Dive (move)

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Dive
ダイビング Diving
Dive.png
Type  Water
Category  Physical
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
  • Usable outside of battle
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation III
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Beauty
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Beauty
Appeal  0  
Jamming  0  

Dive (Japanese: ダイビング Diving) is a damage-dealing Template:Type2 move introduced in Generation III. The HM containing the move is given to the player by Steven Stone in Mossdeep City.

Dive cannot be used outside of battle without the Mossdeep City Gym badge in Ruby, Sapphire, and Emerald; the only games in which it is available as an HM.

Effect

In battle

Generation III

On the first turn, the user will dive down for one turn to become invulnerable to any attack with the exception of Surf and Whirlpool, which have doubled power, and Low Kick, which will cause regular damage. The user may also be hit underwater if it was previously targeted by Lock-On or Mind Reader, then struck the following turn. Sandstorm, Hail, and Shadow Sky will not cause damage during the semi-invulnerable turn.

Dive's base power is 60.

Generation IV

Dive's base power was raised to 80. All other effects are the same.

Due to the lack of diving areas in Sinnoh, this move has been relieved of its HM status.

Outside of battle

File:Dive Hm Lucas.jpg
Dive in the games

Allows players to go underwater in specific spots when they are Surfing. The only region these spots (and the HM itself) have been found so far is in Hoenn.

Learnset

Generation III

By HM08

#   Pokémon Type
0007 Squirtle Squirtle
Water
0008 Wartortle Wartortle
Water
0009 Blastoise Blastoise
Water
0054 Psyduck Psyduck
Water
0055 Golduck Golduck
Water
0060 Poliwag Poliwag
Water
0061 Poliwhirl Poliwhirl
Water
0062 Poliwrath Poliwrath
Water Fighting
0072 Tentacool Tentacool
Water Poison
0073 Tentacruel Tentacruel
Water Poison
0079 Slowpoke Slowpoke
Water Psychic
0080 Slowbro Slowbro
Water Psychic
0086 Seel Seel
Water
0087 Dewgong Dewgong
Water Ice
0090 Shellder Shellder
Water
0091 Cloyster Cloyster
Water Ice
0098 Krabby Krabby
Water
0099 Kingler Kingler
Water
0116 Horsea Horsea
Water
0117 Seadra Seadra
Water
0118 Goldeen Goldeen
Water
0119 Seaking Seaking
Water
0120 Staryu Staryu
Water
0121 Starmie Starmie
Water Psychic
0130 Gyarados Gyarados
Water Flying
0131 Lapras Lapras
Water Ice
0134 Vaporeon Vaporeon
Water
0138 Omanyte Omanyte
Rock Water
0139 Omastar Omastar
Rock Water
0141 Kabutops Kabutops
Rock Water
0149 Dragonite Dragonite
Dragon Flying
0151 Mew Mew
Psychic
0158 Totodile Totodile
Water
0159 Croconaw Croconaw
Water
0160 Feraligatr Feraligatr
Water
0170 Chinchou Chinchou
Water Electric
0171 Lanturn Lanturn
Water Electric
0183 Marill Marill
Water
0184 Azumarill Azumarill
Water
0186 Politoed Politoed
Water
0194 Wooper Wooper
Water Ground
0195 Quagsire Quagsire
Water Ground
0199 Slowking Slowking
Water Psychic
0211 Qwilfish Qwilfish
Water Poison
0223 Remoraid Remoraid
Water
0224 Octillery Octillery
Water
0226 Mantine Mantine
Water Flying
0230 Kingdra Kingdra
Water Dragon
0245 Suicune Suicune
Water
0249 Lugia Lugia
Psychic Flying
0258 Mudkip Mudkip
Water
0259 Marshtomp Marshtomp
Water Ground
0260 Swampert Swampert
Water Ground
0271 Lombre Lombre
Water Grass
0272 Ludicolo Ludicolo
Water Grass
0318 Carvanha Carvanha
Water Dark
0319 Sharpedo Sharpedo
Water Dark
0320 Wailmer Wailmer
Water
0321 Wailord Wailord
Water
0339 Barboach Barboach
Water Ground
0340 Whiscash Whiscash
Water Ground
0342 Crawdaunt Crawdaunt
Water Dark
0349 Feebas Feebas
Water
0350 Milotic Milotic
Water
0363 Spheal Spheal
Ice Water
0364 Sealeo Sealeo
Ice Water
0365 Walrein Walrein
Ice Water
0366 Clamperl Clamperl
Water
0367 Huntail Huntail
Water
0368 Gorebyss Gorebyss
Water
0369 Relicanth Relicanth
Water Rock
0370 Luvdisc Luvdisc
Water
0380 Latias Latias
Dragon Psychic
0381 Latios Latios
Dragon Psychic
0382 Kyogre Kyogre
Water
0384 Rayquaza Rayquaza
Dragon Flying
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0086 Seel Seel
Water 41
0087 Dewgong Dewgong
Water Ice 41
0320 Wailmer Wailmer
Water 41
0321 Wailord Wailord
Water 46
0367 Huntail Huntail
Water 37
0368 Gorebyss Gorebyss
Water 37
0369 Relicanth Relicanth
Water Rock 57
0489 Phione Phione
Water 61
0490 Manaphy Manaphy
Water 61
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By move tutor

