{p|Mantyke}} cannot evolve into {{p|Mantine}}.
* Remoraid is the only Pokémon so far that is needed to evolve another Pokémon in the same party.  Without Remoraid's presence, {{p|Mantyke}} cannot evolve into {{p|Mantine}}.
* Despite its symbiotic relationship with {{p|Mantine}} in previous generations, it does not appear in Mantine's [[Generation IV]] sprite. Ironically, this is the same generation as Remoraid is needed to obtain a Mantine by evolution from Mantyke.
* Despite its symbiotic relationship with {{p|Mantine}} in previous generations, it does not appear in Mantine's [[Generation IV]] sprite. Ironically, this is the same generation as Remoraid is needed to obtain a Mantine by evolution from Mantyke.
* Along with {{p|Dratini}}, {{p|Larvitar}}, and {{p|Trapinch}}, Remoraid is one of the very few basic-stage Pokémon to learn [[Hyper Beam]] by level up.  Of the four, only Remoraid is not part of a three-stage evolutionary line.
* Along with {{p|Dratini}}, {{p|Larvitar}}, and {{p|Trapinch}}, Remoraid is one of the very few basic-stage Pokémon to learn {{m|Hyper Beam}} by level up.  Of the four, only Remoraid is not part of a three-stage evolutionary line.


===Origin===
===Origin===

Revision as of 18:35, 21 May 2009

Corsola #222: Corsola
Pokémon
#224: Octillery Octillery
Remoraid
テッポウオ Teppouo
#223
223Remoraid.png
Artwork from GSC
Type
Water '
Category
Jet Pokémon
Abilities
Hustle or Sniper
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Johto
#172
Hoenn
#362
Sinnoh
#132
Regional Browser numbers
Height
2'00"
Imperial
0.6 m
Metric
Weight
26.5 lbs.
Imperial
12.0 kg
Metric
Dex color
Gray
Catch rate
190 (24.8%)
Body style
Body03.png BodyUnknown.png
Blue-Striped
Footprint
 F223.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Water 2 groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 78 Battle Exp.: 781*

Remoraid (Japanese: テッポウオ Teppouo) is a Template:Type2 Pokémon.

It evolves into Octillery starting at level 25.

Biology

Physiology

Remoraid is a small, light-blue fish-like Pokémon. It has saucer-like eyes and a purple mouth with four pointed teeth. Remoraid has a single pelvic fin positioned like a revolver's trigger, two caudal fins (the bottom on being the handle and the top one being the hammer) two small pectoral fins and a dorsal fin near its mouth. Remoraid may be a distant cousin of Magikarp and Feebas due to the fact all three are fish-like Pokémon that evolve into completely different sea-creatures (even though Remoraid's evolved form is an octopus while Magikarp and Feebas evolve into sea-serpents).

Gender differences

None.

Special abilities

Remoraid has the typical abilities of a Template:Type2, but also various beam-based moves (Remoraid is one of the few Pokémon that aren't fully evolved to learn Hyper Beam), as well Bullet Seed, Lock-On, Octazooka and Rock Blast to coincide with its gun-like appearance. Unlike most Water-type Pokémon, Remoraid is capable of using Template:Type2 attacks. The presence of a Remoraid has been known to make Mantyke evolve.

Behavior

Remoraid are well-known for their ability to shoot jets of water from the surface with incredible accuracy - often this is used to shoot bugs out of the air. They tend to travel with Mantine by attaching to its fins.

Habitat

Remoraid are sea-dwelling Pokémon.

Diet

Main article: Pokémon food

In the anime

File:Remoraid Anime.png
Remoraid using Psybeam

Remoraid first appeared in The Light Fantastic. They are living in the Remoraid Mountain.

Octillery The Outcast! featured Remoraid, as well as its evolved form.

Remoraid were used as guns in a movie that was shown in Lights, Camerupt, Action.

Team Rocket used Remoraid-shaped missiles to attack Dawn's Piplup in Like It or Lup It!.

A Remoraid appeared in Up Close and Personable!.

A shoal of Remoraid appeared in Pokémon Ranger and the Temple of the Sea.

In the manga

Pokémon Special

In Template:PSV, Crystal captures a swarm of Remoraid during her ocean trip with Yellow and Fisherman Wilton. In the next volume, Wilton gives them to Gold, who uses them to power his Mantine for aerial transport.

