Seaking (Pokémon)

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Goldeen #118: Goldeen
Pokémon
#120: Staryu Staryu
Seaking
アズマオウ Azumao
#119
119Seaking.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water '
Category
Goldfish Pokémon
Abilities
Swift Swim or Water Veil Lightningrod
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#119
Johto
#079
Hoenn
#051
Sinnoh
#079
Regional Browser numbers
Fiore
R-111
Height
4'03"
Imperial
1.3 m
Metric
Weight
86.0 lbs.
Imperial
39.0 kg
Metric
Dex color
Red
Catch rate
60 (7.8%)
Body style
Body03.png BodyUnknown.png
Blue-Striped
Footprint
 F119.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 2 group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 170 Battle Exp.: 1701*

Seaking (Japanese: アズマオウ Azumao) is a Template:Type2 Pokémon.

It evolves from Goldeen starting at level 33.

Biology

Physiology

Seaking resembles a koi or goldfish, as it is a big orange colored fish with white and black markings. It also has a small to medium sized horn on its head, two big dark eyes, and pink lips with two small, sharp fangs.

Gender differences

A female has a smaller horn.

Special abilities

Seaking is a very powerful swimmer, as it is able to swim against a river's current, and even waterfalls. It also uses its powerful horn to bore holes in solid rock, so as to keep its eggs safe.

Behavior

In autumn, its body becomes more fatty in preparing to propose to a mate. In the spawning season, they gather from all over to travel upriver. During this time, the Seaking males can be seen performing their courtship dances to woo Seaking females. The male also uses its powerful horn to bore holes in riverbed boulders, so as to keep the eggs safe, although in other seasons it will make and live in their own nests. Seaking is very protective of its eggs, and will defend its eggs with its life, fighting with its horn. The male and female will take turns patrolling around their nest and eggs, and the guarding of eggs by the Seaking goes on for over a month until the eggs hatch.

Habitat

Seaking are common in bodies of fresh water. They are encountered in Kanto, Johto, Hoenn, and Sinnoh.

Diet

Main article: Pokémon food

In the anime

Seaking in the anime

Major appearances

Ash, Misty, and Professor Oak have owned Seaking in the past, though Ash and Misty released theirs only a short time after capturing it, due to the rules of the competition.

Juan also owns a Seaking, which was used in a Gym battle against Ash in The Great Eight Fate!. Juan's Seaking was able to block Electric attacks with Horn Drill and send them back at its opponent.

Minor appearances

Pokédex entries

Episode Pokémon Source Entry
AG110 Seaking May's Pokédex Seaking, the Goldfish Pokémon. Seaking is the evolved form of Goldeen. Its sharp, drill-like horn is capable of crushing even stone.

In the manga

Seaking's most notable appearance early in Pokémon Adventures was of a failed capture by Yellow, who couldn't bring herself to hurt the goldfish.

Much later, a powerful Seaking nicknamed Charles appears as a member of Wallace's team, who used it for various contests as well as in battles.