In Pokémon Platinum, HeartGold and SoulSilver
#   Pokémon Type
0007 Squirtle Squirtle
Water
0008 Wartortle Wartortle
Water
0009 Blastoise Blastoise
Water
0054 Psyduck Psyduck
Water
0055 Golduck Golduck
Water
0060 Poliwag Poliwag
Water
0061 Poliwhirl Poliwhirl
Water
0062 Poliwrath Poliwrath
Water Fighting
0072 Tentacool Tentacool
Water Poison
0073 Tentacruel Tentacruel
Water Poison
0079 Slowpoke Slowpoke
Water Psychic
0080 Slowbro Slowbro
Water Psychic
0086 Seel Seel
Water
0087 Dewgong Dewgong
Water Ice
0090 Shellder Shellder
Water
0091 Cloyster Cloyster
Water Ice
0098 Krabby Krabby
Water
0099 Kingler Kingler
Water
0116 Horsea Horsea
Water
0117 Seadra Seadra
Water
0118 Goldeen Goldeen
Water
0119 Seaking Seaking
Water
0120 Staryu Staryu
Water
0121 Starmie Starmie
Water Psychic
0130 Gyarados Gyarados
Water Flying
0131 Lapras Lapras
Water Ice
0134 Vaporeon Vaporeon
Water
0138 Omanyte Omanyte
Rock Water
0139 Omastar Omastar
Rock Water
0141 Kabutops Kabutops
Rock Water
0149 Dragonite Dragonite
Dragon Flying
0151 Mew Mew
Psychic
0158 Totodile Totodile
Water
0159 Croconaw Croconaw
Water
0160 Feraligatr Feraligatr
Water
0170 Chinchou Chinchou
Water Electric
0171 Lanturn Lanturn
Water Electric
0183 Marill Marill
Water
0184 Azumarill Azumarill
Water
0186 Politoed Politoed
Water
0194 Wooper Wooper
Water Ground
0195 Quagsire Quagsire
Water Ground
0199 Slowking Slowking
Water Psychic
0211 Qwilfish Qwilfish
Water Poison
0223 Remoraid Remoraid
Water
0224 Octillery Octillery
Water
0226 Mantine Mantine
Water Flying
0230 Kingdra Kingdra
Water Dragon
0245 Suicune Suicune
Water
0249 Lugia Lugia
Psychic Flying
0258 Mudkip Mudkip
Water
0259 Marshtomp Marshtomp
Water Ground
0260 Swampert Swampert
Water Ground
0271 Lombre Lombre
Water Grass
0272 Ludicolo Ludicolo
Water Grass
0318 Carvanha Carvanha
Water Dark
0319 Sharpedo Sharpedo
Water Dark
0320 Wailmer Wailmer
Water
0321 Wailord Wailord
Water
0339 Barboach Barboach
Water Ground
0340 Whiscash Whiscash
Water Ground
0342 Crawdaunt Crawdaunt
Water Dark
0349 Feebas Feebas
Water
0350 Milotic Milotic
Water
0363 Spheal Spheal
Ice Water
0364 Sealeo Sealeo
Ice Water
0365 Walrein Walrein
Ice Water
0366 Clamperl Clamperl
Water
0367 Huntail Huntail
Water
0368 Gorebyss Gorebyss
Water
0369 Relicanth Relicanth
Water Rock
0370 Luvdisc Luvdisc
Water
0380 Latias Latias
Dragon Psychic
0381 Latios Latios
Dragon Psychic
0382 Kyogre Kyogre
Water
0384 Rayquaza Rayquaza
Dragon Flying
0393 Piplup Piplup
Water
0394 Prinplup Prinplup
Water
0395 Empoleon Empoleon
Water Steel
0400 Bibarel Bibarel
Normal Water
0418 Buizel Buizel
Water
0419 Floatzel Floatzel
Water
0422 Shellos Shellos
Water
0422 Shellos Shellos
Water
0423 Gastrodon Gastrodon
Water Ground
0423 Gastrodon Gastrodon
Water Ground
0456 Finneon Finneon
Water
0457 Lumineon Lumineon
Water
0458 Mantyke Mantyke
Water Flying
0484 Palkia Palkia
Water Dragon
0489 Phione Phione
Water
0490 Manaphy Manaphy
Water
0493 Arceus Arceus
Grass
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.



In the anime



The user dives underwater.
Pokémon Method
User First Used In Notes
Floatzel Floatzel and its trainer dive underwater.
Floatzel temporary used by Conway One Team, Two Team, Red Team Blue Team! Debut
Mantine Mantine and its trainer dive underwater.
A Mantine befriended by Buck DP181 Flashback


Trivia

  • The only non-Water type Pokémon that can learn Dive are legendaries and Dragonite.
  • Since Dive has only been used in the anime when there have been convenient lakes or pools of water, it is unknown how the Pokémon can dive underwater when there is no water around.
  • Because Dive was not included as an HM in Generation IV, few Pokémon learn it in Diamond and Pearl, since migrated Pokémon cannot be transferred whilst knowing an HM. Therefore, Dive can only be obtained by leveling up certain Pokémon. This changed in Platinum with the inclusion of a move tutor capable of teaching the move to certain Pokémon.
  • Although the HM itself is not obtainable in FireRed and LeafGreen, cheating can make the HM accessible. In addition, it functions normally, being able to actually teach the move Dive.

In other languages

  • Portuguese: mergulhar
  • Italian: Sub
  • Spanish: Buceo
  • German: Taucher
  • Greek: Κατάδυση
  • Dutch: Duik
  • French: Plongée
  • Hindi: Duubjao
Variations of the move Dig
PhysicalIC HOME.png DigDive
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE

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