In the TCG

Main article: Remoraid (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Silver Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.
Crystal To escape from an attacker, it may shoot water out of its mouth, then use that force to swim backward.
Stadium 2 It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Generation III
Ruby Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Sapphire Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Emerald A Remoraid uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.
FireRed Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.
LeafGreen It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Generation IV
Diamond It squirts water forcefully from its mouth to shoot down flying prey.
Pearl It clings to Mantine to feed on the big Pokémon's scraps. This is an adaptation to avoid foes.
Platinum It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Rare Route 44
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
Common Hoenn Safari Zone extension
FireRed LeafGreen
Common Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous,
Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path (LeafGreen only)
Colosseum
One Pyrite Town (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
Common Pastoria City, Sunyshore City, Pokémon League, Routes 213, 222, 223, 224, 230
Platinum
Common Pastoria City, Sunyshore City, Pokémon League, Routes 212, 213, 222, 223, 224, 230.
HeartGold SoulSilver
None Trade
Pal Park
Sea
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Secret Cove
Pokémon Trozei! Secret Storage 13
Endless Level 1
Forever Level 1
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Silver Trench (50F-59F)
Marvelous Sea (B10-B19)
Fantasy Strait (B10-B19)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Surrounded Sea (B1-B20)
Miracle Sea (B1-B18)
Deep Miracle Sea (B1-B4)
Bottomless Sea (B1-B49)
Pokémon Ranger Safra Sea

Base stats

Stat Range
At Lv. 50 At Lv. 100
35
95 - 142 180 - 274
65
63 - 128 121 - 251
35
36 - 95 67 - 185
65
63 - 128 121 - 251
35
36 - 95 67 - 185
65
63 - 128 121 - 251
Total:
300
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | water | style="background:#2980EF" |  water 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 2 | style=" background:#FFF" | Remoraid | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#74ACF5" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 20+ Purified moves
Shadow Rush File:Box colo 223.png BubbleBeam Water
-- Lock-On Normal
-- Psybeam Psychic
-- Aurora Beam Ice

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 223.png Spr 2s 223.png Spr 2c 223.png Spr b 2g 223.png
Spr 2g 223 s.png Spr 2s 223 s.png Spr 2c 223 s.png Spr b 2g 223 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 223.png Spr 3e 223.png Spr 3f 223.png Spr b 3r 223.png
Spr 3r 223 s.png Spr 3e 223 s.png Spr 3f 223 s.png Spr b 3r 223 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 223.png Spr 4p 223.png Spr 4h 223.png Spr b 4d 223.png
Spr 4d 223 s.png Spr 4p 223 s.png Spr 4h 223 s.png Spr b 4d 223 s.png
V Black White Black 2 White 2 Back
Spr 5b 223.png Spr 5b2 223.png Spr b 5b 223.png
Spr 5b 223 s.png Spr 5b2 223 s.png Spr b 5b 223 s.png
Remoraid For other sprites and images, please see Remoraid images on Bulbagarden Archives.

Trivia

  • The Gunfish enemy that appears underwater in Stage 6 of Pulseman resembles to Remoraid, as they are both combinations of fish and revolver pistols. This may be on purpose due to the fact that Ken Sugimori designed the characters in this game and also designs Pokémon.
  • Remoraid is the only Pokémon so far that is needed to evolve another Pokémon in the same party. Without Remoraid's presence, Mantyke cannot evolve into Mantine.
  • Despite its symbiotic relationship with Mantine in previous generations, it does not appear in Mantine's Generation IV sprite. Ironically, this is the same generation as Remoraid is needed to obtain a Mantine by evolution from Mantyke.
  • Along with Dratini, Larvitar, and Trapinch, Remoraid is one of the very few basic-stage Pokémon to learn Hyper Beam by level up. Of the four, only Remoraid is not part of a three-stage evolutionary line.

Origin

Its fame for shooting attacks is like an archerfish, however in all other regards it seems to be based on a remora, and has some elements that make it look like a revolver. It doesn't look like its evolved form, Octillery, much like several other fishlike Pokémon do not resemble their evolutions, but Octillery has some wheeled cannon elements, making somewhat of a parallel.

Name origin

Remoraid's name may be a combination of remora and raid, as in a rapid attack. Alternatively, its name could be a combination of romora and aid, denoting the health benefits of some fish which clean others. It may also be taken to incorporate the word mermaid into the name. Its Japanese name is probably a combination of 鉄砲 teppō, gun – as in water gun – and 魚 uo, fish. 鉄砲魚 teppōuo is also the Japanese name for the archerfish.

In other languages

External links

Corsola #222: Corsola
Pokémon
#224: Octillery Octillery
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.