In the TCG

Main article: Seaking (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
Blue
Yellow It is the male's job to make a nest by carving out boulders in a stream using the horn on its head.
Stadium In the autumn, they travel up rivers to spawn. In other seasons, they make and live in their own nests.
Generation II
Gold During spawning season, Seaking gather from all over, coloring the rivers a brilliant red.
Silver Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
Crystal When autumn comes, the males patrol the area around their nests in order to protect their offspring.
Stadium 2 During spawning season, Seaking gather from all over, coloring the rivers a brilliant red.
Generation III
Ruby In the autumn, Seaking males can be seen performing courtship dances in riverbeds to woo females. During this season, this Pokémon's body coloration is at its most beautiful.
Sapphire Seaking is very protective of its eggs. The male and female will take turns patrolling around their nest and eggs. The guarding of eggs by these Pokémon goes on for over a month.
Emerald It punches holes in boulders on stream-beds. This is a clever innovation that prevents its eggs from being attacked or washed away by the current.
FireRed The horn on its head is sharp like a drill. It bores a hole in a boulder to make its nest.
LeafGreen In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
Generation IV
Diamond It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.
Pearl To protect its family, it will fight with its drill-sharp horn. It lives in hollowed rocks in streams.
Platinum In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
HeartGold During spawning season, Seaking gather from all over, coloring the rivers a brilliant red.
SoulSilver Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
Generation V
Black In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Uncommon Route 23, Fuchsia City, and Cerulean Cave with Super Rod
Blue (Japan)
None Trade
Yellow
Common Routes 23 and 24, Cerulean City, Cerulean Cave
Generation II
Gold Silver
Common Routes 4, 9, 10, 24, 25, and 42, Dark Cave, Silver Cave, Mt. Mortar, Union Cave, Tohjo Falls, Cerulean City, Slowpoke Well
Crystal
Common Routes 4, 9, 10, 24, 25, and 42, Dark Cave, Silver Cave, Mt. Mortar, Union Cave, Tohjo Falls, Cerulean City, Slowpoke Well
Generation III
Ruby Sapphire
Rare Safari Zone (Mach Bike Area)
Emerald
Rare Safari Zone (Mach Bike Area)
FireRed LeafGreen
Rare Three Island, Safari Zone, Fuchsia City
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Routes 203, 204, 209, 212, and 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, Resort Area, Sendoff Spring (Super Rod)
Platinum
Uncommon Routes 203, 204, 209, 212, and 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, and Sendoff Spring (Good Rod)
HeartGold SoulSilver
Common Routes 9, 10, 24, 25, 42, Slowpoke Well, Union Cave, Mt. Mortar, Mt. Silver, Dark Cave, Cerulean City, Cerulean Cave, Tohjo Falls, Safari Zone
Pal Park
Pond
Pokéwalker
None
Generation V
Black White
Rare Routes 3, 11, 14, Striaton City, Pinwheel Forest (Inner), Lostlorn Forest, Abundant Shrine (Rippling Water)
Black 2 White 2
None Trade
Dream World
Sparkling Sea
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball Evolve Goldeen
Pokémon Pinball:
Ruby & Sapphire
Evolve Goldeen
Pokémon Trozei! Secret Storage 14
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve Goldeen
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lake Afar (B1-B24)
Pokémon Ranger Safra Sea
Pokémon Rumble Bright Beach

Held items

Game Held Item(s)
Red* Blue* Silver Leaf (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
80
140 - 187 270 - 364
92
87 - 158 170 - 311
65
63 - 128 121 - 251
65
63 - 128 121 - 251
80
76 - 145 148 - 284
68
65 - 132 126 - 258
Total:
450
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 80.

Pokéathlon stats

Speed
2/4 ★★☆☆
Power
3/4 ★★★
Skill
2/3 ★★
Stamina
3/3 ★★★
Jump
2/3 ★★
Total
12/17 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Poison Jab Poison Physical 08080 100100% 20
00Start Peck Flying Physical 03535 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
00Start Water Sport Water Status 0000 —% 15
00Start Supersonic Normal Status 0000 05555% 20
077 Supersonic Normal Status 0000 05555% 20
1111 Horn Attack Normal Physical 06565 100100% 25
1717 Water Pulse Water Special 06060 100100% 20
2121 Flail Normal Physical 0000 100100% 15
2727 Aqua Ring Water Status 0000 —% 20
3131 Fury Attack Normal Physical 01515 08585% 20
4040 Waterfall Water Physical 08080 100100% 15
4747 Horn Drill Normal Physical 0000 —% 5
5656 Agility Psychic Status 0000 —% 30
6363 Soak Water Status 0000 100100% 20
7272 Megahorn Bug Physical 120120 08585% 10
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an Evolution of Seaking
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an Evolution of Seaking
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
GyaradosQwilfishBarboachWhiscashBasculinBasculin
Aqua Tail Water Physical 90 90% 10
WailmerWailord
Body Slam* Normal Physical 85 100% 15
QwilfishRemoraidOctillery
Haze* Ice Status —% 30
GyaradosChinchouLanturnQwilfishWailmerWailord
RelicanthLuvdiscAlomomola
Hydro Pump Water Special 120 80% 5
RemoraidOctilleryBarboachWhiscashRelicanthBasculin
Basculin
Mud Shot Ground Special 55 95% 15
BarboachWhiscash
Mud-Slap Ground Special 20 100% 10
BarboachWhiscashRelicanth
Mud Sport Ground Status —% 15
RemoraidOctillery
Psybeam Psychic Special 65 100% 20
ChinchouLanturnRemoraidOctillery
Signal Beam Bug Special 75 100% 15
Sharpedo
Skull Bash Normal Physical 100 100% 15
WailmerWailordRelicanth
Sleep Talk* Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Seaking in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Seaking in that game.
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an Evolution of Seaking
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Seaking can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Seaking cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an Evolution of Seaking
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an Evolution of Seaking
  • Click on the generation numbers at the top to see moves from other generations

Dream World-only moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream World Endure Normal Status —% 10
Dream World Sleep Talk Normal Status —% 10
  • A superscript level indicates that Seaking can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an Evolution of Seaking
  • Click on the generation numbers at the top to see event moves from other generations

Side game data

Pokémon Pinball
 Pin119.png 
Acquisition: Evolve
Pokémon Pinball RS
 PinRS119.png 
Acquisition: Evolve
Pokémon Trozei!
 Trozeiani119.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 119.png Body size: 1
Recruit rate: Evolve
Friend Area: Rub-a-Dub River
Phrases
51%-100% HP This horn is for digging out a nest.
26%-50% HP Watch out. They've cut my HP down to half.
1%-25% HP It's looking grim... I can barely swim...
Level up OK! There, I've leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up OK! There, I've leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 119.png Body size: 1
Recruit rate: -4.5%
IQ group: A
Pokémon Ranger
Group:  Water  Poké Assist: Water PA.png
( Water )
Field move: None
Loops: 2 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Your only chance to capture Seaking is when it jumps out of the water.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Goldeen
Unevolved
Goldeen
 Water 
Rare Candy
Level 33


Seaking
First Evolution
Seaking
 Water 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 119.png Spr 1y 119.png Spr 1g 119.png Spr b g1 119.png
II Gold Silver Crystal   Back
Spr 2g 119.png Spr 2s 119.png Spr 2c 119.png Spr b 2g 119.png
Spr 2g 119 s.png Spr 2s 119 s.png Spr 2c 119 s.png Spr b 2g 119 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 119.png Spr 3e 119.png Spr 3f 119.png Spr b 3r 119.png
Spr 3r 119 s.png Spr 3e 119 s.png Spr 3f 119 s.png Spr b 3r 119 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 119 m.png Spr 4p 119 m.png Spr 4h 119 m.png Spr b 4d 119 m.png
Spr 4d 119 f.png Spr 4p 119 f.png Spr 4h 119 f.png Spr b 4d 119 f.png
Spr 4d 119 m s.png Spr 4p 119 m s.png Spr 4h 119 m s.png Spr b 4d 119 m s.png
Spr 4d 119 f s.png Spr 4p 119 f s.png Spr 4h 119 f s.png Spr b 4d 119 f s.png
V Black White Black 2 White 2 Back
Spr 5b 119 m.png Spr 5b2 119 m.png Spr b 5b 119 m.png
Spr 5b 119 f.png Spr 5b2 119 f.png Spr b 5b 119 f.png
Spr 5b 119 m s.png Spr 5b2 119 m s.png Spr b 5b 119 m s.png
Spr 5b 119 f s.png Spr 5b2 119 f s.png Spr b 5b 119 f s.png
Seaking For other sprites and images, please see Seaking images on Bulbagarden Archives.

Trivia

  • In the Pokémon Red and Blue beta, Seaking's prototype name was "Neptune", after the god of the sea in Roman mythology.
  • Seaking and Goldeen are the only Pokémon that can learn Waterfall through leveling up.
    • Due to this, it is possible to complete any game without finding HM07.
  • Seaking's number in the Sinnoh Pokédex and the Johto Pokédex is the same: 079. This makes it and its evolution family one of only five families of Pokémon (comprising thirteen Pokémon altogether) to have the same numbers in more than one Pokédex-like listing.
  • Despite the name Seaking, there is a 50% chance that it will be female.

Origin

It seems to be based on a species of goldfish known as Azuma Nishiki (東錦), bearing a similar coloration to Shubunkin goldfish. The horn part may be based on Matsya, an avatar that the hindu god Vishnu assumed, which is sometimes depicted as a fish with a horn.

Name origin

Seaking's name is simply a combination of sea and king with an added pun in that it sounds similar to "sinking". Its Japanese name may be based on 小豆鱒 azukimasu, rock cod and 魔王 ma-ō, devil king. Its Japanese name may also be taken to literally mean 東王 azuma-ō, East king. Furthermore, an アズマニシキ azumanishiki is a kind of goldfish. Likely the name is meant to compliment Goldeen's "queenliness" with a combination of the Azuma Nishiki (東錦) goldfish and the Japanese word for king, ou (王).

In other languages

Language Name Name Origin
German Golking From Gold and the English word king.
French Poissoroy From poisson. Roy is the Old French spelling of roi.
Korean 왕콘치 Wangkonchi From wang and 콘치 Konchi.
Chinese (Taiwan) 金魚王 Jīn Yú Wáng "Goldfish king".


External links

Notes


Goldeen #118: Goldeen
Pokémon
#120: Staryu Staryu
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.