Pokémon Shuffle
The contents of this article have been suggested to be split into Skill, Puerto Blanco, Sandy Bazaar, Night Festival, Isla Asul, Rainbow Park, Galerie Rouge, Sweet Strasse, Silbern Museum, Mt. Vinter, Castle Noapte, Jungle Verde, Wacky Workshop, Pedra Valley, Albens Town, Expert Stages, Special Stages, The Daily Pokémon, Pokémon Safari, and Competitive Stage. Please discuss it on the talk page for this article. |
- Shuffle redirects here. For the random mixing of cards, see Appendix:Glossary (TCG) → Shuffle.
Pokémon Shuffle ポケとる | |
---|---|
Logo of Pokémon Shuffle | |
Pokémon Shuffle Mobile ポケとる スマホ版 | |
Logo of Pokémon Shuffle Mobile | |
Basic info
| |
Platform: | Nintendo 3DS, Android, IOS |
Category: | Puzzle |
Players: | 1 |
Connectivity: | StreetPass, Nintendo Network |
Developer: | Genius Sonority |
Publisher: | Nintendo |
Part of: | Generation VI side series |
Ratings
| |
CERO: | A |
ESRB: | E |
ACB: | G |
OFLC: | N/A |
PEGI: | 3 |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | February 18, 2015 (3DS) August 24, 2015 (Mobile)[1] |
North America: | February 18, 2015 (3DS) TBA (Mobile) |
Australia: | February 18, 2015 (3DS) TBA (Mobile) |
Europe: | February 18, 2015 (3DS) TBA (Mobile) |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | Official site Nintendo.co.jp |
English: | Official site Pokémon.com Nintendo.com |
Japanese boxart
|
Pokémon Shuffle (Japanese: ポケとる PokéToru) is a freemium puzzle game released for the Nintendo 3DS. It was released on the Japanese, Australian, European, and North American Nintendo 3DS eShop on February 18, 2015. It updates itself during communication with a server (called "check in").
Pokémon Shuffle operates on a free-to-play model—the game is free to download and play, although with a limited number of stages playable in quick succession. Players start with five Hearts and spend one Heart per stage played. Hearts will recharge for free as time passes at a rate of one Heart every 30 minutes, with no more regenerated if the player already has five Hearts. More Hearts can be purchased with Jewels, which can be bought with real money or occasionally received as prizes, to allow players to immediately resume their game. One Heart is also given for free when the player plays Stage 11 for the first time, even if the player has Hearts remaining.
Blurb
Get ready for the latest Pokémon puzzle game! Match three or more Pokémon to clear them from the screen and damage the opponent Pokémon. But watch out—your moves are limited, so use them wisely! With no time limit, you can create the best matches to deal out maximum damage. With many popular Pokémon, including some Mega-Evolved Pokémon, this is the perfect puzzle game for fans and for new players who want to get in on the Pokémon fun.
Gameplay
Pokémon Shuffle is a puzzle game in which the player matches Pokémon icons to defeat wild Pokémon, in a similar style to Pokémon Battle Trozei. The player can capture Pokémon and use them as Support Pokémon. Each Pokémon has a Skill that can be activated when it is matched in a battle, with the criteria being that the move was not part of a combo and a special criteria based on the Skill in question (sometimes at random). Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. As of Version 1.2.0, this figure can occasionally be doubled before the capture attempt. During normal game-play, Pokémon can be moved anywhere in the Puzzle Area, but cannot be moved if they do not cause a match. No-match moves are allowed in timed stages, however.
Mega Stones are given out throughout the game, awarded when the player defeats the corresponding Mega Pokémon used by a Trainer. The player can use them by putting the Pokémon that uses them at the front of their Support, and the Mega Evolution is activated by matching the Pokémon that Mega Evolves until the Mega Gauge to the left of the play area is full, at which point it Mega Evolves. While Mega Evolved, its Skill is replaced by a Mega Effect that activates whenever it is matched. The clock of a timed stage will stop while the Mega Evolution occurs.
If at any time during a stage there are no moves the player can make that would result in a triplet, the game will say "Let's shake things up!" and replace all Pokémon on the Puzzle Area (removing all disruptions and adding any disruptions present at the start of the match), from when the player can continue to play. The clock of a timed stage stops while play is prevented. If the player is out of moves or time when this happens, even if the reset board contains matches none of them will deal damage unless the player chooses to continue by paying a Jewel.
Tutorial
The tutorial portion of the game lasts until the player completes Stage 11. Throughout the tutorial, the player is guided by Amelia.
The player starts the game with 5 regenerating Hearts, 0 bonus hearts, 0 Coins, 0 Jewels, and no Support Pokémon. Upon starting the game, Amelia introduces the game and forces the player to play Stage 1: Espurr (without offering the player the opportunity to buy items), on which the game forces the player's moves, guaranteeing that Espurr has 100% catchability. The game then forces the player to add Espurr to their party, then play Stage 2: Bulbasaur. Because the player now has Coins (from completing Stage 1), Amelia introduces the concept of buying items; the player does not currently have enough Coins to buy any, but she gives them a free Moves +5 to demonstrate the item.
After successfully completing Stage 2, the game opens the menu for Stage 3. The Optimize button (which did not appear before) is now added and Amelia explains it to the player. Amelia explains type effectiveness to the player.
After starting Stage 4, Amelia explains the concept of skills to the player.
After completing Stage 5, when the player tries the catch Eevee, the game forces the Poké Ball to fail, but Amelia then gives the player a Great Ball for free. After that, the player is given a free Jewel, followed by Amelia explaining the concept of Jewels. The game then offers the player the Jewel purchase menu, encouraging them to purchase 5 Hearts.
At the start of Stage 6, Amelia explains the concept of disruptions due to Pidgey turning a Support Pokémon into a breakable-rock.
When the player opens the menu for Stage 8, Amelia explains the concept of a 3-Pokémon stage due to it being one.
After completing Stage 9, when Stage 10: Mega Audino appears, Amelia hints that the stage is different to other stages. After completing the stage, Amelia explains how Mega Evolution works, and the first slot in the player's party changes to a large circle with a Mega Stone slot in order to facilitate Mega Evolution. After completing Stage 10, the game automatically opens the menu for Stage 11. Amelia then gives the player a free Heart.
After completing Stage 11, the check in button appears, which Amelia explains. She then departs, assuring the player they will meet again.
Disruptions
Disruptions are things added to the stage by the opposing Pokémon to make clearing the stage harder. They are added when a counter that decreases when a move is made next to the opposing Pokémon reaches zero. The counter does not change if the foe is paralyzed, asleep or frozen. Some Pokémon create disruptions after a certain amount of time or number of matches, but will not count any combos or matches performed while it is paralyzed, asleep or frozen. All disruptions can be erased by a Mega Effect. All disruptions can be cleared by Stabilize, Stabilize+ and Disrupt Buster. Swap can replace disruptions with a Support Pokémon.
Disruption | Effect |
---|---|
Barrier-type | Prevents the Pokémon icon or disruption under it from moving in any way, including falling. Can be cleared by making a match using the Pokémon icon under it, Barrier Bash and the icon it affects being erased by Mega Effects, Quirky or Quirky+. If cleared by matching the icon underneath or a skill other than Quirky or Quirky+, the Pokémon icon under it is not destroyed. Can affect most other disruptions, and can be under a black-cloud disruption. |
Non-Support Pokémon icon | A Pokémon icon of a Pokémon that was not selected as a support Pokémon for the stage. Can be moved freely, perform matches with itself and activate its skill. Can be cleared in any way a normal Pokémon icon can (including by another one of them activating Quirky or Quirky+), plus by Eject, although they may not be affected by Stabilise, Stabilise+ or Disrupt Buster. They come in three sub-types: as an additional support Pokémon (but without immunity to Eject), in the level at the start but not added by falling in, and added by the opposing Pokémon. Of these, only the first will change species if it is the same as the player's support Pokémon. |
Coin | An icon that gives the player bonus Coins if matched. Can be moved freely and performs matches with itself. Can be cleared in any way a normal Pokémon icon can, and they are affected by Stabilise, Stabilise+, Swap, or Disrupt Buster. +100 Coins for a match of three, +300 Coins for a match of four, +500 for a match of five, and +700 for a match of six, regardless of any combos. |
Unbreakable-block | A metal block that falls, but cannot be moved by the stylus. Can be cleared by making 5 moves after it appears on the field or by Block Smash. |
Breakable-rock | A square rock that falls, but cannot be moved by the stylus. Can be cleared by making a match in any square next to it (not diagonally) and Rock Break. Unaffected by the removal of an ajoining a barrier-type disruption, but destroyed if an ajoining unbreakable-block disruption breaks from the player performing five moves since its introduction. |
Black-cloud | Prevents the player from seeing what is in the square it occupies. The Pokémon icon in this square can still be part of a match and can be moved. Can only be cleared by Cloud Clear and having whatever is under it erased (Mega Effects, Quirky or Quirky+ clearing it). Immune to Mega Effects if there is no Pokémon icon under it when the effect activates and targets the square it is in. All other disruptions can be present under it. |
Ranks
Whenever the player completes a stage, they will be awarded a rank, which is displayed next to their total score on a popup after completing the stage. The highest rank the player has ever earned for a particular stage is visible in the overworld, next to the stage. The rank the player earns is determined by the number of moves or amount of time the player has remaining, and the total number of moves or amount of time the player started the stage with. On some special stages, including but not limited to "Meowth's Coin Mania", competitive stages, and the Pokémon Safari, previous rankings do not appear for specific reasons.
For most move-limited stages, if the number of moves remaining upon competition of the stage is greater than or equal to half the total number of moves they started with (rounded down), the player will be awarded an S-rank. While the purchase of a +5 Moves does not affect catch percentages, it does affect rank.
For most timed stages, if the amount of time remaining upon competition of the stage is greater than or equal to half the total amount of time they started with (rounded down), the player will be awarded an S-rank.
All Competitive Stages and Stage 149: Haxorus will always grant an S-rank upon competition, regardless of performance. Meowth's Coin Mania also shares this trait.
Expert stages are unlocked depending on total number of S-ranks the player has on main stages. Ranks on expert and special stages have no impact on gameplay.
The ranks below S are A, B, and C, respectively. Remaining move numbers for each rank are typically arbitrary, as on many stages with low starting moves it can be impossible to get a B or C rank. Ranks below S serve no functional value, regardless, and do not contribute to the unlocking of extra stages.
Check in
The player can use the "check in" function once per day (server days end at 6:00 AM UTC the morning after the day ends in UTC time), which connects the player's game to the internet and gives them a reward for doing so. This normally grants 500 Coins, but will grant 1000 Coins every 10 times the player checks in.
