Hitmontop (Pokémon)/Generation IV learnset

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← Hitmontop Hitmontop

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Rolling Kick Fighting Physical 06060 085}}85% 15 Cool 3 ♥♥♥
00Start Revenge Fighting Physical 06060 100}}100% 10 Tough 2 ♥♥
066 Focus Energy Normal Status 0000 —}}—% 30 Cool 0  
1010 Pursuit Dark Physical 04040 100}}100% 20 Smart 1
1515 Quick Attack Normal Physical 04040 100}}100% 30 Cool 2 ♥♥
1919 Triple Kick Fighting Physical 01010 090}}90% 10 Cool 2 ♥♥
2424 Rapid Spin Normal Physical 02020 100}}100% 40 Cool 2 ♥♥
2828 Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥
3333 Feint Normal Physical 05050 100}}100% 10 Beauty 0  
3737 Agility Psychic Status 0000 —}}—% 30 Cool 2 ♥♥
4242 Gyro Ball Steel Physical 0000 100}}100% 5 Beauty 2 ♥♥
4646 Detect Fighting Status 0000 —}}—% 5 Cool 0  
5151 Close Combat Fighting Physical 120120 100}}100% 5 Smart 2 ♥♥
5555 Endeavor Normal Physical 0000 100}}100% 5 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmontop
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status —% 20 Beauty 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM28 Dig Ground Physical 80 100% 10 Smart 1
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10 Tough 0  
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100 80% 5 Tough 2 ♥♥
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmontop
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Hitmonchan
Bullet Punch Steel Physical 40 100% 30 Smart 2 ♥♥
HitmonchanHitmontop
Counter Fighting Physical 100% 20 Smart 1
HitmonleeHitmonchanHitmontop
Helping Hand Normal Status —% 20 Smart 1
Hitmonlee
Hi Jump Kick Fighting Physical 100 90% 20 Cool 3 ♥♥♥
Hitmonchan
Mach Punch Fighting Physical 40 100% 30 Cool 2 ♥♥
Hitmonlee
Mind Reader Normal Status —% 5 Smart 1
Hitmontop
Rapid Spin Normal Physical 20 100% 40 Cool 2 ♥♥
Hitmonchan
Vacuum Wave Fighting Special 40 100% 30 Cool 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Hitmontop in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmontop in that game.
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmontop
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Endeavor Normal Physical 100% 5 Tough 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Sucker Punch Dark Physical 80 100% 5 Smart 2 ♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Twister Dragon Special 40 100% 20 Cool 3 ♥♥♥
D P Pt HG SS Vacuum Wave Fighting Special 40 100% 30 Smart 2 ♥♥
  • A black abbreviation in a colored box indicates that Hitmontop can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hitmontop cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmontop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations