Extreme Speed (move)

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ExtremeSpeed
しんそく Godspeed
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

ExtremeSpeed is a damage-dealing Normal-type move introduced in Generation II.

Effect

Generation II

ExtremeSpeed does damage, and is a max-priority move. If the opponent does not use an max-priority move during the round that it is used, ExtremeSpeed will go first regardless of the user's or opponent's speed. If the opponent also uses ExtremeSpeed during the same turn that the user uses ExtremeSpeed, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that ExtremeSpeed is (or attempts to be) used, ExtremeSpeed's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out. A Pokémon using ExtremeSpeed will always hit before a Pokémon using an increased priority move, such as Quick Attack.

Learnset

Generation II

By leveling up

Special move

Generation III

By leveling up

Generation IV

By leveling up

Template:Project MoveDex notice