Checking in checks for any patches the player may not have installed. If there are any minor patches, the game asks the player if they wish to download extra data, and if they do, it automatically downloads and installs it; this is the only way to install minor patches for the game. If there are any major patches, it provides a link to a page on the Nintendo eShop to download it and requests that the player download it. If there is a patch and the player does not install it, the player cannot check in. If a patch is released partway through the day and the check-in function has already been used, the patch can be downloaded on that day by attempting to check-in, but will not succeed with the check-in.
Checking in also syncronizes the system's copy of UTC time with the server, regulating when special stages appear. If the system time is changed, the player must check in again to regain access to any active special stages they have, thereby syncing with the server once again. Special stages that do not begin on the day a new version is realeased can be accessed even if the player has not checked in on that day, as long as the system has the version of the game with the stage programmed (for example, the Hoenn Legends stages appeared at the start time for anyone who had updated the game to the version released on the monday, reguardless of if they had checked in on or after the release time).
Version history
Version 1.0.x
Version | Release date | Changes |
---|---|---|
1.0.0 | February 18, 2015 | Initial release |
1.0.1 | February 18, 2015 | Adds the special stages "Launch Special: Meet Mew" (first edition) and "The Daily Pokémon (#1)". |
1.0.2 | February 20, 2015 | Fixes a glitch that allowed a player to use any Pokémon in the game at any time. |
Version 1.1.x
Version | Release date | Changes |
---|---|---|
1.1.0 | March 6, 2015 | Prevents exploitation of QR codes to manipulate the game. Removes access to special stages. |
1.1.1 | March 6, 2015 | Restores access to special stages. |
1.1.2 | March 9, 2015 | Adds the "Great Challenge" special stage "Kyogre Makes a Splash" and the "Launch Special: Meet Mew" special stage "Mew Strikes Again". |
1.1.3 | March 15, 2015 | Adds the timed Competitive Stage for Mega Lucario. |
1.1.4 | March 17, 2015 | Fixes a glitch in the Mega Lucario Competitive Stage, which caused a high score of 9,999,999 and rendered contest score submission impossible. |
1.1.5 | March 23, 2015 | Adds main stages 151-165, the "Great Challenge" special stage "Keldeo Rears Its Head", and the special stage "The Daily Pokémon (#2)". Also awards the Lucarionites and consolation prize Jewels from the competition. |
1.1.6 | March 27, 2015 | Awards 1 Jewel to each Lucarionite winners. (The Jewel was advertised as being given to all participants in the competition, but technical limitations meant only non-placing players were awarded a Jewel.) |
1.1.7 | March 30, 2015 | Adds the Great Challenge special stage "Rayquaza's Ascension". Resets all ranks on special stages, which allows the player to get 200 coins instead of 30 upon the first re-clear of each special stage. |
1.1.8 | April 6, 2015 | Adds the Competitive Stage for Mega Blastoise. |
1.1.9 | April 13, 2015 | Adds main stages 166-180 as well as the "Great Challenge" special stage "Groudon Lands at Last". Also awards the Blastoisinites and consolation prize Jewels from the competition. |
1.1.10 | April 20, 2015 | Adds the "Pokémon Safari" special stage. |
1.1.11 | April 27, 2015 | Adds the "3.5 Million Celebration" Celebi special stage (available immediately), Mega Banette Competitive Stage (available starting May 1), the "The Daily Pokémon (#1)" special stage (available starting May 4), "One chance a day!" Pinsir special stage (available starting May 7), and compatibility for a code for 5 "Exp. Points x1.5" items (redeemable starting April 30). |
1.1.12 | May 11, 2015 | Adds main stages 181-190 as well as the "Great Challenge" special stage "Regirock Rocks the Scene". |
1.1.13 | May 18, 2015 | Adds the special stage "The Daily Pokémon (#3)" as well as the move-limited Mega Lucario Competitive Stage. |
1.1.14 | May 25, 2015 | Adds the "4 Million Celebration" Shaymin special stage. Changes the description of the item "Complexity -1" , and gives all players a free Complexity -1. Also awards the Lucarionites and Jewels from the competition. |
Version 1.2.x
Version 1.2.0 was available from the Nintendo eShop on May 26, 2015. This update provides a significant number of new features and bug fixes.
- Hearts are separated into regenerating Hearts and bonus Hearts (obtained either from StreetPass or exchanging Jewels). Regenerating Hearts are capped at 5, and will always be used instead of the bonus Hearts if there are any. Bonus hearts are capped at 99. Any Hearts the player had before the update are now treated as bonus Hearts, and the player's regenerating Hearts start off at 5 after installing the update.
- A candy icon now appears in the top right corner of Mega Effect descriptions, with "0/x" next to it. The value of x depends on the species of the Pokémon; it differs even between Pokémon with the same Mega Effect and seems to be tied with how long each Pokémon takes to Mega Evolve. Version 1.2.2 reveals this indicates the maximum number of Mega Speedup enhancements that may be used on that Pokémon.
- Levels and experience points are now displayed on the Optimize screen.
- After successfully completing a stage, if the player fails to catch a Pokémon with their first Poké Ball (before using a Great Ball), they have a chance of being offered a "Super Catch Power". This Super Catch Power provides a somewhat random boost on top of the Great Ball's boost (the player still uses a Great Ball, and can use the same number of Great Balls as they could without the "Super Catch Power").
- After successfully catching a Pokémon, its attack power and Skill are now displayed on the top screen, in the same way as when selecting Pokémon for a stage.
- The Skill "Block Bash" has been renamed "Block Smash", and the "Bonbon Boulevard" area has been renamed "Sweet Strasse".
- If the player leaves a stage select screen and later returns to it, it will reappear exactly as the player left it. Previously, the screen would be focused on the last available stage in that category.
- New mechanics added to detect cheating and remove such entries from competitive contest stages, and possibly prevent those players from taking part altogether.
- Prevents going to the Home menu by pressing the Home button during timed stages while the timer is running. Previously, this exploit could be used to view the board without a timer in both expert stages and Competitive Stages.
- Fixes a bug which caused some non-Mega Evolved icons of the lead Pokémon to appear after Mega Evolution on Stage 176: Timburr.
- Fixes a bug which prevented Mewtwo from Mega Evolving into Mega Mewtwo Y, and from being selected as the lead Pokémon when using the Optimize button.
Version | Release date | Changes |
---|---|---|
1.2.0 | May 26, 2015 | As detailed above. |
1.2.1 | May 26, 2015 | Restores access to special stages. "The Daily Pokémon (#3)" notice has its background color changed from green to orange, while the "Competition Now Live" notice now features the Mega Evolved Pokémon in the stage. Adds Victini to the Pokémon List and the "Tons of Exp. Points" special stage to the game, along with the data for the Venusaur competitive stage. The Shaymin special stage "4 Million Celebration" now only gives 1000 Coins upon the first clear, not the first daily clear. |
1.2.2 | June 8, 2015 | Adds main stages 191-200, expert stages EX22-EX24 and the special stage "Escalation Battles". Adds access to Mega Speeedup enhancement and gives one to all players for free. Also awards prizes from the competition. |
1.2.3 | June 15, 2015 | Adds the Dialga Great Challenge stage and the re-release of the Blastoisinite competition. |
1.2.4 | June 22, 2015 | Adds the Manaphy stage "4.5 Million Celebration" and the second wave of Pokémon Safari. |
1.2.5 | June 29, 2015 | Adds the one-week Manectite competition. |
1.2.6 | July 6, 2015 | Adds main stages 201-210, Tepig stage "Trots onto Stage!", Jirachi stage "One chance a day!" (July 6-10), and the Daily Pokémon (#4). Also adds data for Arceus "Ultra Challenge" stage, playable starting July 11. |
1.2.7 | July 13, 2015 | Adds the move-limited Mega Lucario Competitive Stage again. |
1.2.8 | July 20, 2015 | Adds Mega Blaziken Competitive Stage, Wobbuffet "Try 'em Items Stage" and Cresselia "Escalation Battles" stage. "The Daily Pokémon (#3)" returns, while Lucarionites and Jewels from the competition are awarded. Data for "Hoenn Legends Stage ①" is included, available for play starting July 24. |
1.2.9 | July 27, 2015 | Adds data for "Hoenn Legends Stage ②", made available starting July 31. Also awards prizes from the Mega Blaziken competition. |
1.2.10 | August 3, 2015 | Adds the Pignite stage "Blazes onto Stage!" and the third wave of Pokémon Safari for immediate play, and data for the Mega Garchomp Competitive Stage and "Hoenn Legends Stage ③" to be added on August 7. |
Passcodes
The game includes a passcode function, where the player can enter an 8-digit code that will grant a reward in-game. It is similar to the "Receive via code" option of the Mystery Gift feature found in the Generation VI core series Pokémon games.
Common codes
Passcode | Reward | Period |
---|---|---|
20150007 | 2 Mega Starts | March 8 to April 30, 2015 |
04482045 | 5 Exp. Points x1.5 | April 30 to June 1, 2015 |
06150503 | 3 Moves +5 | June 15 to September 14, 2015 |
20150917 | 1 Jewel | July 13 to September 30, 2015 |
07080704 | 1 Disruption Delay | August 7 to September 4, 2015 |
Unique codes
Source | Reward | Period |
---|---|---|
April 2nd and 9th issue of Famitsu magazine | 1 Jewel | March 19 to May 1, 2015 |
Jewels
The game's microtransactions are focused around Jewels. Jewels can be obtained in-game by completing Trainer stages (first time only), as prizes in contest stages (often to runner-ups), for obtaining Streetpasses, and occasionally as gifts. One Jewel was given to all players on February 21, 2015 to apologize for a software glitch that occurred around February 19, 2015; this bonus was for everyone, not just those affected by the glitch.
Primarily, Jewels are obtained via purchase on the Nintendo eShop. Players under the age of 18 cannot spend more than a fixed amount in-game per month (US$80, €100, £80, AU$150, NZ$150, or ¥10,000).
Jewels | United States | Eurozone | United Kingdom | Japan |
---|---|---|---|---|
1 | $0.99 | €0.99 | £0.89 | ¥100 |
6 (5 + 1) | $4.99 | €4.99 | £4.49 | ¥500 |
12 (9 + 3) | $8.99 | €8.99 | £8.09 | ¥950 |
35 (25 + 10) | $24.99 | €24.99 | £22.49 | ¥2,500 |
75 (48 + 27) | $47.99 | €47.99 | £42.99 | ¥4,800 |
Jewels can be exchanged for either Hearts or Coins at the following rates:
Jewels | Hearts | Coins |
---|---|---|
1 | 5 | 3,000 |
3 | 18 (+20%) | 10,000 (+11%) |
6 | 38 (+27%) | 22,000 (+22%) |
12 | 80 (+33%) | 48,000 (+33%) |
Upon running out of turns or time during a stage, a player can spend 1 Jewel to gain 5 turns or 15 seconds. This bonus is not counted towards the time/turn bonus when catching the Pokémon.
