Probopass (Pokémon)

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Revision as of 03:20, 21 June 2011 by MAGNEDETH (talk | contribs) (Reverted edits by Blazios (talk) to last revision by Turtwig A)
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Gallade #475: Gallade
Pokémon
#477: Dusknoir Dusknoir
Probopass
ダイノーズ Dainose
#476
476Probopass.png
Art by Ken Sugimori from Diamond and Pearl
Type
Rock Steel
Category
Compass Pokémon
Abilities
Sturdy or Magnet Pull Sand Force
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Sinnoh
#156
Regional Browser numbers
Almia
R-045
Oblivia
R-290 N-107
Height
4'07"
Imperial
1.4 m
Metric
Weight
749.6 lbs.
Imperial
340.0 kg
Metric
Dex color
Gray
Catch rate
60 (7.8%)
Body style
Body11.png BodyUnknown.png
Blue-Striped
Footprint
 F476.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Mineral group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
2
Speed
0
Base Exp.: 198 Battle Exp.: 1981*

Probopass (Japanese: ダイノーズ Dainose) is a dual-type Rock/Steel Pokémon.

It evolves from Nosepass via level-up while in Mt. Coronet or Chargestone Cave.

Biology

Physiology

Probopass has small round eyes, contrasting Nosepass's perpetually closed ones. Its nose is much bigger in proportion to its body, and it has a bushy mustache that appears to consist of iron filings caught by its magnetic nose. It has three small objects on its sides and back that look like Nosepass; they are called "Mini-Noses" by the Pokédex. These "Mini-Noses" can detach to form new Nosepass. It also has a big hat-like magnet on top of its head.

Gender differences

None.

Special abilities

It has fairly strong magnetic abilities, especially around its large nose. It also possesses the ability to control smaller units called "Mini-Noses".

Behavior

Probopass tend to sit still on rocky islands for long periods of time. They are not aggressive and are content to relax.

Habitat

Probopass live inside Mt. Coronet and on rocky islands, but rarely appear.

Diet

Main article: Pokémon food

In the anime

File:Probopass-anime.png
Probopass in the anime

Probopass appeared in Nosing 'Round The Mountain!, under Alan's ownership. It reappeared in a flashback in Playing The Leveling Field! where it was shown to have defeated Fantina's Gengar.

Several Probopass appeared in Cheers on Castaways Isle! together with its pre-evolution, Nosepass.

Another Probopass appeared competing in a Pokémon Contest in Dawn of a Royal Day!.

Pokédex entries

Episode Pokémon Source Entry
DP058 Probopass Dawn's Pokédex Probopass, the Compass Pokémon, and the evolved form of Nosepass. Its body acts as a powerful magnet. It controls three smaller units called Mini-Noses.

In the manga

In Pokémon Adventures, Diamond was separated from Pearl and Platinum in Mt. Coronet because Cyrus deemed their presence as a nuisance and attempted to bury them alive in a rockslide with his Probopass and Magnezone.

The same Diamond and Pearl would later fight to keep the criminal mastermind from taking his camera back to his headquarters, during which Cyrus used his Probopass' Magnet Bomb to injure the former.

In the TCG

Main article: Probopass (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
Pearl
Platinum It freely controls three small units called Mini-Noses using magnetic force.
HeartGold It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
SoulSilver
Generation V
Black It freely controls three small units called Mini-Noses using magnetic force.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Nosepass
Platinum
None Evolve Nosepass
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Sky Stairway (1F-49F)
Pokémon Ranger:
Shadows of Almia
Chroma Ruins
Pokémon Ranger:
Guardian Signs
Mitonga Road
Fire Temple
Pokémon Rumble Rocky Cave

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
55
54 - 117 103 - 229
145
135 - 216 265 - 427
75
72 - 139 139 - 273
150
139 - 222 274 - 438
40
40 - 101 76 - 196
Total:
525
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
3/5 ★★★☆☆
Skill
1/4 ☆☆☆
Stamina
4/5 ★★★★
Jump
3/5 ★★★☆☆
Total
13/21 ★★☆☆


