Snarl (move)

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Snarl
バークアウト Bark Out
Type  Dark
Category  Special
PP  15 (max. 24)
Power  55
Accuracy  95%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
  • Is a sound-based move
Range
Opponent Opponent Opponent
Self Ally Ally
Many Others: Affects all adjacent opponents, but not allies
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Snarl (Japanese: バークアウト Bark Out) is a damage-dealing Template:Type2 move introduced in Generation V.

Effect

Snarl deals damage and lowers the target's Special Attack by one stage. Snarl hits all opponents in double battles and all adjacent opponents in triple battles.

Learnset

Generation V

By TM95

#   Pokémon Type
0058 Growlithe Growlithe
Fire
0059 Arcanine Arcanine
Fire
0151 Mew Mew
Psychic
0197 Umbreon Umbreon
Dark
0198 Murkrow Murkrow
Dark Flying
0209 Snubbull Snubbull
Normal
0210 Granbull Granbull
Normal
0215 Sneasel Sneasel
Dark Ice
0228 Houndour Houndour
Dark Fire
0229 Houndoom Houndoom
Dark Fire
0243 Raikou Raikou
Electric
0244 Entei Entei
Fire
0245 Suicune Suicune
Water
0246 Larvitar Larvitar
Rock Ground
0247 Pupitar Pupitar
Rock Ground
0248 Tyranitar Tyranitar
Rock Dark
0261 Poochyena Poochyena
Dark
0262 Mightyena Mightyena
Dark
0274 Nuzleaf Nuzleaf
Grass Dark
0275 Shiftry Shiftry
Grass Dark
0302 Sableye Sableye
Dark Ghost
0309 Electrike Electrike
Electric
0310 Manectric Manectric
Electric
0318 Carvanha Carvanha
Water Dark
0319 Sharpedo Sharpedo
Water Dark
0342 Crawdaunt Crawdaunt
Water Dark
0359 Absol Absol
Dark
0403 Shinx Shinx
Electric
0404 Luxio Luxio
Electric
0405 Luxray Luxray
Electric
0430 Honchkrow Honchkrow
Dark Flying
0434 Stunky Stunky
Poison Dark
0435 Skuntank Skuntank
Poison Dark
0442 Spiritomb Spiritomb
Ghost Dark
0452 Drapion Drapion
Poison Dark
0461 Weavile Weavile
Dark Ice
0491 Darkrai Darkrai
Dark
0493 Arceus Arceus
Dragon
0506 Lillipup Lillipup
Normal
0507 Herdier Herdier
Normal
0508 Stoutland Stoutland
Normal
0509 Purrloin Purrloin
Dark
0510 Liepard Liepard
Dark
0551 Sandile Sandile
Ground Dark
0552 Krokorok Krokorok
Ground Dark
0553 Krookodile Krookodile
Ground Dark
0559 Scraggy Scraggy
Dark Fighting
0560 Scrafty Scrafty
Dark Fighting
0570 Zorua Zorua
Dark
0571 Zoroark Zoroark
Dark
0621 Druddigon Druddigon
Dragon
0624 Pawniard Pawniard
Dark Steel
0625 Bisharp Bisharp
Dark Steel
0629 Vullaby Vullaby
Dark Flying
0630 Mandibuzz Mandibuzz
Dark Flying
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

  • French: Aboiement
  • German: Standpauke
  • Italian: Urlorabbia
  • Spanish: Alarido


Variations of the move Icy Wind
SpecialIC HOME.png Icy WindMud ShotElectrowebSnarl


Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.