From July 31 to August 17, 2015, a limited-time offer was available where players who bought at least one set of more than one Jewel would get six additional Jewels when they first check in during the 30 days from the next Wednesday after the corresponding purchase period. These periods are shown in the table below:
Dates of purchase | Dates of bonus availability |
---|---|
July 31 to August 3, 2015 | August 5 to September 5, 2015 |
August 3 to 10, 2015 | August 12 to September 12, 2015 |
August 10 to 17, 2015 | August 19 to September 19, 2015 |
Hearts
The player begins the game with five Hearts. Each time a stage is played, a Heart is consumed; Hearts are replenished over time at the rate of one Heart every thirty minutes, or can be obtained in exchange for Jewels or via certain conditions via Streetpass (see below).
Coins
Each time a stage is successfully completed, a player is rewarded with a fixed number of Coins. For main stages, this is generally 100 Coins, with repeat clears obtaining an additional 30 Coins. Special stages will sometimes reward additional Coins, including as a stage clear bonus, with repeat clears sometimes only rewarding 10 Coins. Coins can be spent on items in-game.
StreetPass
If StreetPass is enabled for Pokémon Shuffle, whenever the player StreetPasses another player with StreetPass enabled for Pokémon Shuffle they will share data with each other. The player will be added to the StreetPass tag log, which will display their most recently used Pokémon, their total playtime, their number of stages cleared, their number of Pokémon caught, and their number of previous StreetPass tags, as well as the time they were last StreetPassed.
Additionally, the player will receive rewards based on the number of StreetPass tags they have had.
Number of Tags | Reward |
---|---|
First StreetPass tag | 1 Jewel |
5 StreetPass tags | 1 Heart |
Every 10 StreetPass tags* | 1 Heart |
Every 100 StreetPass tags before 10,000 tags total | 1 Jewel |
Further rewards are earned if the same system is met via StreetPass multiple times in a row. These rewards are in addition to any earned for the total number of hits.
Tags | Reward |
---|---|
3-4 | 1 Heart |
5 | 2 Hearts |
Finally, if there are no StreetPass tags received in a long enough period, more rewards may be earned upon receiving a new tag. This is in addition to any rewards earned for the number of tags. It is currently unknown if this resets the counter of multiple tags from the same system in a row.
Days between tags | Reward |
---|---|
?? | 2 Hearts |
Items
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Needs images of each item |
Item | Japanese name | Cost | Description | Availability |
---|---|---|---|---|
Moves +5 | 手かず+5 Number of Moves + 5 |
800 Coins | Increases the moves left by 5 moves, but does not affect ability to catch Pokémon. | Only available in stages with a move limit. |
Time +10 | 制限時間+10秒 Time Limit + 10 Seconds |
800 Coins | Increases the time left by 10 seconds, but does not affect ability to catch Pokémon. | Only available in stages with a time limit. Not available in "Competitive Stage". |
Exp. Points x1.5 | 経験値1.5倍 Experience Points 1.5x |
300 Coins | Increases the Exp. Points earned at the end of a stage by 50%. | Unavailable in special stages that do not award experence. |
Mega Start | メガスタート Mega Start |
2000 Coins | Your Pokémon in the first slot Mega Evolves as a stage begins. | Only available if the player brings a Pokémon with its Mega Stone in the first slot. Not available in "Competitive Stage". |
Complexity -1 | パズルポケモン-1 Puzzle Pokémon -1 |
9000 Coins | One less kind of Pokémon, rock, or block will appear. | Not available in some circumstances. |
Disruption Delay | オジャマガード Disruption Guard |
1500 Coins | Delays your opponent's disruptions. | Only available if the opponent can cause disruptions. |
Attack Power ↑ | パワーアップ Power Up |
3000 Coins | Attack power gets doubled. | Exclusively available in some special stages. |
Enhancements
Enhancements may be used on a Pokémon when selecting Pokémon for a stage. They are consumed when used. Currently the only enhancements available are Mega Speedups, and cannot be gained via Coins or Jewels. They permanently improve a Pokémon's rate of Mega Evolution.
Enhancement | Japanese name | Effects | |
---|---|---|---|
Mega Speedup | メガスキルアップ Mega Skills Up |
Use it on a Mega-Evolving Pokémon, and it'll Mega Evolve a little sooner! |
Stages
Main stages
Puerto Blanco
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
1 | Espurr | 200 | Psychic | 8 | 75% | 5% | 8 | |
2 | Bulbasaur | 360 | Grass | 7 | 75% | 4% | 7 | |
3 | Squirtle | 400 | Water | 15 | 50% | 4% | 15 | |
4 | Charmander | 400 | Fire | 15 | 30% | 5% | 15 | |
5 | Eevee | 450 | Normal | 15 | 20% | 3% | 15 | |
6 | Pidgey | 650 | Flying | 12 | 60% | 4% | 12 | |
7 | Togepi | 650 | Fairy | 10 | 20% | 8% | 10 | |
8 | Pichu | 800 | Electric | 7 | 7% | 7% | 7 | |
9 | Audino | 900 | Normal | 15 | 60% | 3% | 15 | |
10 | Mega Audino | 1,200 | Normal | 15 | N/A | N/A | 15 |
Sandy Bazaar
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
11 | Happiny | 2,000 | Normal | 15 | 70% | 2% | 15 | |
12 | Mareep | 1,411 | Electric | 16 | 40% | 4% | 16 | |
13 | Purrloin | 1,194 | Dark | 15 | 70% | 2% | 15 | |
14 | Torchic | 491 | Fire | 5 | 5% | 9% | 5 | |
15 | Phanpy | 1,803 | Ground | 13 | 30% | 6% | 13 | |
16 | Nidoran♀ | 398 | Poison | 3 | 70% | 10% | 3 | |
17 | Nidoran♂ | 2,268 | Poison | 15 | 20% | 6% | 15 | |
18 | Klefki | 1,755 | Steel | 16 | 5% | 6% | 16 | |
19 | Kangaskhan | 1,244 | Normal | 15 | 70% | 2% | 15 | |
20 | Mega Kangaskhan | 2,463 | Normal | 20 | N/A | N/A | 20 |
Night Festival
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
21 | Buneary | 3,257 | Normal | 30 | 50% | 2% | 30 | |
22 | Treecko | 1,978 | Grass | 15 | 5% | 3% | 15 | |
23 | Pikachu | 903 | Electric | 7 | 30% | 10% | 7 | |
24 | Sableye | 2,095 | Dark | 15 | 55% | 3% | 15 | |
25 | Litwick | 1,734 | Ghost | 16 | 45% | 4% | 16 | |
26 | Chingling | 1,978 | Psychic | 15 | 80% | 2% | 15 | |
27 | Swirlix | 2,474 | Fairy | 16 | 70% | 2% | 16 | |
28 | Volbeat | 2,045 | Bug | 15 | 30% | 5% | 15 | |
29 | Illumise | 1,859 | Bug | 15 | 30% | 5% | 15 | |
30 | Mega Sableye | 4,386 | Dark | 20 | N/A | N/A | 20 |
Isla Asul
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
31 | Slowpoke | 4,765 | Psychic | 19 | 20% | 5% | 15 | |
32 | Azurill | 2,873 | Fairy | 16 | 60% | 3% | 16 | |
33 | Riolu | 3,344 | Fighting | 15 | 3% | 4% | 15 | |
34 | Swablu | 908 | Flying | 6 | 40% | 10% | 6 | |
35 | Surskit | 3,344 | Bug | 15 | 60% | 3% | 15 | |
36 | Taillow | 615 | Flying | 5 | 70% | 6% | 5 | |
37 | Meowth | 1,160 | Normal | 8 | 15% | 5% | 8 | |
38 | Croagunk | 3,344 | Poison | 15 | 60% | 3% | 15 | |
39 | Corsola | 3,027 | Water | 16 | 70% | 2% | 16 | |
40 | Marill | 658 | Fairy | 3 | 60% | 14% | 3 | |
41 | Mudkip | 2,340 | Water | 15 | 10% | 3% | 15 | |
42 | Vulpix | 1,054 | Fire | 5 | 30% | 14% | 5 | |
43 | Lapras | 3,344 | Water | 15 | 10% | 6% | 15 | |
44 | Pidgeotto | 2,078 | Flying | 15 | 60% | 3% | 15 | |
45 | Mega Slowbro | 7,014 | Psychic | 23 | N/A | N/A | 23 |
Rainbow Park
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
46 | Minccino | 730 | Normal | 5 | 70% | 6% | 5 | |
47 | Vanillite | 2,590 | Ice | 15 | 50% | 4% | 15 | |
48 | Chatot | 2,866 | Flying | 16 | 35% | 5% | 16 | |
49 | Axew | 2,327 | Dragon | 15 | 15% | 6% | 15 | |
50 | Zorua | 3,710 | Dark | 15 | 10% | 3% | 15 | |
51 | Mawile | 645 | Steel | 3 | 15% | 29% | 3 | |
52 | Lopunny | 750 | Normal | 5 | 35% | 13% | 5 | |
53 | Flaaffy | 2,297 | Electric | 15 | 70% | 2% | 15 | |
54 | Vaporeon | 2,597 | Water | 15 | 5% | 7% | 15 | |
55 | Charmeleon | 3,710 | Fire | 15 | 7% | 3% | 15 | |
56 | Buizel | 3,200 | Water | 16 | 60% | 3% | 20 | |
57 | Wartortle | 2,597 | Water | 15 | 7% | 3% | 15 | |
58 | Hawlucha | 2,077 | Fighting | 9 | 30% | 8% | 7 | |
59 | Ivysaur | 738 | Grass | 3 | 7% | 15% | 3 | |
60 | Mega Lopunny | 6,195 | Normal | 20 | N/A | N/A | 15 |
Galerie Rouge
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
61 | Bonsly | 3,820 | Rock | 16 | 70% | 2% | 20 | |
62 | Gastly | 3,022 | Ghost | 11 | 15% | 8% | 7 | |
63 | Marshtomp | 3,710 | Water | 15 | 7% | 3% | 15 | |
64 | Dratini | 1,075 | Dragon | 5 | 45% | 11% | 5 | |
65 | Amaura | 2,866 | Rock | 15 | 60% | 4% | 15 | |
66 | Combusken | 738 | Fire | 3 | 7% | 15% | 3 | |
67 | Meowstic (male) |
3,830 | Psychic | 15 | 35% | 5% | 15 | |
68 | Togetic | 1,190 | Fairy | 5 | 60% | 8% | 5 | |
69 | Slowbro | 1,736 | Psychic | 7 | 8% | 6% | 7 | |
70 | Umbreon | 3,116 | Dark | 15 | 5% | 7% | 15 | |
71 | Espeon | 5,325 | Psychic | 15 | 5% | 7% | 15 | |
72 | Grovyle | 835 | Grass | 4 | 7% | 11% | 3 | |
73 | Swellow | 3,350 | Flying | 16 | 70% | 2% | 20 | |
74 | Cubone | 3,578 | Ground | 15 | 15% | 6% | 15 | |
75 | Mega Altaria | 6,730 | Dragon | 20 | N/A | N/A | 15 |
Sweet Strasse
Prior to version 1.2.0, this area was known as Bonbon Boulevard.
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
76 | Azumarill | 3,508 | Fairy | 16 | 80% | 2% | 20 | |
77 | Mienfoo | 3,836 | Fighting | 15 | 50% | 4% | 15 | |
78 | Snorunt | 2,982 | Ice | 15 | 40% | 4% | 15 | |
79 | Sylveon | 4,477 | Fairy | 15 | 5% | 7% | 15 | |
80 | Miltank | 3,982 | Normal | 16 | 70% | 2% | 5 | |
81 | Meowstic (female) |
1,736 | Psychic | 7 | 45% | 8% | 7 | |
82 | Masquerain | 3,118 | Bug | 15 | 70% | 2% | 15 | |
83 | Cottonee | 1,380 | Grass | 5 | 60% | 8% | 5 | |
84 | Petilil | 3,118 | Grass | 15 | 50% | 4% | 15 | |
85 | Dedenne | 3,490 | Electric | 15 | 7% | 3% | 15 | |
86 | Slurpuff | 3,508 | Fairy | 16 | 25% | 5% | 20 | |
87 | Liepard | 4,290 | Dark | 15 | 12% | 3% | 15 | |
88 | Chansey | 921 | Normal | 3 | 10% | 30% | 3 | |
89 | Gulpin | 4,376 | Poison | 16 | 55% | 3% | 20 | |
90 | Mega Mawile | 5,410 | Steel | 20 | N/A | N/A | 15 |
Silbern Museum
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
91 | Bronzor | 3,778 | Steel | 16 | 70% | 2% | 16 | |
92 | Emolga | 1,000 | Electric | 5 | 25% | 15% | 5 | |
93 | Sudowoodo | 3,957 | Rock | 15 | 50% | 4% | 15 | |
94 | Scyther | 4,455 | Bug | 15 | 40% | 4% | 15 | |
95 | Nidorina | 4,923 | Poison | 16 | 15% | 6% | 16 | |
96 | Nidorino | 4,064 | Poison | 15 | 45% | 4% | 15 | |
97 | Carbink | 1,340 | Rock | 5 | 60% | 8% | 5 | |
98 | Throh | 5,206 | Fighting | 15 | 20% | 6% | 15 | |
99 | Sawk | 5,480 | Fighting | 15 | 20% | 6% | 15 | |
100 | Chimecho | 5,163 | Psychic | 16 | 70% | 2% | 16 | |
101 | Donphan | 1,305 | Ground | 5 | 20% | 16% | 5 | |
102 | Fraxure | 4,260 | Dragon | 15 | 35% | 5% | 15 | |
103 | Raichu | 3,438 | Electric | 13 | 3% | 8% | 13 | |
104 | Aerodactyl | 3,598 | Rock | 15 | 15% | 6% | 15 | |
105 | Mega Ampharos | 6,215 | Electric | 20 | N/A | N/A | 20 |
Mt. Vinter
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
106 | Delibird | 4,985 | Ice | 16 | 25% | 5% | 16 | |
107 | Misdreavus | 738 | Ghost | 3 | 55% | 15% | 3 | |
108 | Glalie | 5,654 | Ice | 15 | 15% | 6% | 15 | |
109 | Dragonair | 3,430 | Dragon | 15 | 2% | 7% | 15 | |
110 | Mienshao | 5,480 | Fighting | 15 | 25% | 5% | 15 | |
111 | Vanillish | 1,948 | Ice | 7 | 65% | 1% | 7 | |
112 | Jolteon | 4,070 | Electric | 15 | 5% | 7% | 15 | |
113 | Cinccino | 3,430 | Normal | 15 | 40% | 4% | 15 | |
114 | Glaceon | 5,140 | Ice | 15 | 5% | 7% | 15 | |
115 | Blissey | 4,322 | Normal | 16 | 5% | 6% | 16 | |
116 | Aurorus | 4,112 | Rock | 15 | 60% | 3% | 15 | |
117 | Ninetales | 1,574 | Fire | 7 | 25% | 11% | 7 | |
118 | Altaria | 4,900 | Dragon | 15 | 30% | 5% | 15 | |
119 | Vanilluxe | 5,348 | Ice | 16 | 45% | 4% | 16 | |
120 | Mega Glalie | 7,655 | Ice | 20 | N/A | N/A | 20 |
Castle Noapte
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
121 | Haunter | 5,082 | Ghost | 16 | 10% | 6% | 16 | |
122 | Lampent | 4,561 | Ghost | 15 | 25% | 5% | 15 | |
123 | Flareon | 1,779 | Fire | 7 | 5% | 14% | 7 | |
124 | Swalot | 4,088 | Poison | 15 | 50% | 4% | 15 | |
125 | Gengar | 6,516 | Ghost | 15 | 2% | 4% | 15 | |
126 | Persian | 3,230 | Normal | 15 | 5% | 7% | 15 | |
127 | Lilligant | 1,535 | Grass | 5 | 70% | 6% | 5 | |
128 | Froslass | 921 | Ice | 3 | 50% | 17% | 3 | |
129 | Zoroark | 4,795 | Dark | 15 | 5% | 3% | 15 | |
130 | Ampharos | 15,550 | Electric | 50 | 2% | 2% | 50 | |
131 | Mismagius | 5,009 | Ghost | 16 | 50% | 4% | 16 | |
132 | Slowking | 4,200 | Psychic | 15 | 2% | 7% | 15 | |
133 | Bronzong | 5,500 | Steel | 15 | 10% | 6% | 15 | |
134 | Chandelure | 2,149 | Ghost | 7 | 50% | 8% | 7 | |
135 | Mega Gengar | 8,090 | Ghost | 20 | N/A | N/A | 20 |
Jungle Verde
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
136 | Stunfisk | 5,670 | Ground | 16 | 25% | 5% | 16 | |
137 | Pidgeot | 4,634 | Flying | 15 | 7% | 7% | 15 | |
138 | Whimsicott | 5,363 | Grass | 16 | 50% | 4% | 16 | |
139 | Marowak | 4,672 | Ground | 15 | 20% | 6% | 15 | |
140 | Nidoqueen | 5,840 | Poison | 15 | 5% | 7% | 15 | |
141 | Nidoking | 5,840 | Poison | 15 | 10% | 6% | 15 | |
142 | Leafeon | 4,483 | Grass | 15 | 5% | 7% | 15 | |
143 | Scizor | 3,636 | Bug | 15 | 5% | 7% | 15 | |
144 | Skarmory | 5,500 | Steel | 15 | 35% | 5% | 15 | |
145 | Floatzel | 5,201 | Water | 16 | 50% | 4% | 16 | |
146 | Toxicroak | 5,840 | Poison | 15 | 25% | 5% | 15 | |
147 | Togekiss | 3,162 | Fairy | 9 | 10% | 10% | 9 | |
148 | Heracross | 5,195 | Bug | 15 | 5% | 7% | 15 | |
149 | Haxorus | 1,666 | Dragon | 5 | 65% | 7% | 5 | |
150 | Mega Mewtwo Y | 11,111 | Psychic | 23 | N/A | N/A | 23 |
Wacky Workshop
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
151 | Munchlax | 5,558 | Normal | 18 | 55% | 3% | 18 | |
152 | Chespin | 6,553 | Grass | 16 | 5% | 3% | 16 | |
153 | Onix | 12,355 | Rock | 18 | 25% | 5% | 18 | |
154 | Froakie | 4,384 | Water | 10 | 5% | 5% | 10 | |
155 | Smeargle | 900 | Normal | 5 | 65% | 7% | 5 | |
156 | Fennekin | 4,771 | Fire | 12 | 5% | 4% | 12 | |
157 | Larvesta | 9,159 | Bug | 15 | 40% | 4% | 15 | |
158 | Feebas | 8,120 | Water | 20 | 70% | 2% | 20 | |
159 | Poochyena | 4,176 | Dark | 10 | 67% | 4% | 10 | |
160 | Trubbish | 1,443 | Poison | 5 | 44% | 12% | 5 | |
161 | Hippopotas | 5,544 | Ground | 15 | 30% | 5% | 15 | |
162 | Bagon | 11,645 | Dragon | 17 | 17% | 5% | 17 | |
163 | Pancham | 8,000 | Fighting | 10 | 20% | 3% | 10 | |
164 | Yamask | 6,816 | Ghost | 12 | 25% | 7% | 12 | |
165 | Milotic | 11,745 | Water | 30 | 3% | 4% | 30 | |
166 | Solosis | 15,200 | Psychic | 20 | 36% | 4% | 20 | |
167 | Honedge | 5,112 | Steel | 15 | 22% | 6% | 15 | |
168 | Drilbur | 7,392 | Ground | 16 | 45% | 4% | 16 | |
169 | Larvitar | 7,603 | Rock | 18 | 24% | 5% | 18 | |
170 | Shuppet | 3,776 | Ghost | 10 | 7% | 7% | 10 | |
171 | Rufflet | 7,952 | Flying | 16 | 40% | 4% | 16 | |
172 | Bergmite | 5,166 | Ice | 12 | 13% | 8% | 12 | |
173 | Mightyena | 7,114 | Dark | 22 | 7% | 3% | 22 | |
174 | Snubbull | 7,270 | Fairy | 16 | 31% | 5% | 16 | |
175 | Lickitung | 14,720 | Normal | 23 | 12% | 4% | 23 | |
176 | Timburr | 21,252 | Fighting | 35 | 21% | 3% | 35 | |
177 | Banette | 12,096 | Ghost | 15 | 6% | 5% | 19 | |
178 | Tangela | 1,228 | Grass | 3 | 52% | 16% | 3 | |
179 | Pupitar | 5,913 | Rock | 14 | 33% | 5% | 14 | |
180 | Mega Aerodactyl | 15,840 | Rock | 25 | N/A | N/A | 25 |
Pedra Valley
Unlike earlier areas, the stages in this area appear one at a time instead of in groups of five.
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
181 | Sneasel | 7,372 | Dark | 16 | 77% | 2% | 16 | |
182 | Duosion | 6,627 | Psychic | 10 | 12% | 6% | 10 | |
183 | Snorlax | 31,955 | Normal | 55 | 2% | 2% | 55 | |
184 | Granbull | 10,672 | Fairy | 17 | 66% | 2% | 17 | |
185 | Frogadier | 2,576 | Water | 7 | 11% | 6% | 7 | |
186 | Gurdurr | 16,544 | Fighting | 22 | 32% | 4% | 22 | |
187 | Quilladin | 4,636 | Grass | 8 | 2% | 13% | 8 | |
188 | Shelgon | 15,238 | Dragon | 18 | 7% | 3% | 18 | |
189 | Braixen | 4,108 | Fire | 7 | 17% | 12% | 7 | |
190 | Steelix | 9,484 | Steel | 26 | 22% | 3% | 26 | |
191 | Blitzle | 9,893 | Electric | 16 | 62% | 3% | 16 | |
192 | Lickilicky | 12,705 | Normal | 22 | 29% | 4% | 22 | |
193 | Pangoro | 10,496 | Fighting | 16 | 7% | 5% | 16 | |
194 | Garbodor | 5,940 | Poison | 12 | 45% | 5% | 12 | |
195 | Doublade | 8,778 | Steel | 22 | 12% | 2% | 22 | |
196 | Cofagrigus | 13,524 | Ghost | 9 | 55% | 5% | 9 | |
197 | Reuniclus | 20,160 | Psychic | 30 | 9% | 3% | 30 | |
198 | Conkeldurr | 17,740 | Fighting | 24 | 19% | 3% | 24 | |
199 | Tangrowth | 8,976 | Grass | 16 | 65% | 3% | 16 | |
200 | Tyranitar | 16,740 | Rock | 30 | 3% | 3% | 30 | |
201 | Hippowdon | 10,462 | Ground | 15 | 65% | 3% | 15 | |
202 | Weavile | 10,260 | Dark | 18 | 8% | 3% | 18 | |
203 | Avalugg | 15,873 | Ice | 26 | 11% | 3% | 26 | |
204 | Braviary | 11,008 | Flying | 8 | 5% | 4% | 8 | |
205 | Excadrill | 23,129 | Ground | 30 | 1% | 2% | 30 | |
206 | Volcarona | 7,623 | Bug | 14 | 33% | 3% | 14 | |
207 | Aegislash | 7,099 | Steel | 17 | 6% | 2% | 17 | |
208 | Zebstrika | 8,016 | Electric | 10 | 28% | 5% | 10 | |
209 | Salamence | 15,206 | Flying | 18 | 2% | 3% | 18 | |
210 | Mega Heracross | 15,531 | Bug | 25 | N/A | N/A | 25 |
Albens Town
The stages also appear one at a time here. Additionally, the background and music is the same as in Puerto Blanco.
Stage | Pokémon | Hit Points | Type | Moves | Base capture % | Move Bonus | EXP granted | |
---|---|---|---|---|---|---|---|---|
211 | Starly | 5,400 | Flying | 9 | 11% | 6% | 9 | |
212 | Gothita | 12,000 | Psychic | 15 | 15% | 3% | 18 | |
213 | Goomy | 8,627 | Dragon | 14 | 6% | 2% | 14 | |
214 | Mime Jr. | 12,240 | Psychic | 13 | 10% | 2% | 13 | |
215 | Staravia | 4,800 | Flying | 7 | 11% | 4% | 7 | |
216 | Gothorita | 17,600 | Psychic | 15 | 15% | 4% | 15 | |
217 | Ralts | 19,200 | Fairy | 12 | 1% | 2% | 12 | |
218 | Scatterbug | 10,125 | Bug | 15 | 9% | 1% | 15 | |
219 | Spewpa | 7,776 | Bug | 3 | 11% | 3% | 3 | |
220 | Vivillon | 20,625 | Bug | 17 | 12% | 2% | 17 |
Expert stages
Expert stages are unlocked based on the number of main stages the player has achieved S-rank on. The player cannot access any expert stages until they complete Stage 12. All expert stages are timed stages rather than move-limited; times are expressed in minutes and seconds.
Stage | Pokémon | Hit points | Type | S-ranks to unlock |
Time limit | Base capture % |
Bonus per 3 seconds |
EXP granted | |
---|---|---|---|---|---|---|---|---|---|
EX1 | Absol | 3,420 | Dark | 12 | 01:00 | 1% | 5% | 10 | |
EX2 | Rotom | 3,456 | Electric | 12 | 01:00 | 1% | 5% | 10 | |
EX3 | Lucario | 10,935 | Fighting | 12 | 02:00 | 1% | 3% | 10 | |
EX4 | Articuno | 11,340 | Ice | 20 | 02:00 | 1% | 3% | 10 | |
EX5 | Zapdos | 2,700 | Electric | 25 | 00:30 | 1% | 10% | 10 | |
EX6 | Moltres | 6,300 | Fire | 30 | 01:00 | 1% | 5% | 10 | |
EX7 | Venusaur | 5,630 | Grass | 35 | 01:00 | 1% | 5% | 10 | |
EX8 | Blastoise | 8,446 | Water | 40 | 01:30 | 1% | 4% | 10 | |
EX9 | Charizard | 5,342 | Fire | 45 | 01:00 | 1% | 5% | 10 | |
EX10 | Dragonite | 12,020 | Dragon | 50 | 02:00 | 1% | 3% | 10 | |
EX11 | Sceptile | 5,918 | Grass | 55 | 01:00 | 1% | 5% | 10 | |
EX12 | Blaziken | 4,223 | Fire | 60 | 00:30 | 1% | 10% | 10 | |
EX13 | Swampert | 5,918 | Water | 65 | 01:00 | 1% | 5% | 10 | |
EX14 | Entei | 1,709 | Fire | 75 | 00:15 | 1% | 20% | 10 | |
EX15 | Suicune | 1,871 | Water | 80 | 00:15 | 1% | 20% | 10 | |
EX16 | Raikou | 1,482 | Electric | 85 | 00:15 | 1% | 20% | 10 | |
EX17 | Heatran | 15,423 | Fire | 95 | 02:00 | 1% | 3% | 10 | |
EX18 | Xerneas | 10,125 | Fairy | 100 | 01:00 | 1% | 5% | 10 | |
EX19 | Yveltal | 10,328 | Dark | 110 | 01:00 | 1% | 5% | 10 | |
EX20 | Mewtwo | 25,596 | Psychic | 150 | 02:00 | 1% | 3% | 10 | |
EX21 | Genesect | 13,652 | Bug | 180 | 01:30 | 1% | 5% | 10 | |
EX22 | Chesnaught | 26,158 | Grass | 191 | 01:30 | 1% | 4% | 10 | |
EX23 | Delphox | 5,868 | Fire | 195 | 00:30 | 1% | 10% | 10 | |
EX24 | Greninja | 9,738 | Water | 200 | 01:00 | 1% | 5% | 10 | |
EX25 | Terrakion | 13,500 | Rock | 215 | 01:00 | 1% | 3% | 10 | |
EX26 | Virizion | 5,760 | Grass | 215 | 00:30 | 1% | 10% | 10 | |
EX27 | Cobalion | 21,433 | Steel | 220 | 01:30 | 1% | 3% | 10 |
Special stages
Special stages are downloaded during the check in process, and can only be played during the event period. All special stages use "SP" as their stage number. They have a first clear payout of 200 coins, in addition to any bonuses given out for clearing the stage.
Launch Special: Meet Mew
At the game's release, the list of Pokémon included 158 Pokémon (both genders of Meowstic and all forms of Rotom share the same Pokédex number). Immediately upon launch, special stages were available for those who completed the first 11 stages of the game. This Mew stage was the first such stage, extending the list to 159 entries.
The original event ran from February 18 to March 8, 2015 and gave 1000 Coins upon defeat, once per day. The event was extended as "Mew Strikes Again" and limited the 1,000 Coin bonus to the first completion only. The second release retained the original stage name.
Pokémon | Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted |
Availability | |
---|---|---|---|---|---|---|---|---|
Mew | 4,896 | Psychic | 20 | 10% | 4% | 5 | February 18 to March 22, 2015 |
Great Challenge
"Great Challenge" is the stage name of numerous Legendary and Mythical Pokémon event stages. In all such stages, there are different rewards given for the initial stage completion regardless of capture, with varying catch rates and move limits. In all cases, the stage can be played as often as the player wishes provided the player has Hearts available in play. There is no additional bonus granted upon successive completions of the same stage.
Event | Pokémon | Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted |
Initial Reward |
Availability | |
---|---|---|---|---|---|---|---|---|---|---|
Kyogre Makes a Splash | Kyogre | 9,214 | Water | 30 | 5% | 3% | 5 | 1 Jewel | March 9 to 22, 2015 | |
Keldeo Rears Its Head | Keldeo (Ordinary Form) |
13,051 | Water | 20 | 15% | 4% | 5 | 5,000 Coins | March 23 to April 5, 2015 | |
Rayquaza's Ascension | Rayquaza | 11,847 | Dragon | 30 | 7% | 2% | 5 | 1 Jewel | March 30 to April 19, 2015 | |
Groudon Lands at Last | Groudon | 7,011 | Ground | 20 | 10% | 4% | 5 | 3,000 Coins | April 13 to 26, 2015 | |
Regirock Rocks the Scene | Regirock | 22,572 | Rock | 30 | 3% | 2% | 5 | 1,000 Coins | May 11 to 25, 2015 | |
Dialga Descends | Dialga | 17,820 | Steel | 25 | 8% | 2% | 5 | 1,000 Coins | June 15 to 29, 2015 |
Other events released that follow the format of "Great Challenge", but they do not use that stage name. These generally are released as celebration milestones or otherwise have unique stage names themselves.