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Weak to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Immune to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Magnet Rise Electric Status 0000 —% 10
00Start Gravity Psychic Status 0000 —% 5
00Start Tackle Normal Physical 05050 100100% 35
00Start Iron Defense Steel Status 0000 —% 15
00Start Magnet Bomb Steel Physical 06060 —% 20
00Start Block Normal Status 0000 —% 5
077 Iron Defense Steel Status 0000 —% 15
1313 Magnet Bomb Steel Physical 06060 —% 20
1919 Block Normal Status 0000 —% 5
2525 Thunder Wave Electric Status 0000 100100% 20
3131 Rock Slide Rock Physical 07575 09090% 10
3737 Sandstorm Rock Status 0000 —% 10
4343 Rest Psychic Status 0000 —% 10
4949 Power Gem Rock Special 07070 100100% 20
5555 Discharge Electric Special 08080 100100% 15
6161 Stone Edge Rock Physical 100100 08080% 5
6767 Zap Cannon Electric Special 120120 05050% 5
7373 Lock-On Normal Status 0000 —% 5
7979 Earth Power Ground Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Electric Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SudowoodoNosepassProbopass
Block Normal Status —% 5
GeodudeGravelerGolemOnixSteelixSudowoodo
Double-Edge Normal Physical 120 100% 15
GeodudeGravelerGolemSudowoodoNosepassProbopass
Endure* Normal Status —% 10
GeodudeGravelerGolem
Magnitude Ground Physical 100% 30
GeodudeGravelerGolemFerroseedFerrothorn
Rollout Rock Physical 30 90% 20
GeodudeGravelerGolemOnixSteelixRoggenrola
BoldoreGigalithDwebbleCrustle
Stealth Rock Rock Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Probopass in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Probopass in that game.
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Probopass can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Probopass cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Nosepass (Pokémon)/Generation V learnset Harden Normal Status —% 30
Nosepass (Pokémon)/Generation V learnset Rock Throw Rock Physical 50 90% 15
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 476.png Body size: 1
Recruit rate: 8.2%
IQ group: E
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Rock  Poké Assist: Rock PA.png
( Rock )
Field move: Crush 4 field move.png
(Crush ×4)
Browser entry  
It hurls magnetic hunks. It also triggers rockfalls to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Rock  Rock Assist.png
( Rock )
Past
Electric Assist.png
( Normal )
Tackle 3 field move.png
(Tackle ×3)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It triggers rockfalls around itself that make Pokémon Tired.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Nosepass
Unevolved
Nosepass
 Rock 
Town Map
Level up
at Mt. Coronet
or Chargestone Cave



Probopass
First Evolution
Probopass
 Rock  Steel 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 476.png Spr 4p 476.png Spr 4h 476.png Spr b 4d 476.png
Spr 4d 476 s.png Spr 4p 476 s.png Spr 4h 476 s.png Spr b 4d 476 s.png
V Black White Black 2 White 2 Back
Spr 5b 476.png Spr 5b2 476.png Spr b 5b 476.png
Spr 5b 476 s.png Spr 5b2 476 s.png Spr b 5b 476 s.png
Probopass For other sprites and images, please see Probopass images on Bulbagarden Archives.

Trivia

Origin

Bulbanews
Bulbanews has an article related to this subject:

Probopass is based on the pukau-wearing moai statues of Easter Island and a compass magnet with iron filings attached to it. It could also be a homage to Mario.

Name origin

Probopass is a combination of proboscis and compass. Dainose's name is a combination of 大 dai, big, and nose – thus literally meaning "big nose."

In other languages

Language Name Name Origin
German Voluminas From voluminös and nase.
French Tarinorme From tarin and énorme.
Korean 대코파스 Daekopass
Chinese (Taiwan) 大朝北鼻 Dà Cháo Běi Bí Literally "Big north-facing nose". Contains 朝北鼻, the Chinese name for Nosepass.


External links

Gallade #475: Gallade
Pokémon
#477: Dusknoir Dusknoir
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.