3.5 Million Celebration
To celebrate 3.5 million downloads, Celebi was made available from April 27 to May 18, 2015 with an event called "Celebi Enters!". Players received 1,000 Coins upon their first successful completion of the stage; there were no bonus rewards for further completion.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Celebi | 9,616 | Psychic | 20 | 10% | 3% | 5 | April 27 to May 18, 2015 |
4 Million Celebration
To celebrate 4 million downloads, Shaymin was made available from May 25 to June 15, 2015 with an event called "Shaymin Enters!" Players received 1,000 Coins upon their first successful completion of the stage. While there were no bonus rewards for further completion on the same day, prior to v1.2.1, beating it the first time on subsequent days rewarded the player with another 1000 coins. The wording of the notice attached to the stage and the fact that it was changed in v1.2.1 suggests that this was a bug.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Shaymin (Land Forme) |
12,237 | Grass | 22 | 20% | 3% | 5 | May 25 to June 15, 2015 |
4.5 Million Celebration
To celebrate 4.5 million downloads, Manaphy was made available from June 22 to July 6, 2015 with an event called "Manaphy Manifests!" Players received 1,000 Coins upon their first successful completion of the stage.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Manaphy |
6,345 | Water | 12 | 12% | 4% | 5 | June 22 to July 6, 2015 |
Ultra Challenge
Arceus was made available from July 10 to July 24, 2015 with an event called "Arceus Arrives!" Players received 1,000 Coins upon their first successful completion of the stage.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Arceus |
24,360 | Normal | 28 | 3% | 2% | 5 | July 10 to July 24, 2015 |
Hoenn Legends Stages
The Pokémon of the weather trio were made available again from July 24 to September 3, 2015 for the Japanese release of Hoopa and the Clash of Ages, with the available Pokémon rotating weekly. Rankings from each stage's first week are not carried over to the second week, and all first clear bonuses can be obtained once in both the first and second weeks of each stage.
Event | Pokémon | Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted |
Initial Reward |
Availability | |
---|---|---|---|---|---|---|---|---|---|---|
Hoenn Legends Stage ① Kyogre Makes a Splash |
Kyogre | 8,468 | Water | 18 | 10% | 3% | 5 | 500 Coins | July 24 to 30, 2015 August 14 to 20, 2015 | |
Hoenn Legends Stage ② Groudon Lands at Last |
Groudon | 11,352 | Ground | 20 | 5% | 4% | 5 | 500 Coins | July 31 to August 6, 2015 August 21 to 27, 2015 | |
Hoenn Legends Stage ③ Rayquaza's Ascension |
Rayquaza | 10,627 | Dragon | 20 | 9% | 3% | 5 | 500 Coins | August 7 to 13, 2015 August 28 to September 3, 2015 |
Meowth's Coin Mania
A special stage called "Meowth's Coin Mania" can be played once per 24 hour period for which it becomes available. This Meowth cannot be caught. While a ranking for the stage is displayed upon completion, it was not displayed again afterwards.
The initial period of availability was from February 21 to March 15, 2015, available on both Saturday and Sunday each week. On March 21, 2015, its availability was extended indefinitely. Starting from version 1.2.1, the stage is only available once each Sunday, with "Tons of Exp. Points" available on Saturdays.
Large numbers of coins appear in the stage at the beginning, while others fall into the stage from above during gameplay. If the player clears a combination (several groups in one move), this triggers Meowth's "disruption" whereby more coins replace tiles currently in the stage; this in turn can trigger an immediate coin match and possibly another combo, meaning multiple "disruptions" can occur without the player using any moves.
The stage disappears upon completion until it can be played again.
Pokémon | Type | Move limit |
EXP granted |
Availability | |
---|---|---|---|---|---|
Meowth | Normal | 10 | 0 | Available until May 24, 2015 on Saturdays and Sundays, and only on Sundays since May 31, 2015 |
The Daily Pokémon
The Daily Pokémon is an event that takes place during the week (Monday to Friday). Each promotion offers a different set of Pokémon that can be caught every day during the length of the promotion. The stages are not available on Saturday and Sunday, during which another event is possibly run.
Thus far, there have been four Daily Pokémon events.
The Daily Pokémon (#1)
The Daily Pokémon (#1) was available for download from February 18 to March 20, 2015; from May 4 to May 16, 2015; and from August 17 to August 29, 2015. This promotion featured all of the variants of Rotom, each with its own daily stage. All variations of Rotom in this event had the same initial catch rate and move bonus, and all stages gave a limit of 15 moves.
With the May 4 and August 17 re-releases, the first clear of each stage rewarded 200 Coins instead of the usual 30 Coins.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Rotom (Frost Rotom) | 2,063 | Ice | 15 | 5% | 6% | 5 | Monday only | |
Rotom (Heat Rotom) | 2,321 | Fire | 15 | 5% | 6% | 5 | Tuesday only | |
Rotom (Wash Rotom) | 2,599 | Water | 15 | 5% | 6% | 5 | Wednesday only | |
Rotom (Mow Rotom) | 2,599 | Grass | 15 | 5% | 6% | 5 | Thursday only | |
Rotom (Fan Rotom) | 2,156 | Flying | 15 | 5% | 6% | 5 | Friday only |
The Daily Pokémon (#2)
The Daily Pokémon (#2) was available for download from March 23 to April 17, 2015, and again from June 8 to June 20, 2015. The event consists of five stages with a different stage playable every day of the week from Monday to Friday. The catch rate and the stage varies with each Pokémon available.
The Tropius stage includes Coins in the layout of the stage. If matched, the player can acquire a Coin bonus.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Pachirisu | 1,339 | Electric | 7 | 15% | 12% | 5 | Monday only | |
Sigilyph | 1,654 | Psychic | 15 | 8% | 4% | 5 | Tuesday only | |
Tropius | 2,363 | Grass | 20 | 7% | 6% | 5 | Wednesday only | |
Farfetch'd | 3,930 | Flying | 10 | 3% | 9% | 5 | Thursday only | |
Druddigon | 3,723 | Dragon | 20 | 9% | 4% | 5 | Friday only |
The Daily Pokémon (#3)
The Daily Pokémon (#3) was available for download from May 18 to June 6, 2015 with a different Pokémon available each day. Shuckle is a three Pokémon stage, while the others are normal stages.
This set of stages was rerun from July 20, 2015 to August 1, 2015.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Girafarig | 2,654 | Psychic | 7 | 8% | 4% | 5 | Monday only | |
Kecleon | 3,675 | Normal | 20 | 7% | 2% | 5 | Tuesday only | |
Shuckle | 5,899 | Bug | 5 | 10% | 3% | 5 | Wednesday only | |
Relicanth | 4,752 | Rock | 15 | 8% | 3% | 5 | Thursday only | |
Spiritomb | 3,100 | Ghost | 17 | 5% | 3% | 5 | Friday only |
The Daily Pokémon (#4)
The Daily Pokémon (#4) is available for download from July 6 to July 18, 2015 with a different Pokémon available each day. Wynaut and Luvdisc have three-Pokémon stages.
Pokémon | Hit points | Type | Move limit |
Base capture % | Move bonus | EXP granted | Availability | |
---|---|---|---|---|---|---|---|---|
Wynaut | 3,000 | Psychic | 13 | 40% | 5% | 5 | Monday only | |
Torkoal | 5,565 | Fire | 20 | 20% | 3% | 5 | Tuesday only | |
Zangoose | 4,158 | Normal | 18 | 8% | 5% | 5 | Wednesday only | |
Luvdisc | 2,760 | Water | 12 | 20% | 5% | 5 | Thursday only | |
Seviper | 4,739 | Poison | 18 | 15% | 4% | 5 | Friday only |
Pokémon Safari
The Pokémon Safari was a special series of five 3-Pokémon stages that had the player randomly battle one of 5 different opponents when accessed, not telling the player which they will be battled until it appeared. Due to the nature of the stage in not indicating which Pokémon would appear, it was impossible for players to optimize their teams with the Optimize button, requiring players to select a team manually before accessing the stage. The stage was initially available from April 20 to May 2, 2015. A second version was available from June 22 to July 7, 2015, featuring a different set of five Pokémon. The third version is available from August 3 to August 17, 2015, this time featuring a set of seven Pokémon.
Complexity -1 was not available on these stages as there were only three Pokémon involved.
Pokémon Safari #1
Pokémon | Encounter rate |
Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted | |
---|---|---|---|---|---|---|---|---|
Carvanha | 30% | 3,710 | Dark | 4 | 5% | 11% | 5 | |
Sharpedo | 3.3% | 12,928 | Dark | 20 | 7% | 2% | 5 | |
Spinda | 30% | 5,899 | Normal | 12 | 3% | 3% | 5 | |
Cherubi | 30% | 1,675 | Grass | 5 | 11% | 7% | 5 | |
Cherrim (Sunshine Form) |
6.7% | 8,549 | Grass | 10 | 5% | 4% | 5 |
Pokémon Safari #2
Pokémon | Encounter rate |
Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted | |
---|---|---|---|---|---|---|---|---|
Electrike | 28.3% | 5,512 | Electric | 12 | 8% | 3% | 5 | |
Manectric | 5% | 7,072 | Electric | 12 | 5% | 3% | 5 | |
Stantler | 28.3% | 1,972 | Normal | 7 | 25% | 12% | 5 | |
Darumaka | 28.3% | 2,859 | Fire | 7 | 10% | 7% | 5 | |
Darmanitan (Standard Mode) |
10% | 5,960 | Fire | 10 | 5% | 6% | 5 |
Pokémon Safari #3
The third release of the Pokémon Safari was made available on August 3, 2015 for a two week run through August 17, 2015.
Staryu's stage has eight coins in the layout. This means it's possible to win up to 600 Coins as a stage bonus.
Pokémon | Encounter rate |
Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted | |
---|---|---|---|---|---|---|---|---|
Staryu | 16% | 1,888 | Water | 8 | 8% | 2% | 5 | |
Starmie | 15% | 5,704 | Water | 13 | 6% | 2% | 100 | |
Phione | 1% | 3,375 | Water | 10 | 40% | 3% | 5 | |
Furfrou | 26% | 3,120 | Normal | 13 | 10% | 3% | 5 | |
Gible | 26% | 4,388 | Ground | 10 | 5% | 2% | 5 | |
Gabite | 10% | 2,226 | Ground | 6 | 10% | 5% | 5 | |
Garchomp | 6% | 7,725 | Ground | 15 | 15% | 3% | 5 |
One chance a day!
On May 7, 2015, a special stage featuring Pinsir became available from the earlier 1.1.11 update. This stage, released as the "Seize Hold of Pinsir" event, was unique in that it could only be played once a day over a four day period, thereby limiting the player to only four opportunities to catch it over the duration of the event. If a player were to accidentally reset the 3DS after committing to playing the stage, the stage would not reappear until the next period of availability. On July 6, 2015, "Jump on a Chance for Jirachi" provided the Mythical Pokémon as the second once-a-day for four days, expiring on July 10, 2015.
Pokémon | Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted | |
---|---|---|---|---|---|---|---|
Pinsir | 6,788 | Bug | 16 | 3% | 2% | 5 | |
Jirachi | 4,326 | Steel | 14 | 7% | 3% | 5 |
Tons of Exp. Points
On May 30, 2015, a new regular event stage featuring Victini became available with the event "Exp. Points from Victini!". The 7-move stage provides an opportunity for the player to catch the Mythical Pokémon, but also operates in the same mechanic as "Meowth's Coin Mania" and "One chance a day!" in that the stage disappears after being played at any time during the 24-hour period of its availability. Players can obtain a massive experience boost from playing of this stage.
The stage is available every Saturday for 24 hours (Saturday 6:00 AM to Sunday 6:00 AM UTC time).
Pokémon | Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted | |
---|---|---|---|---|---|---|---|
Victini | 2,016 | Psychic | 7 | 2% | 3% | 400 |
Escalation Battle
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: There are probably other Darkrai stage levels that contain coins. |
Escalation Battle is a stage that has many levels and special rewards to it. It stars a single Pokémon who both gets stronger and provides a higher difficulty level using an associated stage level, also providing higher catchability over time. The catch rate is equal to the stage level, and there is no move bonus for moves remaining.
There have so far been three releases of Escalation Battle in the game.
There were set rewards at various levels:
- Stage level 5 rewarded the player with 1,000 Coins (Giratina) / a Moves +5 (Cresselia)/ an Exp. Points x1.5 (Darkrai).
- Stage level 10 rewarded a Disruption Delay.
- Stage level 30 rewarded a Mega Start/ Stage level 25 (Darkrai)
- Stage level 50 rewarded a Mega Speedup.
- Stage level 75 rewarded five hearts (Darkrai only).
- Stage level 100 rewarded a Mega Speedup.
- Stage level 200 rewarded a Mega Speedup (Cresselia and Darkrai).
At stage level 50, the stage's music changes to a unique song that has so far only been used in escalation battles.
At stage level 100, the final stage type was triggered on any future playings for the Giratina stages. No further rewards were given after stage level 100.
At stage level 201, the final stage type was triggered on any future playings for the Cresselia stages. No further rewards were given after stage level 200.
There was no capture bonus for any remaining moves in these stages. All items were available with the exception of the first four levels, where Disruption Delay could not be used as there were no disruptions.
A minor glitch occurs where, once the starring Pokémon is captured, no Poké Ball appears on the stage icon in the special stages area.
Pokémon | Type | Move limit |
Base capture % |
Move bonus |
EXP granted |
Availability | |
---|---|---|---|---|---|---|---|
Giratina (Altered Forme) |
Ghost | 18 | Equal to stage level |
N/A | 5 | June 8 to June 29, 2015 | |
Cresselia | Psychic | 18* | Equal to stage level |
N/A | 5 | July 20 to August 3, 2015 | |
Darkrai | Dark | 18* | Equal to stage level |
N/A | 5 | August 17 to August 31, 2015 |
- *There are exceptions where coins appear in the grid, and the player has either 10 moves or 8 moves to complete the stage. This occurs for Cresselia at stage levels 35, 55, 75, 95, 120, 140, 160 and 180, and Darkrai at stage levels 30 and 55.
There were seven types of stages confirmed in the Giratina event.
Stage type |
Stage levels |
Hit points | Additional hit points per level up |
Stage differences |
---|---|---|---|---|
1 | 1-4 | 2,165 | 180 | No disruptions. |
2 | 5-9 | 2,886 | 180 | Breakable-rocks. Four per 3 turns. |
3 | 10-29 | 5,692 | 60 | Breakable-rocks. Four per 2 turns. |
4 | 30-39 | 6,950 | 145 | 4 barriers at start, after 3 turns. Every turn starting after 6 turns. |
5 | 40-49 | 9,198 | 80 | Barriers on four outside columns, fixed layout. Unbreakable blocks drop in left columns. Single matches trigger 2 barriers; later, column of barriers per 2 turns |
6 | 50-99 | 10,425 | 70 | Shaymin, Spinda, Munchlax, Kecleon, or Smeargle appears as a disruption. 3 barriers or a block column (random, randomly disrupts multiple times in a turn) per 3 turns. Uses different music to previous stage levels. |
7 | 100 | 26,065 | 50 | Barriers (two times), then breakable-rocks every two turns. |
The Cresselia difficulty escalations are similar to the Giratina ones, however instead of blocks, Cresselia's disruptions are mainly Barrier-type ones. Levels 35, 55, 75, 95, 120, 140, 160 and 180 are exceptions, with the stages being full of coins, as well as Cresselia using coin-type disruptions. Additionally, stage levels 50, 100 and 200 are diferent from all other stage levels, and they are signifigantly more challenging than the other stage levels, with barriers in the stage layout and Solosis, Duosion, Reuniclus, Espurr, or male Meowstic appearing as a disruption.. Darkrai tends to use unbreakable-blocks or copies of itself as disruptions, and is more challenging in a similar way at stage levels 50, 75, 100, 125, 150, 175 and 200.
An Evolving Challenge!
Tepig became available for capture on July 6, 2015, with Pignite appearing on August 3. An announcement of Emboar becoming available later in August was included in the notice for Pignite's event. While all Pokémon in the group of Unova starters have been added to the game list, none of the others have been confirmed.
Event | Pokémon | Hit points | Type | Move limit |
Base capture % |
Move bonus |
EXP granted |
Initial Reward |
Availability | |
---|---|---|---|---|---|---|---|---|---|---|
Tepig Trots onto Stage! | Tepig | 3,982 | Fire | 18 | 5% | 3% | 5 | 500 Coins | July 6 to 20, 2015 | |
Pignite Blazes onto Stage! | Pignite | 5,880 | Fire | 20 | 3% | 3% | 5 | 500 Coins | August 3 to 17, 2015 |
Try 'em Items Stage
From July 20, 2015 to August 15, 2015, a special stage called "Wobbuffet Wobbles In!" provides a special opportunity to use items for free in attempts to capture it. The variety of items available is expected to be increased every Monday. At release, the only item available is a Mega Start. The stage is not available on weekends.
The event will see a second run from August 31 to September 12. It is presumed another event will take place in the period from August 15 to August 31.
The schedule for item availability in the stage is as follows:
Start date | Items | |||
---|---|---|---|---|
Mega Start | Disruption Delay | Attack Power ↑ | Complexity-1 | |
July 20 | ✔ | |||
July 27 | ✔ | ✔ | ||
August 3 | ✔ | ✔ | ✔ | |
August 10 | ✔ | ✔ | ✔ | ✔ |
To date, no other Pokémon have been announced for the stage other than Wobbuffet. The catch rate has been confirmed to differ from week to week.
Pokémon | Hit points | Type | Move limit | Base capture % | Move bonus | EXP | Availability | |
---|---|---|---|---|---|---|---|---|
Wobbuffet | 8,888 | Psychic | 10 | 1% | 1% | 3 | July 20 to July 25, 2015 | |
Wobbuffet | 8,888 | Psychic | 10 | 1% | 2% | 3 | July 27 to August 1, 2015 | |
Wobbuffet | 15,555 | Psychic | 10 | 1% | 2% | 3 | August 3 to August 8, 2015 | |
Wobbuffet | 42,222 | Psychic | 8 | 1% | 2% | 3 | August 10 to August 15, 2015 |
Competitive Stage
Various competitive stages have so far been featured in the game. The player battles a Trainer who uses a Mega-Evolved Pokémon, and has one minute (or a limited amount of moves in re-releases) to obtain as high a score as they can (the Pokémon has no HP bar and so cannot faint). The player must connect to the Internet to play in this type of stage. No experience is awarded upon stage completion.
When time expires, the player's score is uploaded to a leaderboard. From the Ranking menu, players can view the information of the five players currently on top of the leaderboard in their region, as well as their own high score, placement, and current Pokémon. A "CLEAR" indication and an "S" letter ranking are displayed upon conclusion of the stage like in all other stages, but the S ranking is not displayed again afterwards; this happens even if the player makes no moves for a score of 0.
When the challenge ends, prizes are given out to the top-ranking players in each region, with a fixed number of Mega Stone prizes given out for each region. All players who participate but who do not win the Mega Stone instead receive a Jewel, or a Distruption Delay in the re-release of Mega Venusaur's competition. The Mega Lucario event advertised that all participants would get a Jewel including winners; however, only players who did not receive the Lucarionite received the Jewel initially (like future events), although a patch released shortly after gave Lucarionite winners a Jewel as well.
Only two items—Complexity -1 and Disruption Delay—are available for purchase before playing this type of stage, with the exception of the Mega Manectric and Mega Garchomp competitive stages, where the Attack up item is available in addition.
On May 18, 2015, Mega Lucario's competition became available once again. As before, all who place in the contest receive a Lucarionite, but anyone placing who already owns one will receive a two Jewel bonus. The move limit was re-introduced for this event with a 20 move limit. The Mega Start item is also available for this event in addition to Complexity-1 and Disruption Delay. The competition was available again from July 13 to July 20, 2015, but with a different stage setup to begin.
On June 15, 2015, Mega Blastoise's competition became available once again. As before, all who place in the contest receive a Blastoisinite, but anyone placing who already owns one will receive a two Jewel bonus. The move limit was re-introduced for this event with a 17 move limit. The Mega Start, Disruption Delay and Attack Power ↑ items are available for this stage, but the Complexity -1 is not.
On August 24, 2015, Mega Venusaur's competition became available once again. Those who place above a certain score in the contest receive a Venusaurite, but anyone placing who already owns one will receive a Jewel. The move limit was re-introduced for this event with a 15 move limit. The Mega Start, Distruption Delay, and Attack Power ↑ items are available for this stage, but not the Complexity -1.
In the update to v1.2.0, updates were made to detect cheating in contest stage submissions in light of scores submitted during the Mega Banette competition.
Pokémon | Type | Time or moves limit |
Prize | Winning threshold | Availability | |||
---|---|---|---|---|---|---|---|---|
North America | PAL region | Japan | ||||||
Mega Lucario | Fighting | 1:00 | Lucarionite | 20,000 | 20,000 | 50,000 | March 15 to 22, 2015 | |
Mega Blastoise | Water | 1:00 | Blastoisinite | 20,000 | 10,000 | 50,000 | April 6 to 12, 2015 | |
Mega Banette | Ghost | 1:00 | Banettite | 20,000 | 10,000 | 50,000 | April 30 to May 6, 2015 | |
Mega Lucario | Fighting | 20 moves | Lucarionite | 30,000 | 15,000 | 65,000 | May 18 to May 25, 2015 | |
Mega Venusaur | Grass | 1:00 | Venusaurite | 20,000 | 10,000 | 50,000 | May 29 to June 8, 2015 | |
Mega Blastoise | Water | 17 moves | Blastoisinite | 30,000 | 15,000 | 65,000 | June 15 to 22, 2015 | |
Mega Manectric | Electric | 1:00 | Manectite | 40,000 = Manectite 20,000 = Manectite + Mega Start 6,000 = Manectite + Mega Speedup |
20,000 = Manectite 10,000 = Manectite + Mega Start 3,000 = Manectite + Mega Speedup |
100,000 = Manectite 50,000 = Manectite + Mega Start 15,000 = Manectite + Mega Speedup |
June 29 to July 6, 2015 | |
Mega Lucario | Fighting | 20 moves | Lucarionite | 30,000 | 15,000 | 65,000 | July 13 to 20, 2015 | |
Mega Blaziken | Fire | 1:00 | Blazikenite | 25,000 = Complexity -1 20,000 = Blazikenite 6,000 = Blazikenite + Mega Speedup |
16,000 = Complexity -1 12,000 = Blazikenite 4,000 = Blazikenite + Mega Speedup |
65,000 = Complexity -1 50,000 = Blazikenite 15,000 = Blazikenite + Mega Speedup |
July 20 to 27, 2015 | |
Mega Garchomp | Ground | 1:20 | Garchompite | 26,000 = 2 Attack Power ↑'s 18,000 = Garchompite 5,000 = Garchompite + Mega Speedup |
16,000 = 2 Attack Power ↑'s 12,000 = Garchompite 3,000 = Garchompite + Mega Speedup |
70,000 = 2 Attack Power ↑'s 50,000 = Garchompite 15,000 = Garchompite + Mega Speedup |
August 7 to 17, 2015 | |
Mega Venusaur | Grass | 15 moves | Venusaurite | 30,000 = Attack Power ↑ 25,000 = Venusaurite 2,000 = Venusaurite + Mega Speedup |
20,000 = Attack Power ↑ 16,000 = Venusaurite 1,200 = Venusaurite + Mega Speedup |
??,000 = Attack Power ↑ ??,000 = Venusaurite ?,000 = Venusaurite + Mega Speedup |
August 24 to 31, 2015 |
List of Skills
Skills are Pokémon abilities that trigger either when certain conditions are met, or randomly, depending on the skill. If the player makes a move that completes two matches at once, the first match made will be the one to trigger its skill. Only one skill can be triggered per move, no matter how large the following combo may be. Skills will ony trigger in timed stages when the player makes a move if the match is not in the middle of a combo.
As of Version 1.2.0, the unused Skills "Fearless" and "Disrupt Buster" no longer appear in the search dropdown menu when searching for Skills (but they are still in the game data).
English name | Japanese name Translation |
Description | Effect |
---|---|---|---|
Astonish | おどろかす Astonish |
Can delay your opponent's disruptions for a turn. | |
Barrier Bash | バリアけし Barrier Cancellation |
Removes one barrier-type disruption without fail. | |
Block Smash | ブロックくずし Block Demolish |
Clears one unbreakable-block disruption without fail. | |
Block Smash+ | ブロックくずし+ Block Demolish+ |
Sometimes clears three unbreakable-block disruptions. | |
Brute Force | ちからおし Brute Force |
Increases damage for attacks that are not very effective. | |
Burn | やけどさせる Burn |
Leaves the foe burned. | When triggered, burns the opponent for a few moves. Fire-type Pokémon deal 50% extra damage to a burnt foe. |
Chill | さむけ Chill |
Can delay your opponent's disruptions for a turn. | |
Cloud Clear | くもばらい Cloud Sweep |
Clears away one black-cloud disruption without fail. | |
Counterattack | はんげき Counterattack |
The more disruptions on the board, the greater the damage. | |
Crowd Control | むれをなす Form Groups |
The more <Pokémon> in the puzzle area, the more damage. | Always activates when matching four or more of its icon. Adds a flat 50 damage per icon, excluding icons involved in the match (unless those icons are encased in a barrier). |
Damage Streak | ノンストップ Non-Stop |
Does more damage the more times in a row it is triggered. | |
Dancing Dragons | ドラゴンコンボ Dragon Combo |
Increases damage done by any Dragon types in a combo. | |
Disrupt Buster | オジャマブレイク Nuisance Break |
Occasionally erases all of the foe's disruptions. | |
Double Normal | Increases damage done by any Normal types in a combo. | ||
Dragon Talon | ドラゴンのつめ Dragon Talon |
Attacks sometimes deal greater damage than usual. | |
Eject | ふりはらう Shake Off |
Removes one non-Support Pokémon icon without fail. | |
Fearless | こわいものしらず Unaffected by Scary Things |
Combos do more damage if the opponent is Ghost type. | |
Flap | はばたく Flap |
Occasionally delays a Ground-type opponent's disruptions. | |
Freeze | こおらせる Freeze |
Leaves the foe frozen. | When triggered, freezes the opponent for a few moves. A frozen foe cannot use disruptions. Ice-type Pokémon deal extra damage to a frozen foe. |
Heavy Hitter | パワーパンチ Power Punch |
Attacks sometimes deal greater damage than usual. | |
Hitting Streak | れんげき Cheap Attack |
Does more damage the more times in a row it is triggered. | |
Last-Ditch Effort | さいごのちから Last Stand |
Attacks do more damage when things are looking desperate. | |
Mega Boost | メガパワー Mega Power |
Fills the Mega Gauge of a Pokémon of the same type. | |
Mega Boost+ | メガパワー+ Mega Power+ |
Fills the Mega Gauge of the same type of Pokémon more. | |
Mind Zap | わすれさせる Make Forget |
Can delay your opponent's disruptions for a turn. | When triggered, resets the foe's disruption countdown to its maximum value. |
Opportunist | きゅうしょをつく Attack Vital Point |
Attacks can occasionally deal greater damage than usual. | |
Paralyze | まひさせる Paralyze |
Leaves the foe paralyzed. | When triggered, paralyzes the opponent for a few moves. A paralyzed foe cannot use any disruptions. |
Pixie Power | フェアリーパワー Fairy Power |
Increases damage done by any Fairy types in a combo. | |
Power of 4 | 4つのちから Power of 4 |
Attacks do more damage when you make a match of four. | |
Power of 4+ | 4つのちから+ Power of 4+ |
Attacks do even more damage when you make a match of four. | When matching four of that Pokémon, deals triple damage. |
Power of 5 | 5つのちから Power of 5 |
Attacks do more damage when you make a match of five. | |
Prank | いたずら Prank |
Occasionally changes when a foe will next disrupt your play. | |
Pummel | そうこうげき General Offense |
Increases damage done by any Fighting types in a combo. | |
Pyre | おくりび Ceremonial Bonfire |
Increases damage done by any Fire types in a combo. | |
Quake | ゆさぶる Shake |
Sometimes increases damage and leaves opponent paralyzed. | |
Quirky | きまぐれ Quirky |
Occasionally erases one extra matching Pokémon elsewhere. | |
Quirky+ | きまぐれ+ Quirky+ |
Occasionally erases two extra matching Pokémon elsewhere. | |
Risk-Taker | アップダウン Up Down |
Damage may randomly be increased or decreased. | |
Rock Break | いわをけす Rock Erase |
Destroys one breakable-rock disruption without fail. | |
Sinister Power | ダークパワー Dark Power |
Increases damage done by any Dark types in a combo. | |
Sky Blast | Increases damage done by any Flying types in a combo. | ||
Sleep Charm | ねむらせる Make Sleep |
Leaves the foe asleep. | When triggered, puts the opponent to sleep for a few moves. A sleeping foe cannot use any disruptions. |
Spookify | こわがらせる Frighten |
Leaves the foe spooked. | When triggered, spooks the opponent for a few moves. Ghost-type Pokémon deal 50% extra damage to a spooked foe. |
Stabilize | オジャマけし Nuisance Cancellation |
Occasionally erases one of the foe's disruptions on the board. | |
Stabilize+ | オジャマけし+ Nuisance Cancellation+ |
Occasionally erases two of the foe's disruptions on the board. | |
Steely Resolve | はがねのこころ Steel Heart |
Attacks do more damage when things are looking desperate. | |
Swap | いれかえ Substitution |
Can replace a disruption with one of your Pokémon. | |
Swarm | むしのしらせ Bug Notification |
Attacks do more damage when things are looking desperate. | |
Swat | たたきおとす Knock Down |
Does more damage against Flying, Bug, or Fairy types. | |
Vitality Drain | パワードレイン Power Drain |
Does more damage when the opponent has more HP left. | |
Mega Evolutions
Disruptions can be erased if they are in a tile targeted by the effect. Each Pokémon or disruption erased boosts the amount of damage dealt to the opponent, but empty tiles do not count. The Pokémon that make the match that triggers the Mega Effects are also erased before they can combo, but do not boost the amount of damage done beyond a non-Mega match. A Mega-Match and its resulting effect can take priority over other matches; to prevent this, the non-Mega match must trigger first by moving the icon to complete that match so the Mega match does not disrupt it.
Pokémon | Type | Effect | Max Mega Speedups |
---|---|---|---|
Mega Audino | Normal | Erases all Pokémon within one space of the match. | 3 |
Mega Kangaskhan | Normal | Erases all Pokémon in the five columns to the left and right. | 8 |
Mega Sableye | Dark | Erases all Pokémon in an O-shaped pattern. | 8 |
Mega Slowbro | Psychic | Adds one more Mega Slowbro above the match. | 2 |
Mega Lopunny | Normal | Erases all Pokemon five rows above and five rows below. | 8 |
Mega Altaria | Dragon | Erases all Pokemon within two spaces of the match. | 6 |
Mega Mawile | Steel | Erases Pokemon with three lines from upper right to lower left. | 7 |
Mega Ampharos | Electric | A random lightning strike erases a jagged line of Pokémon. | 7 |
Mega Glalie | Ice | Erases all Pokémon in a V-shaped pattern. | 6 |
Mega Gengar | Ghost | Erases all Mega Gengar in the puzzle area. | 1 |
Mega Mewtwo Y | Psychic | Clears a Pokémon with the same type as Mega Mewtwo Y (max 10). | 5 |
Mega Aerodactyl | Rock | Erases rocks and blocks (max 10), and also does damage to the foe. | 7 |
Mega Heracross | Bug | Adds one more Mega Heracross to the left of the match. | 6 |
Mega Lucario | Fighting | Erases all Pokemon five rows above and five rows below. | 4 |
Mega Blastoise | Water | Erases all Pokemon within two spaces of the match. | 4 |
Mega Banette | Ghost | Clears a Pokémon with the same type as Mega Banette (max 10). | 8 |
Mega Venusaur | Grass | Erases all Pokémon in the five columns to the left and right. | 3 |
Mega Manectric | Electric | A vertical lightning strike erases a jagged line of Pokémon. | 7 |
Mega Blaziken | Fire | Erases Pokémon (max 3) of the same type as Mega Blaziken. | 3 |
Mega Garchomp | Ground | Erases Pokémon with three lines from upper left to lower right. | 10 |
See also
References
External links
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |